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Sandwich Anarchist fucked around with this message at 14:30 on Jan 16, 2025 |
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# ? Mar 19, 2025 19:17 |
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Sandwich Anarchist posted:edit 2: I've since found a Driver's License (which I meet the reqs for) and a Showman, which made another Sock show up in the store. I'm in e17 now, this is insane Were the Driver's License and Showman negative jokers? Otherwise, they're not nearly as strong as your current jokers. I hope you can keep going, Triboulet is the key to a lot of exponential builds, and the fact you have Hiker as well is a huge help because that solves the common problem of getting a trillion mult but only 300 chips.
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Sandwich Anarchist fucked around with this message at 14:30 on Jan 16, 2025 |
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Chamale posted:I'm curious to see how high your score will get with this build, please post an update. Awesome pics. Great jokers. Looks thick. Solid. Tight. Keep us all posted on your continued progress with any new progress pics or vid clips. Show us what you got man. Wanna see how freakn' huge, solid, thick and tight you can get your score. Thanks for the motivation
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Mordiceius posted:A question about skipping blinds - the Red Stake is no money on Small Blinds. Obviously, with later blinds it would be foolish to skip because you're still collecting interest. But for the first small blind of the game, when you don't have enough money to collect interest nor do you have enough money to really do much at the store, is it worth it to skip the very first small blind of the game? Beating the first big blind with no support, especially on certain decks (looking at you, Black deck), can be challenging and you almost certainly won't be collecting any extra cash from spare hands. Unless the tag is extremely good (coupon, $25, maybe arcana pack) I always play out the first blind.
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Arzaac posted:In addition to what everyone else has said about money, a pretty common winning build is basically 1 chips joker, 1 +mult joker, and as many xMult jokers as you can reasonably fit in there. Even better if your chips/+mult jokers are scaling. What if you can't get those jokers? It's rare I can get all three of those in one run, they just don't come up.
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pisshead posted:What if you can't get those jokers? It's rare I can get all three of those in one run, they just don't come up. reroll the shop more, each category has plenty of options so i would be very surprised if you literally never had the chance to get some of them. alternately or additionally, skip less
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pisshead posted:What if you can't get those jokers? It's rare I can get all three of those in one run, they just don't come up. If you can't get the trifecta of chips, +mult and xMult, then focus instead on getting as many money jokers as you can instead - with money you can buy better cards, get a shitload of tarot cards, get planets for your hands, etcetera. And, of course, being able to afford the good jokers when they come your way is key.
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I just trashed a Misprint to pick up a Judgment and it gave me another Misprint. I'm genuinely concerned I'm going to get MissingNo'd irl.
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Mordiceius posted:Thanks for the tips. I should give the game a shot again. I had unlocked majority of the decks and was chasing the stakes on the blue deck (+1 hand). I think I had gotten to the point where I had unlocked Purple Stake but that took a full week of banging my head against it. After a week of not coming close to a victory on that stake, I just gave up on the game. Wait, you've only played ten hours and already unlocked purple deck? I'm 30 hours in and didn't even know there was one. I'm still at white stack in most decks. And this is what's considered banging your head against it?
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Four fingers straight flush I think is my favourite build. Never figured out high card/pair builds but four fingers is so much fun
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ilmucche posted:Four fingers straight flush I think is my favourite build. Never figured out high card/pair builds but four fingers is so much fun HC/Pair just relies on in-hand effects in my experience; Baron, Chariots, and Mime. That kind of thing.
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Pair also allows you the freedom to not have to get lucky with your draws, so you don’t instantly lose the one time you need to hit a straight and don’t draw it. But then Hanged Man helps with that.
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I think I need to get better at manipulating my deck for the High Card Pair builds. Cause they definitely rely on enhanced cards, retriggers and xMult. But generating enough enhanced cards and destroying others is where I feel I lack the skill yet.
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ilmucche posted:Four fingers straight flush I think is my favourite build. Never figured out high card/pair builds but four fingers is so much fun I, too, was mystified as to how useful HC could be, but then this happened yesterday and it made me a believer: Rupert Buttermilk posted:Holy gently caress....
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I don't play this game but I'm curious why this hand took over an hour to resolve . There are a lot of jokers in the video and I get the general gist of how the game works, but can't tell which jokers are going off over and over again.
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Inglonias posted:I don't play this game but I'm curious why this hand took over an hour to resolve . It's Cryptid there's a bunch of broken jokers but I bet the culprit is Canvas, the one that retriggers every joker to the left of it for each non-common joker to the right of it.
