Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
SirSamVimes
Jul 21, 2008

~* Challenge *~


I put off making this thread because I'm terrible at thinking up funny thread titles and terrible at ops as well but nobody else wanted to so this is what you get.



lmao another lovely marvel game?

No, this one is actually good. Really. While it is published by Square Enix, it's not by the same dev team as Avengers (Crystal Dynamics, also known for the Tomb Raider reboot). It is instead by Eidos Montreal, known for the Deux Ex reboot. It's a fun pulpy space opera with writing that lands the jokes and the emotional beats with flashy fun action, a sweet soundtrack and some amazing weird sci fi locales. Really.




The game is pretty. when you're not getting visual glitches It's also the first proper fun pulpy sci fi action adventure since the Mass Effect games were good.

that's not what the guardians of the galaxy look like

Yeah, the game makes it immediately clear that this isn't an adaptation of the movies. It's its own continuity, doing its own thing with the characters and bases its stories off the comics rather than the movies. If you like the movies however, you will probably like this game. The character dynamics are very similar, and the pulpy over the top style is definitely the same.

Okay, so how does it play?

You play as Peter "Starlord" Quill, self-proclaimed Guardian of the Galaxy. You can shoot things, punch things, fire elemental shots and have a few special moves. If that sounds basic, that's because you also command four friends who as well as doing basic combat on their own, each have a selection of special moves they will do on cooldown. Gamora tends to specialise in single target damage. Rocket tends to make everything explode. Groot will do crowd control. And Drax will stagger enemies, in a mechanic that will be familiar to those who have played Final Fantasy 7 Remake. Each companion has their own cooldown which is shared between their moves, so between the four of them and Starlord himself, you will always have something to throw at the mass of aliens, monsters and weirdos you face. It also has a little bit of that Telltale/Dontnod thing where the game tells you how someone feels about what you say/do to them and fuckin' beats me to what extent it actually affects the story.

Which is good, by the way.

One other excellent thing is that this is another of those games that has realised where the wind is blowing in the video game industry and aside from a digital deluxe edition, appears to be completely free of nickel and dime bullshit. There's no microtransactions, there's a large variety of costumes that can be found ingame by thoroughly exploring the zones, and no online "live service" aspects.

can you pet the dog?

You can pet the dog, the psychic space dog, and the llama.

https://www.youtube.com/watch?v=OC5s1Toy93A

game is good. get it, play it. it's on steam, epic, and all the consoles

SirSamVimes fucked around with this message at 07:21 on Oct 30, 2021

Adbot
ADBOT LOVES YOU

Qmass
Jun 3, 2003

dog report item - game is good

Qmass
Jun 3, 2003

the aversion to this game surprises me

cant cook creole bream
Aug 15, 2011
I think Fahrenheit is better for weather
I'm considering buying it, but due to time constraints not before December or so. Looks good, though.

Pierson
Oct 31, 2004



College Slice

Qmass posted:

the aversion to this game surprises me
Besides being extremely mediocre if you wanted to do anything but the main campaign with Ms Marvel, Avengers came out at the exact time everyone was getting 100% tired of 'games as a service'. The game could have been really good but it was kind of every single modern trend people were sick of: Skill trees and fake power advancement and crafting and pointless loot that felt bad to collect and procgen multiplayer you had to grind to advance and a season pass and expansions and paid cosmetics and and and etc etc etc.

It was really amazing how it was exactly what nobody wanted, and the first GotG trailer game off a lot of the same vibes.

Pierson fucked around with this message at 12:05 on Oct 30, 2021

The Lone Badger
Sep 24, 2007

Qmass posted:

the aversion to this game surprises me

I'm only poking at it because people keep saying it's good. Otherwise I'd dismiss it as a licensed game.

Dr. Video Games 0031
Jul 17, 2004

Almost every time this game has come up in the circles I'm in, most people thought it was another avengers style live service game. That expectation may be contributing to the lack of interest.

Personally, I don't give a poo poo about marvel in any way, and I've never even heard of guardians of the galaxy until E3 this year. I found the E3 story trailer entertaining, but the gameplay bored me to tears. The combat seemed dull, slow, and lacking physicality (MMO-like almost, where the animations are largely visual), and the enemies seemed bullet spongey. How does the final version actually play?

edit: vvvv yeah, basically my thoughts.

Dr. Video Games 0031 fucked around with this message at 12:20 on Oct 30, 2021

Corin Tucker's Stalker
May 27, 2001


One bullet. One gun. Six Chambers. These are my friends.
The stink of Avengers led me to write this off too, until I found out about the Deus Ex team, the single player focus, and the fact that Dan Abnett is involved. He's one heck of a fun writer.

