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Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

I'm back and ready to be disappointed.

I'm trying to reserve judgement on specialists, but it feels like they were trying for that BR hype again, then realized it would be a poo poo project halfway through but already had specialists in place.

Raskolnikov2089 fucked around with this message at 23:54 on Jun 9, 2021

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Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

George H.W. oval office posted:

Yea a goon server should be well funded in perpetuity

I can't wait for them to take a year to roll out custom servers, and then refuse to give server owners the ability to kick/ban.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Vagabong posted:

What was it that made BFV so bad anyway? I only played a for a few hours on EA's sub service but it felt kinda off the whole time.

In addition to what everyone else said, they removed Jihading/made it near ineffectual. Probably the most iconic bit of Battlefield, and they took it out.

I stopped playing Battlefield V when they just randomly removed the ability for the light tank to damage medium and above armor. There was no reason for it, the only time it would cause any problem is if the light tank player used ground strategically to get superior positioning behind an enemy tank, and even then, a decent tanker could still win it.

But DICE decided even that bit of challenging gameplay was too fun and completely removed it without telling anyone.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

BC2 revives would pull you out of whatever menu you were in, back into the game.

So if someone on your team was a medic, but in voice chat with a squad from the other team, they could theoretically keep you from quitting the game by just killing and reviving you over and over and over.

This is how we tried to show useless snipers the error of their ways. So much glorious hatemail.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Kazinsal posted:

BF4 seemed to have worse visibility than BF3, but didn't have the omnipresent blue tint and desaturation that BF3 did. I probably played more 3 than I did 4, but 4 feels a lot more mechanically solid. I'm hoping 2042 is an evolution of that.

I wouldn't know, I never left thermal in bf4

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Crosby B. Alfred posted:

I don't know if it's just me but I found nearly every AA gun incredibly weak in the game with the exception of Battlefield 1.

It's like shooting nerf balls at planes and infantry.

That's because you're playing them wrong. AA guns are for mounting Zunis on and then going infantry/armor farming.

Crosby B. Alfred posted:

BF4 AA was okay when the game first came out but was eventually nerfed into near uselessness with the exception of helicopters.

Again, you were using them wrong.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Tank has 4 seats, so that's up to 3 tank stealing useless pubbie gunners you can end up with.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

The real question is, will I be able to grapple a helicopter and plant C4 on it before parachuting away?

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

At this point I'm probably just going to buy a console and hope for crossplay.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Yami Fenrir posted:

For me that's Operation Metro and Locker.

I'm still baffled at the popularity of those maps tbh.

A lot of people just want to play point and click games. Have your scope resting on one thin corner, and wait for enemy pixels to fill it. 24/7.

It's why I don't understand hill wookies, it's agonizing to me to just stay in one place.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

DrBox posted:

I'm so hype I've been watching every trailer breakdown video I can find looking for more gameplay details. I know people were wondering about vehicle entry/exit animations. Not sure about exit animations but it was pointed out that you can see an entry animation for someone jumping in one of the side gunner seats on the Osprey being pulled into the tornado. You have to slow it right down to see it. I liked the animations so as long as they are kept to a couple seconds I think it'll be ok. I just hope they aren't as long as the BF5 troop carrier one where you open the doors and walk all the way through from the back.

https://www.youtube.com/watch?v=WomAGoEh-Ss#t=135s

I hate the enter/exit animations because they ruined the fun meta of two enemy engineers rapidly jumping in and out of the same tank as they try to kill the other.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Yami Fenrir posted:

I'd rather have a bad gunner than no gunner in a tank for example.

Tell me you're bad at armor without telling me you're bad at armor.

Skyarb posted:

Why would a bail animation prevent stealing a tank?

More the entry animation preventing stealing a tank.


I grabbed a console, even if 30 series cards never again become available I'll be able to play, assuming crossplay. All my muscle memory is in controllers anyway.

Raskolnikov2089 fucked around with this message at 06:38 on Jun 17, 2021

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Yami Fenrir posted:

Not sure why that's your first assumption but ok.

I was just saying that there's very little a gunner can mess up for you in a tank beyond alerting people. Unlike the driver tank. Or any driver/pilot, really.

So if an AI soldier could fill that slot, it'd be neat.

If a gunner is firing nonstop at a jet across the map, you are lit up on the minimap the entire time, making any kind of positioning moves you are trying to make completely pointless. That and they're hyperfocused on a far off pixel and not scanning nearby for a c4 surprise, so they're a lot worse than no gunner at all.

