|
Edgar Allen Ho posted:Sad it doesn't use the Imperator terrain map, can't stand the CK3 look. the map appearance is reputedly very much wip
|
# ¿ May 21, 2021 21:36 |
|
|
# ¿ Apr 25, 2024 16:39 |
|
wish i had something more substantive to add than 'im really fuckin hype for this game," but here we are
|
# ¿ May 21, 2021 21:40 |
|
*Magnitude-ishly* pop POP!
|
# ¿ May 22, 2021 02:31 |
|
Vicky herself lookin' a little bit like a neanderthal in that one screenshot where you can see her as heir to william
|
# ¿ May 22, 2021 17:27 |
|
pdxjohan posted:Eh.. Wiz didnt do the expansions for v2. That was podcat and darkrenown They probably mean that random patch you guys dropped a few years (iirc) back. It's true that vic2 didn't really hit its stride until heart of darkness landed with the flashpoint system in any case
|
# ¿ May 23, 2021 01:47 |
|
Wiz posted:Not my fault you guys aren't asking the important questions in my hours of daydream-designing about a future Vicky 3, one thing i've always though would be neat is some way of competing for prestige by means of exploration/archaeological pillaging; so, say, you could sponsor expeditions to climb the highest mountains, reach the poles, explore 'darkest' Africa and the interior of the Amazon, exploit and steal the cultural memory of other nations to stock your museums. This would be more likely to be DLC fodder than base game stuff, but im curious if anything like that is intended for the release candidate
|
# ¿ May 23, 2021 17:41 |
|
MonsieurChoc posted:This brings up the possibility if you manage to make a super africna nation of going to pillage European artifcats to put in your museum. precisely
|
# ¿ May 23, 2021 17:49 |
|
Randarkman posted:I'm not really a fan of the end date being as late as 1936 to be honest. The world before and after WW1 is just too different and the Victoria games were never good at actually simulating WW1 or its aftermath. Disagree. 1936 gives time for a great war or two + the ultimately disastrous outcome of whatever ludicrously punitive treaty you inflict.
|
# ¿ May 23, 2021 22:07 |
|
Party politics is pretty enormously important in the history of this period, as the actual interface between social 'interest groups' and government policy. I'm not really worried that they'll do a better and more dynamic job of it than Vic2 does.
|
# ¿ May 24, 2021 20:50 |
|
Brazil has nostalgia appeal but it might be fun to try and see how disastrous an Ottoman run can be
|
# ¿ May 25, 2021 03:50 |
|
t hose on map shipping lanes tho...
|
# ¿ May 25, 2021 21:54 |
|
Vasukhani posted:the whole point was getting 0.1% Capitalists 2% Clergy 5% Soldiers 0.2% Officers 1% Beauracrats yeah my most vivid v2 memories are open palm slamming the clergy focus button and laying railroad like carpet
|
# ¿ May 29, 2021 21:11 |
|
VostokProgram posted:What I hate is that all of hoi4's war mechanics loving suck wrong bitch
|
# ¿ Oct 1, 2021 11:36 |
|
Rynoto posted:Light cruisers loaded up with the best engine and all the latest scouting equipment and nothing else and set to never engage to find the fleets then watching as the entire enemy fleet disappears under naval bombers. that's not that ahistorical
|
# ¿ Nov 19, 2021 23:03 |
|
the music is wonderful
|
# ¿ Apr 21, 2022 22:37 |
|
Lady Radia posted:Yeah! I was coming away almost excited about it lol MonsieurChoc posted:But by the end it was getting really good! Invictus mod is dece
|
# ¿ Apr 23, 2022 01:57 |
|
Canasta_Nasty posted:I'm loving what I see in the dev diaries and think the changed military system has a lot of potential. The big question I have is the interplay between military fronts and logistics. It's going to have a big impact on things like colonization zorro and his trusty steed tornado were also a wild card factor in all this
|
# ¿ Apr 24, 2022 04:32 |
|
DaysBefore posted:Anne Comnena's book is pretty funny because a lot of it is just her talking about how much she loving hates Western Europeans. but she thinks the normans are pretty hot (if despicable) as i recall
|
# ¿ Apr 25, 2022 20:56 |
|
Mantis42 posted:Great, now they're dumbing down the cheevos for casuals. -_- yes!... hahahah, yes!!!!!
|
# ¿ Aug 19, 2022 19:50 |
|
Still not really sold on how they're simming warfare, although it's definitely nice that it"s well hooked into econ
|
# ¿ Aug 30, 2022 19:35 |
|
Fister Roboto posted:I'm extremely excited to not have to order individual regiments around in a game that is primarily about economics. i think there is a happy median between this and the model as last talked about, but time will tell!
