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jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Are you getting up there in age and tired of extremely low TTK twitch shooters and sweaty Battle Royale modes? Well have we got half of a solution for you!

Following in the footsteps of Battlefield 1942, Battlefield Vietnam, Battlefield 2, Battlefield 2142, Battlefield: Bad Company, Battlefield: Bad Company 2, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield....1(?), Battlefield...(Jesus Christ really?) V, Battlefield 2042 will be the sixth, twelfth mainline and seventeenth installment of the nearly two decade old Battlefield series and is set in a near future climate ravaged world. Look for it to be a prequel to 2142 and the events leading up to that game's story with nations crumbling ie coming soon to a world near you!

Reveal Trailer
https://www.youtube.com/watch?v=ASzOzrB-a9E

Gameplay Trailer
https://www.youtube.com/watch?v=WomAGoEh-Ss


Detailed Info from JackFrags
https://www.youtube.com/watch?v=YN1wwnN0CF0

https://www.ea.com/games/battlefield/battlefield-2042/game-overview

What we know so far
  • Releasing October 22nd, 2021 with early access on October 15th through EA Play.
  • No single player campaign
  • DEDICATED SERVERS
  • 128 players on Next Gen consoles/PC
  • 64 players on Last Gen consoles
  • Conquest and Breakthrough confirmed

    Gameplay
  • 4 player squads
  • AI bots in full matches as well as AI bot only mode to help new players learn vehicles and flying
  • Can switch certain attachments on the fly (ie Red Dot Sights or removing a silencer
  • 10 Specialists (almost like classes) are available with open weapons for primary, secondary, and grenades. Locked to the specialist are primary gadgets (grappling hook, syringe gun for ranged healing, sentry gun, drone spotter etc) but you have a selection of secondary gadgets

    Maps
    Orbital - Kourou, French Guiana


    Hourglass - Doha, Qatar


    Kaleidoscope - Songdo, South Korea


    Manifest - Brani Island, Singapore


    Discarded - Alang, India


    Breakaway - Queen Maud Land, Antarctica


    Renewal - Eastern Desert, Egypt

Pre-order Bonuses


    Standard - $59.99 USD


    Gold - $89.99 USD


    Ultimate - $109.99 USD




...and one more thing
King Carl himself returns

jisforjosh fucked around with this message at 17:26 on Jun 13, 2021

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jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


In true fashion the reveal countdown was for a reveal countdown

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Fart Car '97 posted:

it is rumored you will be able to both click with them and hold W at the same time!

catering to loving casuals

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


I said come in! posted:

This game is pretty much dead on arrival unless its a Battle Royale that shakes up the genre. I don't care for Battlefield either way, and would never play a BR, but most people that play these games only want to play BR modes now.

It's likely going to have a BR mode


Plot wise just heard in the countdown "The UN has announced nearly 1 billion people have been displaced due to the drastic" then cut out and earlier something about a Category 6 storm

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Thom12255 posted:

64vs64 player combined arms battles is more interesting than Battle Royales for a fair amount of gamers. I don't think the markets really overlap much. I've never had any interest touching a BR.

Every time I have the itch to play a BR and then do I'm instantly reminded why I stopped

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"



Updating OP

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Hot Diggity! posted:

Looks like the BR mode is "Hazard Zone"

It's explicitly a squad based mode that ISN'T a BR so who knows

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Perestroika posted:

Yeah, the "classless" stuff with free loadout choices give me a little bit of concern. One thing that I found dragged down BFV a bunch was that AT-launchers were part of the most common/versatile class, which in turn meant that vehicles had to play extremely defensively. I hope that there'll be enough of a trade-off to make sure that everybody isn't just rolling with an RPG by default.

There were rumors/leaks early on that the RPG was a primary weapon now. So yeah you can roll with an RPG but you've only got a pistol and your gadgets though take this with a grain of salt since it's not confirmed at all

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Gish posted:

Interesting reveal for sure, looks like it's going to be a fun game. I really hope they don't go too overboard with the cosmetics though and keep them military styled. Kinda would suck to have a neon pink dude on the battlefield.

Game modes seem a bit lacking though with only 3? Guess they are removing the classics like rush, or maybe that secretive 3rd mode which they said older players will love will be something like that?

They're likely going to have them because everything has said focusing on Conquest and Breakthrough.

Time to preorder for Beta and then cancel it immediately after the Beta is over

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Revitalized posted:

I'm wondering what this "love letter to long time fans" game mode is supposed to be.

