- Arrhythmia
- Jul 22, 2011
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Not going to play your lovely game OP since this is literally the first time you've ever posted here and it's just to shill some dumb poo poo. gently caress off.
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May 20, 2021 14:52
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ADBOT LOVES YOU
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Apr 28, 2024 06:10
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- Arrhythmia
- Jul 22, 2011
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You're also an extremely odious person OP so please do not take synthy's post as a suggestion to start regularly posting here to later shill your crap.
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May 20, 2021 14:53
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- Arrhythmia
- Jul 22, 2011
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EXUBERANT DEVELOPER
You there! Hey! Come here for a second!
KIRYU
(I don't have time for this.)
EXUBERANT DEVELOPER
Sir! Sir, please stop for a moment! It's important.
KIRYU
Alright. Is somebody hurt? Do you need help?
EXUBERANT DEVELOPER
Me and my friends made a game where you kill mutants by skateboarding.
KIRYU
Oh. Maybe you're looking for Club Sega?
EXUBERANT DEVELOPER
We made it in 72 hours for the 2006 Hotel District Game Jam. I think it came out pretty cool. I edited the trailer and voice the announcer.
KIRYU
72 hours is fast.
EXUBERANT DEVELOPER
You can play it here for free. We're planning to release a browser-based HTML5 version soon as well.
KIRYU
HTML? I'm not sure what this is, but I guess I can spare a few minutes to try your video game.
***
EXUBERANT DEVELOPER
Well, what did you think?
- Awesome game OP. Can’t wait to see more. There’s a overwatch loot box deal with your name on it if you play your cards right.
- -> i played it and i dont think the gameplay concept was fully developed op, its more style over substance here. only in the final boss does it start to make sense with the concept for sustaining yourself in the air with timed bursts to maintain a combo but that makes doing tricks completely unnecessary outside of initially building meter for that first attack, worst of all all the levels before dont encourage ro provide much of a means for this playstyle until the end anyway. momentum isn't utilised in a way that makes it feel like skateboarding and ramps are more of a nuisance than an opportunity to build score and meter, if there was a more developed trick system and height buildup with the skateboarding aspect emphasized it would give more to do when not hitting the burst button
- going cleave you in half using iado sword drawing techniques developed by zatoichi the blind swordsman actually
EXUBERANT DEVELOPER
This city sucks so much. Come on everyone, let's turn this rear end in a top hat into Toejam!
*DELINQUENTS*
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May 20, 2021 19:43
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- Arrhythmia
- Jul 22, 2011
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I feel kinda bad for him but also goldmine
Lol
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May 20, 2021 23:49
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