My only trepidation comes from the fact that enemies seem to take a disproportionally long time to defeat compared to the number of things you're doing. I don't mind long fights with an active give-and-take vibe, but the gameplay videos I saw made it look like there was a lot of spamming normal attacks while waiting for cooldowns.

Qmass
Jun 3, 2003

multiple posts^^^ : pretty interesting and marvel and whoever else only has themselves to blame no doubt.

its not my job to do PR for this poo poo but I am sure that over time people will discover its worth their time... maybe a sale will tip the balance. these days I just buy everything of remote interest on steam, given how reliable the refund process is now. this game was a pleasant surprise for me.

SirSamVimes
Jul 21, 2008

~* Challenge *~


I really hope word of mouth manages to counteract the damage done by Avengers to this game before it even came out, because it absolutely deserves success. I just finished it and while there is a bit of jank (mostly lines interrupting each other) there is so much love poured into every ounce of this game.

Veotax
May 16, 2006


Qmass posted:

the aversion to this game surprises me

Avengers did a ton of damage that I've seen a bunch of people write this game off instantly as 'another one of those' despite this has nothing in common with Avengers other than being a Marvel game and having an art style that 'looks somewhat like the movies with enough differences to be legally distinct'.

I've seen other people saying that Midnight Sons is going to be 'riddled with microtransactions' because Avengers was, despite the game coming for another publisher, let alone developer.

Don't Ask
Nov 28, 2002

Corin Tucker's Stalker posted:

The stink of Avengers led me to write this off too, until I found out about the Deus Ex team, the single player focus, and the fact that Dan Abnett is involved. He's one heck of a fun writer.

My only trepidation comes from the fact that enemies seem to take a disproportionally long time to defeat compared to the number of things you're doing. I don't mind long fights with an active give-and-take vibe, but the gameplay videos I saw made it look like there was a lot of spamming normal attacks while waiting for cooldowns.

I thought the same, but they have pretty good accessibility settings - including the option to bump up the damage your normal attacks do.

Zil
Jun 4, 2011

Satanically Summoned Citrus


Tell me more about this llama

Anti-Hero
Feb 26, 2004
This game flew under the radar for me. Seeing some Youtube reviews that I trust say good things, learning it's by the Deus Ex reboot devs, and that it's a completely single player experience pushed me to buy on Steam.

One thing to point out for anyone trying to get all the collectibles - I've had 3 of the guardian collectibles bug out. You have to collect them in a mission, and then interact with them on the ship to get a lore conversation (like Kotor/Mass Effect)and then the item gets added to your compendium. I reloaded an earlier save after a couple of those conversations and now they won't trigger and my compendium items won't be added. Hopefully they fix this in a patch, otherwise I'll have to do a collectible run in NG+ (boo hoo, game is good).

VanillaGorilla
Oct 2, 2003

This definitely isn't the best playing game I've played this year - I think "you have to play the team" is interesting in theory but they don't necessarily land it here. I do think this is in my top...5?....games I've enjoyed this year though. The story is actually very well done, and I think some of the characters (particularly Gamora and Drax) actually come off better than their MCU counterparts. I agree with Jeff Gerstmann that the VA for Peter isn't great - he comes across a little too California dude with his accent - but I actually like the character as written better than Pratt's Starlord because they do a better job of making him seem well-intentioned, if a bit of a cornball.

It has some very genuine heart, and is paced well enough that I never really felt bored by it. While there were some technical issues, I think the game rides pretty high on its art and environments, and it really nails the pulpy sci-fi aesthetic.

Anyway, I actually think this stands right alongside Insomniac's work at the high water mark for Marvel's new video game push, and I really hope they get a crack at a sequel. I think the Uncharted-esque narrative single-player game is probably one of the best genres for them to swing for, so hopefully the silver lining of Avengers eating poo poo is that they focus much more intently on projects like this.

VanillaGorilla fucked around with this message at 20:21 on Oct 30, 2021

SirSamVimes
Jul 21, 2008

~* Challenge *~


While I did really enjoy the gameplay, the best thing about the game was definitely the writing.

Zil posted:

Tell me more about this llama

theblackw0lf
Apr 15, 2003

"...creating a vision of the sort of society you want to have in miniature"
The game has an 82 on Metacritic, and the reason it’s in the low as opposed to high 80s is because of the combat which is supposedly adequate but not great, while pretty much everyone agrees the writing and story is aces.

VanillaGorilla
Oct 2, 2003

theblackw0lf posted:

The game has an 82 on Metacritic, and the reason it’s in the low as opposed to high 80s is because of the combat which is supposedly adequate but not great, while pretty much everyone agrees the writing and story is aces.

