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PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Clearly we're going to need a Dwarven Fighter, gotta stick with the classics.

How hard do the AD&D racial level limits bite you in the rear end here? Are you likely to bump against those limits at some point?

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PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
For some reason the MYSTERIOUS PURPLE MAGE's image always parses weird in my head, as, unless I focus on it, my brain reads the visible lower face as a giant pair of kissy lips.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

girl dick energy posted:

It is, and it's exactly the kind of scrappy but janky RPG I love to LP.

I would love to see another shot at LP'ing it, because it feels like there's so wonderfully much jank to document.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Are those "special quests" hinted at in any way or form or are you just expected to luck into them? Because a +4 weapon is pretty drat big in the older D&D systems, in terms of bonuses to both hit and damage.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

That Italian Guy posted:

It looks like the ruleset is more "based on" than pure D&D though, at least going by the HP count (and ranger spell slots) for a 1st level party.

They're not 1st-level, though, they're starting with 5k XP each, which would place most of them at level 3-ish.

Simply Simon posted:

Even a throwing weapon? If I understood it correctly, this dagger is not for stabbing?

Depends on whether throwing weapons and ranged ammo are re-usable after being picked up again, which I assume they would be. A +4 to hit is an almost guaranteed hit in most cases, and a +4 to damage ups your average damage by a decent amount, additionally having a +X weapon means you can hit were-creatures and non-corporeal undead consistently(assuming any are in this game).

So I would say: Definitely big news.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Also wait, why are these people surprised something awful is coming from under Waterdeep? Isn't that where Undermountain is? One of the setting's biggest and most famous dungeons? :v: You'd figure their first response would be to look there every time something goes tits up.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Does anything in the game, like different graphics or anything, hint at which items are magical? Or do you just have to pop Detect Magic before ever discarding anything?

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Ah, yes, loving spinner tiles. Cursed poo poo.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Big recommend from me at least on Wizardry 8, it's lightyears beyond the other Wizardry games, even 6 and 7.

Does Legend of Grimrock count? I didn't finish 1, but 2 is absolutely great.

Also the Might and Magic games are technically "blobber" games. :v: And even if they're not mechnically amazing, almost all of them have some great parts that are real cool.

Betrayal at Krondor is also an old favourite of mine, depending on whether you agree that it fits the definition or not. The battles aren't "blobber," but the travel is!

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

inscrutable horse posted:

Albion is not worth the effort. It takes a nosedive in quality after the first hour or so of play, and never recovers. PurpleXVI did an LP of the game not too long ago, and even then it's a bit of a chore to stay interested towards the end.

I'd say the first and second islands are solid, then after that it nosedives a bit, in part because then you start getting into some clearly unfinished parts.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
I'm a bit baffled why they decided Kuo-Toa should shoot lightning bolts.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

JustJeff88 posted:

Missile weapons work well in this game as actual weapons, but they are annoying to use because they have to be reset after every use. This means putting arrows in quivers, daggers and stones in pouches etc. This game also does not allow long weapons (spears, halberds, staves) to be used from the second row as in the Ravenloft games and Menzo. I forget which game I played where I used an arrow or throwing weapon, picked it up, and the game filed it back where it was before I used it. I recall being absolutely gobsmacked by that brilliant QoL feature, but now I can't remember the game.

I know Legend of Grimrock 1 and 2 auto-collects spent ammo and puts it back in place if you just enter the square its in.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

wafflemoose posted:

I've always called it the Stonekeep Shuffle since that game was the first dungeon crawler I've played with that sort of combat.

Ha ha, God. That game's combat was mostly a test of patience to see how long you were willing to backstep/sidestep while throwing trash at enemies.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Yeah, the "irreverent reverend, who's somehow more in tune with the spirit of the teachings than the rest of the clergy" is a recognized archetype.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

vilkacis posted:

Sorry but all i can hear is "amazing roleplaying potential" :colbert:

"My church insists on a 30% income tithe to the poor, but it never said people have to consent to it. Let's break into the bank."

