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Magmarashi posted:In no world can I see a bad game expansion being responsible for investigations from allegations of sexual misconduct, what even the gently caress? - Blizzard burns through good will at an alarming rate - It's revealed how deeply toxic Blizzard's company culture is - The one-two punch of bad games and a worse company culture encourages an exodus - (Possibly) declining profits plus undisclosed legal liability angers investors - The SEC gets involved, due to the aforementioned undisclosed legal liability (=fraud) Right? If Blizzard had a better reputation, the people with money might not have made waves, and thus not caused the SEC to get involved. That's really what the argument hinges around, how impactful investor discontent was in actually causing the case to go forward. A Buttery Pastry fucked around with this message at 05:27 on Sep 21, 2021 |
# ¿ Sep 21, 2021 05:25 |
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# ¿ Apr 19, 2024 22:37 |
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Buckwheat Sings posted:Games are a big deal but yeah guessing the numbers dropping spooked shareholders and they want blood.
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# ¿ Sep 21, 2021 07:44 |
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tithin posted:Incompetent scrambling has been their entire modus operandi since their spiral really started to hit its stride in the last 36 months. Just to be clear, I’m not saying a single bad expansion did them in, just that their reputation being much weaker wouldn’t help matters. At full prestige, they might have had a shot at burrying the whole affair with some relatively minor payouts, satisfying investors enough to not take it to the SEC.
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# ¿ Sep 21, 2021 08:17 |
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Furism posted:They don't need WoW2 to be honest. When it comes to WoW, they just need to get their poo poo together by listening to their players. They have a ton of quality feedback on how to fix the game and what to do (or not do) in the future. The issue seems to be they don't really seem to listen, and a lot of people are putting that on account of Senior Game Designers (or whatever their title is ; basically the people who call the design shots). Is it ego? Is it "we know better" ? Who knows. But numbers and, ultimately, money talks. Obviously releasing a new game would not fix poo poo on its own, but the visionary required to lead them into a proper WoW renaissance would be the same visionary who'd do it as a new game. SubponticatePoster posted:That or "you people have hosed this so badly from front to back that there's no salvaging it and I would like to work in something other than retail the rest of my life."
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# ¿ Sep 21, 2021 16:56 |
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Minrad posted:I mean I think something like Shadowlands is entirely salvalgeable if they just focused on not wasting the player's time. That was all that was really wrong with BFA, Legion, and to a tiny extent WoD as well. - Why am I supposed to care about all this "cosmic" poo poo? - Why has the game been boiled down to just being about fighting? - What's the point of the faction divide at this point? - Why do they put less effort into the in-game A plot writing than they did for any of the longer vanilla leveling storylines? - Why should I care about a game whose basic structure/plot is one that justifies genocide and exults racial holy war? Point 1 would be solved by a reboot bringing everything down to earth, point 2 would be much more easily fixed by designing the game from scratch to be open to more varied playstyles, and point 3 would definitely be easier to fix in a reboot. 4 and 5 could be dealt with in current WoW, but it would definitely require a lot of work, and probably result in a rain of death threats (or worse) directed at the people trying to fix that poo poo. Remaking the game so the nastier bits of the setting get excised or the proper framing would likely be a lot easier for people to swallow. Furism posted:A Buttery Pastry made a good response to my post about the perceived need for a WoW 2. It wouldn't have so much "taint" associated to it. But, sex offenders aside, the problem is the way they perceive game systems: lots of grind and farming to achieve anything, longer and longer time between new content patches, and just bad writing. *Probably while harassing the employee in question Rogue AI Goddess posted:Most lawyers tend to have a good sense of what an hour of their time is worth, and are less likely to accept the "work for passion, not money" line.
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# ¿ Sep 21, 2021 19:32 |
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Bioshuffle posted:Is there a chance all this lawsuit stuff will affect the release schedule of Diablo 4? I wouldn't think so, but if I knew for sure, I wouldn't be asking.