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Rupert Buttermilk posted:I, too, was mystified as to how useful HC could be, but then this happened yesterday and it made me a believer: you can watch this run that was focused on Splash and built High Card around that. It topped 5M on the final hand and would have been higher if they could have used the red seal holograph 8: https://www.youtube.com/watch?v=DDXL-DMNVo0 ![]() Up until the boss blind they had a Business Card, so all of the retriggers were giving ~$10 per hand played.
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pisshead posted:Wait, you've only played ten hours and already unlocked purple deck? I'm 30 hours in and didn't even know there was one. I'm still at white stack in most decks. And this is what's considered banging your head against it? Purple stake/difficulty (6th out of 8) not deck. There is no purple deck, though there is Plasma Deck which has a purpleish card back. Purple stake increases the amount of points you need to win - same effect as the green stake, but more. It’s a pretty substantial jump in difficulty, once you’re used to the score requirement on purple, everything below that feels easy.
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Inglonias posted:I don't play this game but I'm curious why this hand took over an hour to resolve . The player in this clip is playing with Cryptid, a fun but very wacky mod that takes the amount of shennanigans that can be done in this game to the absolute extreme. It has a lot of jokers that retrigger other jokers, jokers that retrigger cards, jokers that increase the number of jokers you can have, and so on. The stuff Cryptid lets you get up to is so out of control that the mod comes bundled with another mod, Talisman, that increases the upper limits of scores and blind requirements. For reference, this video demonstrates the absolute limit of what a vanilla Balatro run can look like. If you just want to see the ultimate final hand, go to 33:50. https://www.youtube.com/watch?v=ICrA_os9enY
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How’s the mobile version? I have a small phone (iPhone SE 3rd generation) and I don’t know how it scales. I am thinking of picking it up
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Squinky v2.0 posted:Purple stake/difficulty (6th out of 8) not deck. There is no purple deck, though there is Plasma Deck which has a purpleish card back. Purple stake increases the amount of points you need to win - same effect as the green stake, but more. That's what I meant. I guess there are levels to this game, total beginners reaching the high stakes and declaring the game too hard for them. No idea what that makes me...
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Cowman posted:How’s the mobile version? I have a small phone (iPhone SE 3rd generation) and I don’t know how it scales. I am thinking of picking it up Fantastic. I have a second gen SE and it runs like a dream. One thing I've noticed about a lot of phone ports of games that were not initially designed for a phone is memory issues. A lot of those games will cause any other apps to stop running in the background, and in the worst cases, they may not even let you play music or a podcast while playing. Balatro does not have those problems at all. One of my favorite ways to play is using Vinegar to keep a Youtube video in a miniplayer while playing. You can slide the miniplayer around as needed to see whatever is behind it, or slide it offscreen entirely for a bit. The UI works really nicely. To buy something from the shop, you just drag it to the top of the screen. To use a consumable, you drag it into the joker area. To sell something, you drag it to the right side of the screen below the consumable area. I haven't had problems with selecting cards except for when I get a crazy hand size >16 or something. Even then you just have to be slow and precise. Also, this is a little thing, but usually even games that don't have the previously mentioned memory issues will not run in the background for any length of time. If you exit the app for more than a couple seconds, it quits out. Balatro, on the other hand, actually runs in the background for a good length of time, so you can sends text or change media or something and come back seamlessly. It actually runs better than many games made specifically for iphone. Ariong fucked around with this message at 22:13 on Jan 16, 2025 |
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A little belated to the "is it optimal to skip ever" discussion, but: Sometimes I'll skip a blind or two during The Pillar (all cards played during this ante previously are debuffed) because gently caress that thing
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Tiny Myers posted:A little belated to the "is it optimal to skip ever" discussion, but: Pillar absolutely fucks up the skip math to the point i'll skip both blinds if the tags are good enough
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Ah, my forums claim to fame. This one was the very first one of this style of emoji. I created this about 17 years ago for the wrestling thread and I love how many versions have been spawned from it. Even more so now that a Balatro one is on its way.
