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Professor Duck posted:Music used: I kind of wish the game let you play MIDI versions of the part where you're 'fixing' the score by moving notes around, just to hear how screwed up you could make it, and then went to proper recordings when you finally got it right. (I guess you'd want a button to play it how it's supposed to be, too). They did a decent job making the 'conducting' mini-game sound bad when you screw up. It's somewhat conceptually interesting that these bits suggest that Mozart is maybe 'thinking through' the solution to other puzzles via music, though I'm not really sure the game isn't just vaguely mixing music and puzzle-solving together.
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# ¿ Feb 14, 2025 02:36 |
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You had Leyden jars which could store charge by then, but they wouldn't have the voltage to arc that far across or to maintain it. In Mozart's time there may have been some early static electricity generators, but nothing powerful enough to block his path. Not to mention that that set-up might well have arced to him as he got near it. The real-life Rosicrucians have built an Egyptian burial chamber inside a building near where I live, but they do not block off the elevator to it with electrical arcs, as it'd likely violate the ADA. (It's a museum.)
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