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# ¿ Sep 29, 2021 16:30 |
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FeatherFloat posted:And like, this feels insincere because it's Blizzard and they haven't done enough yet to earn any benefit of the doubt that this is a first step in a long line of fixes versus it's a quick coat of paint that will never be revisited or followed up on in the future once the heat has died down. It's not bad because too-showy demonstrations of diversity and inclusion are somehow inherently bad. The example given of the "best" video game inclusion move being one that wasn't announced is like... is diversity only good if you don't talk about it? Don't discuss it? Don't make anyone uncomfortable with the implication that maybe things before weren't as good? Don't be showy and obvious about it? Don't be too queer, too feminist, too woke? Maybe that's not what's being implied but that's the feeling I get when people say that the best ways of doing this are the most invisible, and anything too overt is "at the expense" of some pure, "neutral" version of the thing. I can understand why you're reading it like you are though, because criticisms of rainbow capitalism have two things to focus on - and that post sounded more like the relatively reasonable intro to a critique of/rant about the first part, rather than the setup to a discussion on the ways capitalism attempts to put diversity into neat little boxes it can sell back to people. Of course another aspect to it is where your focus lies. If you're the type of person to look at the big picture, this sort of thing basically just registers as a weak smokescreen, while someone who's a bit more about the small scale would see employees getting a chance to actually change poo poo they care about. The fact that organizations aren't just individuals kinda complicates the discourse beyond the yes to diversity/no to diversity issue. Positive impulses at one level can be turned negative as the people heading the organization use them for their own ends. A Buttery Pastry fucked around with this message at 06:25 on Oct 5, 2021 |
# ¿ Oct 5, 2021 06:21 |
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Grondoth posted:This makes the fact that the board is stickin' with him make more sense. 292 is a ridiculous sum for making a CEO leave, so the fact that they haven't taken the most obvious move makes much more sense. I don't know why they signed this contract, but knowing it's like a AAA budget to fire the guy is an understandable barrier protecting his neck.
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# ¿ Nov 16, 2021 22:11 |
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Pollyanna posted:Also given how reluctant they are to cut Kotick, he probably has dirt on a lot of people. If the prosecution is smart, they'd flip him.
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# ¿ Nov 17, 2021 15:57 |
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smoobles posted:Doesn't Kotick get like $300 million if he's fired? What the gently caress is wrong with rich people Arsenic Lupin posted:Hint: The board, like most of the senior staff at Actiblizzard, think nothing all that bad happened. *You know, connected/amoral yook posted:Shareholders love mass layoffs that spike a company’s share price at the expense of its long term health.
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# ¿ Nov 18, 2021 18:10 |
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Chillgamesh posted:I mean let's be real, it's just Sony and MS taking the opportunity to try and milk better deals out of Activision for CoD crap while they have bad press hammering them.
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# ¿ Nov 18, 2021 22:51 |
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Cantorsdust posted:That plus taking the opportunity to up their title. Would be a great opportunity to move from a junior dev to senior dev or get that project manager title, etc. Add it to your resume, jump ship in a year and repeat your applications starting negotiations from a higher position and salary.
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# ¿ Nov 21, 2021 08:24 |
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Magmarashi posted:Acti-Blizz makes enough money for an occasional contract killer so I never understand what the problem is that they can't 'get rid of' someone like that
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# ¿ Dec 29, 2021 08:17 |
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Ghost Leviathan posted:Didn't one football game get outright shut down because of the audience behaving atrociously? Kanos posted:Yeah, depending on the specific game's esports setup, a lot of esports players make a significant share of their money through prize takes, so if you cancel a big money tournament because the audience are a bunch of howling idiot morons you're seriously cutting into the players' potential bottom lines. That said, if you attempted this, you should definitely also hire bodyguards for the participants.
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# ¿ Jan 8, 2022 12:09 |
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Endorph posted:banning them how? from what? it takes like 20 seconds to get back into a stream chat and its not like you can get twitter or facebook to ban them. and even if you could, they can just make a new one of those, too.
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# ¿ Jan 8, 2022 14:03 |
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SyntheticPolygon posted:I'm waiting for the metaverse implementation he promised.
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# ¿ Jan 10, 2022 06:43 |
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Endorph posted:video game movies have been tried a bunch and very rarely been a success. there's a ton of flops, and the biggest successes are fairly modest. like, what, the resident evil movies? That said, if Riot is any indication, movies/TV shows based on games might increasingly get made as advertisement for games/franchises that just happens to also make them some money. Like, if the gaming side of things is so much bigger than the movie/TV show side, it makes a lot more sense to use the latter to boost the former than try to cash out on the "prestige" of the games for a quick buck.
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# ¿ Jan 20, 2022 06:42 |
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Rarity posted:I said Marvel, not just the MCU. If you add up all the Marvel franchises on that Wikipedia page it comes out to $100 billion which is still behind Pokemon but only just
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# ¿ Jan 20, 2022 10:27 |
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Rarity posted:Marvel existed before 2008
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# ¿ Jan 20, 2022 10:41 |
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Studio posted:The problem with NFTs in larger games is that game companies don't really want a limited supply of anything they're selling. It's easier to make an outfit that can be resold for a decade and can be sold to hundreds of thousands of players instead of 600 expensive hats to 600 people - maybe. Most games have mechanics where big whales can spend a whole bunch of money to get something really juicy too, but never limited. On top of that, unless game companies can get a chunk of the resell, they absolutely don't want to support that.
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# ¿ Jan 30, 2022 16:45 |
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Fruits of the sea posted:Right now there is a slow and painful push to get the understanding that in-game currencies/battle passes/tokens etc. can be a method for obfuscating gambling elements. It is going to take years for regulators to figure NFTs out.
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# ¿ Jan 31, 2022 07:26 |
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Ghost Leviathan posted:Are they wrong?
