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Koboje posted:I really enjoy this one, intriguing different artstyle, gameplay is fun and I like that every fight is a boss fight. What story and atmosphere there is is charming and emotional. Void Rains On Her Heart is the good stuff, a true future classic.
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# ? Aug 11, 2022 08:12 |
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# ? Apr 25, 2024 02:20 |
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Heran Bago posted:I have been experimenting with widescreen hacks and emulators recently. A lot of SNES SHMUPs work surprisingly well. I will circle back around with a list later. According to a guy on GameFAQs: Archer MacLean's Dropzone Axelay Bio Metal Darius Twin Firepower 2000 Gokujou Parodius Gradius III HyperZone Jikkyou Oshaberi Parodius Operation Logic Bomb Parodius - Non-Sense Fantasy Parodius da! Shinwa kara Owarai he Phalanx - The Enforce Fighter A-144 Pocky & Rocky Pocky & Rocky 2 R-Type III - The Third Lightning Raiden Trad Space Megaforce Super Air Diver Super Air Diver 2 Super Earth Defense Force Super Nova Super R-Type Thunder Spirits Tin Star Wings 2 - Aces High
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# ? Aug 11, 2022 19:32 |
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Social Animal posted:Compile shmups are comfy and perfect
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# ? Aug 12, 2022 00:22 |
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Social Animal posted:Compile shmups are comfy and perfect for getting your feet wet with 1CCs. Highly recommend Super Aleste for SNES and if the game is too slow for you at least you can enjoy the music. Jeez Super Aleste plays great too and is easy to read on an RG351p. The movement speed control feature that many of these old school games use is so useful for handheld play. "Comfy" is the perfect descriptor. I tried out Super R-Type on a whim too, and while it's more difficult it gave me a similar feeling. https://www.youtube.com/watch?v=rJVNw-zIFzo That Mode 7 trick at the beginning of level 2 is cool as gently caress!! beer gas canister fucked around with this message at 01:18 on Aug 12, 2022 |
# ? Aug 12, 2022 00:48 |
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Social Animal posted:Compile shmups are comfy and perfect for getting your feet wet with 1CCs. Highly recommend Super Aleste for SNES and if the game is too slow for you at least you can enjoy the music. Compile shmups own and generally have in my opinion some of the greatest feeling weapons in all of shmups. I've only scratched the surface of Compile's library at this point and need to spend some more time diving deep in there! beer gas canister posted:https://www.youtube.com/watch?v=rJVNw-zIFzo
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# ? Aug 12, 2022 01:51 |
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The most recommended Compile games are Blazing Lasers for PC Engine, Musha for Sega Genesis and usually Super Aleste for SNES. However their last game is Zanac Neo on the PSX and it’s pretty chill as well. Avoid Robo Aleste on the Sega CD, it has great music but it’s kind of brutal compared to their other games. Oh yeah the Aleste Collection that came out a couple years ago for Switch/PS4 has GG Aleste 3, a brand new shmup created by M2 that captures the feel perfectly. Unfortunately you’ll need to import it or use a JP account to buy digitally.
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# ? Aug 12, 2022 02:22 |
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Ok, I'm in Canada, just got a switch, and a bunch of good shmups. There are a handful that are apparently only available via Japan? How might I go about buying one of those? The Aleste collection Social Animal mentioned, and I'd love to play esp ra de on the switch. I played so much of that one on my old mame machine, and have a hankering. If anyone could point me in the right direction, I'd appreciate it. Vvv cool thank you! B33rChiller fucked around with this message at 07:48 on Aug 12, 2022 |
# ? Aug 12, 2022 05:41 |
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Make a JP Nintendo account with a different email from your main, then buy points from a shop like Play Asia and add them to it. Then purchase with the JP account on the Switch. You can play on your main
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# ? Aug 12, 2022 06:50 |
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As long as you're grabbing stuff on Switch, Gleylancer is pretty good and has one of the best stage 1 songs I've ever heard.
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# ? Aug 12, 2022 06:54 |
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Also get a flipgrip
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# ? Aug 12, 2022 15:20 |
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THE AWESOME GHOST posted:Yup this is its own sub genre “Euro SHMUPs”. Personally loved raptor, but these games usually had huge amounts of enemy HP and a big health bar and were less about the dodging and more about making sure you have the right equipment and load out. Tyrian had a great soundtrack too Oh this is a great term to know, i definitely like the raptor/tyrian/jng stuff
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# ? Aug 12, 2022 18:19 |
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Lynx Winters posted:As long as you're grabbing stuff on Switch, Gleylancer is pretty good and has one of the best stage 1 songs I've ever heard. Oh hey Lynx!!
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# ? Aug 12, 2022 18:19 |
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Hey buddy, fancy seeing you here!
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# ? Aug 12, 2022 18:54 |
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Lynx Winters posted:Hey buddy, fancy seeing you here! It’s a good thread title!!