I hope they do a sequel and just let you swap between party members, I think it would have helped to make combat feel more dynamic and fun. I get what they were trying to do - and I think having Starlord direct people during the environmental puzzles/exploration works okay - but firing Rocket’s gun or doing combos with Gamora directly is always going to be more enjoyable than a menu/ button prompt.

Sylphosaurus
Sep 6, 2007
What I´ve seen this far of the game seems real fun and I´ll probably buy it after I return home sometimes next week. The only drawback I see this far is that the developer seems to have designed StarLord with the intent that his blasters aren´t that powerful and the only real way you will cause damage is solely to set up combos with the rest of the team. Which is not a very large mark against it for me, to be honest.

VanillaGorilla
Oct 2, 2003

Sylphosaurus posted:

What I´ve seen this far of the game seems real fun and I´ll probably buy it after I return home sometimes next week. The only drawback I see this far is that the developer seems to have designed StarLord with the intent that his blasters aren´t that powerful and the only real way you will cause damage is solely to set up combos with the rest of the team. Which is not a very large mark against it for me, to be honest.

It’s not even that ONLY Peter’s guns do zero damage - basic attacks in general don’t seem to do all that much across characters. Almost all of your real damage comes from combining special attacks to build up multipliers.

Late game this is mostly fine (although gets pretty rote as most fights involve gathering or rooting a bunch of guys and then using an AOE to mow them down at x2 or x3 multiplier). Early game is much rougher though because you just have fewer tools, and you’re forced to plink away while waiting on CDs more frequently.

I don’t think it was ever really BAD, or anything - it just doesn’t live up to the high bar being set by other parts of the game.

VanillaGorilla fucked around with this message at 20:47 on Oct 30, 2021

Codependent Poster
Oct 20, 2003

Yeah this game is super good. The combat is the weakest part, and the game I think needs to make it clearer that your basic attacks pretty much do nothing and you need to be constantly issuing commands to your teammates and using their abilities.

It's also a little buggy, and I've had to restart a couple times because of weird issues. Like character models not changing so everyone is walking around the ship with their weapons out, which lead to a scene of talking to Drax while he's stabbing his knives through his body.

I think Star-Lord's VA is actually pretty good too. When the time comes for him to have to go through the emotional scenes, I think he pretty much nails it.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Drax's voice actor is phenomenal at the emotional moments too. The sadness in his voice in all his Promise scenes is... brutal.

LASER BEAM DREAM
Nov 3, 2005

Oh, what? So now I suppose you're just going to sit there and pout?

Codependent Poster posted:

Yeah this game is super good. The combat is the weakest part

Like a lot of people, I'm on the fence and this worries me. Isn't a good portion of your playtime in combat? Or is it really narrative-heavy?

Codependent Poster
Oct 20, 2003

LASER BEAM DREAM posted:

Like a lot of people, I'm on the fence and this worries me. Isn't a good portion of your playtime in combat? Or is it really narrative-heavy?

I think most of the playtime is spent exploring or in conversations. I think you definitely spend less time in combat than those two things.

Also there are a lot of accessibility options so you can tune the combat if you want to do more damage, etc. And there are times that when it comes together that the combat is pretty fun, though that's late game when you have all your gun abilities and all the team has their talents unlocked.

I'd say the game is definitely worth playing through for the story, especially if you enjoy Marvel and/or space stuff. But the story is strong, and the characters are great.

VanillaGorilla
Oct 2, 2003

LASER BEAM DREAM posted:

Like a lot of people, I'm on the fence and this worries me. Isn't a good portion of your playtime in combat? Or is it really narrative-heavy?

There are combat heavy segments, but the game is pretty balanced overall.

Listen, the combat is serviceable, it’s just not the standout element of the game. If you enjoy well-told stories in games at all, it’s an easy recommendation. If you don’t give a poo poo about narrative and you’re about gameplay over anything else, I guess I could see it being a pass.

deep dish peat moss
Jul 27, 2006

Qmass posted:

the aversion to this game surprises me

I'm probably going to get this game eventually since I keep hearing it's good, but I'm incredibly burned out on everything Marvel and have been since before the first Guardians of the Galaxy movie came out. I assumed it was another MCU tie-in until I read the OP of this thread, which was a big part of my aversion to it

Codependent Poster
Oct 20, 2003

deep dish peat moss posted:

I'm probably going to get this game eventually since I keep hearing it's good, but I'm incredibly burned out on everything Marvel and have been since before the first Guardians of the Galaxy movie came out. I assumed it was another MCU tie-in until I read the OP of this thread, which was a big part of my aversion to it

The game takes some things from the movie, but its mostly inspired by the 2008 Guardians run (and all the other cosmic stuff from around that time like Nova) than anything else.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Yeah it draws on some elements from the movies and a lot of stuff from the comics and mixes them up into its own thing.

