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rap music
Mar 11, 2006



I heard a theory that if there is a br mode you can just not play it if you donít want to

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Target Practice
Aug 20, 2004

Shit.

rap music posted:

I heard a theory that if there is a br mode you can just not play it if you donít want to

Well yes but as someone else said it takes away resources from the core game and I would say also splits the community somewhat.

Beastie
Nov 3, 2006

They used to call me tricky-kid, I lived the life they wish they did.

How much mileage can we possibly get out of BR at this point. It's been what, 4 years?

codo27
Apr 21, 2008



Why does BR have to be a fad? Its a cool, high stakes mode that for a lot of people can be more exhilarating than plain deathmatch or conquest. I'm looking forward to getting back to good ol' conquest but its nice to have that option too

The United States
Jul 18, 2004

Please grab the extinguisher


Melman v2

battle royales are bad solo modes but good squad modes




Yami Fenrir posted:

I can't help but notice that "Supply Bag" and "C4" are on different slots.

:getin:
That second slot just appears to be grenades, it's just c4 and wizballs are grenades.

Come to think of it it's really only one gadget slot, of which launchers are a part, and your operator gadget/ability and that's it. No dual slots to mix and match it appears.

Symetrique
Jan 1, 2013






Fart Car '97 posted:

I thought Ripple Effect did Portal, not hazard zone?

Yeah you're right. I got confused since they didn't announce which studio is working on it.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

The United States posted:

battle royales are bad solo modes but good squad modes

That second slot just appears to be grenades, it's just c4 and wizballs are grenades.

Come to think of it it's really only one gadget slot, of which launchers are a part, and your operator gadget/ability and that's it. No dual slots to mix and match it appears.

My point is.

The C4 ninja tradition continues! Now with grappling hooks.

DrBox
Jul 3, 2004

Sombody call the doctor?

Target Practice posted:

Well yes but as someone else said it takes away resources from the core game and I would say also splits the community somewhat.

They already have no single player and more studios working on it. By this logic they should cut TDM, Gun master, and rush because it splits the community away from the core conquest mode.

I'm looking forward to whatever the not-BR Tarkov thing is but the fact that they have not disclosed details this late feels like a red flag.

Charles 1998
Sep 27, 2007


Blue Raider posted:

Itís sounding like Hunt Showdown honestly.

Hunt Showdown has

  • Equipment that is purchased/looted and carried between rounds, that can also be lost
  • Currency system
  • AI Enemies of various difficulties that can killed or stealthed by
  • Being stealthy is hugely rewarded and allows ambushing of players
  • Limited ammunition
  • No forced closing circle or usual BR lameness
  • Huge variety of equipment that adds massive depth to the game while feeling extremely grounded

I am doubtful Battlefield would add all these, some of them are too "hardcore" for the generic audience. Or maybe not.

Mordja
Apr 26, 2014



Hell Gem

It also has very high lethality but very low rate of fire weaponry, which can lead to some drawn out firefights that a game full of automatics might not have.

Fart Car '97
Jul 23, 2003

o fuk traffic

They have said there are the tools in place to make Battle Royale modes in Portal

Rusty
Sep 28, 2001


Dinosaur Gum

They specifically said in a QA that the tools for a BR in Portal will not exist, at least at launch and he didn't make any kind of commitment on it.

quote:

"So for example, we don't have a spatial editor. So creating something like a battle royale, there are kind of two main components that would need to be there. The first is a very robust matchmaking system. As you know, when you get kicked out, you need to throw people in a pool, rematch, make them in. That's not something we're going to support for the builders to be able to create or manage at launch."

Henrik Zetterberg
Dec 7, 2007




Boom, was able to score a PS5 on Amazon this morning!

Pumped for BF.

VulgarandStupid
Aug 5, 2003
I AM, AND ALWAYS WILL BE, UNFUCKABLE AND A TOTAL DISAPPOINTMENT TO EVERYONE. DAE WANNA CUM PLAY WITH ME!?


BRs own and there is a lot of flexibility in the genre. Weíve been seeing more small format (instance based) BRís gain a lot of traction lately. Those are games like Hunt, Tarkov and presumably what Hazard Zone will be. They donít all have to be large scale 100-150 player modes, but I promise way more people are tired of holding the same angles in CS for literally 20 years or only playing 3 lane maps with minimal verticality in COD for the rest of eternity. They offer a tremendous amount of variability that makes players adapt based on what other players do or where the objectives and spawns are in that particular session.

I personally like them, in almost any size and format because they reward players for aggression and creativity. I also donít like being completely ruined for having a bad team that feeds kill streaks or one that wonít play objectives so we have no chance of winning. When I do have a team, it will be smaller and easier to manage. I can literally opt out of playing with bad players by putting together a team of friends.

Small scale BRs are also less punishing for newer players usually offering them some amount of measurable progression even if they donít win. They also donít tend to have the all or nothing rule set.

VulgarandStupid
Aug 5, 2003
I AM, AND ALWAYS WILL BE, UNFUCKABLE AND A TOTAL DISAPPOINTMENT TO EVERYONE. DAE WANNA CUM PLAY WITH ME!?


