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Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

sebmojo posted:

"I figure we can catch some winks, then go visit Vic. Tay what you reckon? We wanna scare up some info on our ecologically interested buddy? Let me know what you find, I'll be in my bunk, before we have to give it back."

"Yeah, I can have a look. See what the nets have to say. I'd like to hope we're past the point of unpleasant surprises, but better forewarned if we aren't."

Get some dirt on the sci-nets (Science +EDU): 2d6+3 9
(Assuming this is an EDU roll; INT would be a 10)

As for rest, I assume Tay might be adequately rested at this point since, uh, I haven't been posting? Probably can't research and nap in the time we have, anyway, but a snack is probably in order.

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Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.


Aria Xsdottir

Since the others waited for the critters, Aria rests up in order for her to do her own watch. As soon as the ship lands she disappears into the starport crowds and cargo areas but she's never really left. Arianhod perches in a position overlooking the ship where she can see what's going on and if anyone is dumb enough to return to the scene.

(both recon and stealth are at 0, so either or, taking time for a 9. Also per the gravity adjustment rules, with Athletics (Dexterity) i think i'm adjusted by now?)

Ronwayne fucked around with this message at 07:05 on Jun 2, 2023

SniperWoreConverse
Mar 20, 2010



Gun Saliva
Due to technical difficulties the full update is a lil delayed, but yeah even in gbs if somebody wasn't posting they were conveniently hanging out in the boat or on the wagon -- I'm carrying this thru so you guys who didn't post during the snipe hunt were hanging out not getting tired and are all rested up.

Trew is going to be spending all his time this shift looking at various scans and electro eavesdropping from the coms couch.

Antivehicular, roll another d6, use it to replace the 1 you rolled. This is Tay's home turf, you get a boon. Also you'll get a chance to do more, cause you didn't use extra time.

Ronwayne, roll the exact same thing a second time, I'll take it as anybody trying to notice you will have to beat your 9, and this second roll will be what you notice (if there's anything to notice). Like Trew, this is gonna be your whole shift, unless something comes up.

About gravity adjustment: inside the ship & inside the starport, town, transportation, the university itself, all that poo poo -- Hesaim is high tech as all hell, it might be nearly the best in the sector, for sure the best for light years in every direction...

So they have standard gravity indoors. Like the ship, they have plating everywhere inside, and field workers usually take a while adjusting their apartment gravity to local, then doing their stuff and coming back before they get osteoarthritis or whatever the hell.

Unless you guys manually alter your ship's floor plating I'm assuming inside the ship is set to standard grav. And this means that even on your landing pad it's standard, you're already adapted here. And, if you wanted, you could ask the tower to alter your pad's gravity.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
Alright, now that the local noise factory has temporarily wound down, we can at least deal with Trew's stuff while we wait for the rest of the dice to come in.

Cloud Potato posted:

Trew'll take a little time to set the exterior sensors up for a proximity sweep, including external cameras, and keeping one ear out for the comms array in case any Girl Scouts come along selling cookies.

Scanning exterior of ship (Electronics 0, EDU +1, taking my time +2): 2d6+3 10



Jester's Revenge has got military grade sensor systems. Visual & thermal scopes, EM emission detection, radar & lidar. High powered stuff. Not the best that exists, no densometers or neural scanners, but decent quality. Trew starts the scan.
    Starting from the outside and working inwards, he's able to pick out quite a few signatures.
  • >50,000km: Out of visual/EM range. You can get a basic track on what objects exist out there, their general shape, and if they seem to be hot or cold.
  • 25,000-50,000km: Same thing but more. Visual outlines of a general shape. You can also see if it's emitting EM, if there is some form of technosignature coming from the object.
  • 10,000-25,000km: Now you can also get a grip on if the object has specific hot or cold spots on it. A basic concept of its shape and structure, not just an outline.
  • 1,250-10,000km: You can resolve specific powerful EM sources.
  • 10-1250km: Fine temperature gradients, individual thrusters and heat sources on the outside are super noticeable. You got your fine details with the 'dar.
  • <10km: Full info, almost. Extremely good visual detail, individual systems analysis. At this range you could pick out and target specifically the computers or specifically the life support, that kind of thing.
Ofc that's the kind of thing you can pick up as long as you have your high beams on -- you need to ping them with the 'dar, and they can see you doing this. Otherwise, if you're trying to be less noticeable, this gets restricted down pretty bad. Well, what do you actually see? Around Hesaim it gets pretty crowded. There's a lot going on with a lot of people coming and going. Some are headed out of the system, getting ready to jump, some are making in-system trips in small shuttles or even bigger real spaceships.

There's obvious installations on other planets around here, but they don't have the thousands of satellites and other space infrastructure Hesaim itself does. What planets are in view from the landing pad match the database. Low population, probably subsidiary research stations. Mostly cold and small, but some bigger warmer ones too. The ship's computer has better info than what your sensors are showing you. You'd have to take off and actually go look to see detailed info that isn't publicly known.