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I caved and bought the phone version to play alongside my wife before bed, and it's awesome. Pixel Fold looks great open, and looks great even with the small "normal" screen aspect ratio. I didn't figure out how to get it to expand until dozens of great hours later. Sometimes, rarely, I'll flick something into oblivion by mistake - but that's deff only a thing when I'm on heavy sleeping meds. It's been fun playing all over again, and seeing what its like to not have ~20 clutter jokers constantly spawning instead of core ones I prefer. Lack of instant restart isn't that bad, and it's made me appreciate lower stakes more. EDIT: The fact that Gros Michel will not get a gold stake sticker if it explodes in the final round is cruel.
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instant restart actually works on mobile if you have a keyboard connected lol a more practical way to do it would be nice though
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I've menitoned it itt before but while the mobile ports of Balatro are generally great, they do have some weird and very bad issues of their own: 1) Sometimes, unlocks simply do not unlock. You will fulful the prerequisite, be notified that the thing has unlocked, and then the thing simply will not be unlocked. This seems to be triggered by network state changing during a run but that's anecdotal and it's not fully clear what causes this. 2) Attempting to use iCloud to play on a second device (which is to say, playing on a second device at all) runs a risk of uploading the new blank save to iCloud, thereby instantly and silently annihilating any progress you've made until that point. It's the ultimate gamble!
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Does the game have some sort of evil algorithm that decides which joker is duplicated by Invisible Joker, or does it seek out eternal negative jokers and/or stuff that is loving useless to have multiple of (like Astronomer) instead of numerous alternatives (Photograph, Hanging Chad, Brainstorm, Blueprint)? It feels like it will always choose Midas mask nine times out of ten.
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Old Doggy Bastard posted:Does the game have some sort of evil algorithm ![]()
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Old Doggy Bastard posted:Does the game have some sort of evil algorithm that decides which joker is duplicated by Invisible Joker, or does it seek out eternal negative jokers and/or stuff that is loving useless to have multiple of (like Astronomer) instead of numerous alternatives (Photograph, Hanging Chad, Brainstorm, Blueprint)? It feels like it will always choose Midas mask nine times out of ten. I have no proof of an evil algorithm, but I do know that out of the dozens of times I've used any of the 'buff one joker, destroy the rest' spectral cards, every single time when I've had it narrowed down to just one eternal joker and one non-eternal joker, it's always targeted the eternal joker (and destroyed the non-eternal one) instead of targeting the non-eternal one (leaving the eternal one alive so I end up with two jokers left instead of one).
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In bilatro,is a 1.5x in the joker hand mathematically different in its chip increase than a silver card? Or In other words is a polychrome joker that gives 1.5 x equivalent to a silver card that gives 1.5X. I couldn't decide between a +60 multi fortune teller joker vs a 1.5x lowest common denominator polychrome joker my deck had many silver cards .
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kneelbeforezog posted:In bilatro,is a 1.5x in the joker hand mathematically different in its chip increase than a silver card? Or In other words is a polychrome joker that gives 1.5 x equivalent to a silver card that gives 1.5X. I couldn't decide between a +60 multi fortune teller joker vs a 1.5x lowest common denominator polychrome joker my deck had many silver cards . There's a timing difference. A steel card held in hand will trigger before any jokers that give a certain +mult bonus meaning you won't get the benefit of the steel card for that chunk of your multiplier, but you can arrange jokers in the order you want them to trigger in so you can put the polychrome joker after your +mult jokers to get them multiplied as well. If you have a lot of steel cards then a joker that gives a lot of +mult may not be pulling its weight very well, but you'll want to watch and see where your mult is at before the fortune teller triggers. (Cards that give +mult when played, and jokers that give +mult when specific cards are played, both trigger before steel cards and other held-in-hand multipliers which makes those forms of +mult even better.)
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I got my first scientific notation win tonight on a dream setup of jokers that all came early on. https://imgur.com/8hcz5H1 A round or two after that Sock and Buskin popped up and I replaced Hiker with that and got to Ante 11 until the plant ate me.
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The Plant strikes again.
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none of those images load here, but here's another plant![]() ![]()
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Just had a fun run with plasma that went like this: Ante 1, get Castle Early ante 2, get Merry Andy to feed castle Ante 3, get blueprint to copy castle Also as ante 3, get wee joker and start digging for 4oak to build that up Ante 6, after getting a good amount of 2 lucky and steel 2's, get hack Ran out of steam in ante 11 since I couldn't crack about 3m per hand. I think wee joker was up to about 1000 chips.
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The Plant is why you always, always, always take Director's Cut
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# ? Mar 19, 2025 19:17 |
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mutantIke posted:The Plant is why you always, always, always take Director's Cut Never got offered to me in that run
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