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Propaganda Hour posted:58% of DICE's payroll joined during 2042 development if Tom Henderson is to be believed. This is kind of useless without a industry baseline. Speaking purely from a software side of things having developers who have been around more than 5 years is rare, developers usually jump jobs every few years and it's the best way to increase your salary. I'd have assumed this is the same with game devs.
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# ? Nov 30, 2021 09:18 |
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# ? Apr 25, 2024 22:26 |
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LGD posted:Firestorm didn't release until March 2019, and its timing actually was a massive, massive issue single biggest issue with firestorm was that the great issue of all BRs, looting/inventory management, somehow was by far the worst implementation of anything that had been tried yet. On death people just exploded into a mushy pile of similar looking brown and grey items. It was somehow a lot worse than other games that did the item explosions on death because everything looked so similar. It was a huge step back from even people leaving lootboxes behind, which, while awkward, at least could be reliably interacted with. And yeah the apex release really smothered any hope that firestorm had of going anywhere because apex just did everything better and was f2p on top of it. quote:but jokes aside, BF1 was released in a vastly more feature-complete and polished state than any of the other modern bf titles, a fact which (along with the multiple iterations of semi-public testing and hype building) probably isn't unrelated to its sales numbers and longevity bf1 was very clear conceptually on what it was trying to be and they were smart about basically having a normal battlefield game that just happened to be ww1 skinned.
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# ? Nov 30, 2021 09:41 |
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Had two games last night that never managed to fill up, which ironically improved performance markedly.
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# ? Nov 30, 2021 11:11 |
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SplitSoul posted:Had two games last night that never managed to fill up, which ironically improved performance markedly. On pc at peak hours ?
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# ? Nov 30, 2021 13:37 |
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One major thing I don't like about the specialists is what we lost to get them. We went from unique US, UK, French, German, Italian, Russian, Japanese factions, all with faction-specific uniforms, vehicles and native-language voice callouts, to global 10 characters all talking in English in two factions that aren't really different from the other. How else am I going to learn "Attack this objective" in 8 different languages? Noonsa fucked around with this message at 16:36 on Nov 30, 2021 |
# ? Nov 30, 2021 14:13 |
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Philman posted:On pc at peak hours ? That's a bad sign. The steam player base is crashing pretty hard and I know I haven't played in a number of days
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# ? Nov 30, 2021 14:21 |
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The United States posted:https://www.youtube.com/watch?v=HYs-6ieBiok Extremely normal discourse around a game that is 11 days old When you've got exclusively Battlefield content creators (yes I know) who somehow managed to grown their channels during BFV who are peacing out of 2042 and quitting making BF content entirely, it doesn't look good. Influencers/content creators aren't the end all be all of if a game is good but in 2021 they have a major impact in how your product is received, for better or worse.
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# ? Nov 30, 2021 14:28 |
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It does make me laugh to see people do the jackfrags thing and put out dozens of hype videos beforehand, picking through trailers frame by frame to extract as much information as they can for more video content, then the game comes out and is poo poo and when the writing's on the walls it's time to make a whole new bundle of videos explaining why the game is poo poo and why you shouldn't buy it.
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# ? Nov 30, 2021 14:37 |
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Skyarb posted:It was only a matter of time before the novelty wore off and people started seeing this game for the pile of poo poo it really truly is. Much like your posting. Do less of it, at least in this thread.
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# ? Nov 30, 2021 14:45 |
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Honestly we all should've known when the countdown to the announcement was a countdown to another countdown.
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# ? Nov 30, 2021 14:53 |
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toggle posted:How much would a game like this cost to develop? How much of that is devoted to QA? Little tip, QA is almost never to blame here. Just because QA finds poo poo, doesn't mean poo poo gets fixed. It's incredibly unlikely that the majority of stuff found by players hasn't already been flagged in some form by QA and an executive decision was made to deprioritise the problem in some way.
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# ? Nov 30, 2021 14:55 |
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We all knew when we played the beta but people still went and bought the $100 version to play early
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# ? Nov 30, 2021 14:56 |
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explosivo posted:We all knew when we played the beta but people still went and bought the $100 version to play early Hey I'm only out $14.99 + tax to play it early, and that $16.22 still stings.
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# ? Nov 30, 2021 14:59 |
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Skyarb posted:It was only a matter of time before the novelty wore off and people started seeing this game for the pile of poo poo it really truly is hey look, it's the same post you've made every two days for the last two months and yet you're still playing it
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# ? Nov 30, 2021 15:01 |
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explosivo posted:It does make me laugh to see people do the jackfrags thing and put out dozens of hype videos beforehand, picking through trailers frame by frame to extract as much information as they can for more video content, then the game comes out and is poo poo and when the writing's on the walls it's time to make a whole new bundle of videos explaining why the game is poo poo and why you shouldn't buy it. The funny thing about Jackfrags in that context is that people got mad that he wasn't creating clickbait rage videos where he talked poo poo on the game brutally for 25 minutes, enough so that he made a video about the comments he was getting.
