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"A comically themed background storyline." Yeah, something like that. My favorite review: quote:Imagine if the recent Alex Jones game was 3d and featured characters from Journey to the West aimbotting their way through several waves of the American deep state...
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# ? Mar 20, 2024 20:19 |
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# ? Apr 27, 2024 10:46 |
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Lol, somehow it didn't even occur to me on my brief look over what "Diden" was supposed to be.
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# ? Mar 20, 2024 20:19 |
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for a brief, pleasant moment, thought it was just an asset flip survivor where wu kong had a bunch of guns.
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# ? Mar 20, 2024 20:19 |
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Arcanuse posted:for a brief, pleasant moment, thought it was just an asset flip survivor where wu kong had a bunch of guns. Sadly roughly 90% of the asset flips on Steam are the most Nazis poo poo you've ever seen, sometimes thinly disguised.
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# ? Mar 20, 2024 20:23 |
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In a better world, this could've been an earnest team taking a stab at the Super Seminary/Black Troop IP without actually remembering to seek the license, But Alas~
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# ? Mar 20, 2024 22:08 |
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Nordic Ashes has a serious ground clutter problem. A lot of big enemies and bosses have attacks that are ground targeted as a little fart cloud going toward you or a small purple marker, and even with only two or three weapons going off and enemies around you there is NO visual clarity to see any of it. I haven't gotten into the higher difficulties yet but I'm already getting super frustrated at randomly taking damage from something that was literally impossible to see, so I have to just know it's coming and how to avoid it ahead of time.
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# ? Mar 21, 2024 03:25 |
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Y'all actually read the story? Why would you do that
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# ? Mar 21, 2024 03:40 |
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Tried out the DRG:S update and the Salt Pits are actually really fun! Makes excellent use of the digging mechanic, I can foresee the younglings and their elite versions being difficult but fun to handle on higher difficulties. The big stalactite traps are actually fairly straightforward to use, they always fall down on the opposite side of the stalagmite you break to trigger them in a U shape facing you. Does big damage to the lesser elites, harder to time though. Great for swarms. he update also solved the issue in the early game new players have with OCs not being unlocked for all the first class weapons, it's a step in the right direction. The weapon buffs/balances were good, I didn't try out the changed Pay2Win relic but it at least looks maybe less terrible. Maybe.
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# ? Mar 21, 2024 03:46 |
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RBX posted:Y'all actually read the story? Why would you do that closing my eyes and loudly la-la-la-ing as i garlic my way through blue hairs and open a chest that plays heilhitler.mp3
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# ? Mar 21, 2024 03:51 |
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Safari Disco Lion posted:Nordic Ashes has a serious ground clutter problem. A lot of big enemies and bosses have attacks that are ground targeted as a little fart cloud going toward you or a small purple marker, and even with only two or three weapons going off and enemies around you there is NO visual clarity to see any of it. I haven't gotten into the higher difficulties yet but I'm already getting super frustrated at randomly taking damage from something that was literally impossible to see, so I have to just know it's coming and how to avoid it ahead of time. That was an issue for me until I reduced my weapon opacity considerably.
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# ? Mar 21, 2024 04:41 |
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this is what you end up with in nordic ashes if you dont turn down opacity. Awesome! posted:i had some aoe scaling going on amaranth and wanted to see what it looked like with effects at full opacity
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# ? Mar 21, 2024 05:24 |
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RBX posted:Y'all actually read the story? Why would you do that what the gently caress is wrong with you
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# ? Mar 21, 2024 06:46 |
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# ? Mar 21, 2024 07:17 |
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neongrey posted:what the gently caress is wrong with you Snooze Cruise posted:closing my eyes and loudly la-la-la-ing as i garlic my way through blue hairs and open a chest that plays heilhitler.mp3 I have the game on mute and blast my own music playing these.
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# ? Mar 21, 2024 09:06 |
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ah, wagner im guessing
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# ? Mar 21, 2024 09:21 |
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I'd imagine that a DLC with Drizzt would sell well.
