|
Trabant posted:With the disclaimer that I'm probably not your intended audience, here's my impression of the video you linked: 7seven7 posted:Agreed - I might be the target audience. I watched the whole video and enjoyed it. Your voice, knowledge, and presentation are all up to snuff, but this video would've really benefited from some title cards just to break up the pacing issues. sorry for the super late response. i actually sort of forgot this thread existed after i posted, lol. but thanks for the comments! watching over the video, i do think title cards might be a good idea and it was something i've been thinking of adding!
|
|
|
|
|
| # ? Nov 7, 2025 18:06 |
|
and since i'm here, i might as well post my most recent vid: https://www.youtube.com/watch?v=sUrybdnDHqQ
|
|
|
|
![]() I've been breaking beer, wine and soda bottles for a very old project and started a YouTube channel for it: https://www.youtube.com/channel/UC1YO2XVmj5vSjpqBSppDRLA Doing about two to three week now. I'll eventually be demonstrating the process when there are more subscribers so I don't get it stolen from underneath my feet.
|
|
|
|
trilobite terror posted:Try just changing the thumbnail first. I've changed the thumbnail twice now and each time the views haven't budged. It only got about a hundred views, so maybe that's just too small a number to move the needle? I notice other people in the thread mentioning it helps, but for every single one of my videos, the views they get in the first week are the views they settle on whether I switch out the thumbnail or not. I've recently changed a bunch of thumbnails just to test it again and yeah - not a single new view ![]() Sardonik posted:Welp, here goes nothing! It hasn't hit the algorithm proper yet but I'm feeling fairly confident about this thumbnail: I really really like this thumbnail. Good luck!
|
|
|
|
Do you guys have any tips for promotion/advertising? I understand not getting thousands of views per video per day but it's been really frustrating to see that my last few videos completely flatlined after the initial bump. hell my latest video has been stuck on the same number for at least a week. I mean not even one extra view per day. I'm totally fine with the idea of having slow growth but this hitting a brick wall thing is very very frustrating.
|
|
|
|
Mr Interweb posted:Do you guys have any tips for promotion/advertising? I understand not getting thousands of views per video per day but it's been really frustrating to see that my last few videos completely flatlined after the initial bump. hell my latest video has been stuck on the same number for at least a week. I mean not even one extra view per day. I'm totally fine with the idea of having slow growth but this hitting a brick wall thing is very very frustrating. Alright, I had a look. Your Channel's About Page posted:This is a channel where I cover all things in the world of gaming that have had major and influential impacts on the industry and on the world, with a slight emphasis focused on the financial side of their success. The topics will include video games, developers, YT and Twitch Streamers, basically anything or anyone that has achieved some major level of fame in the gaming industry and pop culture. This is very bland and I'm not sure what the value proposition here is. I guess you could say I'm in your target audience, because you've named YouTube streamers (which I am), but I don't know because the few vids you have up are all gaming-related so maybe you're only targeting gamers who stream. Mr Interweb posted:and since i'm here, i might as well post my most recent vid: I skim-watched this, and by that I mean I watched probably the first ~2 mins or so which gave me a feel for your video and editing style, and then I scanned the transcript. And when I got to the end, I kinda went, "...okay?" Like I'm not really sure what I, as a viewer, got out of your video besides "the history of Nvidia" and I'm not sure how that is relevant to me. It's missing a "so what?" factor. I think your problem is twofold: 1) you don't actually know who your target audience is; and therefore 2) you're making content that's packaged and structured in a way doesn't really appeal to anyone What's your CTR like? What's your retention like? Are you getting impressions? Focus on these things first before you start trying to do anything with promotion/advertising. Otherwise, you might as well just throw the money down a drain. All promo/ads are going to do is drive traffic—you still have to do everything else to win over the viewer.
|
|
|
|
7seven7 posted:I've changed the thumbnail twice now and each time the views haven't budged. It only got about a hundred views, so maybe that's just too small a number to move the needle? I notice other people in the thread mentioning it helps, but for every single one of my videos, the views they get in the first week are the views they settle on whether I switch out the thumbnail or not. I've recently changed a bunch of thumbnails just to test it again and yeah - not a single new view Here’s an, I would say, related video from a small channel that was extremely successful in the past month and was recommended to me today. IDK if this helps you in any way but maybe seeing somebody else’s approach to the subject matter gives you some clarity on what to do next. I do think your title could be a bit more specific “Finding solace” can relate to a lot of different things, people seek and find solace from stress, frustration, and a lot of other different pressures. Your video is specifically about grief and the title should probably reflect that. (Content warning: discussions of suicide and grief of an extremely personal nature. I disabled the embed because it’s a really heavy subject matter.) https://youtu.be/ddITF6uuFQI?si=nuVNnVnU4hY8fPbk Scott Baculum fucked around with this message at 22:36 on Apr 7, 2024 |
|
|
|
trilobite terror posted:Here’s an, I would say, related video from a small channel that was extremely successful in the past month and was recommended to me today. IDK if this helps you in any way but maybe seeing somebody else’s approach to the subject matter gives you some clarity on what to do next. Bit late to this, but this was an excellent watch and gave me some clarity. I'm going to relaunch the video with a new title/titlecard.
