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Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Did they buff the ammo box vs the ammo bag in BF1? I know the baggie can't resupply grenades or gadgets but it's still solid for on the go use.

Switched to box and suddenly I'm getting 500+ points per box.

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Julius CSAR
Oct 3, 2007

by sebmojo

jisforjosh posted:

It was in a bad enough state to generate an investor lawsuit against EA for misleading on the state and quality the game was in, it was thrown out of course. The game was drat near unplayable for some of my friends to the point where they swore off the series until V and then lmao

Edit: personally I would have to gently caress with Punkbuster almost every other day or else I'd get server disconnects

[! Battlefield 4 Has Stopped Working]

D-Pad
Jun 28, 2006

Anybody else experiencing terrible lag on BF1 tonight? I got on excitedly because it's free on steam so tons of full servers but no matter which server I join I can barely walk to the lag is so bad. My internet is working fine and even my ping in the scoreboard shows that its sub ~75ms. I asked in chat on a couple servers and everybody else said it was fine. WTF.

Edit: Same thing in BF4. I've restarted my modem, router, and computer. Verified my connection is working fine with speed tests and my ping never shows high in the scoreboard. What the hell is going on I just want to shoot mans.

D-Pad fucked around with this message at 03:46 on Jul 24, 2021

Aces High
Mar 26, 2010

Nah! A little chocolate will do




Alkydere posted:

Did they buff the ammo box vs the ammo bag in BF1? I know the baggie can't resupply grenades or gadgets but it's still solid for on the go use.

Switched to box and suddenly I'm getting 500+ points per box.

the bags fill up flares, rockets, crossbows, and medic grenades (for the few that carry that) but does not give you mines, AT grenades (I don't think), dynamite, or tripbombs. I've found the bag useful if you're mostly laying down fire but it does have limitations

RocketRaygun
Nov 7, 2015



Re: bf is bad for the first year talk:

If Portal is good enough, the community can make BF fun while DICE figures their poo poo out (again). Mod tools are godsend and they basically secured me buying the game with them.

Julius CSAR
Oct 3, 2007

by sebmojo
https://twitter.com/smash_fakes/status/1418339195202854912?s=20

Inspector Hound
Jul 14, 2003

Olive Branch posted:

Filthy DMR user spotted

I still can't use a scope more powerful than an ACOG, but I like it for secret missions where I zoom to an enemy control point with no backup, drop off a spawn beacon and motion detector, and then roam until I cap the point or get murdered. I've also learned a little bit about using the MP-APS, it can help break through choke points that seemed like meat grinders before. I haven't tested it against tanks yet, I'm expecting to die

Shrimp or Shrimps
Feb 14, 2012


Forgot how much fun BF1 is! Even on just the vanilla game maps which I've played to death it's great. Something about the gunplay just feels way better than BFV, though I do prefer the V movement more, especially with crouch running which is great. Partner (thanks for the key jisjosh!) and I have been having a blast recently playing both BF4 and now BF1. We had a BF4 session today of just messing around with TOWs, jihad jeeps, EOD bots, and the bow that made me realize that BFV was drastically missing "fun gadgets and weapons".* BF1 at least had the horsies.

*Now that I think about it, BFV was just missing "fun".

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Shrimp or Shrimps posted:

Forgot how much fun BF1 is! Even on just the vanilla game maps which I've played to death it's great. Something about the gunplay just feels way better than BFV, though I do prefer the V movement more, especially with crouch running which is great. Partner (thanks for the key jisjosh!) and I have been having a blast recently playing both BF4 and now BF1. We had a BF4 session today of just messing around with TOWs, jihad jeeps, EOD bots, and the bow that made me realize that BFV was drastically missing "fun gadgets and weapons".* BF1 at least had the horsies.

*Now that I think about it, BFV was just missing "fun".

Well BF1 didn't have someone in charge go "I'm gonna just gently caress with all the TTK poo poo because I really think everyone should be forced to play by Hardcore rules" without telling the community or even the other devs. BF1 also had SMGs that were worth respecting and weren't just full-auto Nerf shooters firing foam darts.

I suspect BFV's gunplay and balance being an utter mess is a good part of why 2024 is going full "EQUIP ANY WEAPON ON ANY CLASS SPECIALIST!"

BFV's movement was legitimately good though. Glad they're supposedly keeping that.

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

Am I the only one who really wishes they'd get rid of the ability to repair vehicles while currently inside of them? Mostly it's a problem for the little birds but it seems like a good general rule.