I mean, conquest is in, what else would tickle our fancies? I mean I guess Rush is kinda old school at this point but that's not really worth teasing as a secret mode in development is it?

There was some hilariously stupid rumor a couple months back of the game serving as some sort of hub for older titles and also cross era play (Tigers vs T-90s) but lmao no

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Crosby B. Alfred posted:

Who's pre-ordering?

Only for the beta but refunding it afterwards if it's bad

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Au Revoir Shosanna posted:

it sounds more like each "class" is just two semi-unique perks so it's probably not too crazy

pretty sure they said all weapons are available to all classes so you could have assault with proximity warning and snipers with grappling hooks

Yeah I feel like Specialists are just the scrapped class archetype ideas from pre-release BFV which had anti-tank weapons as primary weapons so we'll see if that carries over.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Blue Raider posted:

Bot lobbies might be pretty cool, that’s a neat idea. Not really excited for 128 player servers though. That has the possibility to be a complete meat grinder.

If the objectives are placed well it shouldn't be an issue. The largest map, Breakway in Antarctica, is roughly the size of Vikendi in PUBG

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"



22 minutes of LevelCap, pass

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Kazinsal posted:

This but for all of the epic battlefield Gamer (tm) content creator videos of them restating things we can plainly see in the reveal trailer by using our mark one human eyeballs and some basic cognition

Yeah, trailer opinions are worthless but the videos diving into the presentation that the content creators got earlier is worthwhile.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


priznat posted:

Im curious if you can do 127bots plus yourself on a map. Are the bots server side control? I remember they had a tech demo spawning a zillion bots not too long ago.

My understanding from some of the breakdowns from BF content creators, is you can play bot only matches to help new players learn the mechanics and familiarize themselves with vehicles

Edit: beat above

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Au Revoir Shosanna posted:

ready for the cosmetics and customisation to be restrictive as all gently caress

Can't wait for it to be like Warzone where everyone uses the same 2 skins because it makes you impossible to see in shadows

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Symetrique posted:

Probably offmap like 1/V.

Wonder how viable stealing airdrops in mid-air will be.

Wingsuit sweeping in to steal poo poo

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


henpod posted:

Carl Gustav



Hello, my old friend

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


https://twitter.com/_Tom_Henderson_/status/1402950204580638720

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Au Revoir Shosanna posted:

If you're still worried about 20 of the same specialist running around in #BATTLEFIELD2042... Don't be.

Both images are the same specialist... Customization is going to be incredible



If you're still worried about 20 of the same specialist running around in #BATTLEFIELD2042... Don't be.

Both images are the same class... Customization is going to be incredible

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Just wait till EA puts some content unlocks in BFV for 2042 and we all begrudgingly boot it up again

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


kri kri posted:

I really do miss the gustav and hot boxing your own awful snipers in bc2

I think I had like 400 more Gustav kills than my next gun

Thankfully it's back

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


I really just hope there is an actual anti-cheat in place this time.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Orv posted:

A remake of 1942 would see a return of the worst BF map, Wake Island and thus I must decline.

Like we aren't getting Wake Island, a slightly flooded Metro, and Locker without snow

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Lmao what

https://twitter.com/_Tom_Henderson_/status/1403276704643158025?s=20

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Fallom posted:

Seems beyond their ability to maintain properly tbh

Maybe they enslaved DICE LA to do it

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Bob Wins posted:

I gotta say the only thing that irks me about the Modern setting is the whole "shooting an unsilenced gun makes you show up on the mini map" thing. I loved that BF 1 got rid of the whole firing makes you show up on the mini map thing, not sure if BF V did it or not because I skipped it, and I'd hate to go back to that.

I think the only way you showed up on minimap was flares/spotting scope

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


George H.W. oval office posted:

The bots in Enlisted are hilariously bad but once you are caught up in the action you kinda don’t notice it. We’ll see how they fare here.