In orbit and sort of nearby are some patrolling military craft and when you scan one more than a few ping right back. It's immediately obvious that if you were to get into a fight here you're going to want to be sure you've got emergency escape bubbles in good condition. You go ahead and stop active scanning them and they release their sensor locks. Looking with the passive systems they seem to be a mix of Vargr and locally constructed ships. A few seconds later Hesaim Tower bitches at you to quit messing with system security forces.

More locally you can track the heavy lifters that are moving cargo along the surface here. Seems like they're dropping off materials and personnel to a wide band of sites along the twilight zone. Parked on the surface isn't a great vantage point for watching them, but maybe they're building something? It's clear they're not military craft, they're just lifters. They probably don't even know you're looking at them, and they gotta be hauling tons upon of stuff -- a line that stretches north and south.

Looking around nearby some of these sites appear to be complete. You're not sure what to make of them. A fairly large tube which is cabled to a... what? Bunker? Some kind of facility bolts this tube thing to the planet's surface. In the scalding hot baked lands, mostly. Well away from the temperate zone, there's no accidentally getting to any of these locations. Low emissions -- if they have anything in there it's not exactly high powered, or maybe these stations aren't turned on yet.

Super close, basically right near you, is the shipyard. Because Hesaim's spaceport is built into a drat mountain you can see down in and they're currently working on a small shuttle of some kind and a very large, extremely expensive looking custom starship. It's multiple times the size of Jester's Revenge, maybe 5x as big, but a little hard to guess the displacement because it's very smooth, sleek. This thing will be able to land in thick atmosphere, not just random dustballs. Somebody is paying Hesaim an incredible amount of money for it, that's obvious, and it's very nearly finished, from what you can see on the outside. Currently it's powered down and there are some loaders moving cargo crates of stuff towards it.

Ship's security cams show nothing unusual. Nobody inexplicably comes onto your pad or even near it.

--



What's on the comms? After apologizing to Hesaim Tower for 'accidentally' scanning the system security ships with militech sensors (and they let it go with warning), you find that most comms traffic is encrypted. Unless you've got intrusion software or keys, you have no hope of accessing any of that, other than the fact that you do know people are chatting. Being in a spaceport there are thousands of personal comms active right now, ships talking to other ships, a lot going on.

Not all of it is locked down, though. They've got a few things broadcasting, old style television, music, holoreels. There are a few open file repositories, books, art, old games and stuff, and if you want you can copy any or all of this to the ship's computer.

The baked lands facilities all have a comm array strong enough to reach orbit, none of them seem to be doing anything much. All the lifters? Yeah, commlinked to the global network. There's also some other smaller transports that are in range of you that are similarly linked.

Anything outside of local orbit is going to take a while to send messages to, but you've got time and you make up a standard message poking around on open channels. Most don't reply with anything interesting, and all the local facilities have everything Hesaim has and not much extra, but the passing trader Gue Gouko Ouz replies that they'll transfer you some Irrgh and Ngath media if you've got any good Imperial stuff. Their comms officer seems slightly bored, and she says she'll even throw in a translator along with it.

Cloud Potato
Jan 9, 2011

"I'm... happy!"

SniperWoreConverse posted:

... but the passing trader Gue Gouko Ouz replies that they'll transfer you some Irrgh and Ngath media if you've got any good Imperial stuff. Their comms officer seems slightly bored, and she says she'll even throw in a translator along with it.


Trew Pisco

A plot hook? From the GM? For me? Sure, I'll take both Irrgh and Ngath stuff! Sending the latest series of Empire's Funniest Shipboard Vids now!

SniperWoreConverse
Mar 20, 2010



Gun Saliva


You set up the transfer and she comes thru with a data dump.



Also included is a piece of software and some contact info.
    Add some stuff to the ship's computer:
  • Irrgh Manifest Media Library
  • Ngath Confederation Media Library
  • Translator/0
How's this work? (Probably somebody should be running the ship's character sheet, i guess i can do it if nobody else wants to.)

Computers & Software posted:

Choosing the right program to use on your computer is important, and depends on what you are trying to do with the computer.

If you are just using the computer for general tasks, then all you need is a basic Interface/0. If you are using the computer to access an Expert program, then you need Intelligent Interface to get the benefit. If you want the computer to do the work for you, then you need to run an Intellect program.

Having a tool or weapon with the appropriate Expert program and an Intelligent Interface can grant a Traveller DM+1 to relevant checks. However, the program can only help if the difficulty of the task is less than a certain value.

Translators are specialised Expert packages that only have Language skills. The TL9 version provides a near-real-time translation. The TL10 works in real-time and has a much better understanding of the nuances of language.