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
The speedrun option sounds more interesting, half the fun of these old games is watching someone break them in half and do stuff that isn't 100% intended by the developers. :v:

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Anya looks pretty solid, 18/59 Strength is nothing to sneeze at.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Being able to eat Kenku eggs is super hosed up considering that they're a sapient species. What the hell.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Pierzak posted:

And while we're at it, please explain how eating sentient species is "super hosed up, what the hell", but invading their home and going on a killing spree without any attempt at asking for passage is a trifle not worth mentioning? Seriously. I know "murderhobo" is already a meme and a lot of game conventions are ethically dubious to outrageous when applied to the average modern person, but why the eating hangup? I can think of several reasons not to eat humans, none of which give humans credit.

I mean, far as I can tell, the Kenku never go: "Hey, leave, this is our region of the underworld." and give the party a chance to back off.

They just charge over and attack mindlessly and the party's defending itself. The eggs, on the other hand, assuming they're fertilized eggs, are basically enemy combatants' children, so that's kind of where it goes from "self-defense against an attack" to "murdering enemy non-combatants and literally eating them." Plus I think the implication so far is that every monster we're encountering has either been lured in, hired, or convinced to fight against the surfacers by Xanathar, so they're actively declared enemy combatants, not just protecting their homelands or whatever.

Randalor posted:

I mean, you could make the argument that the egg itself isn't sentient, just the chick when it's eventually born. And maybe they're unfertalized eggs?

I mean, sure, if they're unfertilized eggs, that would make it less hosed up. But considering that they appear to be related to a hatchery, I feel the implication is fertilized, and thus more or less eating children.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
So ARE the drow reasonably defeatable at this stage? And are the rewards for bonking them all worth the bother that would be involved? Or are they best bribed and bypassed?

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

vilkacis posted:

These elves... have moustaches! :moustache: They're not supposed to have those!!

Maybe they ran out of male Drow to man the front lines, so they gave a bunch of female Drow fake moustaches and told them to pretend to be inferior men until they could patch up the ranks? :v:

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

wafflemoose posted:

Wow, that cleric and her/his wisdom score. Almost as if the NPCs aren't worth using or something, at least compared to max statted custom PCs. :v:

That fireball trap does explain why the drow decided to randomly attack me later when I used to play the SNES version.

Honestly it feels like every single D&D videogame does this, where every single pre-made is made in a way that no player ever would because they're often not just SLIGHTLY sub-optimal, but usually incredibly sub-optimal.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

JustJeff88 posted:

To be fair, in 2e rules (unlike 3e and beyond) her spells aren't less effective or easier to save against, she just gets the base amount of spells and no bonus ones.

At 12- Wisdom, Clerics have a chance of spell failure on cast(5% per point below 13, so 20% at 9 Wisdom), and at 17- Intelligence, Mages are limited in their maximum spell level(a 9 Int mage never gets beyond 4th level spells)

The Cheshire Cat posted:

See I feel like they genuinely felt like players would just make characters that were like this, because that's how you were supposed to make characters in D&D. Your rolls came up lovely? Well that's your character now. I think they intended the whole "you can manually set your stats" thing to just allow people to recreate their tabletop characters, and the "or you could just max out all your stats" thing was just something they didn't really think/care about.

I've never played with a group who actually did 3d6 down the line, though. It was either 3d6 place as you please, 4d6-drop-lowest or something like it. 2nd edition even predicted this and has a debate on which way of rolling up/assigning stats best fits your group in the 2nd ed DMG.

Plus, if you DID roll a 3d6-down-the-line with a poo poo Wisdom, you wouldn't pick a Cleric, Ileria's stat line would make for a much better rogue.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

JustJeff88 posted:

I always remember Viconia from the BG games. People always complain about her lovely con (which is 9) and her resultant lovely HP. There is actually no HP penalty for 9 Con, but there's also no bonus. Given that the highest bonus a cleric can get from con at 16+ is 2 hp/level and only for the first 10 levels, that's only 20 hp over the life of the character. Mind you, that's guaranteed HP if one enjoys random HP rolls - and why would any sane person do that? - but 20 is still not a massive sum.

It is in fact a pretty massive sum, considering that HP gain slows at level 9 for all characters in 2nd edition. A Cleric who gets their max HP allotment or rolls it every turn would thus have 9*8 = 72 hit points at 9th level, and gain a further 2 points per level beyond it. So at 20th level, they'd have 94 hit points.

Considering that, +20HP is actually a pretty big percentage of their eventual total.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Olesh posted:

Because nothing can be simple or standardized in AD&D 2E, rogues and wizards go up to 10 HD before hitting fixed HP increases (and thus the loss of con bonuses). For wizards, the bonus HP from CON is an even more massive sum of their total - a 20th level wizard with average HP has only 35 HP, which you may recognize as the average damage from a 10d6 fireball or lightning bolt. A max HP 20th level wizard has 50 HP, and +20 HP is a massive 40% on top of that.

