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Away all Goats posted:Played the tutorial mission and died twice to the boss. How screwed am I? illegal entry boss is significantly more difficult than anything you'll face for the next several missions
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# ? Feb 23, 2024 23:00 |
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# ? Apr 29, 2024 17:48 |
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Captain Foo posted:illegal entry boss is significantly more difficult than anything you'll face for the next several missions Not only that, but because you have to use the default AC for it, many people find it's one of the trickier missions to get an S-Rank for. I think you'll get the hang of it.
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# ? Feb 23, 2024 23:16 |
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Yeah. I literally died to the tutorial boss again when I tried to S-rank it after beating the entire game.
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# ? Feb 23, 2024 23:21 |
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When you do S Rank runs for Illegal Entry does it also remove your OST Chip upgrades?
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# ? Feb 23, 2024 23:37 |
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Away all Goats posted:Played the tutorial mission and died twice to the boss. How screwed am I? That's normal. I think it took me 5-6 tries.
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# ? Feb 23, 2024 23:47 |
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You have to suffer the wrath of the rng gods in that one as well for when it decides to oob FOREVER multiple times because lol. You'll get it, don't worry.
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# ? Feb 23, 2024 23:54 |
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PathAsc posted:You have to suffer the wrath of the rng gods in that one as well for when it decides to oob FOREVER multiple times because lol. You'll get it, don't worry. I was lucky enough that the boss decided to back itself into the building and just floundered there on my second try letting me wail on him. On a completely different note, I just found out you get special dialogue if you wait to complete the simulation training tutorials until unlocking the final mission or two of NG++.
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# ? Feb 24, 2024 00:14 |
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AlternateNu posted:I was lucky enough that the boss decided to back itself into the building and just floundered there on my second try letting me wail on him. Oh yeah, that's a fun little change, I laughed a ton lol
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# ? Feb 24, 2024 00:47 |
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Arc Hammer posted:When you do S Rank runs for Illegal Entry does it also remove your OST Chip upgrades? Yep, you're bone stock just like you first started the game.
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# ? Feb 24, 2024 00:52 |
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Away all Goats posted:Played the tutorial mission and died twice to the boss. How screwed am I? Don't worry about it if anything I think you're probably above average for the difficulty balancing. Although it seems like everyone gets road blocked by at least one boss and it really varies
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# ? Feb 24, 2024 01:02 |
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The bosses are all hard checks on whether you're playing right, which in my case usually meant getting way more aggressive. For bosses after the first, it usually comes down to "can your loadout stagger them on an opening yes or no?"
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# ? Feb 24, 2024 01:11 |
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Away all Goats posted:Also is there some kind of setting I need to change to set the game to show controller button prompts rather than the PC keybinds? Or do people prefer to play this with m+kb? Using an 8bitDo Ultimate Yeah, there is a manual toggle for that somewhere in the settings menu but it's not where you would expect.
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# ? Feb 24, 2024 01:52 |
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I know the long shotguns were the poo poo but the long handguns seem even better and even a bit easier to use. Two handguns, a split missile launcher and a pile bunker makes me feel like a cool cowboy with a cattle gun (and missiles for some reason???) There are so many fun builds in this game, I'm really impressed. And you can make dumb poo poo like an orbital missile platform that hardly ever has to land or a 4 gatling tank, neither of which are exactly fun but will certainly make you laugh.
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# ? Feb 24, 2024 04:51 |
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Away all Goats posted:Played the tutorial mission and died twice to the boss. How screwed am I? Illegal Entry, on top of being legitimately hard as hell, is really a tutorial on Assault Boosting (with L3) - it's sufficiently fast and evasive to play keep away if you just try to hover in its direction, and your gun and missiles might as well be scratching the paint for all the good they do, though you shouldn't stop hitting those buttons either. With Assault Boost, you're moving too fast for the missiles or machine guns to deal significant damage, and just need to sidestep the dumbfire rockets. From there, you can probably score a stagger in two cycles of melee, and then chop it up some more. Holding the melee button gives you one strong chop with extra reach, but tapping gives you two light chops that deal more damage overall, so use that how you will. By some miracle I managed to S-rank Illegal Entry on my first (re)run, so my only suggestion is to move fast and kill things, and Always Be Assault Boosting.
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# ? Feb 24, 2024 05:48 |
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I tried replaying illegal entry for the first time and took down the helicopter in about a minute simply by being super aggressive and hitting it with the blade as much as possible. It feels counter-intuitive to prioritise using melee against a flying enemy, but it works and is super fun and satisfying. First time round, i played instinctively like i would have an oldschool AC game, staying at midrange and boost-hopping a lot. It nearly worked, but the area-of-effect damage from the rockets took me down before i could chip the last 10% or so off the boss health bar.
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# ? Feb 24, 2024 07:48 |
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Yeah, the loooong gap closer on the sword makes it great for flying enemies. It was a great realization to notice that it's not like Dark Souls where you have to wait for the lovely rear end in a top hat dragon to land so you can hit his nuts. You can boost up to the chopper and hit it in the cock pit any time!
