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Observe them for now. And they should pray they never start mass deforestation. Also I need a list of mods you're using. Because I want to play with more events and other fun stuff like that.
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# ¿ Oct 17, 2021 23:43 |
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# ¿ Apr 25, 2024 06:21 |
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Congrats on finding Amaurot, I suppose.
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# ¿ Oct 23, 2021 05:13 |
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Something is very wrong with the load order in the pastebin. The unofficial patch should be up top instead of somewhere in the middle, meanwhile the UI mods that should be loaded last are all over the place. Also like four or five At War mods and a good six of the Planetary Diversity mods aren't enabled at all.
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# ¿ Oct 27, 2021 21:37 |
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Holy poo poo. Your archaeology team committed genocide.
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# ¿ Nov 3, 2021 02:16 |
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Fun fact! It is entirely fully possible for a Protectorate to evolve to a Vassal, and actually happened to me while playing earlier. Never mind the fact that I've been playing in functional victory state for 75 years and have been researching only repeatables for the past 50.
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# ¿ Nov 3, 2021 15:59 |
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It's pretty telling that 2 of the 3 space travel options from 1.0 are still in the game, but the third is long gone for good reason. Just puttering through dark space to any nearby system was really really broken as you might imagine. One thing I do not miss was having to declare which of the three weapon types your Empire was. Having to decide at the start of the game between Kinetic, Energy, and Missile was stupid.
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# ¿ Nov 4, 2021 05:11 |
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The EHOF lets you pull some bullshit once it's fully upgraded, and it's easily become my favorite Gigastructure for that reason.
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# ¿ Nov 6, 2021 04:43 |
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# ¿ Apr 25, 2024 06:21 |
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That perk still, as of yesterday, says "Lets you build a secondary planet on each planet." Which is a little confusing.
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# ¿ Nov 16, 2021 14:28 |