That's mainly because the game is so clunky that it really is hard to distinguish player movement and bit movement

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Quick teaser before tomorrow

https://twitter.com/Battlefield/status/1403727940995649536

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


drrockso20 posted:

I think one thing that would be nice for them to add would be a "simplified" mode for helicopters and jets where a lot of the more complicated aspects of flying are automated(like say for Helicopters on a controller becomes essentially the same as moving or aiming while on foot and most of the stuff relating to the chopper's angles and positioning just gets handled by the computer) , cause the current way they work in these games is probably too complex and unnecessarily "realistic" for the vast majority of this franchise's intended audience(like I have a feeling if the average player has between 50 and 200 hours of play per game, they've probably only touched any air vehicles for maybe 20 minutes worth at the most while probably having several hours of usage of ground vehicles cause the former are so unfriendly in how they control)

Sure keep the more advanced controls in as an option for more skilled players, but the more average player really needs a bone thrown their way

Flight mechanics and controls for both planes and helicopters are drat near as close to accessible as they possibly can be without being a joke. It just takes practice, which in BF4 was pretty easy due to the test range and...

Zzulu posted:

I usually have very little time in air vehicles because they are always spawn camped. Like, if I want to get into a jet I have to contend with the Obsessed Jet Man who only ever goes for the jet and I just aint gonna stand around waiting for a fuckin plane to spawn when I could be out in the field already, shooting mans. Then when you finally DO get into a jet, you have so little experience with it that you can't contend with the enemy teams Obsessed Jet Man who guns you down immediately

The air controls in battlefield games are not particularly complicated as it is

...will be even easier to practice in BF2042 as there is allegedly (from streamers reports) a way to play only against bots offline.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Alkydere posted:

Just give the planes the same physics/controls as the starfighters from Star Wars: Squadrons. Bam, done! It's made by another EA studio so should totally be reasonable to turn a Y-Wing into an A-10 that the Pentagon never got around to decommissioning.

The A-10 will be around for a long time. Amazingly building your plane as a workhorse tasked with carrying a gun first and foremost leads to longevity

"Chief Lt. General Arnold Bunch testified that the service is committed to maintaining a minimum of six A-10 combat squadrons flying and contributing to the fight through 2030 additional A-10 force structure is contingent on future budget levels and force structure requirements. "

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Symetrique posted:

Roll isnt a complex control or thing to get your head around for planes. You can literally set up your keybinds so that you're controlling Pitch/Roll/Yaw/Throttle with only one hand on your KB. Momentum being dictated by pitch orientation is kinda what makes helicopters helicopters. BF helos arent even that complex compared to other games. Like others are saying, the biggest barrier has been not having a place to practice or not being able to progress with vehicle unlocks without getting stomped by more experienced players.

Honestly as a counter to skygods I propose the following

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Crosby B. Alfred posted:

Hold up here... are you actually recommending we use a mouse and keyboard over a Xbox Controller with PC Battlefield?

Always has been

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


drrockso20 posted:

Honestly I feel there just needs to be an option to disable left/right tilt(as personally I find that to be kinda useless 99% of the time) and I'd be fine with that kind of control scheme

Tilt/roll is literally required for dogfighting with turns in jets and for circle strafing as a helicopter

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Snuffman posted:

This seems...not plausible. More likely they'll just do the launcher thing like they did for 4/1/Hardline where you can just load each game from one place.



A launcher hub being described this way and taking the entirety of DICE LA makes no sense

Alkydere posted:

The Pom-Poms still had a max range so skygods could just stay at the ceiling. It's just the plane's weapons weren't all that good at that range so if they actually wanted to get a decent number of kills even bombers had to come within range. Also BF1 planes were giant bloated balls of HP that were mainly balanced out by the fact their engines or wings could be damaged: causing a potential loss of control followed by a case of terminal lithobraking.

Also the pilot/crew were completely exposed. I actually managed to get a couple K-Bullet headshots on low-flying pilots (usually while trying to aim for the engine)

Late game BF1 actually had some decent air balance if only due to the Burton LMR for Supports having incendiary rounds that could disable plane parts near instantly. The Heavy Bomber went from brutally unbalanced to unbalanced annoyance

jisforjosh fucked around with this message at 21:36 on Jun 12, 2021

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Foehammer007 posted:

How is flying compared to Arma? I've only tried flying on Arma

Default for BF4 is

Throttle - W/S
Yaw - A/D
Pitch and Roll - Mouse

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Planes

https://streamable.com/axb9o

have

https://streamable.com/0x5x2

reliable

https://streamable.com/45i1p

counters

https://streamable.com/bmtmx8

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"





A blend of skill, incompetence, and sheer dumb luck is the only way to play Battlefield

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jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Jenny Agutter posted:

Dice , I beg you, just bring back noshahr canals tdm, my guns need parts

The map Manifest is looking to be a spiritual successor to Noshahr and I can't imagine them not having TDM

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