Orv
May 4, 2011

PittTheElder posted:

Am I the only one who really wishes they'd get rid of the ability to repair vehicles while currently inside of them? Mostly it's a problem for the little birds but it seems like a good general rule.

No I also think it makes a good vehicle crew way too oppressive and I think most people in here agree that it's probably a bit much but don't have strong opinions on removing it.

Jenny Agutter
Mar 18, 2009

if you had as many people dedicated to anti-air as it takes to fully crew a littlebird the helicopter wouldn't be a problem. encouraging teamwork is a good thing

Kibayasu
Mar 28, 2010

For the scout choppers specifically there’s a couple of related things that combine into a bigger thing. I think the speed of repairs is the biggest factor rather than being able to repair at all. The related factor is that wIth ECM or flares a scout helicopter is guaranteed to have time. ECM and flares aren’t a chance to evade a missile but a guaranteed miss.

For BF4 I’ve usually thought that a countermeasure should have been for a specific attack rather than all of them. Flares could stop a lock or hit from heatseekers but do nothing against radar missiles, same for ECM against heatseekers. You could throw in another countermeasure type for lasers like tanks have.

Orv
May 4, 2011
I don't think that math really works though. A crewed little bird or Blackhawk or what have you can murder a shitton of people, meanwhile if you have a dedicated crew of AA engineers you're losing out on supports, medics and AT engineers and they can still only be in one place and kill people they can see.

priznat
Jul 7, 2009

Let's get drunk and kiss each other all night.
I remember playing one map in an AA with another person on the team also in an AA vehicle (I can’t recall if the side got 2 or if he swiped it from the other side) and we had the airspace over the objectives just completely locked down and it was great. Because most missiles take at least 2 to destroy a jet just salvoing them from each of us would blast them whenever they came into range.

I want to say it was the big dam map? Anyway it was super fun. I love doing AA but if I’m the only one usually it is tough to get kills as you land a shot and they just circle outside of range and self repair.

Julius CSAR
Oct 3, 2007

by sebmojo

Kibayasu posted:

For the scout choppers specifically there’s a couple of related things that combine into a bigger thing. I think the speed of repairs is the biggest factor rather than being able to repair at all. The related factor is that wIth ECM or flares a scout helicopter is guaranteed to have time. ECM and flares aren’t a chance to evade a missile but a guaranteed miss.

For BF4 I’ve usually thought that a countermeasure should have been for a specific attack rather than all of them. Flares could stop a lock or hit from heatseekers but do nothing against radar missiles, same for ECM against heatseekers. You could throw in another countermeasure type for lasers like tanks have.

Lol yeah, as an IRL (former) ECM tech the fact that the ECM function on choppers decoys heat seekers just really loving irks me lol

Endymion FRS MK1
Oct 29, 2011

I don't know what this thing is, and I don't care. I'm just tired of seeing your stupid newbie av from 2011.

Julius CSAR posted:

Lol yeah, as an IRL (former) ECM tech the fact that the ECM function on choppers decoys heat seekers just really loving irks me lol

ECMs in Battlefield are obviously Everything Counter-Measures, duh

Perestroika
Apr 8, 2010

As nice as the idea of third parties helping with repairs is, it may just end up being more trouble than it's worth. Vehicles need to be durable enough that players without a dedicated repair guy attached can still be useful, since that'll be the most common occasion. Yet at the same time the repairing needs to actually do something to make it worth the player's while. So it's borderline impossible not to have repairing either useless or overwhelming.

May just be best to do away with it entirely, give vehicles an innate repairing ability to balance against, and leave it at that.

Orv
May 4, 2011
I wouldn't object to like a 45% (or whatever number) self-repair on cool down and only engineer repairs while landed or something like that. Game-y but Battlefield isn't exactly a sim over here.

Julius CSAR
Oct 3, 2007

by sebmojo

Endymion FRS MK1 posted:

ECMs in Battlefield are obviously Everything Counter-Measures, duh

lol, goddamnit

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Orv posted:

I wouldn't object to like a 45% (or whatever number) self-repair on cool down and only engineer repairs while landed or something like that. Game-y but Battlefield isn't exactly a sim over here.

Yeah, the repairs should either do less or take more time. As least in BF1 when the planes fly off to repair they're out of the battle for a decent chunk of time.

I'd be happier if in 2042 the attack choppers are balanced so that while they're reasonably survivable if you've got a good pilot they're still easy to knock around enough that they have to spend a decent chunk of time licking their wounds.

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!


