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mutata
Mar 1, 2003



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Rexicon1 posted:

Overwatch was fun to play until people started taking it “seriously”. Esports are the death of fun.

This is where I float. Most fun I ever had in Overwatch was right at the beginning when no one knew wtf was good and then later when I would just party up with some friends on voice chat and do whatever.

That and the Mei snowball mode. Yeah, that's right, it's me. The one guy who likes the Snowball mode.

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mutata
Mar 1, 2003



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Except the EEOC one is being settled for $18mil.

mutata
Mar 1, 2003



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As with most things, the realities are multi-tiered and complex. Were some people turned off by a perceived or actual e-sports focus? Yep. Were some people turned off by the seeming "dumbing down" of mechanics in favor of casual players? Sure. I honestly think that most people, myself included, just... moved on. In that aspect in particular I agree with Blizzard's decision to start work on a sequel or at least a substantial update. Lots of players really like the PvE elements and a campaign is a great way to start to flesh out the characters and extend that aspect of the game, which is obviously a large part of OW's broad appeal. You can argue about timing, sure, and they seem to have decided to smother the remaining enthusiasm for OW1 which is probably an eyebrow-raising decision as you start trying to spin up hype for a sequel, but they've also had a TON of talent drain over the past few years, including leadership roles on the project.

mutata
Mar 1, 2003



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I don't completely agree generally, but I do agree you can extend the lifespan of a game by supporting it well (obviously). Even Counter-Strike has moved on to a few sequels though.

Games with huge, years long tails are the exception.

mutata
Mar 1, 2003



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I think everyone here understands that corporations are not friends, but it's not unreasonable for human beings to get bummed when a group or company that used to make things they really liked loses that ability for whatever reason.

mutata
Mar 1, 2003



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parasyte posted:

It's almost certainly not due to that, but trying to show investors (and the rest of Activision) that they had some kind of revenue generator on the horizon. Schreier notes that several months before the Blitzchung incident they already knew that OW2/D4 would be at the upcoming Blizzcon:

Of course now they don't have any revenue on the horizon at all so just lmao

They still have on-going revenue streams tied to each of their live games, but yeah, they're obviously pushing to get new titles out to satisfy the wolves at the gates.

mutata
Mar 1, 2003



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That's the funny part in all this, he's not lmao. Any shmuck could sit in his office and go "Ok, the things that are making money? Make more of those. And the things that aren't making money? Let's change or get rid of those." Bonus is that you could find someone to do that WITHOUT assaulting anyone, too.

mutata
Mar 1, 2003



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Activision was also at the top of toys-to-life as well.

mutata
Mar 1, 2003



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Oh for sure, that was obvious. I'm half paying attention and forgot what thread I was skimming.

mutata
Mar 1, 2003



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A year or so ago I would tell my students that if you were single and relatively unattached that then would be an interesting time to get in at Blizzard as they are in a time of transition and it would be an interesting experience to see first hand what they turned into.

But then the lawsuits and the really bad stuff came out and now I'm just sad.

mutata
Mar 1, 2003



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Ghost Leviathan posted:

I can't imagine that'd be anything but absolute misery and likely with nothing to show for it, and even your resume showing that you tried to join up with the rape factory after everyone knew about it.

Yes this is why I specifically said I was referring to "Blizzard, company in transition" of 2018 or so and not what we know now to be "Blizzard, cubicle crawl central".

mutata
Mar 1, 2003



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Boogle posted:

This just sounds like MAGA chuds on staff trying to sneak racist poo poo through again and hoping nobody will notice. They've been called out on this before with class abilities having questionable names.

Just purge the company to the bedrock.

Posts like these are hardly constructive nor based on anything at all and I could do with a lot fewer of them.

mutata
Mar 1, 2003



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Jesus christ, this thread. Ok, have fun, y'all. I'm a card carrying socialist lefty radicalized nutjob but the conversation here is pretty inane and of no use to anyone, aka it's another Blizzard thread. Have fun, I'll pop back in if Kotick gets canned.

mutata
Mar 1, 2003



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Dick Burglar posted:


"This may seem harsh" ...is it really, though? It's weird to couch an otherwise pretty firm, straightforward condemnation in this language.