|
# ¿ Aug 30, 2022 19:53 |
|
Dayton Sports Bar posted:I'm personally hoping they do something crazy with tech at some point. It's a little weird seeing all these radically redesigned systems and then a pretty generic looking tech tree, even if it's basically what we had in Vicky 2. They took tech teams out of hoi and replaced it with something worse. In terms of vicky the current one does look pretty systems-placeholdery to me but i guess we'll just see
|
# ¿ Oct 24, 2022 22:51 |
|
wukkar posted:The Currency Designer DLC will be sweet. Picking between dead heads of state, colors, patterns, material, level 3 vs level 4 anti-counterfeiting. This hole! It was made for me!
|
# ¿ Oct 25, 2022 04:19 |
|
the corpses along the london bridge barricades are lined in heaps three deep... behind them the redcoats are rallying in their tattered uniforms for the next charge of the vile frank. 'The midlands may burn, the Thames fill with bodies, but we shall have Benin!'
|
# ¿ Oct 25, 2022 21:38 |
|
diplomacy seems pretty wacky atm but im still getting stuck in.
|
# ¿ Oct 26, 2022 02:20 |
|
soundtrack is aces
|
# ¿ Oct 26, 2022 07:49 |
|
one odd thing i've noticed is that all the faces seem very similar? like i know its kind of period appropriate but surely not all the world's rulers were ruddy-faced and high-cheekboned at this time
|
# ¿ Oct 26, 2022 22:15 |
|
want to reemphasize that this game slaps however
|
# ¿ Oct 26, 2022 22:18 |
|
Gamerofthegame posted:it's settled, then would love that ya
|
# ¿ Nov 3, 2022 07:36 |
|
anyone have tips for Brazil start?
|
# ¿ Nov 5, 2022 21:24 |
|
+1 to finding this game compulsively, almost unstoppably playable, even when i'm getting frustrated.
|
# ¿ Nov 7, 2022 19:10 |
|
Thanks for the Brazil tips i asked a few days ago. Wrapping up my playthrough now, it's been a fun ride. actually managed to lose the opening war against gran para cause I was stoned and forgot to assign a general to the front, but it doesn't really set you back. Slowly expanded for a while based on coffee and tobacco exports and lots and lots of ports, almost debt-spiraled into oblivion in the 1870s but Britain bailed me out, after which we were ride or die so far as I was concerned. I'd waited too long to switch from wood to modern construction methods; once I had room again for deficit spending it was off to the races and SoL began to rocket up, at least until unchecked immigration from filthy euros fleeing the war torn old countries began to reverse it. By the dawn of the 20th century we were booming all over the place, passing reforms left and right, and naturally humiliating and dominion-ing our unfortunate, destitute neighbors across South America. The rest of the world was interesting; Abraham Lincoln will be remembered as the President who presided over the peaceful end of slavery, and for America's calamitous defeat against the glorious Canada-Mexico axis and the loss of the west. France dominates the planet, with treaty ports across the oceans. It's currently 1914, Austria and Prussia are engaged in brutal trench warfare, with both nations having overthrown their incompetent pre-war regimes in the first few months before resuming hostilities under military dictators. Russia is allied with Austria and getting absolutely smashed. Brazil has at last surpassed the declining USA in global prestige, and begins to look outward...
|
# ¿ Nov 12, 2022 22:38 |
|
actually... the game... is good
|
# ¿ Nov 14, 2022 02:45 |
|
anyway besides late game slowdown my biggest complaint is lack of a music player, like, c'mon my dudes
|
# ¿ Nov 14, 2022 02:47 |
|
how has people's experience with that anbeeld's AI mod been, anyway? I tried it briefly on a belgium playthrough and it seemed like europe was consumed by turmoil and revolt at an even faster rate than usual, but maybe it was just bad rng. it would be well worth it if nations were developing late game industries at least
|
# ¿ Nov 14, 2022 03:46 |
|
Waifu Radia posted:as mexico i am somehow not #1 GDP by 1910 and not the #1 producer of anything besides automobiles. which to me was trivial to achieve by 1870 as the ottomans and before then as italy. so, i feel it's a genuine difference tx im off to try it again. think i'll roll... persia this time
|
# ¿ Nov 14, 2022 03:55 |
|
eXXon posted:
I like the production method stuff. seems pretty simple to manage?
|
# ¿ Nov 14, 2022 04:45 |
|
I've just been playing with anbeelds ai and some cosmetic mods, big improvement already
|
# ¿ Nov 18, 2022 23:26 |
|
only mod i need is one that removes the red stink lines from turmoil
|
# ¿ Nov 22, 2022 01:18 |
|
|
# ¿ Apr 25, 2024 16:39 |
|
buglord posted:I really hope they do flavor nicely in DLC. HOI4s newspapers and focus trees really did a whole lot of storytelling love it, wish it was toned down a bit for the sake of my graphics card and cause you get some incredible urban sprawl that should feel rarer outside a few places by the end date
|
# ¿ Nov 22, 2022 04:26 |