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# ¿ Mar 27, 2022 11:43 |
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Fruits of the sea posted:Oof, that's a hell of a job to take on. I hope she doesn't get creepy blizz
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# ¿ Apr 12, 2022 08:53 |
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Scholtz posted:Worse than that; wouldn't going from 70 to 50% be a nearly 30% cut?
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# ¿ Apr 28, 2022 18:21 |
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Vegetable posted:I’ve honestly never seen poisonous content on YouTube. As for the thing about the amount of data they have, I want to add/clarify that it's probably the amount of data they have on how to get you to engage a lot with the platform. If the algorithm hasn't managed to find something to hook you with, then it probably ends up falling back on old tricks, even if the trick is literally the kinds of videos you tell it not to recommend. Which I suppose turns it into a sort of blackmail situation, where you can either engage voluntarily until YouTube is satisfied or be served poo poo until you either do or leave.
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# ¿ Apr 30, 2022 08:40 |
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Studio posted:I mean it all depends on what they're doing with it, but YT has absolutely pushed conservative politics without a history in it. I read what I think was this article a while ago, but like Brazillian YouTube like had an effect that led to more right-wing politicians being successful there. Essentially young Brazilian men would get gaming videos, gaming videos with a bit of politics, then just outright conservative videos, which they'd been eased to by the earlier gaming videos.
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# ¿ Apr 30, 2022 11:04 |
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Strategic Tea posted:I love that middle class is 0. Presumably that means upper class is like -5 or something? Does it just say 'flip to page 2 - baddies'?
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# ¿ May 14, 2022 08:38 |
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Lube Enthusiast posted:(barely containing rage) This is not okay. Ana is a milf and deserves far, far more that a 1 out of 7 on the beauty scale. A seven would probably be someone like this: Please take care to keep your anger under control so as to approach issues with a calm and rational mind, so as to not fall prey to similar misapprehension in the future.
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# ¿ May 14, 2022 09:59 |
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MechaCrash posted:I think it's just because the suits saw the tidal waves of money that mobile gaming were making, and said "let's announce the Big New Phone Game at our Big Fancy Convention About Us," and if anybody knew that the sources of that phone game money were absolutely not in the audience, they went ignored.
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# ¿ May 14, 2022 18:38 |
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FishMcCool posted:I've never been a fan of those hero-based designs personally. A set character for story-oriented games, sure, but for a FPS? I'd rather they gave you the skill bar in the form of a character class and then provide you with a good cosmetic character creation tool. That would have saved them a ton of self-made issues and allowed everyone to go to town with body shapes, skin colour, mech frames, etc. I might be the minority though, quirky heroes games seem pretty popular. Or I'm just showing my age. FishMcCool posted:Yeah, thought of that one after posting. I guess icons don't quite cut it.
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# ¿ May 16, 2022 11:52 |
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Ironslave posted:These days I'm inclined to think that reputation was just PR spin on their atrocious and ineffective work cycles and abusive culture.
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# ¿ May 18, 2022 13:40 |
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Kanos posted:This probably pushes revisionism a bit far. Blizzard North was responsible for Diablo and Diablo II, which were obviously both masterpiece games, but they had nothing to do with the -craft games which were also genre-defining classics.
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# ¿ May 18, 2022 19:08 |
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Kanos posted:I understood that. My point is that the Warcraft games and Starcraft(which were made by Blizzard inhouse) were equally as good and important as Diablo(which was the franchise made by North). Even if the Diablo franchise did not exist, Blizzard still had an incredibly strong record of quality video games that any game studio would have been justifiably proud of.
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# ¿ May 18, 2022 19:40 |
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Analytic Engine posted:lol gently caress off, people like different genres
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# ¿ May 18, 2022 21:35 |
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kliras posted:twitch is generally too small in terms of revenue for big media to care. had reporters literally tell me this
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# ¿ May 29, 2022 21:33 |
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30.5 Days posted:There's no functional difference between something that makes a game better and something that makes a game more addictive, because your enjoyment of something equals the release of the brain chemicals that are related to addiction. That's not to say that there isn't a strong correlation, but I'd argue the better games are the ones that leave you searching for another hit, rather than the ones drip feeding you just enough to keep you engaged.
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# ¿ Jul 19, 2022 13:00 |
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# ¿ Apr 19, 2024 22:37 |
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Lady Radia posted:again, proof of ownership of art pieces and especially of creators being able to prove they own an art piece is important, and whether a centralized location handles that or not, a form of NFT that allows that transparency and contract to be, well, non-fungible is pretty important. nothing an api or db or whatever couldnt solve but a decentralized block chain lets u prove that ownership if like the smithsonian breaks down as america falls apart and the brave Canadians need to take over or some poo poo. i'll reiterate nfts today aren't that and are just a ponzi scheme but there's a reason artists were really hype for it at the very start
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# ¿ Jul 22, 2022 11:37 |