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# ? Aug 12, 2022 18:58 |
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Here's my current progress with Crimzon Clover: stage 5 mini boss, no continues used yet, 2 lives remaining. Damage is significantly greater at point blank range, and it fills the kill-everything bar https://imgur.com/6ytogxx.mp4 final run to the stage 5 boss... 0 continues used, 0 lives remaining https://i.imgur.com/ydw8Eq1.mp4 here we go... https://imgur.com/uTcc9B6.mp4
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# ? Aug 13, 2022 04:44 |
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Boss 5 doesn't fake the funk on a nasty dunk.
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# ? Aug 13, 2022 04:52 |
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The only shmup i can beat is UN Squadron on the SNES, and that's probably because you get several hits before you die.
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# ? Aug 13, 2022 11:57 |
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StoryTime posted:I'm not that much of a SHMUP player, but a while ago everyone I know who are fans were very excited about Drainius. Drainus is one of those foot-in-the-door games that ease you into the shmup genre. Your initial playthrough will be somewhat challenging, but far from impossible. The game throws quite a lot of lives and barriers at you because it really wants you to see everything it has to offer. If you want a bigger challenge, there are extra modes available, too. It's solid all-around and an easy recommend. Another game worth mentioning is Eschatos. It is a step up in the difficulty department compared to Drainius. The first 60% of it is mostly easy, and then the last 40% drives the difficulty up a lot. As you replay the game, you'll find lots of interesting ways to optimize the initial areas and you will better understand how to chip away at the latter areas. On a separate note, the presentation is amazing, and the soundtrack combines with the visual in an incredibly memorable way. Check out that first boss.
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# ? Aug 13, 2022 14:43 |
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I just remembered Einhander, i vaguely remember that being good reviews back in the day
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# ? Aug 13, 2022 16:19 |
I broke down, bought Ikaruga. Holy poo poo this is amazing. Never played shmups before
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# ? Aug 13, 2022 18:12 |
Like I’m offended nobody made me consider these games before now. I’m 31 goddamnit
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# ? Aug 13, 2022 18:18 |
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Captain Foo posted:I just remembered Einhander, i vaguely remember that being good reviews back in the day Einhander's real good.
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# ? Aug 13, 2022 19:03 |
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madmatt112 posted:Like I’m offended nobody made me consider these games before now. I’m 31 goddamnit Same. I'd imagine gamers born in the 90s have mostly ignored the entire genre. You should play Zero Ranger
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# ? Aug 13, 2022 19:27 |
beer gas canister posted:Same. I'd imagine gamers born in the 90s have mostly ignored the entire genre. You should play Zero Ranger Making this my next pickup after I beat/burn ikaruga e: oh wow the color palette looks really nice
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# ? Aug 13, 2022 19:29 |
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I could never get very far in Einhander but the OST owns. Might've been the first game soundtrack I bought
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# ? Aug 13, 2022 19:45 |
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okay i bought DU3 because of this thread, let's see if i click with it
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# ? Aug 13, 2022 20:26 |
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beer gas canister posted:Same. I'd imagine gamers born in the 90s have mostly ignored the entire genre. You should play Zero Ranger This is basically it. SHMUPs were one the central game formats in the 8 and 16-bit eras, but they faded into the background with the advent of 3D and the disappearance of arcades without ever disappearing completely. And, unlike platformers, they never had a highly-publicized indie renaissance. And when they did get attention, it was usually the most intimidating "bullet hell" types guaranteed to scare away newcomers. Maybe they're a bit too close to an imagined "dumb" past - the genre doesn't have a lot of space for critical thinking or puzzle solving, just dodge and shoot, dodge and shoot. We're in kind of a "perfect storm" space for them now, though, since they're perfectly suited to mobile gaming and we have a steady stream of new titles and reissues.
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# ? Aug 13, 2022 20:27 |
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Digital distribution is a huge factor now as well. Scuttlebutt says that the Xbox 360 was the last console to have an abundance of high budget shmup ports and new releases, including many of the now-classic 00s Cave arcade titles like Mushimesama. Most of those titles were not issued on the MS online store, so players often had to import physical versions. Now they're cheap and plentiful, and still most people have no clue that shmups of that caliber were ever made in the first place, much less that they could be played at home. I had a 360 from launch and played it well into 2014 and never heard a peep about shmups Of course it helps that good shmups are essentially evergreen. It's isn't like going back to play Goldeneye, they are slick as hell and still look and play fantastic. And if you're like me, then there's no craving for "modern" features since you never played the classics in the first place. Low cost, plentiful high quality titles, widely available - it's a gold mine beer gas canister fucked around with this message at 20:53 on Aug 13, 2022 |
# ? Aug 13, 2022 20:44 |
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The bigger issue during the X360 era was that a lot of the ports were region-locked (which publishers had to specifically choose to do), so you couldn't necessarily import them even if you wanted to.