Charles 1998 posted:

Hunt Showdown has

  • Equipment that is purchased/looted and carried between rounds, that can also be lost
  • Currency system
  • AI Enemies of various difficulties that can killed or stealthed by
  • Being stealthy is hugely rewarded and allows ambushing of players
  • Limited ammunition
  • No forced closing circle or usual BR lameness
  • Huge variety of equipment that adds massive depth to the game while feeling extremely grounded

I am doubtful Battlefield would add all these, some of them are too "hardcore" for the generic audience. Or maybe not.

It seems pretty likely they will have all of these things.

ethanol
Jul 13, 2007




Henrik Zetterberg posted:

Boom, was able to score a PS5 on Amazon this morning!



welcome

Hopper
Dec 28, 2004

BOOING! BOOING!

Grimey Drawer

BR is not bad. It is just that squeezing an entirely different subgame into the main game costs resources, and even if it is another studio entirely it still costs money budgeted for the main game that gets diverted.

I would go so far as to say adding more and more modes could potentially lead to loosing focus on what kind of game you want to make, and Dice don't seem the greatest at remembering what made the last iteration of BF good and carrying that over into the next.

And if you want to do it properly I would imagine you have to rebalance weapons and do a whole lot of other changes for a BR type experience to work. So essentially you are either maintaining two completely different types of game or one part suffers. And again, this is Dice/EA, not a great track record with "balancing" either.

Anyway, as long as the core modes work decently well, we will all be happy I guess.

StevoMcQueen
Dec 29, 2007


Hopper posted:

I would go so far as to say adding more and more modes could potentially lead to loosing focus on what kind of game you want to make, and Dice don't seem the greatest at remembering what made the last iteration of BF good and carrying that over into the next.

This is why I don't want a BF battle royale. I play battlefield games because I want large scale combined arms conquest matches, or for a more focused experience in Rush. Tarkov-esque side mode sounds interesting and I'll probably give it a whirl, especially if it counts towards weapon unlocks and the like, as it's something I can play in the downtime between my bros being online.

Gonz
Dec 22, 2009

"Jesus, did I say that? Or just think it? Was I talking? Did they hear me?"


Iíve played a lot of BR games the last few years, and more often than not, theyíre terrible experiences if youíre not playing with friends who wonít disconnect from the server at the first sign of adversity. *cough*Warzone*cough*

When youíve got a squad of friends and youíre in each others ears coordinating things on the map, itís a lot of fun, but playing with randos is a totally mixed bag.

I mean, dealing with teammates in Battlefield the last two decades who spawn in vehicles and refuse to move forward out of the spawn zone because theyíre utterly terrified of dying in a videogame is also a pain in the rear end, but usually thatís only one or two people on a team of several dozen. Having a gung ho imbecile who wants to play the game their way and no other way, in a squad of 2-4, can ruin the whole experience.

Inspector Hound
Jul 14, 2003



I mostly don't like that my experience is expanded from run, die, respawn to run, die, load an entire new match

kri kri
Jul 18, 2007



https://twitter.com/temporyal/status/1440647768972795906

Charles 1998
Sep 27, 2007


Hopper posted:

BR is not bad. It is just that squeezing an entirely different subgame into the main game costs resources, and even if it is another studio entirely it still costs money budgeted for the main game that gets diverted.

I would go so far as to say adding more and more modes could potentially lead to loosing focus on what kind of game you want to make, and Dice don't seem the greatest at remembering what made the last iteration of BF good and carrying that over into the next.

And if you want to do it properly I would imagine you have to rebalance weapons and do a whole lot of other changes for a BR type experience to work. So essentially you are either maintaining two completely different types of game or one part suffers. And again, this is Dice/EA, not a great track record with "balancing" either.

Anyway, as long as the core modes work decently well, we will all be happy I guess.

They diverted resources away from multiplayer for over a decade into the lovely and forgettable singleplayer. I couldn't be more excited that they diverted 100% of singleplayer's resources into another multiplayer game mode.

Also I've been playing Hunt: Showdown for over 3 years. The BR style game mode has immense staying power, and if it's good will make Battlefield have even more resources dedicated to it due to the increased player counts.

Charles 1998 fucked around with this message at 13:48 on Sep 22, 2021

MrYenko
Jun 17, 2012

#2 isn't ALWAYS bad...



Beastie posted:

How much mileage can we possibly get out of BR at this point. It's been what, 4 years?

As long as Fortnite is bringing in *checks notes* FIVE BILLION US DOLLARS A YEAR in revenue, everyone will be at least dipping their toes in the Battle Royale cesspool.

:capitalism:

codo27
Apr 21, 2008



I'm surprised its not more than that. Talk to any bad parent who gives in to their kid's endless demands for V bucks. Same with roblox which apparently can have real money spent on it as well. loving insane

Charles 1998
Sep 27, 2007


Beastie posted:

How much mileage can we possibly get out of BR at this point. It's been what, 4 years?

8 years. Day Z Arma mod came out in 2013. All of Battlefield's game modes have been around longer, so I expect BR to die after Battlefield's game modes have.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Charles 1998 posted:

8 years. Day Z Arma mod came out in 2013. All of Battlefield's game modes have been around longer, so I expect BR to die after Battlefield's game modes have.