|
|
|
|
Alert, this is not a drill, Davinci Resolve FINALLY supports native .gif importing. ![]() I know this doesn't sound like a lot and I'm sure most other editors did it natively just fine for years but god finally. Having to convert things before use was deeply annoying.
|
|
|
|
Sardonik posted:
Hot dang It won't do anything for my dumb videos, but it will make it easier to make my dumb gifs!
|
|
|
|
Sardonik posted:
Genuinely great news.
|
|
|
|
I'll do a full retrospective on my latest video if anyone's interested but wow do the changes of the clickthrough rate seem interesting:![]() It's almost like the algorithm actually got better at finding the audience for the video over time. For this one I did a few things different that I'd expect could be in play - mainly I unchecked 'send video to subscribers' as I didn't think my existing subscriber base would go for this. Based on the initial period clickthrough rate this was probably the right call as the video did not attract much viewership from being listed as a suggested video when watching my previous videos. The downturns in the clickthrough rate correlate with when I was mainly getting suggested video impressions. The video did *significantly* better with the browse feature impressions, and continues to do pretty well there (relative to my other videos at least). Average View Duration is kind of rear end (16.6%) but I think that might be at least a little forgivable given it's coming from browse feature impressions. It's quite the contrast with the Stargate SG1 video, which had a much better AVD (31.3%) but far weaker CTR (2.2%). This is probably stating the obvious but I think this is another data point that CTR is king. The new video already has more views than the SG1 video, and I'd expect that trend to continue. Fortunately I have a card and end card set up in the new video pointing people to the SG1 video, so hopefully others will enjoy it in time and help it build an audience. Also definitely successfully reaching my targeted age demographics which is heartening: ![]() So uh, thanks, algorithm! Thalgorithm.
|
|
|
|
Sardonik posted:I'll do a full retrospective on my latest video if anyone's interested but wow do the changes of the clickthrough rate seem interesting: I still don't really understand how to raise my CTR other than making my videos as good as I can and try to get better at thumbnails. I understand the concept, but I can't figure out what else I can focus on to raise it. I wish I'd thought of not pushing out my last video to my subs. It did better after relaunching with the new thumbnail, but it still underperformed and stopped getting views after a week like normal: ![]() ![]() ![]() ![]() The CTR was pretty abysmal, I badly missed my age demographics, but I'm super surprised with the average view duration. I was really expecting it to be around 5-10% with the subject and presentation I went with. It's also the first video to get suggested on other vaguely gaming themed videos, so maybe YouTube is starting to figure out where to put my content? Either way I decided to start focusing on my thumbnails again ahead of the new video. Normally I start them after finishing the edit, but by then I'm normally tired of the concept, so I don't give it much brain capacity. This time I'm really trying to think about how to get the concept and the flavour of my content across using the language that I can pick out in other YouTube thumbnails. Here's what I've got so far: ![]() ![]() ![]() The simple title card is my favourite, but the second is probably the most YouTubey. But I do like the last one and I think it might be the most suitable - it's simple, grabs the eye with the laser beams and colour palette, and might be meme-y enough to get the point across. But I still have absolutely no idea what I'm doing, so I'm probably way off base. https://www.youtube.com/watch?v=g5K2n6wi_hg 7seven7 fucked around with this message at 21:38 on Apr 22, 2024 |
|
|
|
I think 2 and 3 are definitely solid choices there! I should add a caveat to my previous post that despite the CTR being high for a time for the browse impressions it did come right back down after those dried up, and the video is sitting at about 1.5k views. So even if something is getting a good CTR through browse impressions it's still not a sure thing to success. Perhaps it couldn't overcome the other impressions it was getting on my channel. Definitely going to do a more core-audience friendly video for my next one that should fare better.
