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Rarity
Oct 21, 2010

~*4 LIFE*~
So Bobby Kotick's got to be out of a job now, surely?

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Rarity
Oct 21, 2010

~*4 LIFE*~

The 7th Guest posted:

gently caress capitalism and gently caress everyone involved with this. :/

Rarity
Oct 21, 2010

~*4 LIFE*~
Microsoft at least tried to buy into the business properly by investing in a console (not a fake console like the Stadia, a real one) and even they were running at a loss for years before managing to break out with the 360. Netflix Gaming is barely a drop in the ocean for the level of investment needed to establish yourself.

Rarity
Oct 21, 2010

~*4 LIFE*~

Cantorsdust posted:

To add an even more exaggerated example of how IP isn’t enough to make video games without heavy investment in development:

Games Workshop has a very in-demand IP that has spawned multiple successful video games (and many not-successful games). With the demand for their IP well-established, why don’t they develop their own games in house?

A better example is Marvel who have probably the biggest IP in the world and squillions of dollars from movie profits but still aren't making their games in-house. And their recent releases prove that popular IPs aren't enough. Avengers has been a huge failure and Guardians of the Galaxy has been very middle of the road. Gamers on the whole are smart enough that they're not going to buy in just for an IP if the base gameplay underneath isn't where it needs to be.

Rarity
Oct 21, 2010

~*4 LIFE*~

Kalko posted:

Pokemon is actually the most valuable media IP in the world, by a lot

I said Marvel, not just the MCU. If you add up all the Marvel franchises on that Wikipedia page it comes out to $100 billion which is still behind Pokemon but only just :eng101:

lih posted:

the sonic movie was pretty successful, enough to get a sequel, and only got mediocre reviews instead of terrible ones.

Detective Pikachu did well too and I imagine the upcoming Mario movie is going to do gangbusters. And it's not a movie but Arcane has been a legit breakout hit

Rarity
Oct 21, 2010

~*4 LIFE*~

A Buttery Pastry posted:

The MCU includes most of the other Marvel stuff though, right? You can't just add them all together then.

Marvel existed before 2008

Rarity
Oct 21, 2010

~*4 LIFE*~

Is... Is that Yoshi?

Rarity
Oct 21, 2010

~*4 LIFE*~

Cythereal posted:

In any event, Microsoft is making promising noises about Blizzard.



Every company pays lips service to diversity and inclusion these days. It's by no means a guarantee they'll go any further than lip service

Rarity
Oct 21, 2010

~*4 LIFE*~

DC Murderverse posted:

https://twitter.com/jasonschreier/status/1484556399262814210?s=21

I wonder if the purchase caught them off guard and they’re doing it because they worry it might be now or never. Regardless I hope this goes well even if I know ABK is gonna fight this with every fiber of their being

Yeah hopefully this encourages the A Better ABK people to roll in so some momentum builds

Rarity
Oct 21, 2010

~*4 LIFE*~

Feels Villeneuve posted:

People have occasionally tried making offbrand football games after the EA Sports era began and it never works. Remember Blitz: The League? Or All-Pro Football?

Konami did well with ISS/ProEvo

Rarity
Oct 21, 2010

~*4 LIFE*~

It's a show of good faith to put pressure on ActiBlizz to come to the negotation table. They've already said they'll take further action if (ie. when) ActiBlizz don't co-operate

Rarity
Oct 21, 2010

~*4 LIFE*~
ABK refused to acknowledge the Raven QA union, they're now going to file for an election with the NLRB

Rarity
Oct 21, 2010

~*4 LIFE*~

Dick Burglar posted:

Ah, yes. Definitely been planned for months. Not something we suddenly decided when our employees created a union. Totally legal and above board, yessirree.

It very easily could have been planned months ago, it's not like staff only started organising last week :v:

Rarity
Oct 21, 2010

~*4 LIFE*~

rargphlam posted:

The thought is likely that if you're embedded it is harder in your day/week in the life activities to actively organize or participate in a union.

In practice I don't know if it will play out that way, with digital solutions mediating a lot of the strain they would likely feel in organization efforts.

