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dhamster posted:This is a really incredible game and I can't recommend it enough.
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# ¿ Oct 17, 2021 16:06 |
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# ¿ Apr 24, 2024 18:01 |
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CainFortea posted:Some of us have never even beaten Hard. I got my poo poo kicked in by dragon on my closest attempt
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# ¿ Oct 19, 2021 00:13 |
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So satisfying
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# ¿ Oct 28, 2021 13:50 |
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I dunno, I don't find slime *that* hard, dragon is way more of a "you didn't roll perfectly for three turns, so lol gently caress you" boss The best thing to remember with slime is that the queen can't be killed quickly so you need to manage her, focus on killing other slimes first and always choose to do damage that doesn't spawn a slime if you can help it - if possible you want to (in order) kill smaller slimes doing damage, bigger slimes you can hit without splitting, bigger slimes you can kill, smaller slimes not doing damage, bigger slimes Also it's a long boss so support rolls are often better than a few points of extra damage in a turn norp fucked around with this message at 11:38 on Nov 3, 2021 |
# ¿ Nov 3, 2021 11:32 |
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Ughhh just had one of the most awful mobs yet - 3x caw + 2 wisp It was a pretty good run too, but healing does nothing when you are taking like 14 damage to multiple guys from round 1. only had a few shield sides since it was a 3blue/2red party.
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# ¿ Nov 6, 2021 09:33 |
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Tann posted:I was playing Slay the Spire yesterday and my heart sank when I tried to undo! Also the "double your current mana" side is unbalanced with multiple blues in your team.
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# ¿ Nov 11, 2021 05:14 |
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Until you hit crystals
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# ¿ Nov 17, 2021 12:00 |
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Get lucky on item drops?
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# ¿ Jan 25, 2022 13:14 |
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Nope, it's one of the more annoying things to have a perfect build wiped by a forced class change tho
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# ¿ Jan 31, 2022 15:41 |
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I think I may have done a 3blue/2grey or 3blue/2red for that challenge.
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# ¿ Jun 17, 2022 13:36 |
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Jedit posted:I don't know how you even got that far. I get killed by the witches every time. They're just impossible to beat. The big thing with the witches is to get them to proc+1 with small stuff, then hit with big stuff if you can. It means you can normally guarantee a kill next turn since they will be on 2-3 rather than 4 The other important bit is if you can't kill a witch but can set off another one's invicibility you should do that because you will take that damage either way but you guarantee another turn if they haven't been set off.
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# ¿ Jun 17, 2022 15:19 |
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Yep, definitely didn't take a spellcaster for the expensive spells run.
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# ¿ Jun 19, 2022 03:50 |
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Weirdly it's always the apple reviews that hold up our releases at work Maybe the reviewers like your game and take their time having a bit of a play
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# ¿ Oct 3, 2022 11:01 |
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Slaan posted:Surely putting ritual on a +reroll cantrip won't matter. Im never going to actually use that dice so it's a free powerup for extra rerolls Do you mean rite? I too found out that rule interaction did not work how I had hoped.
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# ¿ Oct 6, 2022 02:14 |
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You probably need to build a turn1 infinite combo so you can spend at least half the run winning on turn1
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# ¿ Oct 6, 2022 07:00 |
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Pretty sure conditional effects (eg. target health, my health, turn, etc) get applied in a second pass so the other effect would be applied first despite die position
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# ¿ Oct 13, 2022 23:33 |
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Arrrrgghhhhh just had a run with 2x ludus + myco Leather gloves Ballet shoes Dumbbell Then I got forced to replace myco after round 19... Into hexia
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# ¿ Oct 15, 2022 13:50 |
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Oh drat, how did I forget (not notice?) that I came within 3 damage of killing hexia as well... I would have crushed with the 50% hero revive die
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# ¿ Oct 15, 2022 15:05 |
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I just had a weird thing (bug?) in hard where I chose "heavy weapons" and on fight 2 all dice on all characters gained single use (visible before round started) and it didn't carry on to fight 3. Was there maybe a monster effect I didn't notice?
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# ¿ Oct 17, 2022 14:05 |
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It lets you know that auto flee has no gameplay impact (aside from stopping you from accidentally killing one of your dudes in the final round) The only thing I could see it being a negative is if your run has a lot of pain/death sides and a resurrect hero you might miss out on a final round of undeath you need
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# ¿ Oct 22, 2022 04:16 |
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MerrMan posted:
If you want EZ mode for the 4x try 4blue/1red (mentioned a few posts back)
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# ¿ Oct 24, 2022 18:17 |
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Arzaac posted:Hexia with a bunch of blue characters is easier than it sounds, imo. If you get a Warlock you're pretty much golden, you can take her out in 3 Blazes and only sacrifice one character while doing so. Chronos and Weaver are also top picks if they're in your bottom slot, because a dodging mage is a mage that doesn't get hit by Mana Burn. also with blues you can just sacrifice some dps by shielding your guys a bit before using a spell Edit: actually that isn't how it works is it.... I just know that blue teams have way more trouble with thorn than hexia norp fucked around with this message at 23:13 on Nov 15, 2022 |
# ¿ Nov 15, 2022 22:59 |
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How does duplicate interact with cantrip sides?
