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Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

George H.W. oval office posted:

Yea a goon server should be well funded in perpetuity

I can't wait for them to take a year to roll out custom servers, and then refuse to give server owners the ability to kick/ban.

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TenementFunster
Feb 20, 2003
Probation
Can't post for 2 hours!


SpartanIvy posted:

Kentucky Friend Server when?
gotta dust off the old Athlon MP box. i probably need to update the sever version of Rodger Wilco, took.

Kibayasu
Mar 28, 2010



Itís an outside chance but I hope they use some parts of the ďclassic modeĒ rules from BF4 as the default for 2042. Bringing those rules in so late in BF4 means they never got a real chance.

I donít really have any issues with the regular rules but having a bit more structure to the team game without needing to lose 40% of your health in hardcore was nice.

henpod
Mar 7, 2008

Sir, we have located the Bioweapon.

College Slice

Good to see there's a free battlepass, seems like the premium bullshit is the usual skins and so on. I think this will be the first time any of us pay so much for an MP-only game, but this (based on the little info we have) looks very, very good.

henpod fucked around with this message at 11:19 on Jun 10, 2021

Perestroika
Apr 8, 2010



Yeah, locking whole maps and key equipment behind DLC was one of the dumbest things ever did, and it fractured the hell out of the playerbase at the time. Restricting paid DLC to playing soldier barbie seems fine.

Fart Car '97
Jul 23, 2003

o fuk traffic

IW's approach to battle passes is pretty good? All the actual content is in the first 1/3 of the battlepass, the rest is entirely cosmetic and finishing the pass gives you enough fake currency to get the next pass for free.

Deeters
Aug 20, 2007



Checking in as another goon excited to maybe have good Battlefield back. I sorta want to preorder because of how hilariously broken 3 and 4 were at launch, but I know it's a bad idea.

Vagabong
Mar 2, 2019


What was it that made BFV so bad anyway? I only played a for a few hours on EA's sub service but it felt kinda off the whole time.

henpod
Mar 7, 2008

Sir, we have located the Bioweapon.

College Slice

Vagabong posted:

What was it that made BFV so bad anyway? I only played a for a few hours on EA's sub service but it felt kinda off the whole time.

I think at launch it was kinda bland and lifeless, not much content and weird balancing. I'm playing at the moment as it was free with PS+ and it's actually pretty great! But, it took like 2 years to get better so I can only imagine what it was like for the 'early adopters'.

fartknocker
Oct 28, 2012

Damn it, this always happens. I think I'm gonna score, and then I never score. It's not fair.




Wedge Regret

Vagabong posted:

What was it that made BFV so bad anyway? I only played a for a few hours on EA's sub service but it felt kinda off the whole time.

This came up a lot in the old thread, but when most recently asked, hereís some highlights of the issues it had:

Fart Car '97 posted:

It was definitely a "total package" type failure.
-Low content on release and failure to deliver on the 'games as a service' pitch in any meaningful way for a long time.
-Bland, soulless visuals compared to previous titles.
-Atrocious vehicle progression where they were often completely uncompetitive until the final unlocks.
-Lack of iconic locales, Armies, and weapons. They wanted to do lesser known battles but it just didn't work.
-Bizarre cosmetics that satisfied absolutely nobody in either the "horny for ww2 milsim" camp or the "outlandish cosmetics are ok" camp. Also there were none of them. It took them like 4 months to release the cosmetics they featured in the Alpha/Beta
-Grand Operations were very, very clearly unfinished. Not just content lacking but outright half-baked.
-Planes were very unsatisfying to fly.
-Planes were also stupidly overpowered for a long time.
-Tanks were weak which meant all they could do was sit back and snipe, contributing to the usual "infantry on both teams resenting vehicles" scenario.
-Most maps were bad and conquest was the only real mode to play
-Hamada
-At some point they decided they didn't like the ttk, which was generally considered by the player base the only good part of the game, and changed it. Everyone hated the change, which resulted in the game going through like 4 major ttk phases over a few months as they flopped between 1.0-2.0-1.0-3.0.
-The UI was bizzare and sucked rear end

It was clear that design decisions alone would have relegated V to the bottom tier of BF games, but being released a year early just sent it down the dumpster chute even faster.

Hot Diggity! posted:

-Player models being indistinguishable from the background
-Back-prone (although I do find back prone very funny as an image when it's a guy with a loving MG between their legs spraying indiscriminately)
-Lack of quality vehicles, especially transport vehicles
-Insistence on an animation for everything
-The low ammo count that you could hold at launch
-Vehicle resupplying being a thing

fartknocker posted:

- Weapon and vehicle upgrades being tied to the Company Coins that the game wasnít properly awarding for its first 2-3 months.
- Adding and removing game modes like Frontlines, Outpost, and other stuff, often with those modes only being available for a very limited handful of maps.
- Squad support call ins being underwhelming or downright useless on some maps.
- Map boundaries being awful in some game modes, leading to some resupply/vehicle repair stations being out of bounds for over a year.
- Spotting flares being uselessly small for a long rear end time.

codo27
Apr 21, 2008



USAS frag rounds + irnv lets go.