Not surprised that no one likes game execs enough to invite them to groupchats

Rarity
Oct 21, 2010

~*4 LIFE*~
Our ponzi scheme isn't working because everyone is so dumb they know it's a ponzi scheme

Rarity
Oct 21, 2010

~*4 LIFE*~
No you don't understand, all those other certificates of Brooklyn Bridge ownership are fake but this one is real. The guy was wearing a tie :qq:

Rarity
Oct 21, 2010

~*4 LIFE*~

Kaboobi posted:

lmao why

Because Sony shareholders looked at the ABK sale and said 'why didn't we do that?'

Rarity
Oct 21, 2010

~*4 LIFE*~

Edmund Lava posted:

It seems you have used up your five free Wordles this month. Would you like to subscribe for only 7$ a week?

Can't blame the guy for cashing out but yeah this is gonna kill its momentum so fast

Rarity
Oct 21, 2010

~*4 LIFE*~

Endorph posted:

the new york times just did this

They didn't buy a studio, they bought a game

Rarity
Oct 21, 2010

~*4 LIFE*~

SirSamVimes posted:

Ninja Theory's doing very well too, with the success of (and upcoming sequel for) Hellblade: Senua's Sacrifice.

You mean Microsoft-owned Ninja Theory?

Rarity
Oct 21, 2010

~*4 LIFE*~
We can only make great games by exploiting you why are you ruining this :qq:

Rarity
Oct 21, 2010

~*4 LIFE*~
Soundtracks to all Nintendo games are still easily accessible on Youtube. This is just Nintendo trying to play whack-a-mole but not being fast enough

Rarity
Oct 21, 2010

~*4 LIFE*~
Ubisoft attempts to win employees over to NFTs by gifting them NFTs

Kotaku posted:

Ubisoft’s ongoing NFT odyssey continues to bewilder and demoralize not just longtime fans but also its own developers. The company recently held another workshop aimed specifically at addressing the concerns of skeptical employees, yet also started giving out special NFTs to some members of the Ghost Recon team to “celebrate” the series’ 20th anniversary. One developer likened it to the staff saying “We hate this crypto stuff,” and Ubisoft responding with, “OK, come get some.”

Last week, VP of Ubisoft’s Strategic Innovations Lab, Nicolas Pouard, claimed in an interview that players’ overwhelmingly negative reaction to the company’s NFT rollout was because “they don’t get it.” His remark was roundly derided on social media, but also by some within the company, according to posts from Ubisoft’s internal communications platform viewed by Kotaku. In addition to disagreeing with Pouard’s position, they expressed frustration over the company’s continued botched messaging around the controversial tech.

“They don’t get it” was also the tone of a recent internal Q&A with the Quartz team aimed at addressing skeptical employees, sources familiar with the event told Kotaku. (Quartz is the name of Ubisoft’s recently introduced proprietary crypto platform.) Instead, it bolstered some developers’ concerns about security vulnerabilities in the Quartz technology and its lack of interesting design possibilities. Pouard and other blockchain proponents have pitched scenarios in which cosmetic items can follow players between games. That’s not something current Quartz NFTs are set up to do, however, and according to sources, Pouard admitted internally that the “interoperability” question remains unanswered. In the meantime, the core use-case for Quartz NFTs remains in-game hats.

“It’s three to four years of work for a loving Auction House,” one current developer told Kotaku.

Ubisoft did not immediately respond to a request for comment.

Players aren’t the only ones being treated to these new in-game hats, however. Ubisoft prepared special Quartz NFTs specifically for developers on the Ghost Recon Breakpoint team where the technology was first implemented.

“With the opening of the Ubisoft Quartz platform in December, we thought of creating an exclusive Digit for you, the ‘Ghost Recon 20th anniversary cap!’” the announcement read, according to a copy of it viewed by Kotaku. “If you want to receive this exclusive Digit, we will inject it into your crypto-wallet on the 9th of March.” (“Digit” is Ubisoft jargon for NFT.)

