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sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





Starchild was interesting, but I'm not sure that the concept of a thwackbot scales particularly well. Combining a thwackbot with a hammer saw is different, but I'm not sure you'll ever have contact long enough to make use of both components.

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sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





Great Beer posted:

Hammer saws aren't saws, they're just flywheels on a stick. They don't need prolonged contact like a saw.

They don't need prolonged contact, but Starchild was bouncing off immediately. You still need enough time for the spinner to dig in. The reaction against the full mass of the thwackbot attack is directly opposed to idea of the hammer saw digging in.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





I do think it is interesting how many of these new designs are going for hammer saws as opposed to traditional bar spinners. It could suggest that Sawblaze is creating a shift in the meta.

That being said, the fun of Kraken was always how they'd get in the opposing bots face. This new design had them stumbling around at range. Now part of that was new bot gremlins, but I'm going to old Kraken if they don't jam half their robot into all the various crevices of their opponents just to try and gum something up.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





SLICK GOKU BABY posted:

Hadn't looked too closely at the other teams. Pretty crazy for Battlebots to put Hydra / Tantrum and Minotaur / Witch Doctor in preliminary fights. Going to just rehash all the drama from last season if Hydra and/or Minotaur win those fights :lol:

That's clearly the reason they did it, they wanted to be sure those rematches happened.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





Huge is a weird bot, and it has some very obvious flaws, but have we ever seen a flipper try to take it on legitimately? Did Huge fight Bronco once? I can't see that being effective, but Huge is one of the more unpredictable bots.

sweet geek swag
Mar 29, 2006

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Looks like Aggression was the determining factor, and that tracks with how I saw it. You could make an argument that either of them won that category.

sweet geek swag
Mar 29, 2006

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mossyfisk posted:

Lots of sports have appeal systems like that, because delays cost money.

They should probably show the scoring matrix on screen for a few seconds at some point though, it's actually very specific now and almost no one complaining online understands it.

My dad complained about this very thing this morning. If you are watching the show it can give the impression that things are controversial, when in fact there is very little disagreement between the judges.

sweet geek swag
Mar 29, 2006

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Qwijib0 posted:

Any bot that spends a lot of time just turning in the middle of the box is not the aggressor. It can certainly be a winning strategy if you get the knockout, but if you don't, it should cost you in aggression points, and it did here.

One of the judges at least disagrees with you, since it was a split decision, which is what I was talking about.

sweet geek swag
Mar 29, 2006

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Railing Kill posted:

Yeah. Hydra is a great bot for sure despite my feelings about every single member of the Eward family acting like bullies from a 1980's teen movie. But Tantrum has the script to beat them: be aggressive from weird angles, use a little studder-step to bait the flipper, then get under it and punch the nose until it bends/breaks. Tantrum happens to be able to do all of this by virtue of being way faster. Some bots just can't do that because they're too slow of their driver isn't good enough to outmaneuver Jake Eward's careful driving. Hydra is actually pretty sluggish compared to an increasingly fast and nimble field. I would love to see Hydra vs. this new Claw Viper that's setting the world on fire. :allears:

Team Whyachi is one of the most important teams in the sport because their machine shop makes parts that all the other bots use. Despite the producers attempts to play off Jake Ewert as a villain, he really isn't.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





PostNouveau posted:

I dunno I didn't bother to look it up I just went off how the last guy spelled it

Goddammit, I even corrected it in the post where I quoted to avoid this.

sweet geek swag
Mar 29, 2006

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The Modern Leper posted:

I guess there's no way it couldn't, and credit to them for just addressing it up front, but that Tantrum-Blip fight felt real sketchy.

Given that Tantrum had already lost a match, I don't think they'd have outright thrown the fight, but the Blip people do know Tantrum's specs inside and out. I don't know, it's a weird fight to schedule.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





The biggest problem with Hijinx is that its primary defense gets in the way of its primary weapon. It is very hard to deliver that weapon into another bot precisely because they are typically running the bot 'butt first' to take hits. And they have to, because otherwise the bot has no defenses.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





Tunicate posted:



So many teams forget a self-righter.