See the current version of FuckBite concerns me. The main reason I never got into 1, V or Battlefronts is they just dont feel right to me after so much time in 3/4. I'm remembering correctly right? It is a new iteration of the engine since after BF4? I've been deciding whether to buy based on the beta since 3 so it fuckin sucks I gotta preorder for that, or early access anyway. But I guess I can just cancel as others have said they will.

Bots bad. They were fine playing UT on PS2 when there was literally no other choice. Fine if its just for a practice mode, kill time waiting for a server, but I dont want them in my actual game. There'd better still be HC too, and you guys better play it. Reg date 2008, but played 4-5 years of 3&4 by myself like a dummy. Even if it doesn't live up to them though I guess I can see it being fun playing with a group. Especially with the advent of shadowplay and stuff now, I never got a single clip of anything that happened in 1200 hours or so of 3&4.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.




fartknocker posted:

This came up a lot in the old thread, but when most recently asked, hereís some highlights of the issues it had:

Ahahahah, I remember about a week after I quit BFV there was a patch that straight up made vehicles go invisible. I wanted to love that game so much but...nope.

Hopefully 2042 will be solid. I missed out on much of BF1 because my computer sucked and couldn't handle it (It actually ran just fine on low settings: it's just at the first map drop patch I went from "Game bitches my computer is out of date but runs" to "Game bitches my machine is such a potato it refuses to even load").

fartknocker
Oct 28, 2012

Damn it, this always happens. I think I'm gonna score, and then I never score. It's not fair.




Wedge Regret

Alkydere posted:

Ahahahah, I remember about a week after I quit BFV there was a patch that straight up made vehicles go invisible. I wanted to love that game so much but...nope.

There was a later glitch when Panzerstorm was added where people could move vehicles all over the maps prior to the round start by simply going in reverse, which included going into normally out of bounds areas. Invisible guns and ammo magazines were also a thing for a while with some weapons as well.

Anyway, chalk me up as another very much intrigued by the way 2042 looks. Theyíre saying a lot of good stuff so far, and Iím really hoping for cross play insanity as well.

Perestroika
Apr 8, 2010



Another issue that both BF1 and BFV shared is that just dumped so many automatic weapons into them that the firefights didn't really have much of a unique period feel to them. In 2042 that presumably won't be a problem, since the setting will finally match the gameplay.

Bob Wins
Oct 25, 2010


Here for this, 2142 is my favorite battlefield and this looks like 2142: The Prequel. Weird thing though is that their setting says the EU dissolves but is somehow one of 2 dominant global powers in 100 years?

Inspector Hound
Jul 14, 2003



Bob Wins posted:

Here for this, 2142 is my favorite battlefield and this looks like 2142: The Prequel. Weird thing though is that their setting says the EU dissolves but is somehow one of 2 dominant global powers in 100 years?

It's not clear but it had better involve an embattled subway station

Au Revoir Shosanna
Feb 17, 2011

i support this government and/or service

can't believe no one has said the obvious for the unannounced gamemode for "longtime fans"

Strike At Karkand 24/7 HARDCORE ~ NO GRENADES ~

pro starcraft loser
Jan 23, 2006

Stand back, this could get messy.



Looking forward to my return to goon Battlefield since the end of BF4.

Will be pre ordering.

pro starcraft loser fucked around with this message at 12:59 on Jun 10, 2021

Orv
May 4, 2011


If the unannounced game mode isn't Titan mode with busted rear end prototype Titans I think we're legally allowed to fire the entirety of DICE into outer space.

codo27
Apr 21, 2008



No you're not allowed to turn my Battlefield into Mechwarrior

Happy Noodle Boy
Jul 3, 2002



Au Revoir Shosanna posted:

can't believe no one has said the obvious for the unannounced gamemode for "longtime fans"

Strike At Karkand 24/7 HARDCORE ~ NO GRENADES ~

Crouch no sprint servers are BACK

Orv
May 4, 2011


codo27 posted:

No you're not allowed to turn my Battlefield into Mechwarrior

The best Battlefield was already Mechwarrior

Eastbound Spider
Jan 2, 2011





the unnanounced game mode will be a 5v5 competetive esports mode

pro starcraft loser
Jan 23, 2006

Stand back, this could get messy.



Little worried about this specialist thing though.

Orv
May 4, 2011


DICE is seemingly incapable of making a new Battlefield without loving with the class system and some of the best Battlefields have had drastically different systems so I'm at least willing to see if it's just "Class + dumb toys" and that'll probably be fine.

pro starcraft loser
Jan 23, 2006

Stand back, this could get messy.



gently caress it. Preordered on Steam (I hope it doesn't matter which provider you use).