The ship counts as automatically having an Intelligent Interface and it's got an Intellect. This package you've just recieved has the TL9 translator, and it works like in the description. Which is good because all this Vargr stuff is otherwise completely incomprehensible, unless you're gonna watch "Loegogounoela Khong" raw. It's also good because the bandwidth on Jester's Revenge is maxxed out.

The numbers that show up next to software are how much bandwidth the software takes to run. So a computer/0 has zero bandwidth and can run this translator. Any better computer can also run this -- it's kind of a freebie in that it takes up no extra processing power. Pretty much any equipment with comp/0 can run infinite amounts of /0 software... it's just that /0 is not usually that great. Anybody with electronics (computer) can make as many copies of it as they want without having to roll, and even /1 programs can be copied like this, but once you start getting into serious programs you need specialized techniques to pirate software that complex. Libraries don't take up any bandwidth and most computers Travellers ever run into will be able to store as much info and unused software as they'll ever need.

Right now the ship's computer is completely full with the complicated jump control software, which takes up 10 bandwidth. This computer is specially designed to run it even though it's only got 5 total. So it can only run additional programs that are size 0, which it's got a few installed already. If you somehow end up with stronger software you're going to have to install it on your own personal comms or computers, or disable the jumpdrive to run it on the ship, which could be risky unless you know what you're doing. Paging through this thing, seems the only other software you can install on this toaster is Agent/0 -- this is like Translator/0, except it lets the ship try to hack other computers.

Unless I'm deadass wrong Translator/0 basically gives whoever's using it (including the ship itself, because the ship has an Intellect) the Language skill at 0. Agent/0 does the same thing except it gives Electronics (Computers) at 0. There's some nuance but for these very low level softwares it looks like your best bet is to get the specific one you want instead of trying to hunt for expert software at garbage tier. I might have to double check this but it looks like you can assemble some interesting stuff from the pieces they give you.

--



Philomena McLachlan is the comms officer for Gue Gouko Ouz and yes, she is in fact human. From Plunge, actually. "Good ol' 2505. Honestly, growing up on a hellworld isn't as bad as most people expect. Not great though, so I left to work in trade."

She leans forward with a hand to her opaque visor, as if somebody were going to lip read. "Between you and me, I always keep my helmet on when I'm on duty. It makes me seem completely serious, makes us impossible to get a bead on as far as other vargr are concerned -- and plus it filters out the dog smell. It's not ...bad... but, you know. All day every day, and somehow I still never get used to it."

After she's done fake-whispering she leans back. "Why's a vargr ship got a Vilani officer? When paying the mortgage depends on how well you trade with humans it's worth getting someone who can pull their weight. It's easy enough, pays right, get to meet interesting people and only rarely have to stab anyone. No brainer to sign on."

Trew, add her as a contact. With some luck you might bump into her again. If you've got any questions or wanna shoot the poo poo, she's happy to chat. Otherwise as far as she's concerned it's an "Empire's Funniest" marathon until they jump out.

Seeing as you all got pretty much immediately sabotaged, I'm going to assume Trew downloaded the files to a partitioned-off memory sector instead of immediately installing and running the whole thing. Jester's Revenge has security/0 and flags everything as benign normal files and software that are safe to use, but :shrug: they're your files now, do what you want with 'em. Still, while the ship isn't a "real" AI, it is smart enough that you can do things like install the translator and ask it to translate all these vargr libraries and it'd be able to take care of it for you.

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.




Turns out a liter+ of coffee helps out in the case like this.

":stare:"

14, boxcars! on a second recon 0 taking time roll

SniperWoreConverse
Mar 20, 2010



Gun Saliva
https://www.youtube.com/watch?v=WLW-OOUhcho&hd=1

The port, at least other than the surface pads themselves, is kept artificially dusky



maybe more like around dawn



if Aria knows the difference, doesn't really matter.



As Dr. Hendi is probably already aware, the eggheads who run this place would call it "crepuscular" lighting. Studies show that exposure to it helps reduce spacelag significantly. Membranes along the ceiling continually stretch and change shape to allow different polarities, intensities, and colors of light play across the port, its workers, and your fellow travellers. This example of advanced materials science and polymer design is merely one of many revolutionary creations developed by the faculty here on Hesaim. These shifts are powered by incident radiation only, and 96.7% of sophonts are positively impacted by crossing this area before getting to the unchanging surface intensity and bla bla bla bla bla -- you walk away from the public dataterm.

Maybe it's real, maybe they're fishing for investment, but what's not a maybe is as you watch the crowds you notice patterns. If someone wanted to avoid notice they could walk around normally and stay in certain regions and wear certain clothes and just... fade into it. Make what they do inconspicuous.

On your sheet add something like:
Whenever Aria does something involving the stealth skill under light conditions like this, roll it with a boon (3d and drop the lowest). It has to be specifically this weird lighting tho, not just "oh it's dim bulbs" or "oh it's getting towards night"

You also notice that the port is pretty small, all things considered. The planet has less than 100,000 people living here permanently. All this high tech cutting edge means high stack credit accounts. The local law is almost entirely unrestrictive. Security monitors for violations but routinely waves heavily armed and armored individuals through anyway. They never force anyone to secure their weapons while in port. They always scan everything. It's well compartmentalized. You'd guess that only security or someone who's part of the port authority could get into someone else's pad.