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# ? Nov 30, 2021 15:04 |
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What you say: "The game definitely has a lot of issues and bugs that need to be addressed and features that are missing that will hopefully be added within the coming months" What EA/DICE understands: "Wait...they'll still give us their money if we release an unfinished product AND defend the game? Noted"
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# ? Nov 30, 2021 15:08 |
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jisforjosh posted:Hey I'm only out $14.99 + tax to play it early, and that $16.22 still stings. You may still be able to get a refund. I had like 16 hours in and got a refund. I bought the game twice but ended up never spending an actual cent. (Bought it for beta, then refunded, then bought it in case hazard zone was good and yet again refunded at like 16 hours play time). The game is so exceptionally bad and broken that steam support is refunding a lot of people over the 2 hour limit
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# ? Nov 30, 2021 15:14 |
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explosivo posted:It does make me laugh to see people do the jackfrags thing and put out dozens of hype videos beforehand, picking through trailers frame by frame to extract as much information as they can for more video content, then the game comes out and is poo poo and when the writing's on the walls it's time to make a whole new bundle of videos explaining why the game is poo poo and why you shouldn't buy it. Yeah this is real bad, but I feel like some of them are really just dudes who wanted the game to be good like most posters in this thread. The more obnoxious ones are the EA marketing parrots who clearly release stuff on a dictated schedule.
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# ? Nov 30, 2021 15:28 |
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Thirsty Dog posted:Little tip, QA is almost never to blame here. Just because QA finds poo poo, doesn't mean poo poo gets fixed. It's incredibly unlikely that the majority of stuff found by players hasn't already been flagged in some form by QA and an executive decision was made to deprioritise the problem in some way. QA as a process means both finding and fixing problems even if QA departments as staffed are only compiling reports for the devs to address People who aren't actually working for the companies tend to mean QA in the former sense
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# ? Nov 30, 2021 15:43 |
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Icept posted:Yeah this is real bad, but I feel like some of them are really just dudes who wanted the game to be good like most posters in this thread. The more obnoxious ones are the EA marketing parrots who clearly release stuff on a dictated schedule. Yeah I mean, the initial trailer for bf 2042 with the rendezook filled me with hope. Battlefield was my favorite series and I really wanted it to be good. Then we had specialists instead of classes and I started to worry. Then the beta happened and I did my first refund. But then hazard zone info dropped and things were being said like "oh the beta was a very old build" and I still really wanted this game to be good so I bought it again. Turns out that was a mistake. Thank God you can refund this turd.
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# ? Nov 30, 2021 15:48 |
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Tiny Timbs posted:QA as a process means both finding and fixing problems even if QA departments as staffed are only compiling reports for the devs to address Nah, people who aren't actually working for the companies usually mean "lol their QA team sucks". And when you budget for QA, you're budgeting for a QA team, not for the frankly unknowable amount of time and interaction with other teams. Besides, they could have the best QA team AND the best process in the world, but if they're not given enough time and the product isn't being managed correctly, it'll be a disaster regardless.
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# ? Nov 30, 2021 15:50 |
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Skyarb posted:It was only a matter of time before the novelty wore off and people started seeing this game for the pile of poo poo it really truly is. Beyond just the unplayable mess it's a regression in almost all fundamental ways. You remind me of Sean Spicer and his weird obsession with publicly airing his disdain for Dippin' Dots.
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# ? Nov 30, 2021 16:03 |
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Folks, the game is fun.
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# ? Nov 30, 2021 16:07 |
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explosivo posted:We all knew when we played the beta but people still went and bought the $100 version to play early Speaking purely for myself. I went in with pretty tepid expectations after the beta. But still did so as Battlefield is one of the few games I can still get a bunch of old friends together for. Everyone's pushing 40s now and it's hard as hell to get people playing together, but the memories of late nights playing bad company 2 and bf3 have a magic about them that somehow works. Also my main fps games of choice are usually small studio, sub 10k player affairs which always have a certain amount of jank to them (red orchestra/rising storm/insurgency etc) . So my tolerance is pretty high for 2042s issues. I overall wouldn't recommend 2042 to most people in its current state, but I'm having a lot of fun and don't regret my purchase.