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# ? Aug 13, 2022 20:56 |
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one day I'll look at steam or a switch eshop post here and I'll find that I can finally play muchi muchi pork after 10+ years of saying hey that looks like a fun game
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# ? Aug 13, 2022 21:03 |
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At least for Cave, it wasn't really much of an issue though—on a completely unmodded PAL X360, the only five out of fourteen (and I'm not counting DoDonPachi being included in Instant Brain here) Cave shmups on the system I could not play because of region locks were Dai-Ou-Jou, Ketsui, Deathsmiles IIX (which however was available digitally in US on Games on Demand), Mushi HD, and Daifukkatsu Black Label (the release that had Ketsuipachi Arrange). The rest either had region-free JP releases or had PAL region releases.
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# ? Aug 13, 2022 21:15 |
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Anybody that's playing something at the moment should feel free to post high scores, replays, screenshots etc. One obstacle to growth that shmups face is the lack of a hot game of the moment that everyone is playing. There's a good mix of noobs and veterans in this thread so you never know who might see your stuff and offer some pro tips... All it will take to make a modern shmup hit is to marry a quality game to solid social features, like replays automatically posted to every leaderboard entry. Neon White shows us that competitive scoring gameplay can still be a driver for many players if it's effortlessly implemented. Shmups have been doing that for like 40 years so I'm sure someone will replicate it online soon beer gas canister fucked around with this message at 22:37 on Aug 13, 2022 |
# ? Aug 13, 2022 22:33 |
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Unfortunately what I’m playing right now is touhou 6 which is a butt ugly indie game
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# ? Aug 13, 2022 22:39 |
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beer gas canister posted:All it will take to make a modern shmup hit is to marry a quality game to solid social features, like replays automatically posted to every leaderboard entry. Neon White shows us that competitive scoring gameplay can still be a driver for many players if it's effortlessly implemented. Shmups have been doing that for like 40 years so I'm sure someone will replicate it online soon Lots of ports already have this feature. The problem is the game being a 20-40 minute shmup not a level based game with a story. Just look at reviews online, people will buy arcade style games, credit feed then complain it was too short and refund. I think Ginga Force and ZeroRanger are a step in the right direction though.
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# ? Aug 13, 2022 23:21 |
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shmups should cost no more than $10. yes, even weird jumbo compilations like that darius burst chronicles thing the $10 limit will not be adjusted for inflation
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# ? Aug 14, 2022 01:57 |
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You can disagree with their rankings and they're written towards a physical collector audience, but Racketboy has lists of the complete SHMUP libraries for systems from the second through sixth generations (although the Odyssey2 one is a bit liberal in its definition of SHMUP, it's impressive that it's included at at.) Shortcuts:
There are a few they don't have (OG NES and Game Boy, home computers like the C64 and Amiga), but it should give folks an idea of what's out there, and help cut down on option paralysis for the emulator/everdrive crew.
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# ? Aug 14, 2022 19:36 |
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After The War posted:This is basically it. SHMUPs were one the central game formats in the 8 and 16-bit eras, but they faded into the background with the advent of 3D and the disappearance of arcades without ever disappearing completely. And, unlike platformers, they never had a highly-publicized indie renaissance. And when they did get attention, it was usually the most intimidating "bullet hell" types guaranteed to scare away newcomers. Maybe they're a bit too close to an imagined "dumb" past - the genre doesn't have a lot of space for critical thinking or puzzle solving, just dodge and shoot, dodge and shoot. Touhou I feel helped keep new fans flowing in as people found interest in the genre, whether they branched out from that specific series or not. Those and Ikaruga are the games I usually hear mentioned from people born circa the 90s as what got them into Shmups.
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# ? Aug 14, 2022 19:49 |
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Yeah it feels weird to say they never got an indie rennaissance when one of the biggest indie series ever is shmups
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# ? Aug 14, 2022 19:56 |
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Oddly I never really heard about Touhou in indie spaces in the late 2000s, even though Western indie game fans were obviously aware of and appreciated the doujin scene in general; indeed, Cave Story was probably the best known indie game at that time. There do seem to be a few good games other than Touhou in that scene; I enjoyed Hellsinker a lot, and I've heard good things about Stellavanity, Akashicverse, and the Dreamer games (although the art in those is very, uh, horny on main). I think the roguelike renaissance might be good for shmups overall, since most hybrid roguelikes have a game structure like an arcade game. But making a shmup roguelike itself is very difficult, since the best things about a good shmup are successfully executing and conquering a part of the game that gave you trouble in the past.
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# ? Aug 14, 2022 20:48 |
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# ? Apr 25, 2024 02:20 |
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The 00s doujin shmup revival was mostly restricted to PC, right? That was just before the western indie scene blowup enabled by digital distribution systems. Maybe doujin shmups boomed a little too soon to take full advantage of that wave.
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# ? Aug 14, 2022 21:12 |