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Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



veni veni veni posted:

Not without some sort of modification or clever mounting unfortunately. The back is totally flat and doesn’t have a hanger on it. The plaque itself is neat but the stand is horrific and barely functional. I don’t know what they were thinking with that one.

My order also got split. Got the plaque a few days ago and Im still waiting on the print.

How heavy is the plaque? You might be able to use some 3M Command strips, the faux-Velcro two-part ones. I use those to hang poo poo all the time.

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veni veni veni
Jun 5, 2005


It’s probably about 1.5-2 lbs. You could definitely get away with using command strips I think. it does have a painted on patina even on the back (which has an engraved DS logo) and I wouldn’t be surprised if command strips ripped that right off. I don’t see it becoming collectible enough for that to matter though. I’ll probably do that myself because it looks sort of stupid sitting on shelf. Really the kind of thing that would look better on a wall.

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



veni veni veni posted:

It’s probably about 1.5-2 lbs. You could definitely get away with using command strips I think. it does have a painted on patina even on the back (which has an engraved DS logo) and I wouldn’t be surprised if command strips ripped that right off. I don’t see it becoming collectible enough for that to matter though. I’ll probably do that myself because it looks sort of stupid sitting on shelf. Really the kind of thing that would look better on a wall.

I just opened mine up and yeah the stand they included is dogshit, goddamn.

I just put mine up on the wall using two pairs of these things:

https://a.co/d/6ElTu0F

The packaging for the plaque said it’s “individually numbered” but I didn’t see that anywhere?

Dogen
May 5, 2002

Bury my body down by the highwayside, so that my old evil spirit can get a Greyhound bus and ride
It’s there around the copyright mark on mine it was 0700 something

Yeah I was thinking of using command strips also, maybe like one piece on each corner would look good, or just a strip across the top and bottom

Dogen fucked around with this message at 05:44 on Jul 16, 2024

Dapper_Swindler
Feb 14, 2012

veni veni veni posted:

I don't even know where to start with TCP. Barring nice graphics (it was very nice looking) it was a fail on almost every level. bad pacing, not scary, boring guns, shallow melee combat as a main feature, unremarkable exploration and environments and an awful story. Just a bafflingly bad pile of crap.

i think what hurt it the most is it missed everything that made dead space and the remake great is that its always from issacs perspective and behind him and in game. instead it just feels like a bad resident evil.

CJacobs posted:

One thing that Callisto and Dead space share is sheer environmental detail. It's 360-era linear meaning there are no diverging paths, which has allowed the developers to cram every single room with assets that don't repeat. There is a LOT of thought put into making Callisto a miserable place. It is a game that is worth slowing down to examine each motif filled crevice because it really will only appear once. If you like games that reward you for poking the camera over walls and through glass windows to see hand placed little stories, Callisto will scratch that itch real good.

sure but the problem is 1. you needed to see a bit of it before poo poo went down and 2. it needed to feel like a place to a degree. Dead space 1 map isnt perfect but it mostly feels like belevable place that people lived/worked in.

Dapper_Swindler
Feb 14, 2012

So i beat the dead space remake new game plus again while in vacation and i have a question. so what is the hivemind and how does it work with the markert. my read was the hivemind is a baby version of a brother moon and the marker only activates when its read to do the convergence or something like that. so the marker "wanted" to go back and keep the thing asleep until it was ready. idk. its weird because it adds stuff from the sequels and expanded stuff to make it make sense more but that whole thing is weird. Also I liked how they did kendra this time around. like yeah they make it too obvious that she knows to much but it works. i also like that she doesnt even dislike issac and was probably gonna let him on the shuttle(possibly pop him in the head later) if he hadnt gone along with kyns plan. she is a lovely person, but not cartoonishly so. it works that both earth gov and unitology only sorta realize the poo poo they are playing with

Vermain
Sep 5, 2006



Dapper_Swindler posted:

So i beat the dead space remake new game plus again while in vacation and i have a question. so what is the hivemind and how does it work with the markert. my read was the hivemind is a baby version of a brother moon and the marker only activates when its read to do the convergence or something like that. so the marker "wanted" to go back and keep the thing asleep until it was ready. idk.

