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The game should just add side quest markers when you bring back power to that area.
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# ? Feb 15, 2022 18:30 |
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# ? May 6, 2024 21:51 |
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Hwurmp posted:The crossbow you get at PK rank 4 is extremely strong; none of the other benefits are very important. Yes. And you can get it with maybe like 160 stamina on the second map. Just try to find the power buildings in every map section! I LOVE IT!
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# ? Feb 15, 2022 19:13 |
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redreader posted:Yes. And you can get it with maybe like 160 stamina on the second map. Just try to find the power buildings in every map section! I LOVE IT! Yeah I think I've just been lazy with doing that, or maybe I thought they were mostly associated with story missions like the first two. I've already got like 300 stamina I think
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# ? Feb 15, 2022 19:40 |
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Bushmaori posted:What are the glitches you guys have had? I've had a few: Learned the hard way about having too many Steam friends made it impossible to connect to multiplayer, which lead to a plethora of bugs in and of itself when attempting to connect, usually of the soft locking variety due to story flags not firing or NPCs not spawning in. Physics bugs of various sorts (hilarious usually) Shops occasionally having an unlimited supply of a 100 stack of the rare crafting mat they carry If you've bought the rare crafting mat in a shop that was only a single, buying other crafting mats causes it to reappear so you can buy it again And the most memorable is a model glitch from a sidequest NPC. It was the collect food for Kevin in Old Villador, I rounded the corner to hand the food over and Kevin is just standing there, his head slowly doing 360 spins until it finally decided to flip inside his chest before continuing to spin. It was both horrifying and mesmerizing, my greatest regret is I didn't have my recording software going at the time, and when I was loading it up DL2 hard crashed so I couldn't even capture it.
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# ? Feb 16, 2022 03:47 |
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Evil Kit posted:I've had a few: I had this one and I managed to capture some I think. I'll try and post it tomorrow
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# ? Feb 16, 2022 05:09 |
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Beat this last night and lol at using title cards to deus ex machina massive plot events. Lawan is standing next to a bunch of missiles rigged with plastic explosives up to like 5 seconds before they go off based on your communications with her. The resulting explosion is so powerful you're nearly killed after hauling rear end to get as far away as you can. But the title card lets you know Lawan survived after Hakon showed up at the last second and rescued her. How!? Did he haul in an aircraft ejection seat? Can he create wormholes? Does he wear rocket boots? It feels like they ran out of time after only making a few cutscenes then decided to patch in the rest of the decisions you made with shoe string and bubblegum. Also in my ending the bartender said Lawan is the head of the nightrunners now and she'll take the package the dude delivers but then you get a cutscene showing she left town with Aiden. Also how are they connecting future DLC if they already have you leaving town. What a swiss-cheese ending Overall I loved the game but the ending had some issues. My main hope for New Game+ is that they tweak night a bit. I get they wanted people to go out more at night but I think they brought the difficulty a touch too far back the wrong way. They really need to put volatiles out in the wild at night because there's basically 0 threat from the infected once you get decent gear. Also walk back the density of screamers considerably, imo they should be spawning at the rate of the other specials (such as bolters) and not every 10 loving feet
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# ? Feb 16, 2022 08:49 |
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You can really tell they wanted this super dynamic choice making game but couldn't pull it off so there's just errors all over especially near the end. Also choices that are just confusing.
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# ? Feb 16, 2022 09:03 |
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Also maybe I just wasn't paying enough attention, but idg how Waltz destroying the city was supposed to help Mia or accomplish literally anything.
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# ? Feb 16, 2022 09:05 |
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veni veni veni posted:Also maybe I just wasn't paying enough attention, but idg how Waltz destroying the city was supposed to help Mia or accomplish literally anything. Lol I was wondering that too. "We have to launch the missiles it's the only way or else she dies!" Umm... so how does launching missiles at a city keep a bedridden patient alive again? I think it's because the missiles are set to automatically fire as long as the power is on, and Waltz needs the power to finally finish a cure. But even that's dumb, like dude you had years and a bunch of goons to prep for doing this. Couldn't you like idk... go around disabling the missiles over the course of ten years? Remove their warheads? Drain their fuel? Then you could be like "hey guys I'm going to turn the power back on and work on a cure for the infection" and not have all the city factions attacking you for their own survival.
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# ? Feb 16, 2022 09:20 |
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(TV Station) Everyone's flatfooted by exploding zombies. I've been dealing with those guys for ages. Aren't these guys supposed to be professionals? Zombies attack, but I go super-mode before I can even start using the fun stuff in my inventory. Then I'm stymied and panicking because there's a locked door. Not only have I repeatedly picked locks before, sometimes even as a story thing, I'm also carrying enough C4 to level a midsize building. But oh no this door is locked I'm definitely going to die.