Chillgamesh
Jul 29, 2014



ngl from the sound of things i feel like a big problem I'm going to have with this game is ID'ing whether or not some generic shootman is on my team or not. q button to the rescue

Orv posted:

DICE is seemingly incapable of making a new Battlefield without loving with the class system and some of the best Battlefields have had drastically different systems so I'm at least willing to see if it's just "Class + dumb toys" and that'll probably be fine.

From what I recall of BF4 everyone just used carbines all the time on all classes anyway so it's not really that much different. I haven't played it in forever so I might be wrong about this though

V for Vegans
Jan 30, 2009


Chillgamesh posted:

ngl from the sound of things i feel like a big problem I'm going to have with this game is ID'ing whether or not some generic shootman is on my team or not. q button to the rescue

If they have a green name over their head, donít shoot. If they have no name, shoot. If they have a blue name just shoot them anyway because they deserve it.

I think halo is the only game Iíve played where player uniforms are actually visible enough to distinguish friend and foe on the fly, so it wonít be an issue. The one trick that wonít work in this game is listening for someone yelling in the other teams native language to know when an enemy is near by since each team is a conglomerate of different countries, but visually itíll be no different than any other battlefield.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


henpod posted:

Carl Gustav



Hello, my old friend

Fart Car '97
Jul 23, 2003

o fuk traffic

fartknocker posted:

There was a later glitch when Panzerstorm was added where people could move vehicles all over the maps prior to the round start by simply going in reverse, which included going into normally out of bounds areas. Invisible guns and ammo magazines were also a thing for a while with some weapons as well.

Anyway, chalk me up as another very much intrigued by the way 2042 looks. Theyíre saying a lot of good stuff so far, and Iím really hoping for cross play insanity as well.

Don't forget you could also roadkill teammates during this period because apparently friendly fire is on the default until the round starts

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


https://twitter.com/_Tom_Henderson_/status/1402950204580638720

Al-Saqr
Nov 11, 2007

The Islamic Orb Illuminati.


the only thing that's different is the helmet and mask.

Fart Car '97
Jul 23, 2003

o fuk traffic

Al-Saqr posted:

the only thing that's different is the helmet and mask.

Excuse me that's a $20 "red slash" variant of the normal gas mask

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Vagabong posted:

What was it that made BFV so bad anyway? I only played a for a few hours on EA's sub service but it felt kinda off the whole time.

In addition to what everyone else said, they removed Jihading/made it near ineffectual. Probably the most iconic bit of Battlefield, and they took it out.

I stopped playing Battlefield V when they just randomly removed the ability for the light tank to damage medium and above armor. There was no reason for it, the only time it would cause any problem is if the light tank player used ground strategically to get superior positioning behind an enemy tank, and even then, a decent tanker could still win it.

But DICE decided even that bit of challenging gameplay was too fun and completely removed it without telling anyone.

Hot Diggity!
Apr 3, 2010

MEAN MUGGIN'




Raskolnikov2089 posted:

In addition to what everyone else said, they removed Jihading/made it near ineffectual. Probably the most iconic bit of Battlefield, and they took it out.

I stopped playing Battlefield V when they just randomly removed the ability for the light tank to damage medium and above armor. There was no reason for it, the only time it would cause any problem is if the light tank player used ground strategically to get superior positioning behind an enemy tank, and even then, a decent tanker could still win it.

But DICE decided even that bit of challenging gameplay was too fun and completely removed it without telling anyone.

It was also not part of BF1, fwiw. Stupid then too.

whaley
Aug 13, 2000

MY DOODOO IS SPRAYING OUT

it was so fun how the rpg did like 15 damage to tanks in battlefield 5. game made zero sense.

i came back to it a year later and they'd changed the spotting system to be completely inscrutable

Au Revoir Shosanna
Feb 17, 2011

i support this government and/or service

If you're still worried about 20 of the same specialist running around in #BATTLEFIELD2042... Don't be.

Both images are the same specialist... Customization is going to be incredible

Kibayasu
Mar 28, 2010



I havenít ever really cared about customization and I doubt this game will get me to.

FAUXTON
Jun 2, 2005

daef


Raskolnikov2089 posted:

In addition to what everyone else said, they removed Jihading/made it near ineffectual. Probably the most iconic bit of Battlefield, and they took it out.

I stopped playing Battlefield V when they just randomly removed the ability for the light tank to damage medium and above armor. There was no reason for it, the only time it would cause any problem is if the light tank player used ground strategically to get superior positioning behind an enemy tank, and even then, a decent tanker could still win it.

But DICE decided even that bit of challenging gameplay was too fun and completely removed it without telling anyone.

it also took like 6 panzerfausts up the rear end to kill a tank so you could just park the fucker somewhere completely exposed and lock down half a map and never die

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jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Au Revoir Shosanna posted:

If you're still worried about 20 of the same specialist running around in #BATTLEFIELD2042... Don't be.

Both images are the same specialist... Customization is going to be incredible



If you're still worried about 20 of the same specialist running around in #BATTLEFIELD2042... Don't be.

Both images are the same class... Customization is going to be incredible

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