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![]() Welcome to Stellaris Mafia! Info This is a semi-open role madness game based on the popular genocide simulator of the same name. Provided the game fills up I will kick it all off once one, or preferably both, of the currently live games has wrapped up. The setup for this game is fairly complicated and will be explained more in the second post, don’t worry if you don’t totally understand as I am totally open to answering questions. This game does not involve alignment changes but may involve some weird poo poo happening, please do not sign up if you are not okay with that! Game days will be 48 hours, 72 if over the weekend, nights will be up to 24 hours but will end early if I receive all your night actions promptly, with any extra time added to the next day. Deadlines after Day 1 will be set based on the previous hammer, early hammers are encouraged! If activity drops off in the mid game I may decide to reduce game days by 24 hours. A discord server is setup to manage all the behind the scenes bits and pieces/OTT activity: https://discord.gg/HvYmyrKEn9 Rules Standard mafia rules apply: - Please try to be civil with each other (as much as possible), this doesn’t mean you have to act all buddy buddy with the poster you are accusing of being lying scum but let’s try to avoid personal insults etc. - Do not edit your posts. - Do not post about game business after the hammer, if it looks like I’m not going to be around when it drops feel free to remind other posters! This includes if auto-hammer does not fire for whatever reason! - Lurker rules will be as follows; you will receive one warning if you have less than 10 posts at end of day. You will then be modkilled if you fall below this a second time. This limit will be lowered to 5 posts if the day ends 12-24 hours before deadline and removed if it ends >24 hours before deadline. - Do not directly quote role pm’s or other mod correspondence in thread or in any OOT channels unless given specific permission from a mod. - Please do not post if you are dead. - Please do not post if you have been targeted by any day actions until they have been resolved. - Do not fake day actions. - No replacements after D2. - Flavour may or may not mean anything, alignments have been assigned randomly and/or anti-town players have been provided with fakeclaims. Eliminations Eliminations will be by majority vote, to vote for a player please use the format ##vote playername and ##unvote to unvote. All commands must be placed within bold format brackets to be picked up by votefinder (e.g [ b ] ##vote ObamaAkbar. [ /b ], without the spaces). Night Actions All night actions will receive one of the following results regardless of their effect: Your action was successful = Your action has successfully resolved. Your action failed = Your action was blocked in some way and has not resolved. Your action was partially successful = For actions with multiple effects. Some of the effects of you action successfully resolved, others were blocked in some way. If an action is single use then it will only be depleted when that action successfully resolves. Killing actions that hit a protected player for example count as resolved actions and will be expended. Actions that give you information will return results in the following rough format: Your target visited PLAYERNAME. ![]() ![]() Players:
Flips: Day 1 Tommunist was eliminated Day 1. Night 1 No one died Night 1 Day 2 An attempt was made! Epsilon Plus was eliminated Day 2. Night 2 Bifauxnen was killed Night 2. Day 3 Sandwolf and Somberbrero were eliminated Day 3. Night 3 Yami Fenrir was killed Night 3. Day 4 PlasticAutomaton was eliminated Day 4. Night 4 Shellception was killed Night 4. Day 5 Toalpaz was eliminated Day 5. Night 5 No one died Night 5. ObamaAkbar. fucked around with this message at 15:57 on Oct 4, 2021 |
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# ? Mar 21, 2023 14:58 |
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Abilities in this game will be dictated by 3 main mechanics, empire ethics, empire personality and rare artefacts. Each night you may take just one action unless specified otherwise. The effects of passive abilities do not count as actions. Ethics Empire ethics are a representation of the mainstream ideologies within your empire, they effect how it is governed and influence the attitudes of its citizenry. Each empire has 3 ethics points that must be invested at all times. Ethics grant you various limited use abilities and other boons as shown in the table below: ![]() Essentially you can hold either 3 regular ethics or 1 regular and 1 fanatic ethic. Ability limits are PER GAME, i.e. you cannot simply switch back and forth to gain extra charges. Abilities are also not retained if you lose an ethic (see below). Each player will have set starting ethics but can choose, as a night action, to shift them. Shifting ethics as an action is unblockable and does not register as a self-visit. Ethic shifting does however follow some rules. You can not hold the fanatic version of an ethic alongside the regular version, fanatic supersedes it. Most ethics also have rival ethics that cannot be held simultaneously. These are as follows: Militarist <—-> Pacifist Xenophobe <—-> Xenophile Egalitarian <—-> Authoritarian Spiritualist <—-> Materialist Shifting towards another ethic will cause the loss or downgrade of one of your existing ethics, these mechanics are explained further below: Shifting from 3 regular ethics Scenario 1 - Shifting towards one of your current ethics. This ethic will be upgraded to the fanatic variant and you will lose one of your other regular ethics. Ethic lost will be decided by RNG unless one is linked to your personality, in which case that one will retained if possible. e.g materialist, pacifist, authoritarian —> shift materialist —> fanatic materialist, authoritarian Scenario 2 - Shifting towards an ethic rivalling one of your current ethics. The new ethic will simply replace the rival one. e.g materialist, pacifist, authoritarian —> shift militarist —> materialist, militarist, authoritarian Scenario 3 - Shifting towards an ethic not rivalling any of your current ethics. The new ethic will be adopted and will replace an existing ethic. Ethic lost will be decided by RNG unless any are linked to your personality, in which case they will retained if possible. e.g materialist, pacifist, authoritarian —> shift xenophobe —> materialist, xenophobe, authoritarian Shifting from 1 fanatic and 1 regular ethic Scenario 1 - Shifting towards your non fanatic ethic. You regular ethic becomes fanatic and your original fanatic ethic is downgraded to the regular variant. e.g fanatic materialist, pacifist —> shift pacifist —> materialist, fanatic pacifist Scenario 2 - Shifting towards an ethic rivalling one of your current ethics. Your new ethic will replace the rival one. If the original ethic was fanatic then your second original ethic gets a free upgrade to fanatic. e.g fanatic materialist, pacifist —> shift spiritualist —> spiritualist, fanatic pacifist Scenario 3 - Shifting towards an ethic not rivalling any of your current ethics. The new ethic will be adopted and your fanatic ethic will be downgraded to the regular variant. e.g fanatic materialist, pacifist —> shift egalitarian—> materialist, pacifist, egalitarian ![]() ![]() Personalities Personalities are traits that determine how your empire interacts with others. Each player will start with a personality that is linked to either two regular ethics or one fanatic ethic. Shifting sufficiently away from these ethics will cause your