So many teams have said "Biteforce didn't need a self-righter," to which I say, "So your bot is as stable as Biteforce?" Cause Biteforce was one stable mother fucker. You can get away with not having a self-righter if you never leave the ground. Not otherwise.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





PostNouveau posted:

Apparently the Captain Shredderator team were very pissed at the Riptide guy after the competition. Interested to see what this is about. Maybe a match controversy or an Ethan Kurtz making an rear end of himself controversy.





Sounds like he's not a heel, he's an actual rear end in a top hat.

sweet geek swag
Mar 29, 2006

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It's just further evidence that team Beta doesn't understand basic physics (see: using a hammerbot in the first place).

sweet geek swag
Mar 29, 2006

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That's actually a pretty good fight card.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





Railing Kill posted:

Shredding Bro v. Overhaul: guys, someone has to win this fight, ok? You can't both lose, so figure your poo poo out.

I would say that as bad a bot as Overhaul is, it mostly works as intended, its design just sucks. Shreddit Bro just breaks all the time. I'd give Overhaul the edge when Shreddit Bro collides with the side of the battlebox and falls apart.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





PostNouveau posted:

For sure. Best way to beat pizza was the best way to beat Uppercut. Take it on the chin and hope to survive.

The flywheel helps it stabilize while driving but the physics still get really wonky when it's getting/delivering hits. If you can take a shot, you can start shoving it around. Gruff beat it without a real weapon.

Gruff beat them when the flywheel wasn't working properly though. Not a great comparison.

sweet geek swag
Mar 29, 2006

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El Fideo posted:

Grant Imahara's Giant Nut.

*Nods slowly*

sweet geek swag
Mar 29, 2006

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PostNouveau posted:


Yeah, it's blah, made the fight a lot worse, but of course the best tactical move for Huge


I think that of all bots, Huge, which constantly has to deal with people trying to try out new attachments and technicalities on them, has the right to go by letter of the law on this.

sweet geek swag
Mar 29, 2006

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Great Beer posted:

It was an afterthought. He took his existing heavyweight design Whoops! and added a lifter mechanism to it to meet BattleBots requirements.

Duck before the flipper was just a box with a beak, and a watching a box with a beak win was hilarious. All other versions of Duck were inferior, because they were less ridiculous.

sweet geek swag
Mar 29, 2006

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ewe2 posted:

Ah right that makes more sense but agreed, it's still lame.

There are many funny designs like that in NHRL competition still and I do enjoy that side of it up to a point but the joke wears thin if you're expecting to seriously compete at the Battlebots level. At least he recognized that. Also did anyone else catch the damage Malice did to Minotaur, they broke their weapon bearings which no one else had done in 20 years or something.

You can have one Duck, and it makes the competition more fun, but if you have six Ducks that would be really bad.

sweet geek swag
Mar 29, 2006

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ante posted:

It did still look like a close fight, that was totally worth an appeal.

They;re totally losers though lol


Huge was super classy about not appealing. Not a close fight though, they got rocked.


Yeah, the belts made that very clear.

sweet geek swag
Mar 29, 2006

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Snowglobe of Doom posted:

LOL @ that final fight, one for the history books (but not in a good way) :v:

Also I remember when Gruff was a serious contender, drat it's fallen off a crazy amount.

This isn't a normal falling off either. Gruff went from being a tank to breaking down on the regular. They made some change that really hasn't worked.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





PostNouveau posted:

Kind of a similar falloff to Duck. Weapons have gotten way deadlier in the last few seasons. You can't tank 5 direct hits from Monsoon anymore.

Duck had two major redesigns though, the second of which was just too fragile to survive even mid tier pummelings. Duck is closer to say Rotator's recent problems, which took a bot that was extremely hard to kill and gave it a more lightweight but flimsy frame, making it easier to kill. I legit think Gruff started doing something different internally, because this is a reliability problem more than a damage problem imo. Gruff just hasn't been working as well.

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sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





When they said it was a split decision on that last fight Jamison Go's "What?!" was pretty hilarious. He did not expect to even get one judge.

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