|
|
|
|
I’m publishing my first series on my channel, and the thumbnail I’m using for the first episode is pretty simple -![]() (I’m going to move the episode wording up, didn’t think about safe areas etc) Its all software tutorials so there’s not much in the way of exciting stuff I can really think to add to it, so my idea for each episode in the series was to just change up the MTV logo for a different one and switch out the background to one of the other colors in the pack. There’ll likely be 4 or 5 episodes in the playlist. Is that generally a good way to proceed? In my mind it’s something that people can say ‘oh yes, I was watching these’ and click it when they see a new one, but slightly worried that they’ll also think ‘I’ve seen this already’.
|
|
|
|
EL BROMANCE posted:I’m publishing my first series on my channel, and the thumbnail I’m using for the first episode is pretty simple - I liked it
|
|
|
|
Thanks!
|
|
|
|
I think that looks incredibly solid! The only thing I would advise is doing away with the 'Episode xx' elements of it. My understanding is that viewers prefer work that isn't part of a set but is a fully completed and executed concept.
|
|
|
|
Gotcha, that makes sense. In the series I’m taking people through the steps of building a complete system, concentrating on different aspects each time… I do have in the script at the beginning telling people to go back to the beginning if you haven’t seen the earlier ones. I can see how having an episode number up might put people off clicking, and starting an episode and being told ‘hey this isn’t the start!’ might convince some of those people to jump back, especially if I put an on screen link to do so. Ah, trying to predict how people behave and what puts people off is definitely a whole thing. I do think that episode titling part looks ugly too and wasn’t a fan, so stripping it out is definitely not an issue. I’ll just leave it blank there.
|
|
|
|
EL BROMANCE posted:Gotcha, that makes sense. In the series I’m taking people through the steps of building a complete system, concentrating on different aspects each time… Would you consider subtitling in the thumbnail? Something like "Episode X: Getting Widget Y to do Z." I ask mostly because I would probably have an easier time following where I am in the series that way. Of course, the video title would benefit from a similar approach, esp. if it's something that could come up in a search.
|
|
|
|
Yeah I think that’s a good idea, taking the ‘episode #’ wording out of the image and putting at the start of the title makes things nice and coherent, and thinking up something short but unique for each one to add to the thumbnail helps differentiate. Thanks all!
|
|
|
|
God help me, I used a vaguely Mr. Beast style comparison thumbnail for a video talking about an obscure Hungarian space strategy game released in 1999 https://www.youtube.com/watch?v=HFF2xJG-4Lo Did it work? Surprisingly, yes. At least in comparison to most of my other videos so far: ![]() With an overall 6% CTR so far. Annoyed that Steam's youtube integration seems busted right now though! Putting your stuff on there is a good strategy if you're making videos for obscure games with not a lot competing with you on the community tab: ![]() Helped a shitload with my DEFCON video. Definitely going to put this on there when it's working again.
|
|
|
|
Looks like the thumbnail testing feature is finally starting to roll out to everyone: https://www.youtube.com/watch?v=1KAYAhIWsdY
|
|
|
|
I am nearing 20K subscribers on my youtube channel for and about furries. Mostly video essays, but we have been expanding into new shows for more of a variety channel. We've won a furry award for "Best Magazine" and have been guests of honour at a furry event, as well as a handful of other nominations and nods. I'm coming up on running this channel for 10 years now. https://www.youtube.com/culturallyfd My niche is quite tight so I've just accepted that I'm probably never expanding this channel to 100,000+ subscribers unless I just make brainless content in costume. When I started there was a lack of decent furry content on YT, so I made an effort to fill that niche. Now every young person with a fursuit or a VR avatar can out make and outpace my style of evergreen video. Not to mention the platforms changed so much and rewards totally different kinds of video. Now I'm a bit burnt out on YouTube and dump my energy and effort into larger projects, so that means I'm only really posting new content a couple of times a year. When I started I was unemployed so I was primed to buy into the "become an influencer" scam. We get a little money on patreon and an occasional ad payout. But all my best videos get demonetized for either for being explicitly queer or furry. Our shows: The Bone Zone: B-movie reviews with a vulture host named Rattles. He "eats" terrible movies so the reviews are styled like a restaurant or food review. I'm finding better success with these as Shorts but we've also gotten The Bone Zone broadcast on North Dakota public access TV and they want more. I have no idea how I'm going to pivot between shortening these reviews to 1 minute OR lengthening the project to a 22 minute broadcast format. In the meantime I have about 16 shorts scripts/reviews for this to record this summer. Puplift: A Dogs Guide to Space; a guide to be an uplifted dog in a utopic vision of a shared space-faring future together. Safe for young audiences, whimsical and silly. Nominated for 2 Coyotl Awards Fursuit History and Fursuit Future: mini series exploring the history of animal costumes up to and including fursuits and beyond. Futures speculates on tech in a more sci-fi kind of way. Tempo Talks is more of a podcast format, the channel writer interviews voice actors and non-furries who have contributed toward media featuring anthro animals (like most of the english cast of Aggretsuko). Notable standalone videos that I'm proud of: HARVEY SPEAKS: an interview with Harvey from the play/film, going into why it's secretly a queer text during the Hays Code and a time when being queer meant you either go to prison or a mental asylum for conversion. https://www.youtube.com/watch?v=YIK1--ej-SM The Great Fursuit Make Off: recorded at a furry con post-pandemic, this is a design competition to make a fursuit using only scraps in a limited amount of time, edited in the style of Great British Bake Off. https://www.youtube.com/watch?v=hxr1LRQbWss P.S. gently caress the algorithm, gently caress youtube/google/alphabet for suppressing queer content.