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# ¿ Dec 4, 2022 14:21 |
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Eschatos posted:When do blessings and curses start showing up? Is that just through a secondary game mode? I've gotten two normal 20 round wins so far, thats it. And the best way to get modes unlocked is keep an eye on the hints on the achievement page. Cursed/blursed modes really are where it's at but they are probably not super fun till you can reliably finish runs on harder difficulties
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# ¿ Dec 11, 2022 05:46 |
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Turn1 monster shields or that one that grants shields when a monster dies are pretty much never picks on a glass cannon run.
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# ¿ Jan 23, 2023 02:55 |
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Ferrinus posted:I've been playing this a lot and love it but I have this complaint: it is way too easy to click through Start -> Yes instead of Continue and overwrite a lot of progress in an extended run. This also seems to happen if you just click on a game mode to see what it is while you have a game going in another. It'd be nice if it was either harder to inadvertently reset a run or easier to undo a reset. Each game mode has its own save slot, so you can put down a cursed run for a bit and play some random or a paste without losing your progress
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# ¿ Feb 18, 2023 05:23 |
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Lemony posted:I'm pretty sure that well over half my final boss encounters so far have been Hexia. You can go take a look at that stat in the almanac! Hexia is definitely the boss I have with the worst kill ratio.
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# ¿ May 27, 2023 07:38 |
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I'm glad there are people crazy enough to do this kind of thing
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# ¿ Jul 30, 2023 13:32 |
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That doesn't work if the phone was already wiped
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# ¿ Sep 19, 2023 14:12 |
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There's a copy/load achievements button in the almanac
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# ¿ Mar 18, 2024 05:06 |
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Quackles posted:Just downloaded it. Pretty fun! What does buying the game unlock? The demo run is also only like halfway through, things get way more interesting past there. Put it this way - the demo mode is listed in the menu under "crappy" modes now
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# ¿ Mar 22, 2024 00:00 |
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CainFortea posted:In general, people new to the game have to kinda unlearn habits from other games. Trying to build a team that can slug it out is usually not the winning move. Party member's lives are a resource you spend. If you kill the last enemy and your last party member dies, you still win. And going for huge item/class combos is good if you can get it, but it's not something that should really be something you go for. Since classes changes and great build you have now could be made absolutely useless in a level. One good way of practicing this is by using 5x cultist as starting lineup for an all blue run. Can't avoid death if all your dudes try to commit suicide from turn 1
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# ¿ Mar 24, 2024 12:07 |
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Having to beat a pair of thorns with only meddler's bones cantrip spawn was particularly annoying with the ghostly enemies curse
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# ¿ Mar 25, 2024 13:06 |
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It's a tad annoying that a weakened to zero growth side can't be used - even a mana side that has no target. I might be remembering wrong but didn't it previously allow you to use a zero pipped die if it had some other effect?
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# ¿ Mar 29, 2024 11:12 |
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I do occasionally take them, but it's highly dependant on the fight still being realistically beatable and the items being immediately synergistic. You do get those items before the fight which does help a bit but yeah 90%of the time it's worth mashing the no button
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# ¿ Mar 30, 2024 00:10 |
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This is a hilariously bad random green
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# ¿ Mar 30, 2024 07:00 |
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Arzaac posted:Incidentally I had an unfair run I thought was dead in the water today and then uh Big self death sides are amazing - I just finished a generate run where I had an amazing green that had a massive death side, a blue reuse side & a grey that stopped death. With my cantrip reroll sides I could consistently get a couple of hits in every turn with it. Nearly first-turned dragon with it.
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# ¿ Mar 30, 2024 09:33 |
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Vegetable posted:It’s totally bogus that my Twin can equip an item that makes his dice awesome (it made him copy the dice of another character) but his twin won’t get the same dice. What gives? What’s the point of a twin if it’s not really gonna twin? This also applies to things like rain of arrows - I gave it the keyword that gives a random keyword each turn + double use and hooo boy that was confusing when all the keywords shifted (and multiplied) every time you used it
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# ¿ Apr 2, 2024 09:09 |
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Cheating sleeves is so much fun with duplicate sidescode:
Edit: and it got sillier: code:
norp fucked around with this message at 14:17 on Apr 3, 2024 |
# ¿ Apr 3, 2024 13:37 |
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# ¿ Apr 24, 2024 18:01 |
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MarquiseMindfang posted:Please please please I know it probably gets said a lot but a menu option for turning off the reroll limiter. Please. Isn't that what a palate cleanser heaven run is for? The "re seed" trigger is not per mode so doing a quick run on something else is the best answer
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# ¿ Apr 3, 2024 16:37 |