The NFT hats are a strange way of saying thank you to a team that has struggled over the last two years to win back fans through patches and updates after Breakpoint’s disastrous 2019 launch. Bloated with open-world features and survival elements some players hated, Ubisoft’s Paris studio has had a long road to travel to rebuild player trust. Ubisoft’s NFT plans, according to an internal survey, torpedoed much of fans’ goodwill within the first week they were announced.

It’s unclear if the Ghost Recon anniversary caps will end up being any more popular than existing Quartz NFTs. But where rivals like FIFA maker EA have retreated from the crypto-backed collectibles, Ubisoft appears committed to their potential, even if its own developers still aren’t sure what it is.

Rarity
Oct 21, 2010

~*4 LIFE*~
Ubisoft employees are still mad about NFTs

Kotaku posted:

Ubisoft employees continue to push back on the company’s plans to utilize blockchain technology for, among other things, the distribution of NFTs (non-fungible tokens), according to a new Bloomberg report.

An announcement outlining Ubisoft’s blockchain strategy on its internal messageboard was reportedly inundated by hundreds of negative comments, with one pointed reaction saying it was a “deeply embarrassing day” to work for the French video game conglomerate.

This latest round of criticism follows a Kotaku report from December 2021 detailing similar responses to the reveal of Ubisoft Quartz, a largely maligned NFT platform that allows players to purchase exclusive, in-game items with the backing of the blockchain. Quartz supported only Tom Clancy’s Ghost Recon Breakpoint at launch and has yet to expand to other games in Ubisoft’s portfolio, probably because no one gives a gently caress about it.

But enough back story. I know you’re all here to witness Ubisoft workers dunking on their bosses, and boy, are there some doozies in Bloomberg’s report.

“Are we competing with EA for the ‘Most hated Game Studio by the public’ title?” wrote one Ubisoft employee. “Because this is how you do it.”

“I think the kids call this entire comment section ‘being ratioed,’” wrote another before pointing to Ubisoft’s ongoing issues with company culture. “Seriously, our confidence in management was already shaken by the handling of harassment cases, and now this?”

“You know what else makes a lot of money?” a third chimed in, reportedly unafraid of using their real name to criticize Ubisoft’s decision-making. “Making fun spectacular groundbreaking blockbusters. Why don’t we focus on that instead?”


Update 02/11/2022, 3:56 p.m. ET: Ubisoft leadership is understandably displeased with these comments being shared with the public.

“Ubisoft’s Strategic Innovation Lab has received a lot of feedback, and we take the encouragement as well as the concerns to heart,” an Ubisoft rep told Kotaku. “How players can benefit is and always will be at the core of our thinking. At Ubisoft, we value these internal exchanges and think they help make our games and our company stronger. However, sharing confidential information, including from internal forums, is a violation of our employment agreement, and, more importantly, a violation of the trust that team members place in each other to be able to freely express themselves and have candid, productive discussions. In light of that, we won’t comment further.”

It’s not clear what effect, if any, this internal pushback will have on Ubisoft’s flirtation with blockchain technology. Just two days ago, the developers of The Sandbox—basically a digital landlord simulator—announced a partnership with Ubisoft to introduce the Rabbids to the “metaverse.” Yes, the same Rabbids that went on an adventure with Super freaking Mario just a few years ago. Oh, how the mighty have fallen.

Rarity
Oct 21, 2010

~*4 LIFE*~
https://twitter.com/GSC_GW/status/1496846354655547392

https://twitter.com/Frogwares/status/1496773293537312770

https://twitter.com/ThisWarOfMine/status/1496905751561859072

:smith:

Rarity
Oct 21, 2010

~*4 LIFE*~
Vice did a deep dive on the conflict over crypto/NFTs in the industry

Rarity
Oct 21, 2010

~*4 LIFE*~

muscles like this! posted:

loving why? What does Epic get out of this?

