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Ordo Xenos Interrogator Miriam Quinilli Miriam's would-be execution had taught her two valuable lessons that she would keep with her for life. One: ordering an Imperial flotilla to cooperate with a xenos force was treason in the eyes of Imperial law regardless of a shared foe posing a greater threat. Two: an inquisitor marching into a courtroom mid-trial flanked by her astartes retinue was a law unto herself. Her new-found employment as an agent of the holy ordos came as something of a surprise, but Miriam was not one to complain if her talents were found useful enough to spare her neck. What she saw quickly made it clear her idea of a greater threat had been woefully naive; no mundane threat was meaningful in scope compared to what loomed ahead. Inquisitor Ramaeus used her people with nigh-prescient care, and none who truly understood the gravity of their duty could doubt its primacy over mere law or dogma. When her lady tasked Miriam with securing the continued cooperation of a Rogue Trader even less sane than most of his kind and of a ship only nominally on the righteous side of tech-heresy, there was only one possible answer. Adversity made strange bedfellows, but by then she had had far stranger. pre:Home world: Child of Dynasty Birthright: In service to the Throne (Born to Lead) Lure of the Void: Chosen by destiny (Fated for Greatness) Trials and Travails: Dark Voyage Motivation: Knowledge (Knowledge is Power, Guard It Well) Career: Seneschal Lineage: Of Extensive Means (Far-Reaching Contacts) XP (unspent): 22 000 (100) WS: 40=25+10+5 BS: 40=25+10+5 S: 25=25 T: 20=25+1-3-3 Ag: 40=25+10+5 Int: 61=25+20+3+3+5+5 Per: 47=25+9+3+5+5 Wp: 40=25+20-5 Fel: 60=25+20+5+5+5 Wounds: 9 Fate: 3 Corruption: Insanity: 7 Skills: Literacy +20 Speak Language (High Gothic, Low Gothic, Traders' Cant, Eldar +10) Command +10 Scholastic Lore (Bureaucracy, Legend, Archaic, Chymistry, Heraldry, Occult, Beasts) Forbidden Lore (Archeotech, Xenos +20, Heresy, Inquisition +10, Deathwatch) Barter +10 Commerce +10 Common Lore (Underworld, Administratum, War, Adeptus Astra Telepathica, Navis Nobilite, Imperial Guard, Imperial Navy, Imperium, Ecclesiarchy, War) Deceive +10 Evaluate +10 Inquiry Charm +10 Dodge +10 Awareness Security +10 Silent Move +10 Tech-Use Acrobatics Concealment +10 Shadowing Climb Scrutiny Trade (Archeologist) Chem-Use Search Intimidate Ciphers (Inquisition) Logic Drive (Skimmer/hover) Pilot (Personal) Talents: Peer (Inquisition, Government, Deathwatch, Eldar) Foresight Basic Weapon Training (Universal) Pistol Weapon Training (Universal) Exotic Weapon Training (Harlequin's Kiss, Shuriken Cannon) Quick Draw Meditation Infused Knowledge Air of Authority Dark Soul Total recall Step Aside Jaded Traits: Ordo Xenos Resources (re-fluffed Dynastic Warrant) Honour Amongst One's Peers (+5 to interaction tests with nobility and high-ranking officials) Unseen Enemy (GM choice of enemy) Writ of Authority (+10 to Command and Intimidate if the target recognises the inquisition's authority) Seeker of Lore (Can spend a fate point to auto-succeed any Ciphers, Lore, or Logic test. Add +1 DoS to Commerce, Inquiry, and Evaluate tests.) Equipment: Best Hellpistol Best Hellgun Xeno-mesh armour Autoquill Dataslate Micro-bead Multikey Synskin Chrono Cameleoline cloak