personality to become inactive, losing you the extra boon it grants. Essentially it works as an incentive to not shift ethics immediately once your current abilities are used up. Rare Artefacts All empires may choose, as a night action, to analyse anomalies for the chance to discover rare artefacts every EVEN night. Artefacts are powerful relics that provide a passive effect while held and can be destroyed to activate a powerful one shot ability. Artefacts will not always have a positive utility and may even hinder you. Artefacts are limited and each one can be gained only once per game. Searching for artefacts will put you into a pool with other players who chose to take the same action, only one player, chosen randomly, will then be successful. Fanatic Materialist empires have increased weight when entering the search pool and will functionally count as 2 players. Ethic Abilities If you need clarification on how ethic abilities work please consult the following list: Bulletproof (BP) - Block one killing action per charge. Includes any actions that are delayed/ take place during the day or are triggered by visits. Vigilante (Vig) - Attempt to kill one other player. Juggernaut (Jug) - A killing action that is unblockable. Blows through random redirects, roleblocks and all forms of protection. Can still be redirected by bus driver or hide. Hide - Chose another player to hide behind, all actions targeted at you hit them instead. Random Redirect - An activated ability which causes all actions targeted at you to be redirected to another random player. Bus Drive - Allows you to direct all actions targeted at one player onto another and vice versa. Paranoid Gun Owner (PGO) - An activated ability that attempts to kill all players who visit you. Can be roleblocked. Killing actions will still hit you. Extra Vote - Allows you to place an extra vote on one player during the day. Use the command ##extra vote in thread to activate. To rescind use the command ##extra unvote, this will not refund the extra vote. Doctor (Doc) - An action that protects one other player from killing actions directed at them during the night. Track - Track one player during the night, informing you of all players they visit. Watch - Watch one player during the night, informing you of all players who visit them. Ninja - A kill that is not seen by watch or track actions. Roleblock - Prevents one player from performing night actions. Jail - Roleblocks one player while also preventing them from being targeted by any actions. Ethic Cop - Informs you of one player’s current ethics (resolves after any ethic changing actions). Gestalt Consciousness - Certain empires do not have regular ethics and are instead ruled by a collective consciousness, while they don’t have access to normal ethic abilities they have a permanent passive watch on themselves that cannot be redirected or blocked. ObamaAkbar. fucked around with this message at 05:20 on Sep 28, 2021 |
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Sign me up.
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Ok.
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quote:Ever wish Mafia was as convoluted as a Paradox Studios game? No?? ![]() Still signing up though
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This sounds absolutely batshit, I'm in.
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I'd like to play, please.
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I do not think I have the bandwidth for something this, uh, batshit, with my upcoming exam schedule and work and life and such. But I eagerly await watching it. And if you want any help or co-mod I'm glad to do what I can.
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I'm down for this particular sickness.
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Have read; sounds insane and scary, still yes.
Maerlyn fucked around with this message at 03:43 on Sep 16, 2021 |
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I would like to play but hopefully I am killed soon in a game I am alive in.
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I read nothing. I'm in.
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I’ll play
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Dang OK
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YA
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this is a game I will play
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Aight, sign me in. I'll try not to be so newbie this time I promise.
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Everyone needs to follow this link to join the discord: https://discord.gg/HvYmyrKEn9 I’m looking to start giving out PMs later today, just need one more player.
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Ok
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I havnt read the rules tho and I'm 50/50 on if I will
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Tommunist posted:I havnt read the rules tho and I'm 50/50 on if I will #same
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I just need to know which ethic gives me universal basic income
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I'll be a scum pacifist
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ObamaAkbar. posted:Everyone needs to follow this link to join the discord: https://discord.gg/HvYmyrKEn9 Still waiting for 3 players to join the discord! PMs for those on there already are out
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code:
code:
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Votecount for Day 1![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() With 15 alive, it's 8 votes to execute. The current deadline is September 22nd, 2021 at 11 p.m. GMT -- that's in about 2 days, 1 hour.
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Who fuckin 2nite
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Bifauxnen posted:I just need to know which ethic gives me universal basic income Suffice it to say, I did NOT get universal basic income lol
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Tommunist posted:Who fuckin 2nite Just fuckin up the contents of my stomach, taking a sick day after getting 2nd jab Good news is there's more time for mafia!
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Call me King S’and tia
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Bifauxnen posted:Suffice it to say, I did NOT get universal basic income lol Ah, command economy communism instead of market socialism. The dream.
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Okay now it's time to figure out how the gently caress any of this works.
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Hi
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Is this like Space Risk?
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Maerlyn posted:Is this like Space Risk? If it is, I am certain to win in Space Australia
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Im afraid not
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Space Bogan-off!
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Bifauxnen posted:If it is, I am certain to win in Space Australia The Space Spiders are the scariest part.
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I am in this game to play space risk. I declare ownership of the moon. Let's roll some dice!
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# ? Mar 21, 2023 14:58 |
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PlasticAutomaton posted:The Space Spiders are the scariest part. They are no Space Anidav
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