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Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
What're you up to today?

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Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
The complexity and diversity and interreliance of tasks involved in game development, especially at the upper end of scale, are some of the most difficult to manage things out there. At the same time, the industry doesn't select for the most skilled management due to employment instability, relative compensation rates, a tendency to hire from within field or up from below, and all sorts of weird, toxic, unprofessional practices and beliefs by both industry and consumer actors.

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
I'd love to hear a bit about what you think goes into a good educational game.

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
Teams is, for no clear reason without looking under the hood, much less stable compared with any competitor.

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