This nitpicking someone who does not have to choose to be a public voice doing a very brave and uncomfortable thing.

mutata
Mar 1, 2003



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Just posting to help this trainwreck get to page 40.

Edit: Ok there, done.

mutata
Mar 1, 2003



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Feels Villeneuve posted:

I dunno if it's possible to verify but wasn't the suspicion that they announced that game way early to try to get positive press after one of the first waves of Activision culture news

This is impossible to verify, like every other time this type of rumor gets started by people on Twitter.

mutata
Mar 1, 2003



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Weedle posted:

it's good to make uncharitable assumptions about terrible companies imo. they don't deserve the benefit of the doubt

Ah, ok, the thread is still like this. Message received! I'll go back to not reading it.

mutata
Mar 1, 2003



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Dr. Fishopolis posted:

You could make this exact same argument for Disney, Warner Brothers, Viacom and Fox. Every major media company has popular franchises, do you ever wonder why they don't just spin up their own in-house AAA game publishing/streaming divisions?

https://www.polygon.com/2016/8/18/12514296/disney-game-industry-history

mutata
Mar 1, 2003



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WB almost sold off its gaming division for parts last year, so I wouldn't necessarily hold them up as some bastion.

mutata
Mar 1, 2003



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Pirate Jet posted:

Sony absolutely overpaid (half as much as Microsoft paid for Bethesda, but for a single developer) but Destiny 2 is way bigger than you're giving it credit for. It's consistently in the top ten active users for every platform it's on. Just because you don't play it doesn't mean it's not successful.

It's not a lot of established IP but Bungie does have two other original IP projects in the works right now that Sony probably saw potential in.

Mostly this is a bummer for me because Bungie was killing it in terms of revenue as an independent developer and I was really looking forward to even bigger studios being able to cut out the middleman, but that future seems impossible now. I really have to wonder what was going on behind the scenes that their massive Destiny success still wasn't enough to keep them going on their own.

Articles are quoting that they'll still retain some level of independent operation, they'll still be multi-platform, and they can still self-publish. Which is pretty confusing, but that's what they're saying.

mutata
Mar 1, 2003



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Craptacular! posted:

Really great all those hobbyist and semi-pro coders (with a particularly high number of Apple evangelists for some strange reason) helped the Wordle author root out phonies and protect his trademark so that he could sell out to the Times.

Wordle sold to the NYT? Indie games are dead!

mutata
Mar 1, 2003



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Wait until he hears that most indie companies fail and go out of business!

mutata
Mar 1, 2003



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Valve is indie.

mutata
Mar 1, 2003



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Japan isn't exactly known for its healthy work culture, so I assumed it was there too.

mutata
Mar 1, 2003



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Clarste posted:

Doesn't Singapore subsidize game dev? It's probably a scam of some kind.

Why would you jump to that particular conclusion?

mutata
Mar 1, 2003



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https://twitter.com/MaxKriegerVG/status/1473358197675245571

letthemfight.gif

mutata
Mar 1, 2003



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Yeah, when YT introduced the explore page I updated my bookmark to take me straight to my subscription page and never looked back.

mutata
Mar 1, 2003



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Not sure what a bog standard game announcement has to do with industry dysfunction and legal issues surrounding workplace problems.

mutata
Mar 1, 2003



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I am a parent and a game developer and that kind of situation is absolutely within the parents' power to avoid.

mutata
Mar 1, 2003



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No one here is surprised.

mutata
Mar 1, 2003



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Lazy Robot posted:

I'm really proud of my coworkers in Raven QA for this. I mostly just shitposted in our discord, and voted of course, but some of them got up and testified in front of a federal panel with their bosses-bosses sitting right there. We are celebrating today, but we know we have a long fight ahead of us to get a first contract negotiated.

Y'all are trailblazers and deserve success. I and others support you.

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mutata
Mar 1, 2003



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Lazy Robot posted:

I know this came up earlier, but this is an actual slide from their anti-union campaign:



Tag yourselves again! I'm "Malingerer and something for nothing attitude".

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