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# ? Mar 21, 2024 14:20 |
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RBX posted:https://store.steampowered.com/app/2270750/Black_Gunner_Wukong/ hey why do you like this so much, just curious
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# ? Mar 21, 2024 14:39 |
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RBX posted:I have the game on mute and blast my own music playing these. okay and what about the level in that screenshot where you're storming the white house to kill government people
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# ? Mar 21, 2024 16:58 |
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Isn't that the fantasy of, like, half of the D&D board.
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# ? Mar 21, 2024 17:51 |
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Here, a "Pull Up Thread~" 3D semi-venture to come instead of The Deeply Unfortunate Waste of Timeless Culture and/or IP: Hordes of Hunger https://store.steampowered.com/app/2157710/Hordes_of_Hunger/ quote:Vanquish an onslaught of monsters in this 3D action survivorslike from the creators of Blood West. Take control of Mirah to defend your homeland from a living hunger, wield powerful weapons and abilities, and save others from the advancing hordes.
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# ? Mar 22, 2024 01:31 |
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(pull up, thread) The new biome in DRG:S is actually really fun. Tons of rock + fast digging means that you can really funnel the swarm effectively in the early seconds of a round and focus on routing and gold/nitra collection. However, the rollers chewing up the place means that as the round continues you have to do a lot more dodging, intermittent digging, and deal with the swarm coming at you from other angles. The stalagmites have a ton of strategic uses -- softening up harder rocks, killing minibosses, or better funneling for the swarm. Even with that, you still feel unpleasantly squishy at Hazard 4 and beyond unless you get lucky with rolls/weapons and go hard into Armor and MoveSpeed.
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# ? Mar 22, 2024 03:17 |
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yarghuck
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# ? Mar 22, 2024 04:53 |
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gently caress hollow bough. literally the worst biome. at least it's consistent between games
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# ? Mar 25, 2024 03:07 |
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The Future Is Carbonated: https://store.steampowered.com/app/2178990/Sodaman/ quote:Sodaman, a supersoldier who fights against alien hordes with his soda-powered weapons. Join this action rogue-lite, discover game breaking coctails or even make your own soda! Unlock new weapons, sodas, drones, cybernetics and more, but first take a sip!
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# ? Mar 25, 2024 11:58 |
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Did anyone try out Artifact Seeker? I've only played a few rounds and it feels a bit like Soulstone Survivor with some more RPG elements with the meta. I don't mind it but it's nothing groundbreaking. The translation seems fairly solid too.
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# ? Mar 25, 2024 20:09 |
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I didn't care for it myself. Not terrible but not worth the price imo
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# ? Mar 25, 2024 21:03 |
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scarlet tower 1.0 is out. dunno if anyone was actually excited for that but there it is.
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# ? Mar 26, 2024 20:02 |
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It's mostly pretty good but they went way the hell over board with their metaprogression.
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# ? Mar 26, 2024 20:50 |
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There's a certain bold hilarity to them both including a patch note from last year as part of their v1.0 pitch, the entire sum of the actual v1.0 being fixes and optimization on polish with any new content coming sometime after the Q2 Switch release, 2 more games in the works for this year while their prior one is still Just Chilling, and putting the 2024 future of the game largely up to a User Poll that amounts to either: -Small, low-key drip updates -Massive DLC creep things the likes of which have gotten them so enamored with the weeds -Yet another new game, a full on sequel to Scarlet Tower that may skew in a Hades or Dead Cells direction. Well, that's the race to v1.0 won vs Spellbook after so very much time---though also as such the odds are far slimmer for either to assume the mantle for the next gen of the niche.