Aces High posted:

the bags fill up flares, rockets, crossbows, and medic grenades (for the few that carry that) but does not give you mines, AT grenades (I don't think), dynamite, or tripbombs. I've found the bag useful if you're mostly laying down fire but it does have limitations

Bags are incredible and refill everything and they refill your stock instantly. As assault, you can lob infinite AT grenades as shockingly effective indirect fire if you have a guy feeding you pouches. Lots of support players I know run both.

A pouch left on the ground will refill all-class grenades (i.e. gas) as long as it's not collected!

Symetrique
Jan 2, 2013




Alkydere posted:

Yeah, the repairs should either do less or take more time. As least in BF1 when the planes fly off to repair they're out of the battle for a decent chunk of time.

I'd be happier if in 2042 the attack choppers are balanced so that while they're reasonably survivable if you've got a good pilot they're still easy to knock around enough that they have to spend a decent chunk of time licking their wounds.

In V there was only so much damage an aircraft could self repair before flying back to the air resupply point. The air resupply wasn’t a bad idea. It helped keep planes from being constantly over an objective.

Rev. Bleech_
Oct 19, 2004

~OKAY, WE'LL DRINK TO OUR LEGS!~

explosivo posted:

No wake islandsharqi peninsula? :mad:

ftfy

FAUXTON
Jun 2, 2005

spero che tu stia bene

Symetrique posted:

In V there was only so much damage an aircraft could self repair before flying back to the air resupply point. The air resupply wasn’t a bad idea. It helped keep planes from being constantly over an objective.

Didn't keep that one mountain map from being a shitshow at A and C

Perestroika
Apr 8, 2010

A great aspect about the AA in BF1 is that it both deals respectable damage and also severely impairs the target's ability to fly and aim straight. Even if you don't outright kill a plane, putting it under fire will shake it about enough that its current attack run is very likely to miss. It's much better than the the state of things in BF4 where a plane or chopper can pop flares and just keep on shooting until it's done with the current attack before breaking off. Hell, they can even outright eat a missile if they choose to and still finish their attack.

Symetrique
Jan 2, 2013




FAUXTON posted:

Didn't keep that one mountain map from being a shitshow at A and C

Because that map was awful in conquest and only barely playable in breakthrough.

It was too many planes for such a small map.

priznat
Jul 7, 2009

Let's get drunk and kiss each other all night.
https://www.youtube.com/watch?v=kH0YwgK_7pc

Very cool! Jack bringing some cool deets and interviewing a DICE LA guy about anti cheat etc.

Philman
Jan 20, 2004

They should have just added more planes. Then there would be more room for the infantry.

Julius CSAR
Oct 3, 2007

by sebmojo

Chronojam posted:

Bags are incredible and refill everything and they refill your stock instantly. As assault, you can lob infinite AT grenades as shockingly effective indirect fire if you have a guy feeding you pouches. Lots of support players I know run both.

A pouch left on the ground will refill all-class grenades (i.e. gas) as long as it's not collected!

:kstare:

Infidelicious
Apr 9, 2013

Perestroika posted:

May just be best to do away with it entirely, give vehicles an innate repairing ability to balance against, and leave it at that.

gently caress No.

The worst change they ever made was introducing self repair for vehicles at all.

In BC2 and everything prior doing damage to someone in a Helo cost them time and effort in finding a safe landing place to hop out and repair.

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:

Kibayasu posted:

For the scout choppers specifically there’s a couple of related things that combine into a bigger thing. I think the speed of repairs is the biggest factor rather than being able to repair at all. The related factor is that wIth ECM or flares a scout helicopter is guaranteed to have time. ECM and flares aren’t a chance to evade a missile but a guaranteed miss.

For BF4 I’ve usually thought that a countermeasure should have been for a specific attack rather than all of them. Flares could stop a lock or hit from heatseekers but do nothing against radar missiles, same for ECM against heatseekers. You could throw in another countermeasure type for lasers like tanks have.
I think the biggest problem (or at least, a big problem) is that :dice: seems to have balanced aircraft HP and missile damage based on having no countermeasures at all and not taking their sheer mobility into account, and because like you said CMs are a guaranteed miss for the missile the knock-on effect is that it takes drastically more missiles than it looks like on paper to take down an aircraft. Just to give an example, a Stinger* does 35% damage per hit, so it requires 3 hits to knock something out of the sky, but because of reload and lock times, even if a helo or jet is literally just orbiting you forever, the first and fourth missile will always be decoyed and so it takes a minimum of 5 missiles (the pattern being decoy/hit/hit/decoy/hit) to take something down. I'm assuming this is all by yourself mind you, because unlike against ground vehicles the nature of CMs means that it's a lot more awkward to try and "stack" multiple missiles against air targets and it doesn't work nearly as effectively.

