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Phoix
Jul 20, 2006




Game will be great once they add a Darkness Falls equivalent. The 3 faction rvr is already there just fuckin do it!!!!!!

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Phoix
Jul 20, 2006




eonwe posted:



Also - apparently people are losing their houses if they are online and get booted for server maintenance.

There was a build of the beta where crafting sausage disabled your ability to cook forever

Phoix
Jul 20, 2006




Kill All Cops posted:

oh my god

their fix was a chat filter on <img src=

you can circumvent by <img height=

I cannot loving believe the fix was effectively just adding a text filter instead of addressing the root

Phoix
Jul 20, 2006




Captain Melo posted:

did they also filter out <img src="" /> ?

Truly wishing I hadn't uninstalled after trying Outpost Rush because this will almost certainly work

Phoix
Jul 20, 2006




At this point I'm just waiting for someone to post about SQL injections working

Phoix
Jul 20, 2006




Kill All Cops posted:

This game literally has no roadmap doesn't it? I figure some mxt at christmas with clothing and house decos, probably shitcan the game between Q1 and Q2, April 1st target date

There's a bunch of stuff that was in earlier builds but not launch, so I figure that stuff will hit in the next few months but honestly who loving knows

Phoix
Jul 20, 2006




JuffoWup posted:

Wasn't there a focus based gauntlet in the files? Maybe it'll make an appearance.

Pistol, dagger, blunderbuss, and void gauntlet have all been datamined or appeared in earlier builds.

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Phoix
Jul 20, 2006




Deki posted:

There was hope they were gonna spend the months between beta and launch to fix bugs and add content to some of the worst stretches of the levelling curve.

Instead they spent all their dev time on warplots and adding the godawful attunements. Thyr made the game worse for some dumbass reason.

poo poo, the only "bug" I remember being fixed on launch was them removing drops from a questing area that was really good for getting loads of crafting materials.

Hey at least they changed the quest in Grimvault where you had to kill (literally) 100 enemies for a single quest

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