Almost no dockworkers are sophonts, all heavy lifting and loading is robots. The people doing the work oversee machines. Offloading materials which can't easily be obtained here in system. Loading God knows what, small containers, small amounts, almost always. Data libraries? Or larger things, very large things in very small amounts. Racks of powered down bots. Custom starships. There's an advertisement you notice for GD Naval Architecture which has an office here. Not all the way in the University, in the town by the port. It depicts a unique safari ship, similar in tonnage to Jester's Revenge and valued at MCr120. An even 120,000,000 credits. A pleased-looking couple poses in front of it, they've got a g/bike that also seems custom. You watch what are surely outsiders coming in to personally inspect the progress of projects that could only be completed here. Even cyborgs & robots -- possibly actual androids -- going about their business. You've got no idea if Hesaim's labs could synthesize an actual artificial sophont. Would you rule it out?

It's a mix though. Agents bearing noble escutcheons and aliens that seem eager to quest more for booze. Plenty of intoxicants are openly sold, even from vending machines. No fights, no problems. Mostly people getting on their way. For all this the port seems clean in a way that's hard to get a feel for. Maybe it's a sort of lack of poverty? You can't make yourself think so. There's a strange vibe you ponder as you watch. And as you ponder a nondescript older human finishes his drink, bins it, wipes his mouth and hands with a cloth, and finally tosses it on top of the bin before he walks away.

Roll one of Streetwise/INT or Advocate/EDU

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.
6 for edu+adv, that's an 8 with taking time but I didn't know if that was applicable

SniperWoreConverse
Mar 20, 2010



Gun Saliva
No time to take time on this one. The guy leaves and a small drone -- barely more than a grav module, some flexible manipulators, and a camera -- swoops by, grabs the handkerchief and returns it to the dude.

You happen to notice a little simian emblem embroidered in the corner. You've seen it come up before in some law cases. Racketeering. Extortion. Assassination. Guy's a mobster or maybe pretending to be one.

"Excuse me, sir. Have you forgotten this?" The guy thanks the bot, takes back the cloth, and passes through a narrow gap behind an info kiosk.

The bot zips up and back along whatever route its program indicates. And like that any of this might just as well have never occurred.

sebmojo
Oct 23, 2010


Legit Cyberpunk









I can't think of any reason why you shouldn't follow him and am certain you won't get into trouble were you to do so, but just in case Rolf's number is in your phone next to a picture of a gauss rifle

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.


Aria Xsdottir

Aria reports what she sees and makes sure to take video of the dude and drone on her future space phone before pinging the crew. [Can someone try to get a lead on where the drone might go? I'm after this guy Attachment: This_Asshole_Right_Here.mpg59].

Sneaking and a creepin' with that +3 bonus gives me an 8

SniperWoreConverse
Mar 20, 2010



Gun Saliva
:rolldice: 8-12 = -4
No dice. You move to follow him but he's just that much quicker.



Behind the kiosk is a narrow corridor which is abruptly cut off by a controlled access door. You can almost make out voices on the other side, but just barely enough to make you think there's people talking back there.

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.


Aria Xsdottir

After looking around for any guards or obvious cameras, it was time to put the Tl10/comp 1 space phone against the wall on maximum "degarble/translate" and hope it records it.

(recon/stealth/comp/some combo thereof?)

SniperWoreConverse
Mar 20, 2010



Gun Saliva
There are no visible guards or cams, what you see in the pic is p much the situation. The lefthand side of the door has an access panel, and the walls have other, differently shaped panels that seem like they're supposed to be able to be opened by technicians.

Roll uh lesse yeah stealth > recon > comp. When you do stealth roll it as 3d6 & drop the lowest. We'll compute it into a skillchain and run it like that. See if you get busted &/or how much you actually get as one shot.

If you want to try and pull any kinda remote assist from the rest of the crew, I'm calling it you need to either actually DM one of the sleeping dudes and wake them up, or Tay has already gotten your ping with the spacevid (also still waiting on a d6 for her results pulling info about Vic), and can maybe try something if it sounds plausible enough.

Trew is way too busy operating the scans, babying the data transfers, and trying not to get Jester's Revenge orbitaly bombarded by system security to help on this one.

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.


Aria Xsdottir

[Eyyyy. Ding. HEYYY. Pick up, could use some backup here.]

Going to give Tay some time to respond, I'll post the three rolls tomorrow morning US CST

sebmojo
Oct 23, 2010


Legit Cyberpunk









Rolf frowns at the blooping light on the com beside his bunk. "Yeah. Wassup?"

