Kinda makes you wonder how it went in French.
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# ? Apr 20, 2016 17:28 |
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# ? Apr 26, 2024 01:58 |
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I don't know but it was a weird chose, thought like I said I guess it is technically applicable. Just why that word
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# ? Apr 20, 2016 18:45 |
That was an awful choice of words by that guy but at least the "face yourself" sequence was pretty neat. Styx being a former Orc mage makes that invisibility trick make a lot more sense.
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# ? Apr 20, 2016 19:26 |
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Yeah they did a kinda neat take on explaining the origins of goblins. I haven't finished Master of Shadows but I do know it's set before the events of this game, so maybe they explain that stuff a little bit more.
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# ? Apr 20, 2016 19:34 |
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So, out of curiosity, do any of your choices in the mines matter or do the enslaved Orcs always end up the same way in the last fight?
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# ? Apr 20, 2016 20:07 |
So about those origins of goblins: (spoilers for fairly late content of Styx: Master of Shadows) Styx was an orc shaman (and the son of the leader of his tribe) who got magicked by an artifact called Heart of the World Tree. He became smaller, gained some supernatural senses, telepathy and the extremely fun ability to make lesser clones of himself. Now here's the kicker. Huge spoilers for that game: So Styx isn't just the first goblin, he's in a very literal way the only goblin. Except our Styx (probably - keep reading) isn't the original: in an effort to get his hands on the Heart in order to become an orc again, he concocted a plan involving a sentient clone that stole key information studied paths to the Tree while he himself ran interference and acted as decoy for humans and elves who built a fort around it. Except he didn't count on the clone not just laying off and dying once its purpose was fulfilled: see, clones are linked to their original by a psychic link that allows controlling, sharing senses and kiling off when not needed - but this one managed to somehow gain a will strong enough to resist the command and eventually sever the link completely by being "reborn" in the World Tree's amber - aka magic goo. Now, the clone - who you're playing as - is motivated by pure spite and revenge, so he tracks down the original and they have a really badly designed battle at the Heart of the Tree at the end of which the clone destroys it before Styx can perfom whatever shamanic rite he intended to go Orc again and lose telepathy - he mentions being driven to the point of insanity by constantly hearing the thoughts of those around him several times. Anyhow, the results are cataclysmic, the whole enclave blows up and the Tree melts into even more goo, in which both clones disappear. At the end you get first person narration saying that the guy awakened on a dry lake bed, among a lot of other, lesser copies, only remembering the name Styx - and not being sure whether to be proud of it or despise it. It's never explicitly stated which one got away but a pretty good hint would be that the ending Styx doesn't have glowing yellow markings the World Tree's amber left on him so he's probably the clone. Now excuse me, I gotta go turn myself in to the edit: So telling the ghost to gently caress off is very much in character and totally what Styx would do were it not up to the player. anilEhilated fucked around with this message at 20:43 on Apr 20, 2016 |
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# ? Apr 20, 2016 20:28 |
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I refuse to credit Spiders with that much foresight.
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# ? Apr 20, 2016 20:36 |
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Sylphosaurus posted:So, out of curiosity, do any of your choices in the mines matter or do the enslaved Orcs always end up the same way in the last fight? They pretty much just all die every time I've played through and had different choices. anilEhilated posted:So about those origins of goblins: (spoilers for fairly late content of Styx: Master of Shadows) Styx was an orc shaman (and the son of the leader of his tribe) who got magicked by an artifact called Heart of the World Tree. He became smaller, gained some supernatural senses, telepathy and the extremely fun ability to make lesser clones of himself. I really need to finish that game. Mekchu fucked around with this message at 21:03 on Apr 20, 2016 |
# ? Apr 20, 2016 21:00 |
Well, hope you like reused levels. Also the final boss is all sorts of horrible and you're hosed if you get there without any items. Good game overall but christ is there a lot of padding.