Al-Saqr posted:

Itís almost like Bf1 was an inspired design for a setting and they went all out to make it wide, expansive and captivating while Bf5 was supremely boring in itís choices for locations and setting.

"How about a WW2 game with battles no one cares about?"

Raskolnikov2089 fucked around with this message at 15:14 on Jun 17, 2021

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Im still not understanding why you think a squad of engineers should be able to no sweat defeat a squad of decent armor.

Armor is a force multiplier. To overcome a squad of it, you need more help from your team. This is not a bad thing, and is a key way Battlefield is meant to be played.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

veni veni veni posted:

The Battlefield 4 surge is hilarious. between that and the reaction to the 2042 trailer, I wonder if they will ever make another historic BF game again.

Why aren't people playing BF1/BFV instead? Oh right, because they're terrible.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

BF4 is easy mode, yall just ain't playing it right.



*edit how do I still not know how to post an image after this many years

Raskolnikov2089 fucked around with this message at 05:42 on Jun 23, 2021

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Yami Fenrir posted:

Also I'm lol'ing at all the "look at my amazing K/D" posts and you know it's probably because they were in an attack chopper all game :allears:

It's funny how one can tell that from the K/D alone in most cases.

LAV and not being bad at the game. Mostly LAV though.

Always LAV.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

BF4 LAV/BMP was just a thing of beauty. Zunis, 25mm and thermal. Fire a round and hit reload at the start to get full load + 7. Use your superior speed to get behind tanks.
Run the moment you take more than 2 hits, repair and come back. Just stay on permanent boost.

A squad of 2 LAVs + LAV-AD (with Zunis) shouldn't be able to regularly account for 1/4 of the enemy tickets through kills alone, but in BF4 it wasn't that hard. They'll have to nerf, it's massively overpowered. I'll be sad though. Nothing gold can stay.

It also helps that we would regularly sacrifice flags to prolong the kill farming.

Raskolnikov2089 fucked around with this message at 06:07 on Jun 23, 2021

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

If you're not using BF4 littlebird with default guns as an anti-air platform, you're doing it wrong. Thing shreds.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Yeah 60 hours and you're barely learning the maps. I think I tapped out at around 1500 hours for BF4. 3 and BC2 were both way more than that.

BF1/5 being so terrible actually did me the favor of breaking my battlefield addiction

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Sab669 posted:

I mean I have 3,000 hours of DOTA 2 played but I'm still poo poo at that :colbert:

Doesn't DOTA 2 have skilled matchmaking?

A bit different then spending 800 hours on the Battlefield pubbie farm.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

ScootsMcSkirt posted:

i will never forgive DICE for nerfing the SRAW against little birds and making it take more than 1 hit to take one down. complete bs

They also removed the ability to fire rockets from the side seats.

https://www.youtube.com/watch?v=X_qGDdp_37A

I wish they'd stop listening to reddit carebears.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

jisforjosh posted:

Edit: Do you just mean AA rockets?

I must have misremembered it being all rockets. Didn't they remove the Javelin along with AA rockets?

Either way, DICE hates fun.

I'm curious how the new skybox works. In previous games, just being hyperaware of when the enemy air will spawn and hunting it down was usually enough to put you at a strong advantage in the air.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Insert name here posted:

They did nerf it post-launch (can't remember how, I think the chopper have to be below a certain speed in order for the repairs to work?) but yeah it's very powerful. At launch they were legit more powerful than the attack choppers lol.

They just slowed down repair speed if you were in the air.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Believe me, I prayed on it, Hank and God said to me, "Don't do it. " But you know what? I knew better.

e: Wrong thread but everyone needs more peggy hill.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

priznat posted:

Bring back driveable ships like the carrier/battleship in bf1942 :colbert:

I miss the days of driving your team's carrier far enough off the map where everyone would just get repeatedly out of bounds spawn-killed.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

I don't really understand people who play soldier Barbie anyway. Who cares about skins? No one gives a poo poo what your weapon looks like, the only time people will even look at it is if you're one of those annoying people who ask everyone in your squad to check out your blinged weapon.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

codo27 posted:

Thing that concerns me most in anticipation of 2042 is how none of the games to feature the current version of frostbite have felt right to me. Shooters are just like shoes to me in that they need to feel right or else nothing else matters. I've only played brief beta stints of 1, V, Battlefront but they all just felt off. Hoping 2042 isn't as such.