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# ? Feb 16, 2022 09:52 |
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Question: Does Ledge Jump skill let you jump over billboard gaps? So you know how a lot of billboards, at least in Harran, have you first climbing up, then scooting left, before going up a bit more? That extra little room looks jumpable, and that would be my primary reason for getting Ledge Jump. However, if it doesn't bypass that, let me know! Gonna peek really quickly on occasion to avoid spoilers, but I appreciate any helpful input.
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# ? Feb 16, 2022 14:02 |
Morter posted:Question: Does Ledge Jump skill let you jump over billboard gaps? It does not, as far as I have seen. It's good for quickly moving though, since it turns the hand over hand climbing into a little hop.
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# ? Feb 16, 2022 14:08 |
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CuddleCryptid posted:It does not, as far as I have seen. It's good for quickly moving though, since it turns the hand over hand climbing into a little hop. Well piss. Alright, cheers.
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# ? Feb 16, 2022 14:23 |
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I've had basically zero bugs. I never understand this because it's always the same for me. People complain about tons of bugs and then when I play I just never see them. Only bug I've seen was a spitting zombie being totally still and not actually existing for the purpose of the game, that's it.
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# ? Feb 16, 2022 20:11 |
The only obvious bugs I've seen are the aforementioned frozen special zeds, but I've definitely had a lot of little bugs as the dynamic parkour fucks up when I try to do something. Sometimes I'll smash into a ledge and not be able to grab it, sometimes moving gives me first person body horror shots, and especially when jumping backwards off of ledges the game likes to make you lose all momentum in midair and then drop like a rock. E. There was a couple times when the sound cut out entirely that sucked but I haven't seen it since. CuddleCryptid fucked around with this message at 21:04 on Feb 16, 2022 |
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# ? Feb 16, 2022 20:40 |
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CuddleCryptid posted:The only obvious bugs I've seen are the aforementioned frozen special zeds, but I've definitely had a lot of little bugs as the dynamic parkour fucks up when I try to do something. Sometimes I'll smash into a ledge and not be able to grab it, sometimes moving gives me first person body horror shots, and especially when jumping backwards off of ledges the game likes to make you lose all momentum in midair and then drop like a rock. There's literally that upgrade where you can turn completely around midair and somehow still keep moving in the direction you're facing, even though it's the opposite direction you were moving in lol
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# ? Feb 16, 2022 20:42 |
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Play posted:I've had basically zero bugs. I never understand this because it's always the same for me. People complain about tons of bugs and then when I play I just never see them. I've had a few, wouldn't call it a particularly buggy game though
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# ? Feb 16, 2022 20:51 |
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The ps4 version's sound bugs make it nearly unplayable
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# ? Feb 16, 2022 20:54 |
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too big to put on here i think but here's headspin.gif https://imgur.com/a/qta6BhQ
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# ? Feb 16, 2022 20:58 |
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I've had floating zombie heads, an item for a quest not appearing until I left it and came back and howlers showing up but not actually existing as an object to be interacted with.
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# ? Feb 16, 2022 21:10 |
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Food Boner posted:too big to put on here i think but here's headspin.gif that looks cool as hell actually, like the head is just taking this fun little romp around his owner's body
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# ? Feb 16, 2022 21:21 |
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Food Boner posted:too big to put on here i think but here's headspin.gif this is exactly it. Hell I'll upload it to discord so it can embed easy, one sec edit: https://cdn.discordapp.com/attachments/789881673092562944/943668841878257744/headspin.mp4 it's even better the second time
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# ? Feb 17, 2022 01:42 |
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How on earth do you get health from the water refilling stations? The prompt says to tap but nothing happens
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# ? Feb 17, 2022 01:45 |
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eleven extra elephants posted:How on earth do you get health from the water refilling stations? The prompt says to tap but nothing happens Don't tap, hold and release. (or just hold it autodrinks when you've drained it)
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# ? Feb 17, 2022 01:50 |
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Holy poo poo is the last boss buggy and annoying.
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# ? Feb 17, 2022 03:51 |
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eleven extra elephants posted:How on earth do you get health from the water refilling stations? The prompt says to tap but nothing happens Wait what I didn't even know those were a thing. Was that ever explained? Where are they?