they don't go into exacting detail anywhere, but the basic idea is that the hive mind is the animalistic core of the necromorph infestation that's driven to consume everything, while the marker itself only sends out the various signals needed to start the necromorph infestation and drive people crazy. it's assumed they're supposed to be otherwise working in sync, but nicole, via research purloined from dr. mercer, figured out some way to communicate with the marker and inform it that its creators - which the marker would have to absorb to create a new moon - were long dead. this caused a rift, because the marker wanted to return to aegis VII and render the hive mind dormant until it could find someone smart enough to build a new marker, but it had no direct control over the hive mind, so it was forced to manipulate isaac and the rest of the cast into getting it back down to the planet

Vermain fucked around with this message at 05:54 on Aug 11, 2024

jokes
Dec 20, 2012

Uh... Kupo?

Dapper_Swindler posted:

So i beat the dead space remake new game plus again while in vacation and i have a question. so what is the hivemind and how does it work with the markert. my read was the hivemind is a baby version of a brother moon and the marker only activates when its read to do the convergence or something like that. so the marker "wanted" to go back and keep the thing asleep until it was ready. idk. its weird because it adds stuff from the sequels and expanded stuff to make it make sense more but that whole thing is weird.

The marker is the only magical aspect of the dead space universe-- the original is a black marker, the copies are all red markers. It uses Special Technology/Magic to provide unlimited power somehow. It also, at the same time, emits magical wifi that turns dead bodies into necromorphs and can control necromorphs. When a civilization is intelligent enough, it activates and says "look at all this free power~~~~" and then the civilization takes it, learns to replicate it into red markers, and this allows it to proliferate with that civilization.

The necromorphs take a lot of forms, but once they have enough biomass they end up grafting their bodies together into a hivemind, which allows the necromorphs to work together. It's the first form of intelligence by the necromorphs, which are (on their own) basically just zombies. The hivemind coordinates the necromorphs to take over the planet to accumulate enough biomass to become a brethren moon. The hivemind, like every other necromorph, is consumed in the process of becoming a brother moon. The brother moons produce black markers that they then launch into the universe to seed planets.

Dogen
May 5, 2002

Bury my body down by the highwayside, so that my old evil spirit can get a Greyhound bus and ride
We had a pretty good discussion about this whole thing in the thread a while back and I think the basic answer is that they have streamlined everything to make more sense but there are still unresolved questions

I think the biggest change in this version is that Nicole contacts the marker and asks it to stop and it seems to start honoring her wishes, over the wishes of the hive mind?

jokes
Dec 20, 2012

Uh... Kupo?

It's a change, but it makes sense for continuity as they identify Isaac Clarke as a special boy in Dead Space 2 because the marker magically imprinted blueprints in Isaac's brain in Dead Space 1.

The dementia he experiences is just that, as a special boy, his special affinity is taking Nicole's form telling the marker that Isaac can further their agenda way more if they don't eat him (yet)

Vermain
Sep 5, 2006



Dogen posted:

I think the biggest change in this version is that Nicole contacts the marker and asks it to stop and it seems to start honoring her wishes, over the wishes of the hive mind?

as previously mentioned, the marker isn't so much honoring her wishes as it is acknowledging the reality of the situation: it can never form the core of a new brethren moon because its creators died centuries ago (and, as per dead space 2, you need the creator to be absorbed for the moon to be born), so its only option is to sit and wait for someone with the right brain to come along so it can pass the marker blueprints onto them. suppressing the hive mind is necessary as a practical step to ensure other people can actually get to aegis VII in some distant future for it to contact and not be immediately eaten, as well as possibly preserving the biomass (although the inner workings of this are less clear)

Vermain fucked around with this message at 19:58 on Aug 12, 2024

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jokes
Dec 20, 2012

Uh... Kupo?

It's very likely that Isaac is fully under the thumb of the markers despite what we see but he (and the players) have no idea how insidious they can be or how long their long-term strategy could be. They reiterate over and over, explicitly or otherwise, how totally mentally hosed Isaac is and how unreliable his interpretation of anything is.

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