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TRIAL: Go East And Escort A Random Magical Girl Must be a kid from the orphanage that wandered too close to the cube.
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# ? Feb 23, 2022 20:51 |
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# ? Apr 25, 2024 23:33 |
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Slaan posted:4. Go East And Mediate Inheritance Dispute Between The Skeleton Of The Last Thing You Killed And Yourself [Difficulty 4] At least Eeby's victim won't recognize him?
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# ? Feb 23, 2022 21:33 |
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Go East and Escort A Random Magical Girl. Escort missions suck, but I want to know what kind of Magical Girl they are.
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# ? Feb 23, 2022 22:13 |
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TRIAL: Go East And Escort A Random Magical Girl
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# ? Feb 24, 2022 05:39 |
Cloud Potato posted:TRIAL: Go East And Escort A Random Magical Girl This
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# ? Feb 24, 2022 07:41 |
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Slaan posted:4. Go East And Mediate Inheritance Dispute Between The Skeleton Of The Last Thing You Killed And Yourself [Difficulty 4] Impartiality is so important in these matters, and even a flensed corpse can respect that.
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# ? Feb 24, 2022 14:04 |
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The explorers ranged further east, spurred on by the nebulous hope of the fabled Trial. They weren’t sure what they’d been expecting, but it wasn’t this. A young lady, floating in the air, turning slowly like a top in a field of flowers. She squealed in delight as they approached, hovering towards Blemp and squishing his furry cheeks. “At last! I was told I would be met by Brave Knights Three, which must surely be your party! I have a grave mission, granted to me by the ancients on high - and only you three might be my means of success!” The trio, enraptured by her beauty, nodded and assured her they would do what they could to help. “I knew you would. There will be peril, I fear, but I am sure you are up to the challenge!” Again, they assured her they were. “I need you to escort me through terrible dangers and lands uncertain to a wondrous tower to the west of here.” O…kay. The trio exchanged a look, but did as they were bidden. 8. TRIAL: Go East And Escort A Random Magical Girl [Difficulty 1+]: 2#3d6 1, 4, 5 / 3, 6, 3 And so the trio went, escorting their precious charge. Estella regailed them with tales about the dangers and treacheries to be found in the lands of Orokos, about the vile Dungeons and terrifying Bosses they might encounter. She also made them aware of a large settlement ‘just east of Dirthole - you can’t miss its splendour!’ and suggested that they visit should they want to try the local delicacy. She suggested that Bowman have his wound looked at by a trained priest, for ‘its cure is beyond even my vast powers’. She, in fact, talked the whole time. She was so distracting that Eeby wandered too close to the fence as they passed by the Well-Characterized Cube and was briefly overcome by madness until Yuuki threw a rock at him. Besides that one hiccup, the ‘escort’ went perfectly well, and Estella wept with joy as the tower came into view. ‘At last! The fastness of my blessed father!” She soared up and into the tower and, after a moment, the Mean Wizard appeared. He grunted, then tossed an Obsidian Marble down to Bowman. “Here. Thanks. Go away.” Their first Treasure! Finally, they were moving up in the world! Onwards! QUESTS posted:1. Go North And Direct Some Evil Weather [Difficulty 5] Dog Kisser fucked around with this message at 23:14 on Feb 24, 2022 |
# ? Feb 24, 2022 23:12 |
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Go North And Steal The Heart Of A Fortress Romance!
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# ? Feb 24, 2022 23:14 |
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Go West And Team Up With A Demonic Cult Against PIRATES! We're ready for a swashbuckling adventure with new creepy robed friends on the high... lakes? Ponds? Maybe a puddle.
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# ? Feb 24, 2022 23:23 |
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Aabcehmu posted:Go North And Steal The Heart Of A Fortress I think it's more like we're taking the core of it that powers it's functions. but yeah Steal Fortress's Heart
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# ? Feb 24, 2022 23:24 |
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I think it's more likely we are romancing the metaphorical heart of the fortress Go North And Steal The Heart Of A Fortress
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# ? Feb 24, 2022 23:59 |
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4. Go North And Stop The Ressurection Of A Fellow Adventuring Party [Difficulty 5] uh oh sounds like the jig is almost up, gotta stop the good(?) party before they catch on
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# ? Feb 25, 2022 01:32 |
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Go North And Steal The Heart Of A Fortress [Difficulty 2] Something something Heart of Sieging.