2012 actually but yeah it's not going anywhere

Kazinsal
Dec 13, 2011



Charles 1998 posted:

8 years. Day Z Arma mod came out in 2013. All of Battlefield's game modes have been around longer, so I expect BR to die after Battlefield's game modes have.

Interesting thought experiment here: when will Battlefield as we know it die? CoD? Medal of Honor already ate poo poo, but the other two big AAA FPS franchises are evolving to stay current. When will they either stop receiving new releases or evolve past the point at which theyíre recognizable?

Iím not sure if Conquest is ever going to get boring as long as it gets shaken up every few years so maybe once weíre all crotchety there wonít be anyone left who remembers what a Battlefield game traditionally was and thatíll be the end of that.

Charles 1998
Sep 27, 2007


Kazinsal posted:

Interesting thought experiment here: when will Battlefield as we know it die? CoD? Medal of Honor already ate poo poo, but the other two big AAA FPS franchises are evolving to stay current. When will they either stop receiving new releases or evolve past the point at which theyíre recognizable?

Iím not sure if Conquest is ever going to get boring as long as it gets shaken up every few years so maybe once weíre all crotchety there wonít be anyone left who remembers what a Battlefield game traditionally was and thatíll be the end of that.

Before conquest we had king of the hill, capture the flag, and team death match. Those modes suck for combined arms gameplay with lots of players on a large map. Conquest was made to facilitate large scale combined arms. If Conquest ever dies, it'll be because something better came about that works well with combined arms.

I don't think Battlefield will die unless a lot of horrible things happen. The fact that there's so many knockoffs and similar games and the series keeps evolving shows it has a ton of life left.

Charles 1998 fucked around with this message at 02:34 on Sep 23, 2021

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Charles 1998 posted:

Before conquest we had king of the hill, capture the flag, and team death match. Those modes suck for combined arms gameplay with lots of players on a large map. Conquest was made to facilitate large scale combined arms. If Conquest ever dies, it'll be because something better came about that works well with combined arms.

I don't think Battlefield will die unless a lot of horrible things happen. The fact that there's so many knockoffs and similar games and the series keeps evolving shows it has a ton of life left.

And those modes still exist in evolved forms to some extent in Overwatch

Blue Raider
Sep 2, 2006





Beastie posted:

How much mileage can we possibly get out of BR at this point. It's been what, 4 years?

I donít know, but Iím fuckin sick of them.

toggle
Nov 7, 2005



Hazard Zone can be played against/with bots, yes? :pray:

Kibayasu
Mar 28, 2010



No one knows.

Fart Car '97
Jul 23, 2003

o fuk traffic

toggle posted:

Hazard Zone can be played against/with bots, yes? :pray:

From what little we know it sounds like the bots exist on the map similar to AI scavs in tarkov

henpod
Mar 7, 2008

Sir, we have located the Bioweapon.

College Slice

Here is some really clear and good gameplay to tide us over until we see something/anything from Dice.

https://www.youtube.com/watch?v=-MjGi-9OUEI

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH

Grimey Drawer

Roblox breaks my mind because i have NEVER seen an uglier game. I assume its got a lot of variety or something.

Inspector Hound
Jul 14, 2003



henpod posted:

Here is some really clear and good gameplay to tide us over until we see something/anything from Dice.

https://www.youtube.com/watch?v=-MjGi-9OUEI

drat tanks are fast as hell

henpod
Mar 7, 2008

Sir, we have located the Bioweapon.

College Slice

Inspector Hound posted:

drat tanks are fast as hell

It all seems kinda fast, but I guess he has some FOV stuff going on. But yeah, running, driving, shooting, sliding etc, this is going to be a faster-paced BF game for sure. Hopefully not to COD levels.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


henpod posted:

It all seems kinda fast, but I guess he has some FOV stuff going on. But yeah, running, driving, shooting, sliding etc, this is going to be a faster-paced BF game for sure. Hopefully not to COD levels.

I honestly think part of the running speed is some undocumented part of McKay. The different specialists have different armor levels and McKay being the mobility "class" with the grappling hook and 0 starting armor means he may have some faster movement speed.

Thirsty Dog
May 31, 2007



Charles 1998 posted:

They diverted resources away from multiplayer for over a decade into the lovely and forgettable singleplayer. I couldn't be more excited that they diverted 100% of singleplayer's resources into another multiplayer game mode.

Also I've been playing Hunt: Showdown for over 3 years. The BR style game mode has immense staying power, and if it's good will make Battlefield have even more resources dedicated to it due to the increased player counts.

The hunt isn't a battle royale. It's twelve players max, for a start, which is barely a battle. Aside from that it has very little in common with BRs like Fortnite, Apex, Pubg, Warzone, etc, which all follow the BR formula with some differences.

And yeah, I'm someone who would enjoy Hunt and thinks BRs are unsatisfying and a lovely game mode that are inexplicably popular.

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ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH

Grimey Drawer

All im getting from this thread is I should try the hunt again.

I think i didnt understand it and bounced off it because i sucked the first time.

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