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# ? Feb 17, 2022 04:35 |
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Hakarne posted:Wait what Most settlements have them when you take em over, no it's barely mentioned. They're big square boxes with a tap poking out. I still don't understand them, I dunno if its because I'm playing on Hard but they give me barely any health. Finished the game yesterday and slam uninstalled, overall fine experience but no desire to play any further to wrap side stuff up. I felt the weapons were really uninteresting in this one, didn't the first have more unique one off types?
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# ? Feb 17, 2022 11:00 |
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Only bug of note for me was a loop of action music that never ended. That, or the local trader likes his ambience to be rooftop chase.
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# ? Feb 17, 2022 11:41 |
Finished the game at 11pm Thursday Aussie time, just in time for Horizon tomorrow. Blazed through the main story, only did one side mission, and enjoyed it but that was more than enough. gently caress that last boss, that was horrible. Game has mega plot holes and my ending wasn't very satisfying but it was pretty fun overall.
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# ? Feb 17, 2022 13:38 |
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eleven extra elephants posted:Most settlements have them when you take em over, no it's barely mentioned. They're big square boxes with a tap poking out. I still don't understand them, I dunno if its because I'm playing on Hard but they give me barely any health. They only give a limited amount of health, but as far as I could tell you hold the button until it stops you, then it heals you for a little bit. If you check afterwards it says it's refilling or something because you took all the health from it. It's especially confusing because the water just looks completely clear and it's really hard to tell what, if anything, is actually happening.
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# ? Feb 17, 2022 14:38 |
explosivo posted:They only give a limited amount of health, but as far as I could tell you hold the button until it stops you, then it heals you for a little bit. If you check afterwards it says it's refilling or something because you took all the health from it. It's especially confusing because the water just looks completely clear and it's really hard to tell what, if anything, is actually happening. Isn't it better to just go to sleep twice and get all your health refreshed immediately?
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# ? Feb 17, 2022 14:44 |
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CuddleCryptid posted:Isn't it better to just go to sleep twice and get it all refreshed immediately? Sure probably. It seemed like a pretty half baked mechanic like most of the ones in the game.
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# ? Feb 17, 2022 14:45 |
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I love how the game only lets you switch between day and night when it isn't useful and most of the time it's easier to just jump to your death to switch to night time.
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# ? Feb 17, 2022 15:06 |
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explosivo posted:Sure probably. It seemed like a pretty half baked mechanic like most of the ones in the game. after you fix the water in old town in DL1 the fountains do nothing for you so it's right and proper to be totally useless
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# ? Feb 17, 2022 16:20 |
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I just finished the Baba quest line at rank 7 and was given a rank 3 common bow as a reward.
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# ? Feb 17, 2022 20:36 |
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Sloober posted:after you fix the water in old town in DL1 the fountains do nothing for you so it's right and proper to be totally useless I remember the first time I finished that quest in DL1 and seeing Crane pull out his phone and take a selfie with a water mug only to proceed to get swiped by zombies and it was a little funny, like they got offended by someone acting like that even though they're dead. But yeah, the fountains are dumb cuz you can either just die for a full heal, sleep, or make like a billion medkits and not worry about health.
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# ? Feb 17, 2022 22:35 |
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Katanas are a Tank weapon, right?
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# ? Feb 17, 2022 23:45 |
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I feel like if there was one utter failure I'd gripe about with this game It's night time. The first game tried to do this thing and it didn't totally work, but it was half way there. Night time was a bit more intense. there wasn't a particularly good reason to go out at night other than some worthless bonus xp though. Once in a blue moon you'd accidentally get stuck out at night and poo poo would ramp up and it was sort of cool though. Night Time in DL2 just blows. Their whole solution to the first game's issue was to make some missions only available at night, but night in DL2 is just...nothing. Most of the time I didn't even think about it. Once in a while the stupid howlers trigger but the chases aren't intense they are just super annoying and get in the way of whatever you are trying to do. Also I think I saw maybe 5 Volatiles in the whole game and they were also just annoying and way shittier than DL1. They only seemed hard because they will never stay in your FOV. The game doesn't even ramp up to them being regular enemies like the first game did either. There's like 4 zombie types the entire game uses maybe twice. it's weird as hell.
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# ? Feb 18, 2022 10:45 |
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Volatiles can be found in Metros and Quarantine Zones during the day, as well as level 3 and 4 chases.
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# ? Feb 18, 2022 11:04 |
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# ? May 6, 2024 21:51 |
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yeah I know I just meant they never really get worked into the story and become a normal part of the game outside of the last mission. And they are not fun to fight in DL2. they are so all over the place.
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# ? Feb 18, 2022 11:12 |