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Harrow
Jun 30, 2012

Is there a gameplay mod that takes the system that's already there and tweaks it so it's a little more balanced and/or less reliant on the (admittedly very good) card game for character progression? I know there's one that kinda overhauls the whole thing to have like pseudo character classes and stuff, but I'm looking for one that takes the junction system and just makes it a little less broken.

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Harrow
Jun 30, 2012

aperfectcirclefan posted:

Is it better to play the ps1 version or go for the switch version?

One downside to the modern Remastered version of FF8 is that it uses the old PC version as a base, which means it lacks true analog movement. IIRC, the PS1 version lets you have full 360 degree movement if you use an analog controller, while the PC version--and as a result all the remastered releases--locks you to 8-direction movement even with an analog stick. It's by no means gamebreaking but if you're expecting smooth analog turning it can be annoying to get used to.

Harrow
Jun 30, 2012

I was a big FFVIII hater when I was younger. Its brokenness and weirdness, to me, were ways in which the game was "wrong" and proof that it was bad. The story's absolutely wild turns after disc 2 I similarly really disliked. I wrote a lot of words about how FFVIII is an example of ~*~bad game design~*~ on the GameFAQs forums back in high school and this is a fact that will haunt me to the end of my days.

Now that I have reached the twilight of my years (the dreaded "mid-30s") I can appreciate FFVIII a whole lot more. These days I am much more willing--maybe too willing at times--to meet a game on its own terms, to take the bumps and rough edges as just an inextricable part of the overall experience, and with a game that's as much of a fascinating mess as FFVIII, how can I not come to love it? I mean, poo poo, one of my favorite JRPGs of all time is SaGa Frontier, and that game defines "fascinating mess." (I even loved that game back when I was a kid, so why I was unable to extend that to FFVIII, I really don't know.)

In many ways I prefer a fascinating mess of a game to something that plays it completely safe and by the books these days. I mean I still adore Dragon Quest, a game series that is about as by-the-book as they come, and FFIX is still my favorite of the numbered FFs so obviously I still have a huge place in my heart for video game comfort food, too.

I dunno. FFVIII is weird as poo poo in so many ways and it should be celebrated for that.

Dark_Swordmaster posted:

As someone who played blind and has no intention to replay in the near future, can some link some guides on just how to break the game and how broken it can get? Y'all talk about being able to turn the game inside out and break all of it but I have no idea about any of that and would love to see it and read the mechanics behind it.

It all comes down to Triple Triad, really. There's a GF ability that lets you refine spells from Triple Triad cards, and that lets you get a lot of spells in huge numbers much earlier than you're supposed to. You can use those to junction your characters' stats into the stratosphere. Then when you get the Aura spell you enter the phase of the game where spamming limit breaks becomes trivial.

Harrow fucked around with this message at 17:44 on Feb 16, 2022

Harrow
Jun 30, 2012

You are required to play the card game a little on like disc 3 of FFIX but you can also just throw every match and the story will continue just fine

Harrow
Jun 30, 2012

zakharov posted:

You have to win two matches but can lose the third.

Oh lol I forgot you had to win two. I’m guessing they’re pretty easy because I only remember the one you can lose.

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