|
Pikmin 3 split screen co-op was great. Also Warriors/Musou games are nice chill split-screen co-op where you don't have to coordinate closely but both players can be off in different parts of the map completing different objectives but feeling like you are both contributing. Split-screen in some levels of Hyrule Warriors: Age of Calamity felt like it was killing the Switch though.
|
# ¿ Oct 4, 2021 13:55 |
|
|
# ¿ Mar 29, 2024 08:15 |
|
deep dish peat moss posted:Many of the Musou games handle split screen by significantly reducing the number of on-screen enemies which kind of defeats the point of a Musou game My friend and I were both very into them but we would buy each new one and excitedly sit down to play co-op and end up thinking "Well this kind of sucks" when we would each only have 5-10 enemies on our screen at a time. It leads to a lot of situations where you do things like stand around a lot waiting for more enemies to appear on-screen so you can kill them, and fights against enemy generals often involve all the regular enemies disappearing until the officer dies. I wish I had a better sense of which ones handled it well so I could suggest them but I can't even find a list online, so if you're going to pick up a musou game for co-op I would suggest reading up on what co-op is like in that game first. There are some that are particularly worth avoiding co-op in. Warriors Orochi 3 for example - player 2 can't manage characters, leveling, equipment or switching weapons plus all the text and character portraits cover their screen almost completely. Only ones we have played are Samurai Warriors 4 and Age of Calamity. Didn't notice any issues with SW4.
|
# ¿ Oct 4, 2021 15:33 |