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# ? Apr 20, 2016 22:15 |
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Yeah that's how I feel about Of Orcs & Men, good game (at least in story & gameplay concept) but leaves a lot to be desired. Styx 2 was announced so maybe they'll get that stuff from Styx 1 sorted.
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# ? Apr 20, 2016 23:01 |
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So, they used the word again in this episode (thankfully for the last time)
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# ? Apr 28, 2016 19:45 |
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You shall not pass!
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# ? Apr 29, 2016 10:25 |
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I'm actually surprised that an elderly mentor figure such as him survived for so long. Gotta say that Arkail and Styx's death aura rivals that of the Lone Wolf himself by now.
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# ? Apr 29, 2016 12:15 |
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We've reached the Isle of Laments to finally get to that drat Emperor guy.
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# ? Apr 30, 2016 22:25 |
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Well, it was one hell of a detour through side quests and failed orc revolutions but now that we're back on track I'm interested to see how this turns out.
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# ? May 2, 2016 02:29 |
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Part 19 is now up. Mistakes were made.
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# ? May 13, 2016 04:57 |
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Majority was indeed the term they meant to use, as "age of majority" means legal adulthood. Speaking of terms, they used the awkward "psychic rape" again, though I suppose it's slightly more appropriate this time since what they're planning is close to outright mind control.
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# ? May 13, 2016 05:43 |
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Huh, go figure. Didn't know that was a term to be honest, but in hindsight makes a lot of sense.
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# ? May 13, 2016 05:49 |
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Who was Barimen again?
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# ? May 15, 2016 04:56 |
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Sure love how daringly awful the writing in all of Spiders' games is. Let's drop some deliciously loaded phrases in hopes people forgive our god-awful grasp of game mechanics.
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# ? May 15, 2016 05:28 |
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DOOP posted:Who was Barimen again? He was the human helping the Orc resistance in The Mire.
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# ? May 15, 2016 07:59 |
Unfunny Poster posted:He was the human helping the Orc resistance in The Mire. anilEhilated fucked around with this message at 15:23 on May 15, 2016 |
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# ? May 15, 2016 10:08 |
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This is actually kind of interesting -- Arkail is warfighting like an orc, looking to take down the other chieftain and scatter the enemy that way. But humans don't break that easily, or maybe it's just that they all want to be chieftain.
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# ? May 15, 2016 15:10 |
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Yeah I'm not sure if the Barimen in Styx is related to the Barimen in Of Orcs & Men.
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# ? May 15, 2016 18:59 |
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The finale to Of Orcs & Men is here. Like I said in the OP and throughout the LP, this is a game that's charming enough to be kept around because at least it tried to do a bit of a different thing with who the good guys were etc. and gave the perspective to the typical bad guys in most fantasy games. There's a lot of potential in what they were doing, I just wish it was less bogged down by weird and somewhat stiffled writing
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# ? May 16, 2016 06:07 |
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All things considered its probably a good thing that there isn't really a boss with the fights being so difficult to manage, though that seemed like a pretty forgiving final level given some of the encounters that preceded it. I was expecting a lot worse from this from some of the reviews it got. At least from the outside it seemed enjoyable enough, and we got Styx's games out of it too. Thanks for the LP.
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# ? May 16, 2016 10:06 |
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Orcs in speedos. Thanks game. I really wanted to see that. Thanks for slogging through this corridor Poil fucked around with this message at 11:37 on May 16, 2016 |
# ? May 16, 2016 11:34 |
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I'm glad you guys enjoyed this wonderful, yet highly flawed, game. Edit - I'll keep the thread open til Sunday and then close it. Thanks again for joining me on this LP journey. Mekchu fucked around with this message at 19:57 on May 16, 2016 |
# ? May 16, 2016 14:51 |
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Thanks for the LP!
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# ? May 19, 2016 07:24 |
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# ? Apr 26, 2024 01:58 |
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Thanks. Going to close the thread. I really do appreciate everyone watching the videos and talking about the game in here.
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# ? May 22, 2016 06:18 |