If :dice: even simply made it so planes/helos took 2 hits to kill instead of 3, you'd probably see way more get shot down because despite the on-paper hits to kill going down by one, you'd reduce the practical amount of missiles needed by 2 (so you'd only need to shoot 3 of them). I've frequently gotten 2 hits on aircraft by being smart and not immediately launching missiles at max range but it never matters because they still have so much time to fly away and repair (or just straight up murder me). :rip: Honestly I'd argue that planes should die to 1 missile, because CMs give you literal missile immunity for several seconds and you can literally just fly away and go bother people on the other side of the map instead. I'd personally be okay with planes being death machines if that lethality went both ways, but that's just me.

*I'm leaving the Igla out of this because I have way less experience with it and also it's kinda hard to quantify the tricks you can do with it like double missile stacking or shooting at a different aircraft and switching targets at the last second

Assepoester
Jul 18, 2004
Probation
Can't post for 11 years!
Melman v2

Perestroika posted:

A great aspect about the AA in BF1 is that it both deals respectable damage and also severely impairs the target's ability to fly and aim straight.
Well it did and it was great... until they nerfed it



Insert name here posted:

I think the biggest problem (or at least, a big problem) is that :dice: seems to have balanced aircraft HP and missile damage based on having no countermeasures at all and not taking their sheer mobility into account, and because like you said CMs are a guaranteed miss for the missile
The funniest part of the BF2042 reveal trailer was the countermeasures failing when we all know that will never happen in game

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:

The United States posted:

The funniest part of the BF2042 reveal trailer was the countermeasures failing when we all know that will never happen in game
Maybe it's them trying to tell us that they've reworked the countermeasures so they're less of a binary state! Right guys? Guys? :eng99:

codo27
Apr 21, 2008

I'm just bitter because I've always played solo like an idiot so I've rarely ever had anyone to repair me in the chopper or especially the boat where I really dominate. But I still think its gotta be nerfed, no way should a guy be able to completely negate heavy artillery attacks just waving a torch for 2 seconds

e: my Portal mode is gonna be called Anor Londo where its just an unforgiving gauntlet with everything tuned as realistically as possible and no one will play it but me and legions of bots

Orv
May 4, 2011

Insert name here posted:

Maybe it's them trying to tell us that they've reworked the countermeasures so they're less of a binary state! Right guys? Guys? :eng99:

To be fair, DICE is actually a company that puts that kind of detail into cinematic trailers. That said the screaming from people who can't shoot for poo poo unless it's from a plane or chopper would deafen all of humanity so if it is true it's unlikely to stay that way.

Orv fucked around with this message at 00:33 on Jul 25, 2021

Fart Car '97
Jul 23, 2003

BF 1's balance (which took a while to get) of basically requiring you to pick a loadout that was good vs air, armor, or infantry was pretty good. It's a lot more frustrating when a skygod can both strafe points reliably and then whip around and shoot challenger aircraft out of the sky with equal ease.

Shrimp or Shrimps
Feb 14, 2012


Is there a trick to the BF1 server browser? I've completely forgotten how I used to do it. Right now I've got the filter set to any map, all slots, my region, but everytime I refresh new populated servers pop to the top. I've been favoriting them all, but I don't understand why they don't just show the first time.

E: Well seems I finally got them all doing the refresh-->favorite thing, as populated servers that I've favorited are starting to get cycled.

E2: Oh, seems I needed to narrow down open slots. From any to just up to 6-10 has found me a lot more servers. NVM!

E3: legit surprised at how many people still play this in SEA. It's 8.30 in the morning here and there are like 20 full servers wow! Way more than BF4 in SEA. Should have gone back to bf1 earlier instead of trying and failing repeatedly to have fun in V.

Shrimp or Shrimps fucked around with this message at 01:31 on Jul 25, 2021

Symetrique
Jan 2, 2013




Shrimp or Shrimps posted:

E3: legit surprised at how many people still play this in SEA. It's 8.30 in the morning here and there are like 20 full servers wow! Way more than BF4 in SEA. Should have gone back to bf1 earlier instead of trying and failing repeatedly to have fun in V.

Its free on twitch and currently has a free weekend on steam, probs why

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Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



I just love all the truly wonky guns in BF1. It was an age of experimentation and confusion in gun manufacturing so you get so many truly goofy weapons.

In what other game would an SMG that holds only 8+1 rounds be considered a reasonable (if not exactly good) weapon?

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