Robes Best Craftsmanship Harlequin's Kiss Shuriken Cannon Suspensors (included by default, always counts as braced and can full-auto as half action) Motion Predictor (+10 to full-auto fire) Spoor-targeter (can shoot into melee without risk of hitting allies) Good Craftsmanship Conversion Field Flip Belt Holo-suit Best Craftsmanship Pressure Carapace Hexagrammatic Wards Advanced Helmet Systems Smoke Grenades Stun Grenades Scare Grenades Web Grenades Auspex Stummer Servo-skull (Search +20, lumen globe, auspex) Calculance Array (+10 to Commerce tests) Rhodopsis Juice (+2DoS to fel and int tests for 1d5 hours, then +0 toughness test to avoid -20 perception for 1d5 hours) Catechism of Saint Drusus (+10 to Command) Digesta Emporia Calixia (+10 to Commerce, may spend a fate point to auto-pass a Scrutiny test with 1d5 DoS) Maxims of Marquette (+10 to Barter and Charm tests against Imperial Creed faithful) Thorian Missal (+20 to CL (Ecclesiarchy, Imperial Creed) and to SL (Imperial Creed)) Van Heuring's Compendium (+10 to CL (Koronus Expanse) and to Evaluate) Acquisitions: +0: Holo-suit +0: Flip Belt -10: Good Craftsmanship Conversion Field -10: Shuriken Cannon with Motion Predictor and Spoor-targeter -20: Best Craftsmanship Harlequin's Kiss -20: Best Craftsmanship Pressure Carapace with Hexagrammatic Wards and Advanced Helmet Systems Scarce and higher freebies: Smoke Grenades Stun Grenades Scare Grenades Web Grenades Auspex Calculance Array Stummer Servo-skull Rhodopsis Juice Catechism of Saint Drusus Digesta Emporia Calixia Maxims of Marquette Thorian Missal Van Heuring's Compendium Advances: Rank 1: 2000/2000 Born to Lead -200 Knowledge is Power, Guard It Well -300 Of Extensive Means -300 Charm -100 Dodge -100 Agent of the Throne -600 Awareness -100 Security -100 Silent Move -100 Simple Int -100 Rank 2: 3000/3000 Tech-use -200 SL (Archaic) -200 Acrobatics -200 Barter +10 -200 Commerce +10 -200 Climb -100 Shadowing -200 SL (Legend) -200 Concealment -200 Simple Per -100 Common Lore (Administratum) -200 Simple Ag -250 Simple WS -250 Simple BS -250 Intermediate Int -250 Rank 3: Xenographer 3000/3000 FL (Xenos) -100 Scrutiny -100 Simple Fel -100 Trade (Archeologist) -100 Quick Draw -400 FL (Xenos +10) -200 Speak Language (Eldar) -200 Meditation -200 Exotic Weapon Training (Shuriken Cannon) -200 Exotic Weapon Training (Harlequin's Kiss) -200 Evaluate +10 -200 FL (Xenos +20) -250 Speak Language (Eldar +10) -250 Intermediate Per -250 Intermediate Fel -250 Rank 4: 4000/4000 Charm +10 -200 Chem-use -200 Deceive +10 -200 Dodge +10 -200 FL (Heresy) -200 Infused Knowledge -500 Air of Authority -500 Logic -200 Dark Soul -400 SL (Chymistry) -200 CL (War) -200 Search -400 Ciphers (Inquisition) -300 Intimidate -300 Rank 5: 4000/4000 FL (Inquisition) -200 SL (Occult) -200 SL (Beasts) -200 CL (Imperium) -400 Concealment +10 -200 Silent Move +10 -200 Security +10 -200 Total Recall -200 Drive (Skimmer/hover) -200 CL (Adeptus Astra Telepathica) -200 CL (Ecclesiarchy) -200 CL (Imperial Guard) -200 CL (Imperial Navy) -200 CL (Navis Nobilite) -200 FL (Inquisition +10) -500 Command +10 -500 Rank 6: 900/1000 Step Aside -500 Jaded -200 Pilot (Personal) -200 Waci fucked around with this message at 03:59 on Nov 15, 2021 |
# ¿ Oct 25, 2021 22:51 |
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# ¿ Apr 20, 2024 00:54 |