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# ? Nov 30, 2021 16:19 |
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I'm not a super regular Games poster, but is it normal for people to be posting about how a game they have played for 40 hours is poo poo 200 pages into the thread? Seems like... maybe you'd move on with your life? IDKMega Comrade posted:Speaking purely for myself. I went in with pretty tepid expectations after the beta. But still did so as Battlefield is one of the few games I can still get a bunch of old friends together for. Everyone's pushing 40s now and it's hard as hell to get people playing together, but the memories of late nights playing bad company 2 and bf3 have a magic about them that somehow works. Yeah it seemed problematic and buggy in the beta, but it still managed to take over for Warzone or Diablo 2 as our "maybe two evenings in the week excuse for a digital get-together" game. I'm only out the cost of a month of EA Play Pro so far. Still debating whether to keep that sub up or to pay for the full game. I'm having fun with it, but not sure we'll be playing three months from now. Maybe! Chad Sexington fucked around with this message at 16:23 on Nov 30, 2021 |
# ? Nov 30, 2021 16:19 |
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Chad Sexington posted:I'm not a super regular Games poster, but is it normal for people to be posting about how a game they have played for 40 hours is poo poo 200 pages into the thread? Yes.
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# ? Nov 30, 2021 16:38 |
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Chad Sexington posted:I'm not a super regular Games poster, but is it normal for people to be posting about how a game they have played for 40 hours is poo poo 200 pages into the thread? Seems like... maybe you'd move on with your life? IDK It's normal for Games and appreciated at points though can be dialed back a bit. Don't want a thread to become an echo chamber. https://www.youtube.com/watch?v=Ghpqr-oGB3Q Semi related but I can't see 2042 inspiring anything remotely like this
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# ? Nov 30, 2021 16:39 |
You can have a lot of fun with BF2042 despite recognizing it has a bunch of obvious flaws.
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# ? Nov 30, 2021 16:41 |
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Jumping on the 'just wanted this game to be good' bandwagon TBH I was sucked in by the media hype and the trailers which led me to believe that this would be a fusion of BF1 mechanics and BF3/BF4 bullshittery. Even after I spent the hundred bux to get in a week early, with the fun/weirdness of the hovercraft, I thought the promise was still potentially there. Its not, BF2042 is a a weird battlefront amalgamation dressed up as a BF game. Not to be so completely asinine to say 'this is a kids game' because durr videogames, but this feels like a kids game. First, the dialogue. Why is there a loving dialogue in a battlefield game? Its bad, its unending, and its unescapable - Joss Whedon MCU bullshit every moment of the game. At a bare minimum, I wish they would come out with an option (or maybe they have and I didnt see it) where I can disable all voiceover. I don't loving care if its all in a good days work that you got 10 revives in a match. The dumb guy at the start of the round telling me to expect Russian resistance is just reminding me how many loving times I've played this same map. I never want to hear Sundance yell 'wanker!' because the tank I'm driving got hit. I get it - I heard the impact noise and I saw the hit indicator. This is maybe a stretch, but it just strikes me as stupidly childish. The voice acting and dialogue is immature; I'm not a zoned out 8 year old who can't figure out the tank I'm driving is being shot. all of the dumbshit voice acting does have an impact in-game - maybe this is confirmation bias, but IME in BF1, when you dropped down squad orders, people listened. I dont know if things like 'need pickup' or 'thanks' are even broadcast, i think it just plays some dumb short audio clip from your character model locally. I'm really surprised that there's no dance emoji buried in the comm menu. (as an aside, the entire idea of switching to a fortnite or CoD trophy style system at the end of the round in lieu of the actual scoreboard and stats is dumb as poo poo. Can't loving wait until the medic is dabbing because they revived 15 dudes in a match. Also, if you're going to do trophy call outs like that, make some more loving categories) Second, the character models. They're bad, and the overall presentation is even worse. As a poster upthread said, why is it tied to a static US/RU engagement? Previous games had numerous sides depicted on each map, with accurate language callouts for those maps. They had an opportunity to represent different factions on each map, with different customization unlocks for each map, and they just went with dumb fortnite poo poo.. Again, it just feels like a cartoony battlefront game. I'm not clamoring for photorealistic gore when I shoot someone in the head, but they obviously characterized (is that a word?) the models so people would feel less bad about shooting a cartoon in the face. Finally, only like one or two of the maps are any good. Not to beat a dead horse, but its starting to feel like they introduced the grappling hook / squirrel suit as a way to capture younger gamers. As cool as the mechanics are, the maps are almost designed against them because either the extra mobility would be wildly overpowered, and also limiting areas of the map based on player inventory choice is bad game design. So there are obvious parts of almost every map that cater to the grappling hooks and wing suits, but its rarely meaningful in game terms and its so constrained that it feels impossible for emergent gameplay to develop. Which leads further down the bad game design loop, because now people are choosing grappling hook and wingsuit specialists that aren't functionally contributing to the battle, which circles back around to everyone should be a medic with a rocket launcher. Bad game design when there is only one right answer. I think they killed all of the in-game comms so that nobody would know they're playing with squeakers. FAUX EDIT I googled BF2042 rating, to see if it was even rated M (it is) but one of the first Google suggestions was 'Is Battlefield 2042 ok for 10 year olds? proof I want to say 'I think the game could still be good if they did X, Y, or Z' but the cactuar run animation thing feels like the centerpiece to this poo poo buffet. i"ll probably still play a little, even today, but yeah there's a buncha words on
