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I've written about this before, but Act 5 has its share of issues: - the first waypoint is in Frigid Highlands, NOT in Bloody Foothills, so you don't get a second waypoint until Arreat Plateau - and there's no intuitive way to easily find the waypoint in Arreat Plateau - so you end up needing to do Frigid Highlands WP to Crystalline Passage WP in one long segment - similar to the waypoints, the portals to Abaddon / Pit of Acheron / Infernal Pit are SOMEWHERE in these outdoor zones, but again there's no way to easily find them besides "they're between the fortification lines", so they're that much harder to get to than other level 85 dungeons - Frozen Tundra, like the Arreat Plateau, is another outdoor zone with bad WP placement, so you end up needing to do Glacial Trail WP to Ancients Way WP in one long segment - and if you're playing multiplayer, stopping at the Ancients Way WP means you're gonna need to re-clear if you stop there, so you still want to keep going to the Ancients... - ... which makes the segment even longer since the next WP after that is Worldstone Keep 2 I've learned all the other Acts enough that I can compress them into bite-size runs, even Act 3, if I really have to, but Act 5 just really wants you to do it in one afternoon
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# ? Jul 25, 2022 05:52 |
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# ? Apr 25, 2024 23:44 |
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What your trick for bite sizing act 3? My tolerance for that act went up a lot when I started doing all the jungle parts at the same time.
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# ? Jul 25, 2022 05:57 |
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Kurast Docks to Spider Forest can be one session. Stop at the WP. Spider Forest to Flayer Jungle can be one session. If you hit the Flayer Jungle, turn around. Stop at the WP. If you find the Flayer Dungeon before the Flayer Jungle WP, up to you if you want to do that in one go. What I usually do is leave a TP at the Flayer Dungeon entrance and keep going. Once I find the Flayer Jungle WP, I take the WP back to town, then take the TP and do the dungeon. Flayer Jungle to Lower Kurast WP can be one session. Once you're past the jungle then everything else can be intuitively broken down into small runs. If anything, the one zone I still struggle with is the Sewers, because there doesn't seem to be a discernable pattern to finding the stairs to level 2. That might all seem obvious, but I guess it also has to do with learning the little layouts - stick to one side of the river always, learn the layout of the Flayer Dungeon so you can do it quickly, and remember that the Lower Kurast entrance is always going to be on the upper-right-hand side of your monitor.
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# ? Jul 25, 2022 06:04 |
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gradenko_2000 posted:Spider Forest to Flayer Jungle can be one session. If you hit the Great Marsh, turn around. Stop at the WP. Assuming you meant that. I have had a (very) few cases over the years where i had to go through Great Marsh to get to Flayer Jungle though i just assume that had been a map generation bug, though the wiki claims it is not an extraordinary occurance.
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# ? Jul 25, 2022 13:16 |
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yeah - I stand corrected - if you hit Great Marsh, turn around and look for the other way
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# ? Jul 25, 2022 13:24 |
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i wasn't a fan of the act 3 jungle areas either and as far as the story goes i kind of gave up. the events in the cutscenes stop making sense after act 2 and don't completely match what you are told in the game itself
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# ? Jul 25, 2022 16:58 |
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I don’t think I’m ever playing a non-sorceress again tbh. Teleport is so sick and so is static and very build seems fun!!
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# ? Jul 25, 2022 17:00 |
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Ornery and Hornery posted:I don’t think I’m ever playing a non-sorceress again tbh. Teleport is so sick and so is static and very build seems fun!! I like the run fast builds. Assassin and fury barb are both lots of fun.
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# ? Jul 25, 2022 18:11 |
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Mulaney Power Move posted:i wasn't a fan of the act 3 jungle areas either Everything in the cutscenes take place after the fact. The player is always one step behind, except for the Lord of Destruction finale.
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# ? Jul 25, 2022 18:25 |
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Neon Knight posted:Why is hell full of wooden carriages? Barbarians fleeing Baals armies move their convoys into his portals thinking they found a short cut? no those are carriages of hell, they just happen to be wooden like the catapults, but it is demon wood
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# ? Jul 25, 2022 18:53 |
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how many attacks do you think my lvl 1 clay golem will tank against duriel
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# ? Jul 25, 2022 23:57 |
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verbal enema posted:how many attacks do you think my lvl 1 clay golem will tank against duriel Twoish.
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# ? Jul 26, 2022 00:36 |
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verbal enema posted:how many attacks do you think my lvl 1 clay golem will tank against duriel At least one
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# ? Jul 26, 2022 02:16 |
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leper khan posted:At least one it was one
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# ? Jul 26, 2022 02:22 |
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Ornery and Hornery posted:I don’t think I’m ever playing a non-sorceress again tbh. Teleport is so sick and so is static and very build seems fun!! There's a reason Enigma was the default chest slot for every non-sorc build.
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# ? Jul 26, 2022 02:41 |
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AreWeDrunkYet posted:There's a reason Enigma was the default chest slot for every non-sorc build. "default chest" for poop sockers maybe
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# ? Jul 26, 2022 02:53 |
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leper khan posted:"default chest" for poop sockers maybe the canonical diablo 2 experience was botting to trade for d2jsp forum gold, right?
