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Hey, it's my favourite game I'll never play! You can see why it got called a GTA clone at the time, but it's amazing how much better this was than even GTA4 - at least design-wise, even if it could have used a bit more time and care to get it running decently. The sequel obviously improved on a lot of stuff, but already there are a bunch of things that are just less annoying and/or more fun than GTA, some cool new ideas, and a way, way better story. Not that that's saying much.
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# ¿ Jul 26, 2021 12:19 |
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# ¿ Apr 23, 2024 07:13 |
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I always liked the escort style missions in Saints Row 2: Trafficking, Snatch, Escort. For some reason I always had real trouble with Insurance Fraud, Heli Assault and Trail Blazing. Until SR3 when they became much easier.
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# ¿ Aug 1, 2021 15:20 |
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Hey, Gat Out of Hell was great. Tenebrais posted:Three manages to straddle the line fairly effectively, I think. The luchadores are definitely the silliest gang concept but Killbane pulls enough story weight to make it feel just enough like it works. Don't know if it would have helped for that game to have had its three gangs be more properly separate. SR4 and GOoH are obviously not trying to be the same type of game as SR1 and SR2, and I can see why that would be off-putting or disappointing if you wanted sequels more true to the series' origins; in fact, I'd be thrilled if someone made a modern version of a Saints Row 1 & 2 style game. But they're good, fun games on their own merits - although they do rely a bit heavily on set pieces, which can be tiresome if you're replaying them. But they work well the first time through. Saints Row the Third, though, can't decide what it's trying to be and ends up going in several different directions all at the same time. Gothsheep posted:Honestly, the best villain I think was Zinyak. A refined, cultured, well educated rear end in a top hat with a wit was dry as the desert, whose entire goal in life seemed to be spoiling the Boss's fun. Also, he wasn't refined and cultured, he just thought he was. Quoting Shakespeare like some highschool teacher's pet.
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# ¿ Aug 9, 2021 18:19 |
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rchandra posted:When you stash a car, is it one copy or permanent access to it? Is unlocking a car distinct from that? And yes, it is objectively better to destroy a vehicle and get it automatically repaired for free than to leave it in a state of disrepair or take it to a mechanic. But after a short while you'll have enough money coming in that you won't care.
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# ¿ Aug 15, 2021 19:25 |
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Tenebrais posted:It's my low-key favourite improvement the Saint's Row series made over GTA - once you've stashed a car you don't have to take care to return it to your garage any time you take it out. You can spend a bunch of time and money customising a great car with all the conveniences, and be able to regularly use it!
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# ¿ Aug 15, 2021 20:36 |
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rchandra posted:It's nice that it lets you bring whatever vehicle and then tries to make it fair, even if that doesn't work perfectly.
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# ¿ Aug 20, 2021 17:34 |
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A lot of people apparently watched the trailer and concluded that there was no character customisation. If they'd taken five seconds to check the official site they'd have seen it already said the game includes "our most extensive character creator ever". Oh, and here's the trailer, in case anyone was looking for it. https://www.youtube.com/watch?v=YgjzDJA1o1E And the announcement on the official site. Looks good, imo.
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# ¿ Aug 25, 2021 20:04 |
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That last Rollerz mission doesn't really make sense. Why is Price trying to get away? He called you out, made one half-arsed attempt to kill you, then drove off. Why? What would happen if he escapes? Where's he going?
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# ¿ Sep 10, 2021 19:01 |
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FoolyCharged posted:They're treated like a massive criminal gang, but if it weren't for the stealing cars and selling them thing, they don't really do any crime. It's basically a bunch of illegal street races who occasionally steal cars to fund their hobby. Except they're also involved in a vicious gang war over turf for... reasons? Poil posted:How were they even a thing? The real gangs just couldn't be bothered to wipe them out or kept them around as a distraction for the police? Whereas Julius actually does want to make the effort to get rid of them because, from his perspective, they're as much a problem for everyday people just trying to live their lives as either of the real gangs are.
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# ¿ Sep 11, 2021 10:15 |
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I've always liked the ending to this game. It's really the only definitive way to close out this story. You were a useful instrument, but there was no way that someone like you could be part of Julius's plans long-term. The only bit that doesn't really work is that Gat survived. But maybe Julius had the same sort of sentimental attachment to him as to Ben King, so the plan was for him to be arrested all along.Cythereal posted:Honestly, I'm kind of surprised this game did well enough to get a sequel. Seems like a mostly unremarkable GTA clone. Albu-quirky Guy posted:Woo, you finally showed off Zombie Lin! I couldn't remember if she showed up in SR1 or SR2 so I'd been waiting to see.
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# ¿ Sep 30, 2021 16:31 |
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# ¿ Apr 23, 2024 07:13 |
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Quiet Python posted:Did anyone else play Agents of Mayhem?
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# ¿ Oct 6, 2021 16:46 |