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I haven't been paying that much attention but it doesn't seem like D2R has shaken things up that much from LoD, definitely nowhere near 1.10 level at least. I noticed for Assassin that they took out some of the Death Sentry synergies and buffed Martial Arts a little but it doesn't seem like any of the most prevalent builds and gearing pathways from LoD have been overhauled.
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# ? Aug 16, 2022 21:13 |
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# ? May 8, 2024 03:13 |
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Skeletal mages would be a lot more fun if each element had their own unique type of missile, instead of a slow moving blob of elemental energy. I doubt anything like that is coming to D2R but I'm imagining fire skellies casting mini meteors. Frozen orbs, chain lightning, poison nova, etc.
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# ? Aug 16, 2022 21:33 |
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Depending on Blizz's view of current/desired power level of summon necro, an obvious improvement, besides ai/fewer stronger mages, would be to give them all every element and have them pick based on target resistance. Poison being strictly worse and the others sometimes sucking is a very fiddly problem, and unless it would make them too strong, removing it feels like just a win.
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# ? Aug 17, 2022 13:09 |
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palindrome posted:Skeletal mages would be a lot more fun if each element had their own unique type of missile, instead of a slow moving blob of elemental energy. I doubt anything like that is coming to D2R but I'm imagining fire skellies casting mini meteors. Frozen orbs, chain lightning, poison nova, etc. You'd think they could update skele mages the same way they updated the A3 mercs. I'd love to see mages have 2-3 spells per element and be possibly useful.
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# ? Aug 17, 2022 17:53 |
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Does anyone wanna buy some of my poo poo? I'm about 1-2 HRs away from trading up to a Jah to finish my Enigma and I've got some random crap lying around my stash that's too specific to go for anything over the trade channel. I'll take anything for an Um on up. Yuppidoo#1198 I've also got: +1 Bows +6 Dex Grand Charm +1 Lightning Grand Charm +1 Druid Summoning Skills GC - String of Ears, 7% Lifesteal Dracul's, Eth Hellslayer, +4 Ondal's Wisdom, Perfect Bloodletter, Laying of Hands, 4 keys and a token - Bunch of midtier junk like Magefist, Snowclash, Goldwrap, Razor's Edge, 3/5 Tal's and IK, etc.
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# ? Aug 20, 2022 18:25 |
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exquisite tea posted:Does anyone wanna buy some of my poo poo? I'm about 1-2 HRs away from trading up to a Jah to finish my Enigma and I've got some random crap lying around my stash that's too specific to go for anything over the trade channel. I'll take anything for an Um on up. Yuppidoo#1198 I think I have an Um and Ist that you can just have. Memnokkh#1317
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# ? Aug 20, 2022 20:48 |
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Thanks, I friended you.
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# ? Aug 21, 2022 00:17 |
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Update: Murder Noveau graciously tried to lend me some runes, alas my character is non-ladder. However, shortly thereafter I found a very lucky Griffon's Eye that I then traded up for a Jah and now Enigma is mine once more! I'm now 2 SoJs away from replicating my old trapsin from almost 20 years ago, although with the new D3 season right around the corner I might just settle for my 2x BKWBs. Don't think I'll have the stamina to remake my Burizon.
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# ? Aug 21, 2022 11:53 |
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Get terrorized, nerds. https://news.blizzard.com/en-us/diablo2/23816418/diablo-ii-resurrected-ptr-2-5-terror-zones-now-live
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# ? Aug 25, 2022 19:24 |
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Suburban Dad posted:Get terrorized, nerds. This isn't good for melee builds in terms of kill speed, I don't care to race people or anything but the builds that fly through density today will be even smarter to use with these changes. I do like the change though as a guy who has never even sniffed 99.
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# ? Aug 25, 2022 19:57 |
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quote:Fixed an issue where players on console and controller would sometimes get the red-flash indicator for health loss while performing an inventory update. Nice Didn't see a fix for using charges on items breaking controller bindings though, that sucks rear end
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# ? Aug 25, 2022 20:32 |
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crondaily posted:This isn't good for melee builds in terms of kill speed, I don't care to race people or anything but the builds that fly through density today will be even smarter to use with these changes. I do like the change though as a guy who has never even sniffed 99. If you don't care about racing other builds, I don't understand the problem.
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# ? Aug 25, 2022 20:47 |
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https://www.youtube.com/watch?v=ToK7Y4rZzCw noice
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# ? Aug 25, 2022 21:05 |
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big cummers ONLY posted:If you don't care about racing other builds, I don't understand the problem. Melee already has a huge disadvantage and it's just growing in size, going to these areas to level my characters instead of the typical lame baal runs is harder for a melee build than a caster.
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# ? Aug 25, 2022 21:17 |
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I think I'm misunderstanding fundamentally because the disadvantage seems to exist only in the context of comparing speed to other classes. E to clarify I'm not trying to start poo poo, I just really want to understand cause I care too much about this game and want to know how everyone feels. I totally agree that melee buffs would be dope as poo poo and class parity would be cool big cummers ONLY fucked around with this message at 22:22 on Aug 25, 2022 |
# ? Aug 25, 2022 22:14 |
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I don't get it, either. Cool that the devs are adding new features, though.
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# ? Aug 25, 2022 22:21 |
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I think people are disappointed that they're making a big change like this which only furthers the performance gap between melee and aoe caster builds, rather than something that is more beneficial for melee. It's still a positive change, just more positive for the classes that already have way more things going for them.