Once briefed Rolf is gonna get geared up quick, sling his rifle (in a soft case so it doesn't look as threatening as it very much is) and pack a stun and smoke grenade, then join up with Aria.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
after examining the complex chronodynamics of the game I'm gonna call it if you don't pop Cr50 into a vending machine on the way there so you can eat a dose of stims, you're gonna be rolling occasional banes (3d6, drop the highest) should you have to start making rolls. This wouldn't take any significant extra time, but you would have to eat 1 damage along with it. Possibly people would notice you're amped up. Ofc you can just buy them and not use them or just not buy em at all.

sebmojo
Oct 23, 2010


Legit Cyberpunk









Can I lean on my stupidly high END to help? Old sergeant fuckface in the drop squad always used to get us out for evac drill all hours of the day/night cycle.

In any case gently caress yeah I'm poppin them stims, though I make a disappointed hmf sound when they don't have the big green ones I like.

stats:
-50cr
-1 End, current End: 11 (+1)

SniperWoreConverse
Mar 20, 2010



Gun Saliva
yeah according to the thing you should be able to stay awake for like 30-some hours without rest, but also you weren't really just doing that, you were building the traps and then up to your rear end in weird-grav alien swamp, fully geared & waiting for a squirrel to walk by. Stressful? More than just staying awake. Exhausting? Not quite the same as hard labor. So if you skip the stims there may be banes, you take em you take 1dmg as your metabolism kicks up a notch. Either way it's looking like you're p close to having been awake long enough to start accidentally loving up.

& you better remember those 50 fuckin creds for that dose, you guys are gonna have to pay for the monthly ship costs in like 3 more weeks and if you somehow don't got the funds you're gonna have to pawn your poo poo or skip maintenance -- and it'll eventually cause a serious problem if you let it slide.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Oh, right, sorry, I had to make a roll:

Advantage reroll on Sci check: 1d6 1

Tayloria Hendi

"What's the sitch? ... monkey handkerchief? Locked door? Is this a 'need another body' problem, a talking problem, or a shooting problem? I can help with the first two, but the third... well, that's Rolf. But he's game anyway."

Willing to come along, certainly, but not sure if I have anything useful to add here.

sebmojo
Oct 23, 2010


Legit Cyberpunk









Antivehicular posted:

Oh, right, sorry, I had to make a roll:

Advantage reroll on Sci check: 1d6 1

Tayloria Hendi

"What's the sitch? ... monkey handkerchief? Locked door? Is this a 'need another body' problem, a talking problem, or a shooting problem? I can help with the first two, but the third... well, that's Rolf. But he's game anyway."

Willing to come along, certainly, but not sure if I have anything useful to add here.

Rolf comes out of the tiny bathroom yawning hugely, zipping up his jacket. "That monkey thing, maybe we can scare up some info on them? News reports, open dbases? I dunno. I'mma pop this little rear end in a top hat--" he chucks a stim back into his mouth and follows it up with a little cup of icewater from the recyc, then drops the crumpled cup on the decking. "- then go see if anyone needs shootin'. Casual tho. Real casual. "

Rolf's going to get to where he can see Aria then read a magazine, keeping an eye on her, while Tay and Aria work out whether they can get through the door using the ship resources or get some schematics for the port and find another way through. Not aiming to start anything, but if there's trouble he'll be ready.

(or if we want to bail on this he'll go back to bed and ride out the rest of stim, staring at the ceiling and counting his teeth)

SniperWoreConverse
Mar 20, 2010



Gun Saliva

Antivehicular posted:

Oh, right, sorry, I had to make a roll:

Advantage reroll on Sci check: 1d6 1

Tayloria Hendi

"What's the sitch? ... monkey handkerchief? Locked door? Is this a 'need another body' problem, a talking problem, or a shooting problem? I can help with the first two, but the third... well, that's Rolf. But he's game anyway."

Willing to come along, certainly, but not sure if I have anything useful to add here.

:doh: well that extra die was a waste, at least you're getting the 1s outta the way now

so, in the first half you hang out snooping the net for info about your non-illustrious patron Vic.

Temitope Jeremiel Victor is non-illustrious in the sense that he has no gigantic scientific innovations to his name, or even anything particularly novel. He doesn't have a doctorate, but he does have several undergraduate degrees in seemingly unrelated fields. You could say overall he's got a strong interdisciplinary angle to his work.

He's listed as contributing to a good number of papers with various people, but was never the lead. Got blinded in some sort of catastrophic fuckup early on, got his eyes replaced & switched departments, tried for a big move in psionics. This one's interesting, seems he was not censured but goaded to retract before publishing. An odd case where some were claiming it wasn't rigorous enough, one advisor even claims the work was pseudoscientific. Others strongly supported it. Maybe he didn't take it particularly well because after this is when he seems to have decided to go with a permanent assistant kind of career path, got the majority of his degrees, worked with a few different doctors, and then ended up sticking with Professor Sledj. No chance of getting his brain wiped or eyes melted working with him.