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# ? Jul 26, 2022 03:16 |
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AreWeDrunkYet posted:the canonical diablo 2 experience was botting to trade for d2jsp forum gold, right? self found is the only way to play
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# ? Jul 26, 2022 03:40 |
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Clay "The Gay" Golem
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# ? Jul 26, 2022 05:50 |
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It's canonical that Clay Golem summon and Grizzly Bear summon are best friends
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# ? Jul 26, 2022 05:51 |
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Fire Golem has no friends, Blood Golem has many lovers, Iron Golem is too cold and distance so most of his friends are barely more than acquaintances
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# ? Jul 26, 2022 05:52 |
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Lil Swamp Booger Baby posted:Fire Golem has no friends, Blood Golem has many lovers, Iron Golem is too cold and distance so most of his friends are barely more than acquaintances
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# ? Jul 26, 2022 19:35 |
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so i'm creeping up on lvl 40 on my leveling build bowazon and i'm not sure if i want to go Zeus style just hurling lighting everywhere or giant stick for stabbing things. I played all day yesterday got to nightmare and know i need some upgrades and poo poo but ahghhhghh i never did this on my own i'm so used to playing with my sorc/ barb friend lvl 1 to 38 in less than 24hrs is by no means a record but its my personal best. only six deaths! (gently caress off getting stuck in hallways surrounded by fetish!) pretty sure i entered nightmare at lvl 35 Baal took FOREVER
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# ? Jul 27, 2022 18:41 |
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i should not have respecced into impale and fend so willy nilly i'm so hosed lol saving my nightmare respec until i can get some real gear
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# ? Jul 28, 2022 19:22 |
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I have that +5 to Impale spear stashed on my SP mule hoping that one day will become viable enough to go Wallachian Medieval on some monsters. Until then I'll continue to painstakingly equip my Strafer.
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# ? Jul 29, 2022 09:38 |
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gradenko_2000 posted:speaking of Crushing Blow, another build to consider is a "4-frame Werebear" - if you can find / make a 6-socket Phase Blade (relatively cheap as items go) and six Shael runes, and any source of Crushing Blow (the aforementioned crafted Blood gloves, Goblin Toe boots, etc.), you can give it to a Druid, spec into Werebear, and you're all set This is from so long ago (page 48 lol) but I'm only up to page 61 and that's all well before the balance patch landed. I see in the patch notes that 2.4 changed attack speed calculations for werebear and werewolf changed - did that break this build, or is it still viable? Maxroll seems to suggest that weapon IAS is less useful now, so I think it might be bricked, but I really like the idea of using a shapeshift to apply fast crushing blow.
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# ? Aug 1, 2022 00:50 |
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i responded to a several day old post offering to help, and that's just silly. bless us all
Cavauro fucked around with this message at 01:04 on Aug 1, 2022 |
# ? Aug 1, 2022 00:58 |
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pork never goes bad posted:This is from so long ago (page 48 lol) but I'm only up to page 61 and that's all well before the balance patch landed. I see in the patch notes that 2.4 changed attack speed calculations for werebear and werewolf changed - did that break this build, or is it still viable? Maxroll seems to suggest that weapon IAS is less useful now, so I think it might be bricked, but I really like the idea of using a shapeshift to apply fast crushing blow. Patch 2.4 eliminated the possibility of easily hitting a 4-frame attack, and you're probably going to get a 7-frame attack instead That said, the Werebear is now uninterruptible, and he did get some damage buffs, though you do need Maul to get some of it The way you play hasn't fundamentally changed, but the specific gimmick of the 4-frame attack is gone
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# ? Aug 1, 2022 03:43 |
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gradenko_2000 posted:Patch 2.4 eliminated the possibility of easily hitting a 4-frame attack, and you're probably going to get a 7-frame attack instead Thanks for confirming - I did end up thinking that'd be the case. I'm rolling a druid summoner for now, to go along with my javazon who's not quite up to soloing hell cows yet.
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# ? Aug 1, 2022 03:48 |
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pork never goes bad posted:Thanks for confirming - I did end up thinking that'd be the case. I'm rolling a druid summoner for now, to go along with my javazon who's not quite up to soloing hell cows yet. ZooDruid pairs nicely with bearform and shockwave.
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# ? Aug 1, 2022 03:49 |
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Cavauro posted:i responded to a several day old post offering to help, and that's just silly. bless us all I appreciate you briefly attempting to help another diablogoon
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# ? Aug 1, 2022 05:20 |
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Thanks my friend. my first crafted call to arms was +1, +2, +4 and then i found an ethereal shako in the next game. babey
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# ? Aug 6, 2022 04:40 |
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Not an old hand, but I find Act 3 *far* more annoying than Act 5. Feels like far too many dead ends and backtracking. That and the little poison dart arseholes.
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# ? Aug 6, 2022 10:25 |
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That's the general concensus, yeah. If you're online, get a portal to Durance 2 then run the rest of the act for the rewards later when you can ignore the enemies.
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# ? Aug 6, 2022 11:51 |
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AreWeDrunkYet posted:That's the general concensus, yeah. If you're online, get a portal to Durance 2 then run the rest of the act for the rewards later when you can ignore the enemies. I think that's gone in D2:RE?
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# ? Aug 6, 2022 12:34 |
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THE BAR posted:I think that's gone in D2:RE? I believe so. The latter half of act 3 is pretty fun imo. I've always liked act 5!
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# ? Aug 6, 2022 13:29 |
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Everything in act 3 except the flayer skeletons is good
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# ? Aug 6, 2022 13:33 |
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explode on death is a terrible mechanic in every arpg and whoever decided to add it should be fed to a diablo
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# ? Aug 6, 2022 13:35 |
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hawowanlawow posted:explode on death is a terrible mechanic in every arpg and whoever decided to add it should be fed to a diablo The molten modifier in Diablo 3 is a good compromise I feel like. Looks cool, telegraphed, feels good when you dodge it. Great sound design too.
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# ? Aug 6, 2022 14:11 |
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# ? Apr 25, 2024 23:44 |
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leper khan posted:Everything in act 3 except the flayer skeletons is good Why they had to pick those out of all a3 enemies to add to a5 is beyond me.
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# ? Aug 6, 2022 17:52 |