The casual viewer might go: "Hm, dang, does that mean high Con is less important for warriors? So AD&D is populated by weedy warriors and buff wizards?" Ha ha, no, because just to confuse everyone, there's a separate bonus HP track for Fighters/Rangers/Paladins which can get more than +2 HP/level.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Chronische posted:

It is both cool and good! Love me the jank of 2e, been running it on and off for years. High con is good, and mandatory for certain specialist wizards or priests, but while high hp is good, you still have to survive to the higher levels! Still, in something lile Birthright, dwarves get +2 con and cap at 20, so they can have a huge boost to survivability (and also get the jank bonus to saves vs poison, magic, and magic items of +1 per 3.5 con they have), but obviously high dex helps avoid getting hit in the first place and avoiding a surprise round and high str tears through hp pools. Every stat is good and useful, even charisma on tabletop.

Viconia in particular at least has magic resist!

2e has been my comfort food of pen and paper RPG's since forever. but... man I can't pretend it's a good system. It has so many dumb moron decisions and non-moving parts where it needs moving parts and moving parts where it needs static parts. It's just a mess of house rules with a nice hardcover that has no guiding philosophy, no central brain or red thread through it, and yet it's salvaged by having the most insanely good support of settings and lore books for what is, in fact, a really bad game.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Odd selection of magical items this time around.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Keirgar does kick rear end, though, look at that strength! Barring insane luck, that's about as good as a starting 2nd ed character can ever hope for.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
I love that exploit, it owns. Are there enough tossable items to theoretically clear the whole game in this state?

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Odd that Cone of Cold ignores closed doors. Does anything else in the game behave that way?

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Alpha3KV posted:



After taking one step in the temple we are greeted by these two. If you pick leave:

Dear God what's wrong with their faces. Please tell me she's a sahuagin concealed by a poorly constructed illusion or something.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
I think it actively depends on two things.

Firstly, is this religion very vengeful and/or does it involve robes with large hoods? Dagger to the brain. It's some end-the-world bullshit.

Secondly, is it patterned in an extremely Catholic way? I.e. large hats, cathedrals, hoods, choirs, etc.? Dagger to the brain. The GM has played too many jRPG's and they're almost certainly trying to end the world and/or destroy all heretics.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Is there any payoff to letting Insal steal your stuff? Does he pop up again later?

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Calandra has some good loving stats. You best keep her around.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Khelben: "I could teleport some magical supplies to you or teleport myself in and poo poo-wreck the entire dungeon with my high-tier NPC powers, but instead I'm just gonna give you a good review with the Lords of Waterdeep. You'll be thanking me later for helping you network."

Does the game do any sort of elemental/damage type resistances(i.e. skeletons being resistant to cold and non-blunt physical damage) or is damage just treated as damage?

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Well, what WAS that black, tar-like substance? Was it perhaps tar?

Also wait, how the heck could you end up with two of the same NPC? I feel like I need this explained to me.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Oh, okay, now the bones make more sense.

I missed the out-of-bounds acquisition.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Man, I hate when these games tease you with ungettable(without abusing glitches) loot. It always fucks with my sense of completionism.

Poil posted:

Considering all the snakes and reptiles, maybe he is a yuan-ti? Like an early version when they had snake fangs? If that was ever a thing. I have no idea.

Yuan-Ti have always been split into three groups. One that's almost totally snakes, one that's about halfway between snake and human, and one that's almost human except for a few snake-y traits like some scales or fangs.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Is the dropped femur from that one beholder used for anything or is it just a flavour item?

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PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Bulettes seem like an insane encounter at this point, their canon damage ranges are...

4-48/3-18/3-18

From three attacks, which would leave them with a 10-84 damage range, so apparently some madman thought they needed to be even more powerful. Sure. Why not.

As for the enemies that can petrify you, does the mirror shield protect the entire party or just one single character? Because if it only protects one single character that seems like an insanely frustrating thing to deal with, still having 4 or 5 characters susceptible to random save-or-die rolls(which, let's be frank, the Bulette attacks are as well). I would absolutely either give up the game at that point or just cheat.

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