You're interrupted with the ping from Aria. Holovid of some weird guy & his interaction with a trash bin & a bot. You know what the bot is offhand, ofc:

Originally derived from horticulture bots, these guys fly around and help travellers in the spaceport. Keep them from getting lost or wandering where they shouldn't be. Doing small little tasks & helping maintain everything in good condition. If you pooled all your cash and did another job or two you could afford one.

This guy in the vid? The whole hanky thing? You don't really have any idea what that's about. If you want you can look into it -- try to track down who this guy is -- but I'm calling it you would need to specifically roll Admin to do it. He's clearly not part of the academic system and is either some rando traveller or working for the port. You would still get advantage/boon/whatever on this roll if you wanna research him or his napkin, but it also means you can't take extra time to keep looking at info about Vic or do other things. You ofc can leave the ship if you want, or do whatever.

E: :siren: poo poo I forgot to mention: Vic did say if you do the sample collection paperwork for him he'd give you guys a bonus. You're skilled enough to do this without having to roll, but it would take time...


sebmojo posted:

Rolf comes out of the tiny bathroom yawning hugely, zipping up his jacket. "That monkey thing, maybe we can scare up some info on them? News reports, open dbases? I dunno. I'mma pop this little rear end in a top hat--" he chucks a stim back into his mouth and follows it up with a little cup of icewater from the recyc, then drops the crumpled cup on the decking. "- then go see if anyone needs shootin'. Casual tho. Real casual. "

Rolf's going to get to where he can see Aria then read a magazine, keeping an eye on her, while Tay and Aria work out whether they can get through the door using the ship resources or get some schematics for the port and find another way through. Not aiming to start anything, but if there's trouble he'll be ready.

(or if we want to bail on this he'll go back to bed and ride out the rest of stim, staring at the ceiling and counting his teeth)

Meanwhile, Rolf gets amp'd and it just so happens this info kiosk which clearly nobody you know is hiding behind has several fascinating periodicals such as Guns & Ammo ofc still has a new issue, that thing's never going away. MoltenCore. Vivisect. Classical Postpunk. Bunch of music genre ones, actually. Some about terrariums and fish ranching or whatever. Additional nerd options. Sports rags, there's a swimsuit edition with a friggin hiver on the cover, you can't tell if this alien is even wearing clothes or not. Most of these are in the usual Galanglic but there are a variety in different alien languages, particularly Gvegh -- most aliens around do seem to be vargr. Various comics of different kinds. Bunch of stuff, all like Cr5, practically cheap as free. The kiosk also has a public dataterm built in which you can check out for weather conditions on the surface and other news.

[if it's a transaction less than Cr50 in some reasonable time we'll just consider it automagically lumped in with the cost of ship maintenance. From what I can see 50 is when you start getting specific items that do things for real, like drugs and the cheapest equipment.]

Nope nothing weird or suspicious going on. Just checkin out the pages. As one does. Normally.

SniperWoreConverse fucked around with this message at 22:40 on Jun 7, 2023

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.


Aria Xsdottir

:science:

Stealth = 8

Recon = 8

Comp = 4

SniperWoreConverse
Mar 20, 2010



Gun Saliva
You slink up to the door, way out of sight from the starport at-large, right up to it. The door doesn't open and nothing noticeable happens. No warning signs or changes from the sounds.

You plant your phone up & start the recorder. The mic readout begins to spike.


You're getting something. You keep recording until you can't hear anything that seems like talking on the other side of the door. And record some extra just in case. Nothing happens. You do have a brand new 001.mpg59 on your phone. Looking at the file, it seems like you've got some data, but it's not immediately decipherable -- it sounds basically like what you've heard with your ears. Somebody with decent skill in computers or comms should be able to isolate whatever's hidden in the noise.

There's nothing stopping you from continuing to mess around in this out of the way access corridor. There's also nothing telling you you'd get anything out of it. You would need to break out some tools to try and get into any of the maintenance panels.

--
    So:
  • Rolf is cruising along looking at the info kiosk like a normal everyday traveller who is only very slightly cranked up on stimulants.
  • Aria is still in the nearby access corridor and not getting in trouble with possible murderous corrupt gangsters.
  • Trew is downloading alien media libraries (and if he wants can still chat with Philomena before her ship jumps out of system).
  • Dan is sleeping off the mission.
  • Tay still has a half-shift to do whatever she wants.
Basically Rolf & Tay got time before the meeting with Vic to do whatever's left. Everybody else is kinda bottomed out but if Aria has anything real quick and immediate she can do it.
    some possible leads:
  • Analyze the new audio file (roll either comms or computers. using the translation software could help)
  • Figure out who This_Asshole_Right_Here.mpg59 is (roll admin, if Tay does it do it with advantage/boon)
  • Take more time looking up info about Vic (basically a +2 to the info already gotten, no need to roll, only use up some time)
  • Maybe try to look up info about Sledj or something (roll admin or science, Tay also gets boon on this one)
  • What did you guys do with the sabotage chips? They're something.
  • Tay can also use the last of her time to do Vic's paperwork for him, in which case he'll pay extra.
or the usual do whatever. Do some shopping or something? Seems like a waste to burn a stim and end up trying to sleep it off anyway, you could check out the port & startown, or hang out guarding the ship?