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# ? Nov 30, 2021 16:44 |
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jisforjosh posted:It's normal for Games and appreciated at points though can be dialed back a bit. Don't want a thread to become an echo chamber. Honestly I think there's some potential soul to bf2042 in the whole mercenary future-hellworld thing, but all the operators are so soulless and uninspiring that a ton of opportunity to give the game some driving pathos is really lost. Like I've heard a bunch of their quips dozens of times each and literally not a single one was memorable enough that it stuck with me. Herstory Begins Now fucked around with this message at 16:51 on Nov 30, 2021 |
# ? Nov 30, 2021 16:49 |
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They choose a potential cool future setting but it's literally just all modern stuff, only barely future. They could have done cool stuff but it's just like "here is an AK-47 but it's the AK-48". So boring
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# ? Nov 30, 2021 16:52 |
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I didn't have the energy to keep pestering Steam for a refund so get ready for a lot more of me trying to find fun in the game while still criticizing it
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# ? Nov 30, 2021 16:54 |
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The UBGL does 100 splash damage. All hail the return of the noob tube. This game has some really fun moments but there also so much bullshit to deal with. There are so many vehicles just rolling around wrecking everything. Decide to get 10xp if you manage to land a rocket on the littlebird? You're now surrounded by tanks. I know this is classic battlefield but it feels really bad in 2042. Also, why do vehicles have infinite ammo? Just let the rockets that it takes 9 of to kill a vehicle regenerate too. I don't know why I keep buying these games, I don't think I've had real, actual fun in a BF game since BC2. Maybe BF3? Maybe it's just me getting old. Skyarb posted:They choose a potential cool future setting but it's literally just all modern stuff, only barely future. They could have done cool stuff but it's just like "here is an AK-47 but it's the AK-48". So boring So much wasted opportunity with this stuff. I don't expect hover tanks but come on.
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# ? Nov 30, 2021 16:54 |
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Herstory Begins Now posted:Honestly I think there's some potential soul to bf2042 in the whole mercenary future-hellworld thing, but all the operators are so soulless and uninspiring that a ton of opportunity to give the game some driving pathos is really lost. Like I've heard a bunch of their quips dozens of times each and literally not a single one was memorable enough that it stuck with me. Future hell world of climate disaster and societal decay is exactly what I wanted but between the soulless operators and maps like Kaleidoscope being pristine and clean when Songdo, SK is extremely near the shore and would be a flooded mess just doesn't sell the atmosphere
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# ? Nov 30, 2021 16:56 |
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I seem to always get like 100-150 hours out of a bf release and I'll probably get that out of 2042, but nothing has come close to the 1500 hours I got out of bfbc2. That said, the helicopters feel really good and I would fly them around an empty map just for fun, so that might keep me around longerjisforjosh posted:Future hell world of climate disaster and societal decay is exactly what I wanted but between the soulless operators and maps like Kaleidoscope being pristine and clean when Songdo, SK is extremely near the shore and would be a flooded mess yeah it's weird because the game is so close to that and clearly had some intention of going in that direction.... it just never seems to really materialize?
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# ? Nov 30, 2021 16:57 |
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jisforjosh posted:Future hell world of climate disaster and societal decay is exactly what I wanted However, future hellworld has a disturbing lack of technicals. Also this game needs something like a Jolly Green Giant, a supertransport thats crazy slow but is protected against small arms. Maybe incorporate the anti-missile turret into it? Make that a part that can be destroyed, making the part destroyed thing useful as well?
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# ? Nov 30, 2021 17:02 |
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once i figured out my performance/packet loss issue (lmao my ram was running single channel and couldn't handle the game) it runs like butter for me and folks, the game is good as hell, just purestrain battlefield.
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# ? Nov 30, 2021 17:23 |
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jisforjosh posted:Honestly we all should've known when the countdown to the announcement was a countdown to another countdown. We should have known when the soundtrack was released and (at least I) was trying really really hard to convince myself it wasn’t a terrible theme. Come on Dice, the typical BF theme is easily one of the best ever composed in the industry.
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# ? Nov 30, 2021 17:24 |
The greatest Battlefield menu song was White Rabbit and they should have just made that the canonical BF main menu theme.
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# ? Nov 30, 2021 17:26 |
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# ? Apr 25, 2024 22:26 |
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Philman posted:On pc at peak hours ? To be fair, it was past midnight in Europe, but I've never been in games that didn't eventually fill up even at late hours.
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# ? Nov 30, 2021 17:34 |