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Anaglyph is the deck I've taken the furthest. I'm kind of burned out on trying to beat orange stake. Is there any consensus on the best deck to play at high stakes? It's amazing how easy the game feels now going back to white stake to try to unlock some of the more esoteric jokers.
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# ¿ Mar 28, 2025 00:15 |
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I just looked at the achievements. Completionist++ has to just be there so you can see if someone is cheating right? That is an evil achievement.
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I just had a moment, not quite on the level of moving jokers, but still pretty boneheaded. After 50+ hours of play I just realized there is an option to speed up the game.
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That uno guy had me on board until he threw the Uno cards out and make it some weird mad scientist thing.
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Made it to scientific notation for the first time. 5e24, crashed out on the boss blind of ante 16. If I had managed to slip a red tag into my king duping engine it would have been something amazing.
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The important first step is to develop your economy. A decent +mult joker will get you through the first few blinds, while you're there focus on jokers and cards that give you money. If you do it right you'll be able to do 2-3 rerolls on every store to dig for those rare jokers later. Extra money is the great luck equalizer.
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If you can't handle me at my Gros Michel you don't deserve me at my Cavendish.
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The engine it runs on runs on IOS/Android, there are unofficial programs that will port it. I run it on my android phone.
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Yeah, I'm really surprised it didn't officially launch on Android. The only problem I've run into is that the fire effect on your chips and mult is a little glitchy.
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Get a joker that gives +mult in the first ante. Coast through the next two antes while picking up something that gives you money. Try to get to a place where you're getting $15-20 a round. every shop buy packs, vouchers, and reroll for tarots and jokers. The boss blinds won't repeat, so if you get one that fucks a certain strategy early, you can safely invest in that strategy.
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Anything that triggers on two pairs should also trigger on four of a kind. It's literally two pairs, just of the same rank.
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Always bet on banana.
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Power of Pecota posted:85 completed gold stake runs and I've got Completionist++! Chicot was the last one to cross off. I am in awe(tism)
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113 hours in and I'm still missing one of the legendary jokers.
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Diqnol posted:The moment this game has a mobile port is the moment my free time ends I have some terrible/great news for you.
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It would be nice if you could sync your save between versions but I doubt that's in the cards.
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Hell of a time for Google to poo poo the bed.
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The mobile version doesn't save what stake you're on when you go to start a new run. Also black deck remains utterly miserable.
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Seriously! It is so uniquely unfun.
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I've been playing this game way, way too long and I've still never unlocked one of the legendary jokers.
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I mean I'm missing one, I've found the rest multiple times but one just won't show up.
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It's astounding how such a seemingly minor change can absolutely suck the fun out of this game.
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I had an epiphany yesterday about Balatro and why it works so well when so many deckbuilders don't. Most other deckbuilder games seek to abstract another game type like dungeon crawler or military strategy or tower defense into a card game. Balatro starts at the beginning with a game almost everyone understands then slowly adds complexity. Draw poker is something that doesn't have to be explained in a tutorial. The game can then focus on drip feeding you the specifics of where Poker and Balatro differ. Most people coming into the game will innately understand the base mechanics of suits, ranks, the hierarchy of hands, the makeup of the deck, and the rough chances of drawing what you need. It's a great foundation to build the game on top of.
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I just want to be able to see which boss blinds I've faced. Sometimes an opportunity presents itself that would be instant game over if is face the wrong blind and I can't remember if I've passed it or not.
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I have been playing this game off and on since launch. I've beaten gold stakes on about half the decks. I've gotten deep into exponential numbers in endless mode. And this loving game still hasn't given me one of the legendary jokers. Forever there's that locked card on the title screen mocking me. I've gotten my share of soul cards, but for whatever reason one remains locked. The worst part is that now I'm so desperate for it I've thrown away several really good runs because I had to sell a joker that was part of a load-bearing synergy because a soul card came up in a situation where none of the legendaries would help. Gangringo fucked around with this message at 06:48 on Dec 20, 2024 |
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If I could change one thing about this game it would be to increase the drop rate of soul cards. I've been playing this game off and on since launch and I still have one legendary joker that hasn't been found. I even spent the past couple days doing nothing but anaglyph deck runs getting arcana pack skips and got a grand total of one soul card, which ended up being a joker I already had unlocked.
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On high stakes I will take three different skips on ante 1: Free shop, $25 for beating the boss, and mega arcana pack. The arcana pack is because it has a very very rare chance of getting a soul card, but also jokers generated by the judgement card can't have negative modifiers and sometimes you get a good +mult joker that will get you through the first couple antes or you get something like a combination of a strength and a fool or a death and you can set yourself up for full house and 4oak.
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![]() I was cruising to a victory on orange stake black deck with a madness and two eternal brainstorms, and I added an eternal swashbuckler but didn't think about placement. If I'd just slid the madness over to the left the total would have been in the tens of millions. Gangringo fucked around with this message at 00:58 on Jan 16, 2025 |
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I finally beat black deck gold stake. It was absolutely grueling and wasn't fun most of the time but it's finally over.
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And with that, after playing this game pretty seriously for months, I finally unlocked Perkeo and have found all the legendary jokers. Also you never realize how much good stuff relies on face cards until you play the abandoned deck.
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![]() Welp.
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mp5 posted:Yeah big welp I got the castle first, burglar came later and let me build the spare trousers into a monster. I managed to get another gold stake win though. On to the next deck!
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Gravity Well: When blind is selected destroy all planet cards in your inventory, gain +2 mult for each card destroyed this way.
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My most hated minor annoyance is getting a run-defining amazing joker in the first store that costs more than I could possibly have available on anything but the yellow deck. I just pulled a negative blueprint, too bad it costs $15.
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Telescope and straights will get you pretty far on their own.
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I was having a hell of a time with green deck gold stake and was about to try complaining in here, which seems to solve things most of the time. I decided to try one last run and breezed through. I guess intent to complain online is enough for Jimbo to show mercy.
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Yeah, wild cards are absolutely trash, unless there's some 10k IQ play I'm missing with them. Disabled by 4 different boss blinds, only usable for hands I never want to invest in, no associated joker like every other card type. They need a joker or two that actually play off of wilds, two wilds per tarot, or being immune to suit boss blinds rather than triggering them all.
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Man, the mobile port really needs a "restart" option like holding R on the PC. Currently beating my head against Golden Needle.
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Once again complaining works. Breezed straight through Golden Needle. Acrobat is the goddamn GOAT on that challenge.
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# ¿ Mar 28, 2025 00:15 |
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I had an idea, either a new layer in addition to edition and seal, grade and enhancement type or adding on to one of those categories. "Mint" which would remove all modifications, including negative joker attributes. It could also give it something like a 2x boost to whatever attributes it has that degrades by 0.1 every time it's triggered until it reaches 1x. "Sleeved" which would seal a card in a plastic case and prevent anything from modifying it, for good or ill, and make it immune to boss blinds.
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