Since you guys parked you've accomplished at least some stuff, mostly got files and that software, and the Vic info. Like I said, copying the translator doesn't even take a roll if the person doing the copying has electronics/computer, but it does take a little time. You also don't even need to do this, if you install it on the ship you can link up your pc or phone or w/e and have the ship run the translation and shuttle it back to you the same as if you had it personally installed. Gotta be in comms range to do that tho.

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.


Aria Xsdottir

Aria sends the new recording file to the ships computer in case she has to ditch the phone. She then via phone checks out the starport kiosk's digital store and picks out a low key but reasonably high resolution and fidelity bluetoof/gopro/disposable phone/whatever that can transmit video and audio with an okay battery life and buys it with certified cred or whatever the "rando debit card you can refil at a convenience store without a name attached" is.

[Rolf, pick up a package at the Red Eye store with this receipt ID [*number*] and bring it over to me, I don't have proper kit so I need to improvise. Going to leave it here and head back to the ship and plan what to do next. Everyone else, wrap up what you're doing or catch some sleep. I think we might need some higher end kit than we got.]

Plan is to buy some comm/sensor gear + basica tools we can discretely leave near the door, ideally inside a maintenance shaft or other out-of-sight place. Tay should finish up our bonus payday. I'm going to continue hiding until it gets hot or Rolf shows.

Ronwayne fucked around with this message at 19:22 on Jun 8, 2023

SniperWoreConverse
Mar 20, 2010



Gun Saliva
the ship acknowledges getting the file

You can get this SecuPro audiovisual recorder for Cr100: it has great battery life and is pretty unobtrusive. Also works fine in zero-g and vacuum, waterproof, quality is good, bunch of uses, pretty cool. It has no ability to connect to the wider comms network by itself tho, so someone would have to come back and either transfer the info or recover the entire unit, which is pretty small. Basically if one of you gets to around the kiosk you'll be able to pull the recordings it collects pretty easy.

A cheapo burner comm that is still good enough to just sit there and scoop the data out of the SecuPro for you would cost Cr150 on top of that: you could hide it nearby and set it up to periodically retrieve the data and dump it to the ship, or pull the data and return it when you call it and tell it to. You could also skip the recorder altogether and try to use just the phone for this, but this would mean the burner itself would be more noticeable and you'd have less total record time because the battery isn't so hot as a device that's specifically designed to do this.

A stealth or deception or a roll like that is fine to hide em, use INT. You don't need particularly special tools you don't already have on hand just to hide the SecuPro or burner effectively unless you want to really hide em good. The kiosk takes cash or card, you don't foresee any giant problem getting traced just from the transaction alone.

If you wanna get into the access panels or anything like that, the kinds of tools you'd need to open any of em are gonna be like 1000+ credits and not the kinda stuff you get out of a vending machine -- these tools are part of the ship's workshop or a kit you would buy from a real store, and there's probably not gonna be enough time to get it and come back unless you decide to skip the meeting with Vic. This is serious mechanic's or engineer's tools and leaving that behind is asking to eat a more serious loss of creds if you gently caress up hiding it. It's also the kind of thing you'd need to actually break in. If you want you can roll something like electronics/ engineering/ mechanic to judge your chances of being able to pull an intrusion.

e: also you have a bunch of gear in your sheet i don't have in my book, when you get a chance add descriptions for em so i have an idea of what the gently caress's going on lol what's the diff between a heavy advanced combat rifle and a rifle, what's the diff between the combat enviro suit and the enviro suit & what's with the chainsaw i presume it's different from a knife

SniperWoreConverse fucked around with this message at 20:40 on Jun 8, 2023

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Tayloria Hendi

The dirt on Vic is... a little interesting, but no smoking guns. Tay makes notes of it, then tucks it in her back pocket -- something to think about, but right now there's paperwork to be done.

Yeah, I think I'll clear up the paperwork for Vic here. Do I need any rolls?

SniperWoreConverse
Mar 20, 2010



Gun Saliva
Nope, it basically is just trading off time for money. Unless there's any other last minute stuff you all will be up for the meeting, depending on what jerking around Rolf & Aria have left

also who all is going and what do you plan to bring or leave behind? Vic is going to pay (in cash) & plans on giving you first crack at a new job if you want it.

but! if you plan on falsifying the records so it says you didn't harvest the tree by blowing it up, you'll need to roll an admin or deception or something. get advantage on that if so

SniperWoreConverse fucked around with this message at 22:34 on Jun 9, 2023

sebmojo
Oct 23, 2010


Legit Cyberpunk









"I should go if large amounts of cash are being carried. I'll meet y'all on the way."