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# ? Feb 24, 2024 08:07 |
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just slice off that helicopter's dick
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# ? Feb 24, 2024 08:39 |
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EightFlyingCars posted:just slice off that helicopter's dick Man, the silent hill 2 remake goes places
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# ? Feb 24, 2024 08:50 |
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yeah, I think now my problem is that I don't boost-hop enough anymore, or at least should make more use of erratic vertical movement in addition to strafing and quickboosting. I never did get the hang of connecting with the pile bunker, but it looks like what I should do is wait for stagger, then QB rather than AB in while charging it, then basically bump into the target before releasing the trigger. Both the chainsaw and pile bunker seem like they're crazy stagger-punish weapons, why would you pick one particularly over the other? Damage type, weight/damage output, or some nuance in the timing or hitbox?
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# ? Feb 24, 2024 12:28 |
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The Pile Bunker is one massive hit, while the chainsaw hits a bunch of times in quick succession. Digging in with the chainsaw is great for pushing enemies over the stagger line, and it will just keep going afterward. Meanwhile the Pile Bunker obliterates mechs that are already stunned, to the tune of ten thousand damage in one swing. As for picking one over the other, it really depends on when you'd rather use your melee, as a mean opener or a brutal finisher!
CJacobs fucked around with this message at 12:42 on Feb 24, 2024 |
# ? Feb 24, 2024 12:38 |
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Yeah. Charged pile bunker doesn't get the dash-in like non-charged does. So you have to be right up on them. Also, it doesn't track vertically...like...at all. Something to think about is that AB kicking a stunned AC will reset the stun timer which depending on placement and boost available, may be what you need to get a charged pile bunker in.
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# ? Feb 24, 2024 14:46 |
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AlternateNu posted:Yeah. Charged pile bunker doesn't get the dash-in like non-charged does. So you have to be right up on them. Also, it doesn't track vertically...like...at all. NO WAY
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# ? Feb 24, 2024 16:10 |
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Charged PB doesn't inherently dash, but it maintains momentum if you QB or AB prior (latter will give you more distance). Practice it in the danger room. Kicking into PB is not faster. PB does have upwards vertical tracking, and a better one at that than most other melee weapons.
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# ? Feb 24, 2024 18:44 |
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I beat this drat game 3 times already why am I itching for another play through?
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# ? Feb 25, 2024 00:28 |
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Time to S-rank those missions Gun 13!
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# ? Feb 25, 2024 02:23 |
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New tetras are good. Glad the shotguns got nerfed. Still not fond of the game. Glad folks are enjoying it.Fivemarks posted:Mind you, this is a person who doesn't, according to my memories, believe that the pre-4 games are "real" armored core either. This person is not just basically the second coming of Derek Smart, but also someone who was unhinged enough that I finally said "gently caress it" and cut them out of my life, and I'm happier for it. Necro'd. Sup Fiver. 1. Pre-4 is absolutely ac. So if 5th. So is 6th. AC is as AC does. 2. I just don't like 6th and sour grape'd everywhere because butthurt (mid game after 10yrs + sad brain = more sad brain). I saw how not-normal my reaction was and took my brainworms out back and shot them. Ayre's fine, I'm just salty. 3. I have no idea who Derek Smart is. 4. You didn't cut me out of your life lol e: I now know who Derek Smart is. jfc Expo70 fucked around with this message at 09:25 on Feb 25, 2024 |
# ? Feb 25, 2024 09:05 |
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I'm gonna jump back on this week to clown on iguazu some more, game good very good
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# ? Feb 25, 2024 09:17 |
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My friend pointed out that the Elden Ring DLC's release date is pretty funny when you consider this game
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# ? Feb 25, 2024 10:43 |
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Quote is not edit!
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# ? Feb 25, 2024 10:43 |
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Expo70 posted:New tetras are good. Glad the shotguns got nerfed. Still not fond of the game. Glad folks are enjoying it. Did you really just try to resume a five-month-old argument? WTF. Don't do this.
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# ? Feb 25, 2024 22:42 |
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Just Iguaza posting, trying to start a sewing circle, that kinda thing.
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# ? Feb 25, 2024 22:48 |
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where's G1 Michigan when you need him
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# ? Feb 25, 2024 22:51 |
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EightFlyingCars posted:where's G1 Michigan when you need him I hear he died of a bad fall.
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# ? Feb 25, 2024 22:58 |
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https://twitter.com/armoredcoreSIX/status/1762050002745188505?t=dhznQOy4eTffM70iJGvPeA&s=19 If Elden Ring can get DLC two years after launch then anything is possible.
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# ? Feb 26, 2024 14:34 |
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I hope they respect series tradition and do like Armored Core: Sixcess Franchise, a whole rear end non-numbered game that beats the pants of the original.
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# ? Feb 26, 2024 14:48 |
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Sixcession
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# ? Feb 26, 2024 20:23 |
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Six and the Institute City
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# ? Feb 26, 2024 20:55 |
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Armored Core Six rear end
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# ? Feb 26, 2024 21:51 |
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if they do make an ACVI dlc i hope it is hard as hell. pre-patch balteus was a highlight of all my time playing games.
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# ? Feb 26, 2024 22:04 |
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# ? Apr 29, 2024 17:48 |
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i really wish i had the chance to play balteus ver. 1 because it isn't very threatening at all as long as you aren't literally leaving the controller on the floor
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# ? Feb 26, 2024 22:10 |