|
|
|
|
Sardonik posted:Annoyed that Steam's youtube integration seems busted right now though! Putting your stuff on there is a good strategy if you're making videos for obscure games with not a lot competing with you on the community tab: I did not know that this was a thing and will definitely be making use of it when it's back. Trabant posted:Looks like the thumbnail testing feature is finally starting to roll out to everyone: Yesssssss finally!
|
|
|
|
My next video is about the Casio QL-10, the weird calculator + lighter combo device from 1979 that the internet periodically rediscovers and gets amazed by. I show its quirks & features and then make a case and box for it. I've yet to edit the video but I'm trying to think ahead to the thumbnail -- feel free to critique my PowerPoint edit ![]()
|
|
|
|
Trabant posted:I show its quirks & features and then make a case and box for it. I hope you do a Doug impression when you do this
|
|
|
|
trilobite terror posted:I hope you do a Doug impression when you do this Oh poo poo, I forgot to wear two t-shirts at once.
|
|
|
|
Testing what DaVinci Resolve can do to jazz up my nonsense: https://i.imgur.com/ovgQ9kT.mp4
|
|
|
|
I tried the new Test & Compare feature with my latest upload. The video got 934 views with the initial thumbnail. I started the test five days ago, it's still running, and has gained me a total of three new views. I've noticed that my views tend to completely drop off after a week, so I tried running more Test & Compares with some of my old content and three days later every single test is still running with no new views. I'm starting to wonder if my channel's been flagged with something. The tests can run for up to two weeks, I believe, but I'm worried there's something wrong with my channel and I'm considering scrapping it and starting again. I'll have new content in a month's time to try it again, but so far it's very disappointing.
|
|
|
|
7seven7 posted:I tried the new Test & Compare feature with my latest upload. The video got 934 views with the initial thumbnail. I started the test five days ago, it's still running, and has gained me a total of three new views. I've noticed that my views tend to completely drop off after a week, so I tried running more Test & Compares with some of my old content and three days later every single test is still running with no new views. I'm starting to wonder if my channel's been flagged with something. The tests can run for up to two weeks, I believe, but I'm worried there's something wrong with my channel and I'm considering scrapping it and starting again. I'll have new content in a month's time to try it again, but so far it's very disappointing. This may come down more to the source of impressions. If your videos are past their initial browse impressions push they may only now be generating impressions from traffic from your related videos, which may not be enough for it to draw major conclusions. It may be the case that test and compare only produces useful results for people at our scale if set up with the launch of the video. Though I haven't used test and compare yet so what do I know.
|
|
|
|
Sardonik posted:This may come down more to the source of impressions. If your videos are past their initial browse impressions push they may only now be generating impressions from traffic from your related videos, which may not be enough for it to draw major conclusions. It may be the case that test and compare only produces useful results for people at our scale if set up with the launch of the video. Though I haven't used test and compare yet so what do I know. That actually makes total sense - for my latest video I launched it with Test and Compare then had to take it down real quick after I noticed a giant error on the render that I missed and I actually got results.