SniperWoreConverse
Mar 20, 2010



Gun Saliva
So are you gonna go with cr250 to bug the doorway or just 100 or what? Using only a phone is going to make it easier to get in some way detected & maybe(?) retaliated, using only the recorder means somebody will have to come back to get the info. If you go with 250 you could just leave the stuff there if you wanted, &would get the data & know if it's safe to recover the gear.

Or you could just leave in general, not do it.

Also are you gonna lie on the paperwork? Would need a roll for that, otherwise it's so trivial for the good Dr that there's no point slinging dice.

Other than those two the payment is ready & whoever wants to go can go. Rolf either discreetly buys the stuff & passes it to Aria before getting on the transport back to Vic's, or he just says gently caress it & leaves.

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.
[the loving construction site down the road has severed the internet for the second time this month. Just loving kamehameha'd right into the earth and splilt the cables. I spent two hours on the phone with atnt and got transferred three time to get them to fix it in less than two weeks this time and had to tell them someone in the house is hooked up to wifi medical equipment for them to get their rear end out here. I really don't want to effort post over this temporary 2.4g connection that constantly drops packets and won't verify any of my confirmation emails.]

Aria is going to spend whatever it takes to get the basic gear to do this. 350 or whatever to rig up the most secure reliable option.

sebmojo
Oct 23, 2010


Legit Cyberpunk









SniperWoreConverse posted:

So are you gonna go with cr250 to bug the doorway or just 100 or what? Using only a phone is going to make it easier to get in some way detected & maybe(?) retaliated, using only the recorder means somebody will have to come back to get the info. If you go with 250 you could just leave the stuff there if you wanted, &would get the data & know if it's safe to recover the gear.

Or you could just leave in general, not do it.

Also are you gonna lie on the paperwork? Would need a roll for that, otherwise it's so trivial for the good Dr that there's no point slinging dice.

Other than those two the payment is ready & whoever wants to go can go. Rolf either discreetly buys the stuff & passes it to Aria before getting on the transport back to Vic's, or he just says gently caress it & leaves.

Yeah Rolf buys the stuff (-250 cr) and passes it to aria, gonna keep watch until it is done, then go get the payoff with whoever else. I think a bit of muscle is appropriate. I figure we don't fake the paperwork...? Happy for us to do it, though, I guess it might make Vic mad if we don't but we were p solid otherwise so can probably survive one black mark.

SniperWoreConverse
Mar 20, 2010



Gun Saliva

Ronwayne posted:

[the loving construction site down the road has severed the internet for the second time this month. Just loving kamehameha'd right into the earth and splilt the cables. I spent two hours on the phone with atnt and got transferred three time to get them to fix it in less than two weeks this time and had to tell them someone in the house is hooked up to wifi medical equipment for them to get their rear end out here. I really don't want to effort post over this temporary 2.4g connection that constantly drops packets and won't verify any of my confirmation emails.]

Aria is going to spend whatever it takes to get the basic gear to do this. 350 or whatever to rig up the most secure reliable option.

Alright when you get a chance roll stealth go ahead


sebmojo posted:

Yeah Rolf buys the stuff (-250 cr) and passes it to aria, gonna keep watch until it is done, then go get the payoff with whoever else. I think a bit of muscle is appropriate. I figure we don't fake the paperwork...? Happy for us to do it, though, I guess it might make Vic mad if we don't but we were p solid otherwise so can probably survive one black mark.

One of you deduct the cash & I'll give it until Aria his the bugs & you'll get paid

sebmojo
Oct 23, 2010


Legit Cyberpunk









I'll do it (I'll go back and make sure my money adds up, I think I'm like 750 down from what I had left over from starting cash minus gear)

SniperWoreConverse
Mar 20, 2010



Gun Saliva
Vic also fronted that bonus. I'll give it a once over for the debrief so the crew has a general idea of what's going on. There is a strong "gotta pay for the ship" aspect but it's not gonna be spreadsheet simulator 2023

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.

SniperWoreConverse posted:

Alright when you get a chance roll stealth go ahead

One of you deduct the cash & I'll give it until Aria his the bugs & you'll get paid

11

SniperWoreConverse
Mar 20, 2010



Gun Saliva
You squirrel away the bugs. Looks good. You hope.

The ride back north to get paid is uneventful. No problems with security or anything.



You pass through the University and... whoever's going to the payout, roll recon or streetwise. Everyone else I will assume is chilling around or in the ship.

sebmojo
Oct 23, 2010


Legit Cyberpunk









Is it ok if I'm there if I was watching over the bug planting? I'd like at least one other, maybe two. Armed.

Recon: Recon en route to the payoff: 2d6+1 8

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Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.
Streetwise: 5

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