It usually takes me a good 60-80 hours before I know if I like an FPS. Most of that is getting over the initial "killed from seemingly random spots" hurdles as you gain map knowledge and figure out which guns you like best.

1 and V just never felt right, and I gave at least 100 - 150 hours to each. Part of it is just how much they lowered the skill ceiling in weird places (repairing from inside the tank/remove the ability for a full explosive loadout on infantry to auto-kill armor/straight up removing jihad/putting vehicles in a spawn menu so there's no chance of the enemy backcapping and fighting their way out with stolen armor/etc etc).

I get it on one hand, new players will get frustrated and quit dying from the same mechanics longtime BF players have spent years perfecting, but then it's not really a battlefield game anymore. And as you strip these mechanics, you get fewer and fewer of those vaunted "battlefield moments" as less cool poo poo happens.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Sneaking up and stealing a tank from an armor lord who thinks he is safely repairing is good Battlefield fun. Even better is when you run him over with his own vehicle.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

codo27 posted:

The very worst vermin in the whole playerbase were those who played engineer on metro, a map with no vehicles. They probably never used a torch on the other maps either

Why wouldn't you use the only class with good close quarter weapons (PDWs) in a close quarter map?

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Shrimp or Shrimps posted:

I just played a team dm map on the aircraft carrier where I thought just this and tried the MPX. Couldn't hit anything for some reason and went back to the AN-94. Plus reviving was important for TDM.

But yeah I'm gonna start trying out all the PDWs more since I've never played with them much. I always just stuck with the carbines.

P90 isn't as good as it was in BF3 but it's still beastly. Silencer, laser and acog and you're good.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Yall missed the most important part. DICE confirmed you can attach c4 to the robot dog.

also:

"Use of the [vehicle] call-in system is dependent on map, mode and will have a specific budget assigned to each team."

Pubbies going to blow through that budget in the first 2 minutes of the round getting to their favorite sniper spots.

Raskolnikov2089 fucked around with this message at 16:09 on Jul 14, 2021

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

SpartanIvy posted:

I haven't played a Battlefield in a while but are vehicles still capped at 6 occupants? They should definitely double that for the 128 increase. Having Killing APCs and transport craft with lots of people inside would rule.

Fixed that for you.

If they overpower the vehicles as much as in BF4 tankwhores like myself could have 2-300 kill games. What a wonderful time at the end of all things.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Propaganda Hour posted:

Rumor going around that Battlefield One is going to be offered for free next week? We could see a similar huge influx of players as Battlefield 4 and I can't wait.

That would require BF1 to be as fun as BF4.


I hope they fix the weird ticket bleed for conquest. I get that they're trying to make it so teams getting stomped don't empty out and kill the server, but their fixes for it the last two battlefields just made it so come from behind and down to the last ticket wins happen so much more rarely.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

jisforjosh posted:

BC2 rush maps were the best

Bring back destructible MCOMMs! Maybe provide the ability to repair them.

It was so tense fighting to keep the last wall of a building from collapsing.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

I really hope Arica Harbor conquest remains the same level of destruction. That map was so much fun.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Did they ever add server rentals to bf5?

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

codo27 posted:

Ragdoll is nice but I want full on gore, guts and brains and everything going everywhere. Its fuckin war not fortnite (which should also have detailed gore effects)

https://i.imgur.com/Qec25D6.mp4

Tank was empty, you just missed maximum hilarity.

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic


Best mod was Desert Combat.

https://www.youtube.com/watch?v=5ityCZ2CapI#t=630s

Made me sad when Frontlines: Fuel of War bombed so hard since that was made up of Desert Combat devs.

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Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

Yami Fenrir posted:

Hot take:

Jet's don't actually add anything to the game.

In most cases they're just the cause of randomly getting killed on the ground with very little you can do about it.

When they don't just play their own game of dogfights far away from anything of value.

Helicopters at least can reliably defend a point. A jet pilot will kill like 3 people, have to gently caress off due to momentum alone, and by the time they're back they all got rezzed anyway.

I can see you've never played BF3/BF4.

A skylord with none to oppose them on the other team can easily shut down any and all armor. I know because we used to have our own Skylord who would regularly cleanse the map for us.

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