|
|
|
|
Going through some frustration with YouTube at the moment, I don’t think there’s going to be any answer to avoid this in the future but just in case others have had something similar and have advice. My videos mainly cover local media collections, which can obviously be linked to piracy but not in all cases. My first video I had issues with showed how to use a download tool to grab from YouTube and some of the language obviously got flagged, and after being private for a few days when I made it live I got hit with a content violation. No strike. I reworded it to not mention YouTube, and no issue on the reupload. A few days ago, after being live for about 5 days ago I got another hit. This time I did get a strike, and was under the same awfully named violation (“Harmful and Dangerous Content”) and the email stated What we found We think your content didn’t follow our harmful and dangerous policy. Content that describes how to get unauthorized or free access to audio or audiovisual content, software, subscription services, or games that usually require payment isn’t allowed on YouTube. Read policy The video contained instructions on how to link one site that provides show air dates with a piece of software on your computer that can then use that to search for shows. I specifically say in my script that I can’t give information on how to download, and anyone who followed my steps would be no closer to actually getting any shows on their computer. It obviously isn’t clean enough for them, and after appealing I got nowhere. Yet… YouTube is rife with videos like this. Ones that are way more explicit in how to actually get files, and if you want to crack your Switch, despite Nintendo being the most litigious company on the planet for these things, you can get step by step instructions. It’s how I learned to crack mine! So how are they getting away with this, with tens of thousands of views while I’m having to walk on egg shells and still don’t know exactly what I am and am not allowed to show? Is it because I’m on a watch list due to that original video, and it’ll eventually wear off and I won’t be scrutinized? Or is it likely that despite how careful I am, at some point I’m going to put an episode up that’s gonna have nothing dodgy in it at all and they’re going to strike me out enough times to close me down. I have a 90 day countdown til that original strike is cleared, I have ideas for videos I want to put up but who knows what of them is going to fall foul of a rule list I’m not allowed to see. (Also a mini question, one email says 1 week and another screen says 2 weeks until I can post again. It also says no trying to circumvent… I have another channel that is completely unrelated to this on a different account. I take it I shouldn’t do anything with that for a week or so in case they consider it ‘circumventing’ even with entirely different content)
|
|
|
|
Until someone watches my videos, I'm the only person in the world who knows where these letters are from! (This is the playlist with alphabet stuff) https://www.youtube.com/playlist?list=PLwjks8z9v5nM3W9Z-M6065LzMR0zZiJ1E https://forums.somethingawful.com/showthread.php?threadid=4063566 I post links to my videos in this post my favorites thread
|
|
|
|
Alright, here's my latest: https://www.youtube.com/watch?v=RaEQ8HdeL1I This poo poo's exhausting!
|
|
|
|
I would like to thank Casio of 45 years ago for making the weirdo device that eventually enabled me to make my best-performing video to date, with ~2.2k views so far Also, YouTube seemingly cuts off any promotion after some preset number? In my case, it was pretty much exactly 2k views: ![]() Similar thing happened with my previous one, albeit at an order of magnitude lower view counts:
|
|
|
|
Trabant posted:I would like to thank Casio of 45 years ago for making the weirdo device that eventually enabled me to make my best-performing video to date, with ~2.2k views so far Nice! In my experience browse impressions come in waves. If a video gets a high enough CTR during this wave I reckon it becomes eligible for additional impression waves. Most of my videos only ever got the initial push but my more successful ones got more browse impressions after making it through the initial wave with a something like a 5-7% CTR.
|
|
|
|
Sardonik posted:Nice! In my experience browse impressions come in waves. If a video gets a high enough CTR during this wave I reckon it becomes eligible for additional impression waves. Most of my videos only ever got the initial push but my more successful ones got more browse impressions after making it through the initial wave with a something like a 5-7% CTR. Same - the vast majority of my videos only get the one push. If I see a CTR above 5/6% for a decent amount of time I sometimes see secondary and tertiary pushes and get views above 1,000. I'm looking forward to trying Test & Compare again on my new video now that I have a bit of a better understanding of it. The subject is games that are similar to Subnautica and how I'm always searching for an experience like the first ever Subnautica run. Here's what I've got for thumbnail ideas so far: ![]() ![]() ![]() ![]() I don't think I'll go with the Chasing Amy DVD cover, but I had fun making it. EDIT:: This is also a terrible idea that was fun
7seven7 fucked around with this message at 16:23 on Aug 4, 2024 |
|
|
|
the Earn page is still a couple days behind but I think I cracked the monetization threshold
|
|
|
|
|
| # ? Nov 7, 2025 18:06 |
|
Please remember us now that the Raid: Shadow Legends money is rolling in!
|
|
|











Alert, this is not a drill, Davinci Resolve FINALLY supports native .gif importing. 
It won't do anything for my dumb videos, but it will make it easier to make my dumb gifs!






















