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Those are wonderful! Here's a BattleToad one I just made: 1600x1200: http://pages.infinit.net/demonlrd/images/Battletoad-Wallpaper-Large.png
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# ¿ Jun 20, 2003 22:38 |
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# ¿ Apr 26, 2024 07:43 |
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quote:Shodanbait came out of the closet to say: Good idea :-) (notice the crash at the end): 1600x1200: http://pages.infinit.net/demonlrd/images/Battletoad-Race-Wallpaper-Large.png
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# ¿ Jun 21, 2003 04:00 |
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And here's a little one for Simba fans: 1600x1200: http://pages.infinit.net/demonlrd/images/LionKing-Wallpaper-Large.png
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# ¿ Jun 21, 2003 05:42 |
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quote:PovRayMan came out of the closet to say: Thanks for the :cool: Here's how I did this one: 1) Disable the background layer (it scrolls at a different pace) 2) Go someplace, disable the sprite layer, take a screenshot, and reenable the sprite layer 3) Using your pic editor (I use Gimp), put all these on a layer, magic-wand cut the transparent sections 4) Repeat to get the backgroud layer. 5) Here, the background was only a small pic, so I stretched it full screen. 6) On another layer, add some sprites 7) Fix for bottom spacing. I use a 46 pixel gap, this is my taskbar height. I started this one as soon as I finished the Battletoad racer, so it took me... about 1h30
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# ¿ Jun 21, 2003 05:54 |
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quote:PovRayMan came out of the closet to say: Well, all I have done so far are SNES images, which can handle 5 layers (4 in parallax scrolling + 1 sprite layer). On most emulators (I use ZSNES), you can toggle these layers, usually via the '1' to '5' keys. When taking screenshots, the emu will save what's on the screen, so the disabled layers won't show. This is a necessity, otherwise it is impossible to match the pictures. If I remember correctly, the NES has 2 layers, a main one and a sprite one. I don't have a NES emu installed, so I can't confirm it.
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# ¿ Jun 21, 2003 06:15 |
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Here's part of second level of The Lion King (Sorry, MacBeth, still young Simba): 1600x1200: http://pages.infinit.net/demonlrd/images/LionKing-WannabeKing-Wallpaper-Large.png Enjoy!
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# ¿ Jun 22, 2003 01:24 |
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Here's one for smaller desktops and fans of small furry animals* 1024x768: http://pages.infinit.net/demonlrd/images/Lemmings-Wallpaper-Medium.png * not furry ** ** really.
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# ¿ Jun 22, 2003 02:38 |
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Here is a SMB3 one, end of level, this time: 1600x1200: http://pages.infinit.net/demonlrd/images/SMB3-Wallpaper-Large.png
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# ¿ Jun 22, 2003 06:37 |
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quote:Toom came out of the closet to say: Try stretching the background nebula instead of repeating it, I think it might look nice if you don't overdo it.
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# ¿ Jun 23, 2003 04:43 |
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quote:Dillinger came out of the closet to say: Take a look at my SMB3 and Lion King screenshots for a clean way to make space for the taskbar. Once the bottom part is done, I move it 46 pixels up (ie.: the height of my KDE task bar, which is higher than Windows' ones) and fill the void with the bottom textures. This way, no matter how high the taskbar is, it still looks ok.
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# ¿ Jun 23, 2003 05:25 |
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# ¿ Apr 26, 2024 07:43 |