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# ? Feb 25, 2022 01:37 |
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Go North And Steal The Heart Of A Fortress Either we romance a building or engage in architectural body horror. It's a win, either way
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# ? Feb 25, 2022 02:20 |
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Let’s get our Maui on and steal the heart from somewhere big and inanimate. Go North And Steal The Heart Of A Fortress
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# ? Feb 25, 2022 04:43 |
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That cube just keeps being trouble... it may turn out to be a major antagonist! A Fortress Heart is just the thing to deal with it.
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# ? Feb 25, 2022 13:46 |
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Heading north from the tower and toying with their new Treasure, the trio came upon a great fortress surrounded by tombstones. It looked very spooky, and the gate swung open in a creepy breeze. Naturally, they went inside. To their great surprise, the gates slammed shut and barred! Skeletons and ghouls rose from the ruined stones of the fortress, and there was a terrible fracas! 7. Go North And Steal The Heart Of A Fortress [Difficulty 2]: 1d6+1d7+1d6 5, 2, 3 This was not, however, their first skeleton rodeo. Armed with their skills and supported by the Obsidian Marble (which, frankly, just shed some cool light and didn’t do much to help), the trio vanquished the hordes and ripped out the beating marble heart at the center of the keep. All at once, the fog of death cleared and the undead dropped back into the dust. A pleasant enough afternoon. Onwards! QUESTS posted:
SPECIAL posted:Occasionally, randomly, you’ll happen upon mysterious special events. They have their own unique mechanics that key off the heroes’ rolls, but generally don’t either grant Treasure or Injuries. Instead, you’ll get some other boon. Try one and see!
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# ? Mar 1, 2022 21:09 |
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Let's do the thing DK's hinting at! SPECIAL: Go North And Ride A River! [SPECIAL]
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# ? Mar 1, 2022 21:16 |
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Welp. Let's go and Ride A River.
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# ? Mar 1, 2022 21:16 |
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6. Special. The special is for special occasions only. Since the special showed up, today must be a special day indeed.
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# ? Mar 1, 2022 21:20 |
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https://www.youtube.com/watch?v=e3Ww9O_HuVM Ride that river!
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# ? Mar 1, 2022 21:21 |
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SPECIAL: Go North And Ride A River. Question is, are we riding it on a boat or plopping a saddle on it and properly riding that river?
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# ? Mar 1, 2022 21:26 |
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SPECIAL: Go North And Ride A River! [SPECIAL]
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# ? Mar 1, 2022 21:32 |
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https://www.youtube.com/watch?v=490xo98b1SA Can't turn down a Special River Ride Minigame
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# ? Mar 1, 2022 22:28 |
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10. Go East And Foist Cursed Ring On A Mysterious Orb [Difficulty 5] We must Ponder The Orb
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# ? Mar 1, 2022 22:28 |
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(Special) Go Special North and Special Ride a Special River. Special.
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# ? Mar 2, 2022 07:16 |
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6. SPECIAL: Go North And Movin on, 'long the Orokos trail
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# ? Mar 2, 2022 07:26 |
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Leaving behind the dread fortress, the trio proceeded North to the banks of a great river. A ferryman stood nearby, looking grim and gristly as the undead they’d just slain. But he greeted them warmly enough (really, more warmly than most Orokans they’d met), and offered them a ride. Having nothing in particular else to do, they hopped aboard and took a trip down the Moon Fiend River! SPECIAL - RIVERS posted:This Special, like most of them, will require the heroes to roll a plain d6 per character and generate a map feature with them, the name also generated from the same tables as other stuff. This particular Special operates like so, proceeding off the first direction listed in the quest: Heading off north, they relaxed on the barge. It wasn’t clean or large, but it also wasn’t walking; Blemp had some tiny legs, man. Bowman engaged the ferryman in conversation. Why, for instance, was it called Moon Fiend River? Simple enough - legend had it a great beast had fallen from the moon in ages past and its corpse had rotted away over time, leaving behind this river. Was it true? Who knows! Not the ferryman, apparently. Eastward, the river wended, until it came to a curling bank that forced them to turn… and then keep turning, until they found themselves in the center of a spiraling bank. Clearly not a natural formation - maybe there was something to the man’s story… The ferryman let them off with a gracious bow, then told them that they could come and visit any time and come and see the sights! SPECIAL REWARD posted:”Of the Moon Fiend River” added to Directions Table while adjacent to said river. If option picked, indicate which tile you want to go to. QUESTS posted:1. Go South of the Moon Fiend River And Paint A Likeness Of A Treasure [Difficulty 2]
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# ? Mar 2, 2022 19:31 |
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5. Go South of the Moon Fiend River And Research A Group Of Inexplicable Ninjas [Difficulty 2]
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# ? Mar 2, 2022 19:43 |
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4. Go North And Read A Bedtime Story To A Bandit King [Difficulty 5] Oh boy a bedtime story! can we please mr. Dogkisser?