Money, presumably

Rarity
Oct 21, 2010

~*4 LIFE*~

UNIONIZE

Rarity
Oct 21, 2010

~*4 LIFE*~
Oh no who could possibly have expected this :geno:

Rarity
Oct 21, 2010

~*4 LIFE*~
Capitalists are not exactly known for their long-term thinking

Rarity
Oct 21, 2010

~*4 LIFE*~
MiCrOsOfT wIlL cLeAn Up AcTiBlIzZ's RePuTaTiOn :downs:

Rarity
Oct 21, 2010

~*4 LIFE*~
People liked Lore a little too much if anything

Rarity
Oct 21, 2010

~*4 LIFE*~

Heran Bago posted:

The company founder posted a big rear end screed in advance of this. Features hand-washing and no apology.

https://medium.com/@jeffstrain/today-kotaku-will-be-running-an-article-about-undead-labs-b7a8fcb40ab3

What I got from the Kotaku article was that the real problems were Holt and Schlosser and Strain had good intentions but was just too burnt out and not able to handle the level of scale the company had grown to

Rarity
Oct 21, 2010

~*4 LIFE*~
Corporations... bad? :thunkher:

Rarity
Oct 21, 2010

~*4 LIFE*~
Third-party contracting is the biggest loving scam and should have been made illegal the second someone thought of it

Rarity
Oct 21, 2010

~*4 LIFE*~

Vegetable posted:

Skull and Bones is their flagship project

ftfy ;)

Rarity
Oct 21, 2010

~*4 LIFE*~
Raven ain't the only QA team looking to unionise

PCGamer posted:

Days after Raven QA got the green light to go forward with their union vote, another QA unit working with a big developer has moved to unionize. This time, external contractors doing QA for Bioware have applied to the Alberta Labor Relations board to form a union. A representative of the group told Game Developer that its members could no longer bear "struggling to make ends meet" working on Bioware's games, and this sentiment was echoed in a similar report by Kotaku.

A notice regarding the application from the Alberta Labor Relations Board was first shared on Reddit several days ago. The QA unit in question consists of employees from an external company, Keywords Studios, who have been contracting with Bioware. These workers have contributed to QA on the Mass Effect Legendary Edition, The Old Republic: Legacy of the Sith, and the upcoming Dragon Age 4, and are being represented by the United Food and Commercial Workers Union.

In both the Kotaku and Game Developer stories, the Keywords QA representatives pointed to the contract company's return to office plan as a primary motivator for the union push. Keywords recently announced that all staff would be returning to office full time May 9, despite a concerning rate of new COVID-19 cases in Alberta and uncertainty regarding future outbreaks.

Full time Bioware staff, meanwhile, will continue to be allowed to flex between work-from-home and being in-office. This is not the only disparity between contract and full time staff: the representative who spoke to Game Developer claimed that the Keywords contractors had to report to work on days Bioware full-time staff had off, and both reports cited pay close to Canada's minimum wage of $15/hr ($11/hr US) as motivating factors for forming the union.

Despite working closely with Bioware on numerous projects, the worker speaking to Game Developer characterized their grievances as lying primarily with Keywords, claiming that "Our coworkers at BioWare have treated us really well, but we are obviously limited in our interactions by our contract."

The workers' representative speaking to both outlets seem confident in their ultimate success, and the workers only require a simple majority of "yes" votes from their organizing unit to form a union. The Alberta Labor Relations Board is set to complete its review of the workers' application by May 3, and, if approved, a vote will likely be held shortly thereafter.

Rarity
Oct 21, 2010

~*4 LIFE*~

TOOT BOOT posted:

Can they both cut your profit-sharing and keep you locked into exclusivity? That seems it would require you to resign the agreement since that's a very big change. Maybe they aren't too worried about it since where else are you going to go and still make a living?

My assumption would be people are free to switch to another streaming platform at any time, it's just if they do and get caught their Twitch accounts will get banned. That's based off my experience from streaming of a more, uh, adult nature but I imagine the legalities are the same

Rarity
Oct 21, 2010

~*4 LIFE*~
Trusting the guy who made Sonic 2006 sounds like a bad call

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Rarity
Oct 21, 2010

~*4 LIFE*~

Lol the vote's not even binding

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