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# ? Mar 27, 2024 01:33 |
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https://www.youtube.com/watch?v=e_cDYpCv3LE https://store.steampowered.com/news/app/2066020/view/4121429431236805606?l=english RBX fucked around with this message at 21:04 on Mar 28, 2024 |
# ? Mar 28, 2024 21:00 |
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That is a hell of a fuggin changelog, it sounds like it might be worth a a revisit! I wasn't crazy about the game before cuz I felt like every ability was just a palette swap, the metaprog were just +1 boring things but more convoluted, and the gameplay devolved into AVOID THE FUCKIN DAMAGE CIRCLES EVERYWHERE before very long. edit: Going by comments from people with crazy hours, it sounds like the update may have made the game much slower than ever before actually... Deakul fucked around with this message at 21:32 on Mar 28, 2024 |
# ? Mar 28, 2024 21:28 |
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Deakul posted:edit: Going by comments from people with crazy hours, it sounds like the update may have made the game much slower than ever before actually... Yeah it's not very good. It still does end up in the same "there's damage circles everywhere, good luck" sort of endgame but with way less opportunity to get power to deal with it, due to the double whammy of diluting the upgrade pool and dramatically reducing level gains. I just finished a game with a build that before would've had me around level 90-100 before and it was level 48. Couple that with them increasing the dash cooldown, nerfing a lot of the good upgrades without sufficiently compensatory buffs elsewhere, and yeah... it's basically "we don't get what makes Vampire Survivors loving awesome" 101. (namely, the ability to get ridiculously power and laugh at the idea of dying)
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# ? Mar 28, 2024 23:34 |
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Boons & Burdens surges again with v0.15 "The Rings of Power" https://store.steampowered.com/news/app/2646120/view/4191235860368530704 quote:Patch 0.15 ended up being too large for just one patch, so more content is on the way in the not too distant future, but I wanted to get this update out before March was over. I'll be waiting to see about balance and bugs in the new difficulty mode before adding the achievements for that, but they are coming. You can also expect that a lot of the new ring and equipment abilities will be getting updated sounds and visuals in subsequent patches.
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# ? Mar 29, 2024 00:05 |
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Deakul posted:
After a few rounds, the skill changes are definitely good but the slower leveling is a bit of a bummer. I think it still has the balance problem it did before where some builds are incredible at killing and some never go anywhere and killing anything becomes a slog by the halfway point of a stage. And yeah, it absolutely still is 'dodging red circles: the game." I always liked the game so I still find it fun, but I doubt it's going to change anyone's mind if you already didn't like it.
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# ? Mar 29, 2024 03:36 |
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hmmmm; might be worth letting it marinate for a bit and see how they adapt to initial feedback i enjoyed it a lot when i did a binge of it and the changes sound promising even if the current execution isn't there yet
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# ? Mar 29, 2024 23:22 |
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Vampire Survivors but it's GTA1: Maniac. It really nails the feeling of booting up the classic GTA games and just going on a rampage to see how long you could survive. It has a ton of meta upgrades, it's a full release not an EA drip-feed and it's fun as hell.
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# ? Mar 30, 2024 13:29 |
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Also in "Vehicular: Unhinged", there is now Auto Auto: Maximum Autodrive in the Alien Apocalypse https://store.steampowered.com/app/2636380/Auto_Auto_Maximum_Autodrive_In_The_Alien_Apocalypse/ quote:Do you like survivor-style games? How about hard arcade action? Have you ever wondered what would happen if a survivor-style game had a baby with old-school carnage in a fast, action based shooter full of twisted metal and brain dead hordes?
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# ? Mar 30, 2024 14:10 |
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The Soulstone Survivors devs are reverting the update lmaoquote:Hey everyone,
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# ? Mar 30, 2024 17:11 |
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Azran posted:The Soulstone Survivors devs are reverting the update lmao I don't have that game so I wasn't following it; was it that bad?
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# ? Mar 30, 2024 17:53 |
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# ? Apr 27, 2024 10:46 |
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Saoshyant posted:I don't have that game so I wasn't following it; was it that bad? There were some good thoughts in there but largely it was baaaaaaad. It also didn't really address - and indeed, it actually kinda exacerbated - the main issue most people have with it, namely that the endgame kinda devolves into "dodge the damage zone" spam. The biggest thing that bugged me was that they combined a massive decrease in XP gains/leveling speed with a huge inflation of the skill pool (which already has the RNG aspect of upgrade rarities). They also increased the dash cooldown by a quarter, which makes the "dodge a bunch of poo poo" endgame even worse.
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# ? Mar 30, 2024 18:02 |