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# ? Aug 25, 2022 22:31 |
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I am excited for improved rate quality
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# ? Aug 25, 2022 22:56 |
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They added neutral pronouns
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# ? Aug 25, 2022 23:20 |
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Can’t watch at the moment - what’s the tldr?
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# ? Aug 25, 2022 23:21 |
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Ornery and Hornery posted:Can’t watch at the moment - what’s the tldr? you can use metalgrid to make an insight iron golem and it persists when you log out and back in, so you can rock infinity on your a2 merc or run an a5 frenzy merc and still have the meditation aura from insight
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# ? Aug 25, 2022 23:23 |
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Iron golem from metal grid used to disappear when you quit out I guess. Now it doesn't so you can have a dope iron golem on any character now and don't have to choose between insight and infinity. Why not both? E: hey gently caress you bro
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# ? Aug 25, 2022 23:25 |
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Melee falling further behind makes the (probably correct) assumption that terrorized areas won't offer much for melee compared to casters. So your barbs stuck slumming it in the pit while the hammerdin is off wrecking mlvl90 white mobs wherever they show up. Part of it's due to melee builds kind of getting pigeon-holed into only certain areas so if that area isn't terrorized welp too bad.
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# ? Aug 25, 2022 23:38 |
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I got a message in-game telling me there was a terror zone happening in sanctuary, but I'm not on ptr. Do both live and test share the same messaging system?
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# ? Aug 26, 2022 00:07 |
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The Shortest Path posted:I think people are disappointed that they're making a big change like this which only furthers the performance gap between melee and aoe caster builds, rather than something that is more beneficial for melee. It's still a positive change, just more positive for the classes that already have way more things going for them. This is a much better explanation than what I provided, but this 100%.
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# ? Aug 26, 2022 01:03 |
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Finished CTA and grabbed an Arachnid Mesh, so now I'm only 2 SoJs away from perfectly replicating my old LoD trapsin. But with the new D3 season starting, that seems like a good place to stop.
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# ? Aug 26, 2022 12:10 |
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I bought this while half drunk last week, it was on sale and I wanted really to try it. Well, color me surprised. I spent, like everyone here I guess, my teen years on this game - I'd never think its formula would still be so fresh today. Also, VV did a hell of a job on putting a new coat of paint on the graphics.
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# ? Sep 10, 2022 22:06 |
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Immunities can be removed without Infinity using a GC now: https://news.blizzard.com/en-us/diablo2/23816418/diablo-ii-resurrected-ptr-2-5-terror-zones-now-live
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# ? Sep 15, 2022 22:17 |
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crondaily posted:Immunities can be removed without Infinity using a GC now: https://news.blizzard.com/en-us/diablo2/23816418/diablo-ii-resurrected-ptr-2-5-terror-zones-now-live Just cap monster resistance at 95% across the board. This is a stupid convoluted fix to something with a much better and simpler solution of just removing the unfun mechanic at the core.
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# ? Sep 15, 2022 22:24 |
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I think the sunder charms are great ideas - not being able to break immunity sucks and there's some sort of clear tradeoff to using them instead of having native answers. They are probably going to centralize builds a ton though (and be super unattainable for the general population but what else is new).
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# ? Sep 15, 2022 22:34 |
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I don't think the reduction in player resistance trade-off is necessary
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# ? Sep 15, 2022 22:42 |
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Uhh do sunder charms work with assassin traps? Traps don't work with infinity etc because they're counted as minions.
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# ? Sep 15, 2022 22:45 |
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^^^ Traps will work with Infinity because of the Conviction Aura, they don’t benefit from any -Resistance affixes though. It only breaks immunities down to 95% which doesn’t sound worth it.
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# ? Sep 15, 2022 22:47 |
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exquisite tea posted:^^^ Traps will work with Infinity because of the Conviction Aura, they don’t benefit from any -Resistance affixes though. 95% before other reduction effects seems fine since most single source builds have stuff to reduce enemy resists to their element
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# ? Sep 15, 2022 22:50 |
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I'll definitely be rocking one on my poison Necro
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# ? Sep 15, 2022 22:54 |
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It'll make those facets more powerful too.
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# ? Sep 15, 2022 23:10 |
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exquisite tea posted:^^^ Traps will work with Infinity because of the Conviction Aura, they don’t benefit from any -Resistance affixes though. It means if you use sunder the other -res affixes you're using are fully effective now instead of fractionally. The math for breaking resists really sucks without sunder. Something like 1/5th effectiveness before you break the immunity. That being said I wouldn't touch these charms at all in hardcore. Lamebot fucked around with this message at 00:11 on Sep 16, 2022 |
# ? Sep 16, 2022 00:07 |
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Lamebot posted:That being said I wouldn't touch these charms at all in hardcore. I think they look interesting for opening up specific items that you would use to counter act the resistance hit. After checking Arreat Summit for 5 minutes you could run something weird like Radaments Sphere or Bramble or i swear there is something that has massive cold resists but i cant find it so whatever. Plus rare items with an overabundance of a single resistance could become decent trading fodder.
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# ? Sep 16, 2022 00:38 |
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it's definitely going to own for a full vampire set poison necro, because you have tons of res naturally with the set and it doesn't have boots, so you can just slap on some treks which are bis anyway if you're going max block to take advantage of the set now if they'll just help out the vamp form cast frames a little bit...
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# ? Sep 16, 2022 01:03 |
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# ? May 8, 2024 03:13 |
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Lamebot posted:It means if you use sunder the other -res affixes you're using are fully effective now instead of fractionally. The math for breaking resists really sucks without sunder. Something like 1/5th effectiveness before you break the immunity. The poison one is probably fine...
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# ? Sep 16, 2022 01:07 |