The Lone Badger
Sep 24, 2007

So what should I know Before I Play?

SirSamVimes
Jul 21, 2008

~* Challenge *~


The Lone Badger posted:

So what should I know Before I Play?

The biggest piece of advice I can give is when you hear banter, don't move forward. The game's main issue is that there's so much dialogue and it is very prone to interrupting itself and even walking forward can result in you missing funny lines.

also, always close the fridge.

Codependent Poster
Oct 20, 2003

Yeah, stop and listen to banter. Make sure you go around and talk to people on the ship. And be sure that you explore areas and don't just go straight to the objective - that's how you find extra skins to unlock and extra crafting things. Also your teammates will wonder what the hell you're doing, which is great.

SirSamVimes
Jul 21, 2008

~* Challenge *~


They may also thoroughly roast you (which is also great)

abraham linksys
Sep 6, 2010

:darksouls:

SirSamVimes posted:

The biggest piece of advice I can give is when you hear banter, don't move forward. The game's main issue is that there's so much dialogue and it is very prone to interrupting itself and even walking forward can result in you missing funny lines.

this works except when you're in a puzzle area and your team stops their conversation to mention some completely pointless hint or some poo poo like "there's gotta be a way out, keep looking" :negative:

i hope all the dialogue constantly getting stopped on stops after the first two hours, baffling design. even happens with the stupid countdown choice prompts!

Zil
Jun 4, 2011

Satanically Summoned Citrus


SirSamVimes posted:

While I did really enjoy the gameplay, the best thing about the game was definitely the writing.



Look, just mention that there is a llama you can pet in the thread title and I'm sure you will get more people talking about the game in here.

kliras
Mar 27, 2021
Seriously one of the best games of the year, if not the best. It's just absolutely ridiculous how awful the promotion has been for a game this good. And to promote the combat in videos of all things when that's 100% a totally forgettable and weirdly tuned thing in the first place.

Some of the best writing, voiceacting, character design, and animation I've seen in a game for as long as I can remember. It's crazy how expressive everyone is.

I watched the full playthrough of itmejp, which is a great way to see if if it's anything for you; he's also not someone to overreact and be overly annoying in general, and he's a big Marvel dork, too:

https://twitch.tv/videos/1186816484?t=589s

Also a great option if you can't run the game with high graphics, too. Nothing wrong with experiencing the game by watching his playthrough (taking place over a couple of streams).

https://clips.twitch.tv/PlainExuberantLegTooSpicy-cgJbgF3ZFYJBJs4w

When people say it's like Mass Effect, they're not kidding. They really nail the classic RPG vibes.

You're genuinely going to feel like an idiot for not trying this.

kliras fucked around with this message at 23:59 on Oct 30, 2021

MH Knights
Aug 4, 2007

Alright, I used the Green Man Gaming 20% off code, time to garden the galaxy!

Gaz-L
Jan 28, 2009

abraham linksys posted:

this works except when you're in a puzzle area and your team stops their conversation to mention some completely pointless hint or some poo poo like "there's gotta be a way out, keep looking" :negative:

i hope all the dialogue constantly getting stopped on stops after the first two hours, baffling design. even happens with the stupid countdown choice prompts!

There's an option for this in the menu! You can turn down or even off frequency of hints!

Codependent Poster
Oct 20, 2003

If this should be compared to anything else instead of Avengers, it's Insomniac's Spider-Man. Made by people who clearly love the source material, but put their own spin on things. So it's familiar, and the characterization is mostly the same as they are from the comics, but they put their own twists and spins on characters to make them their own.

Mass Effect is a good comparison too, though this doesn't have as much RPG elements and you don't pick squadmates - you mostly get to have the whole team with you, which is nice to not have a limitation on having to pick them. There's a few major choices you can make that don't really change things too much, but do impact some areas of the game.

Also I can't believe how hard I laughed at "last and certainly least, Peter Jason Quill."

gimme the GOD DAMN candy
Jul 1, 2007
is there a groovy master of the sun skin?

Adbot
ADBOT LOVES YOU

Codependent Poster
Oct 20, 2003

gimme the GOD drat candy posted:

is there a groovy master of the sun skin?

Not quite, but they do have a Sun Lord skin.

Star-Lord has quite a few great skins, actually.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply