|
I play games on the OG hardware so no save states but if you're playing a lot of NES games like Ghost'n'Goblins it's really not that big of a deal because they're often extremely direct arcade adaptations that are a million times harder than the originals because you can't buy continues with quarters like the arcade versions. So games like Ghosts'n'Goblins that would take the average player several continues to get through are suddenly way harder because you just can't use them anymore and have to do the entire game with zero continues. Otherwise the design and level layouts are basically exact
|
# ¿ Aug 4, 2021 00:31 |
|
|
# ¿ Apr 26, 2024 09:09 |
|
I replayed Zelda II on the NES a few months ago and I'm convinced the reason that game is being "reconsidered" is because of people playing it with save states now because in its original state it's intolerable rear end in a top hat. The amount of back tracking if you die sucks enormous dingle
|
# ¿ Aug 4, 2021 01:15 |
|
Like yea the game is probably better and "not so bad" if you magically remove one of the single biggest flaws it had that has pissed people off for three decades
|
# ¿ Aug 4, 2021 01:16 |
|
Caesar Saladin posted:most of those old games are completely unplayable without save states They're playable, you just have to spend hours having it be unplayable until you're good enough/have memorized enough for it to be playable
|
# ¿ Aug 4, 2021 03:56 |