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# ? Mar 2, 2022 19:45 |
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5. Go South of the Moon Fiend River And Research A Group Of Inexplicable Ninjas [Difficulty 2] Go to F4
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# ? Mar 2, 2022 19:56 |
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Research the Inexplicable Ninjas at F4
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# ? Mar 2, 2022 20:05 |
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2. SPECIAL: Go South of the Moon Fiend River and Explore a Vast Forest! [SPECIAL] starting in F3. I like these special adventures :3
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# ? Mar 2, 2022 20:07 |
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7. Go South of the Moon Fiend River And Spy On The World's Strongest Horse [Difficulty 1] Wanna see that horse. Don't wanna pay admission fee. Gonna have to be sneaky about it.
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# ? Mar 2, 2022 21:34 |
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Abyssal Squid posted:2. SPECIAL: Go South of the Moon Fiend River and Explore a Vast Forest! [SPECIAL] starting in F3. The more trees, the better!
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# ? Mar 2, 2022 22:28 |
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Go South of the Moon Fiend River And Research A Group Of Inexplicable Ninjas. We could pick up some tips and tricks from their ways.
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# ? Mar 2, 2022 22:37 |
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Swedish Thaumocracy posted:4. Go North And Read A Bedtime Story To A Bandit King [Difficulty 5]
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# ? Mar 2, 2022 22:37 |
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Theantero posted:5. Go South of the Moon Fiend River And Research A Group Of Inexplicable Ninjas [Difficulty 2] Ninjas? In this idiom?
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# ? Mar 3, 2022 02:01 |
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Abyssal Squid posted:2. SPECIAL: Go South of the Moon Fiend River and Explore a Vast Forest! [SPECIAL] starting in F3. Let's do this.
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# ? Mar 3, 2022 15:41 |
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# ? Apr 25, 2024 23:33 |
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After a quick snack in the forest, they opted to take the ferryman up on his offer. He was delighted to have the company on the way back, and the trio shared more stories of their home country. Well, Bowman and Blemp did. Eeby just sort of smiled and nodded, content to listen and watch. This was a business trip, however, and they had a particular destination in mind. On their travels looking south past a coniferous forest, they had spotted a group of strange figures training in the mists. They looked like Ninjas, but surely they wouldn’t be this far from the far west of Haum? What could the dreadful assassins possibly be doing here in this deep forest? It was up to them to find out! 5. Go South of the Moon Fiend River And Research A Group Of Inexplicable Ninjas [Difficulty 2]: 1d6+1d7+1d6 3, 3, 4 Creeping through the dense forest, the trio drew as close as they dared to the warriors. They were sparring in a clearing, silent as stalking wolves, only the soft shushing of their footsteps as they danced in the the fog. Some clashed in mock combat, others practiced their skills against the archery targets, and still others were loading crates with… something. The explorers dared not draw attention to themselves, but this seemed like rather serious business that someone should know about. And then, all of a sudden, as though spooked, they all ran away, fleeing southeast, leaving only traces of their presence behind. Despite their coincidental exit, the trio agreed that the ninjas left of their own accord - their own stealthy investigation had been excellent. A mystery, then - and to those who remain, go the spoils! Eeby whistled through ill-fitting lips as he spied a Treasure; hefting his new Green Bo-Hiya, a slow grin spread across his face. Onwards! QUESTS posted:1. Go South of the Moon Fiend River And Figure Out The Secret Plans Of An Ape On Ketamine [Difficulty 5]
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# ? Mar 7, 2022 18:21 |