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Dizz posted:Steampunk Dan. That's basically Johnny Five Aces.
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# ? Dec 30, 2011 11:51 |
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# ? Apr 28, 2024 04:18 |
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Uncle Istvan posted:I'm the guy in charge of the game and I can answer any questions you have.
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# ? Dec 30, 2011 12:48 |
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Uncle Istvan posted:I'm the guy in charge of the game and I can answer any questions you have. Do you think the character descriptions are as hilarious as we do? And what made "Dudley on a rainy day" seem like a rad character design? Mr. Fun fucked around with this message at 14:36 on Dec 30, 2011 |
# ? Dec 30, 2011 14:32 |
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You guys are a little rough heh~
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# ? Dec 30, 2011 17:39 |
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Game Devs are used to it.
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# ? Dec 30, 2011 17:58 |
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uncleKitchener posted:Game Devs are used to it. I've had my fair share of over a thousand people complaining at me Edit: Although I commonly believe if a large amount of people are issuing complaints, there is often an underlying problem that may not have been solved. Also to be honest, it's more useful when people are complaining than they are being encouraging from a designer's perspective. anime was right fucked around with this message at 18:09 on Dec 30, 2011 |
# ? Dec 30, 2011 18:07 |
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Cat Machine posted:What made you think having a trailer for the button layout was a good idea? Well, we were just testing out the video for the teasers and decided to at least show people what type of fighter we were making. That one for the button layout should've probably kept private and the rest of the things we show will probably be a little more dynamic than a picture of a stick. I wasn't too keen on a layout trailer as well, but the art staff wanted it up so they got their way. Mr. Fun posted:Do you think the character descriptions are as hilarious as we do? I absolutely think the character descriptions are as hilarious as everyone else does and that's exactly what I intended them to be. Again, most of those were just me being a jerk in development talks and everyone seemed to like what I said. For awhile, all Winston had for his description was "GENTLEMAN", which was changed before we posted. I even said to go all out and put ol' Fiveaces in the game, which I still might get my way with that. And, to be fair, it's very hard to hold a teacup with boxing gloves on, let alone an umbrella. So why shouldn't Dudley get some protection from the elements?
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# ? Dec 30, 2011 18:40 |
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Uncle Istvan posted:Well, we were just testing out the video for the teasers and decided to at least show people what type of fighter we were making. That one for the button layout should've probably kept private and the rest of the things we show will probably be a little more dynamic than a picture of a stick. I wasn't too keen on a layout trailer as well, but the art staff wanted it up so they got their way. If you got artist problems I feel bad for you son, I got 99 problems but my games are fun. It means artists don't get the final say on game design/marketing of game features.
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# ? Dec 30, 2011 21:02 |
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Uncle Istvan posted:Well, we were just testing out the video for the teasers and decided to at least show people what type of fighter we were making. That one for the button layout should've probably kept private and the rest of the things we show will probably be a little more dynamic than a picture of a stick. I wasn't too keen on a layout trailer as well, but the art staff wanted it up so they got their way. Thanks for the "Insight."
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# ? Dec 30, 2011 21:03 |
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If you get Fiveaces in the game you absolutely have to work the four balls on the edge of a cliff thing into his moveset somehow.
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# ? Dec 30, 2011 21:24 |
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The Rokstar posted:If you get Fiveaces in the game you absolutely have to work the four balls on the edge of a cliff thing into his moveset somehow. Double Head Morbid spinoff?
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# ? Dec 30, 2011 21:28 |
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Slight ZC derail. If any of y'all are in the Minneapolis, MN metro area, Rusty Quarters just opened last night and there's an Alpha 3 cab there that I am going to be
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# ? Dec 30, 2011 21:29 |
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scuz posted:Slight ZC derail. If any of y'all are in the Minneapolis, MN metro area, Rusty Quarters just opened last night and there's an Alpha 3 cab there that I am going to be
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# ? Dec 30, 2011 22:12 |
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scuz posted:Slight ZC derail. If any of y'all are in the Minneapolis, MN metro area, Rusty Quarters just opened last night and there's an Alpha 3 cab there that I am going to be I'd bet five bucks that the machine is in such bad shape that it's unplayable, based on their website and the list of games they have.
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# ? Dec 30, 2011 22:14 |
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Countblanc posted:Thanks for the "Insight." Touche, dear goon. Touche. The Rokstar posted:
At one point in development, I had his entire moveset drawn up with the four balls thing. Hell, his insight mechanic was going to be a way to build up to five aces or move the balls on the bottom of the screen near his super bar. And he was to have this spectacular super where he performs his classic pose with the leg up on the opponent instead of the table. I will continue working on him to see if everyone agrees to allow him access into the game. At the very least though, he will end up as a background or story line easter egg for sure. "PalmTreeFun posted:
Duly noted. I think after they have seen the result of putting stuff up like that, I will be in charge of every bit of content that comes out. Lest we end up releasing an HD quality trailer with a stick layout...but with strobe lights this time!
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# ? Dec 30, 2011 22:25 |
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The Rokstar posted:If you get Fiveaces in the game you absolutely have to work the four balls on the edge of a cliff thing into his moveset somehow. three-hit rekka kick to johnnysmoke.jpg
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# ? Dec 30, 2011 22:28 |
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Cat Machine posted:Not only are the machines retro, the website is too! PalmTreeFun posted:I'd bet five bucks that the machine is in such bad shape that it's unplayable, based on their website and the list of games they have.
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# ? Dec 30, 2011 22:28 |
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The Rokstar posted:If you get Fiveaces in the game you absolutely have to work the four balls on the edge of a cliff thing into his moveset somehow. It could be a stage. they fight on a cliff and there are four balls. use your imagination.
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# ? Dec 30, 2011 23:19 |
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redmercer posted:three-hit rekka kick to johnnysmoke.jpg "Zybourne kick! Pair! Three-of-a-kind!" His rekka maxes out at five hits. He has a super where he jumps up, gets in the goatse pose, and then his legs spin, functioning as clock hands. When the minute leg reaches the 12, it launches an orb shaped projectile toward the opponent. The legs themselves have hitboxes. In addition to damage, an orb that connects subtracts a second from the ingame timer.
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# ? Dec 31, 2011 01:11 |
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When I think of Johnny Fiveaces as a fighting game character, my brain automatically defaults to something like GG's Johnny. Maybe crossed with Frank West. You have a move where you throw an ace, and if it connects, you get buffs to your normals, specials, etc. Hit with five, and you enter Fiveaces Mode, where you get access to the Four Balls level 3, which drops your opponent off a cliff, and gets crushed by more falling balls. I should stop thinking about this. It's maddening.
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# ? Dec 31, 2011 01:21 |
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S-Alpha posted:When I think of Johnny Fiveaces as a fighting game character, my brain automatically defaults to something like GG's Johnny. Maybe crossed with Frank West. You have a move where you throw an ace, and if it connects, you get buffs to your normals, specials, etc. Hit with five, and you enter Fiveaces Mode, where you get access to the Four Balls level 3, which drops your opponent off a cliff, and gets crushed by more falling balls. I need to stop reading about all the ideas you guys have, because I'm seriously trying to figure out the logistics to how to fit this into our game. And clearly if we were going to go with a Frank West style character, he would have to be Schultz, the classy man with the camera. You take enough picture and you eventually get a bitchin' sand boots power-up.
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# ? Dec 31, 2011 01:24 |
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I'd play a game w/ sand boots. Just saying.
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# ? Dec 31, 2011 03:49 |
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Wouldn't the obvious choice for Johnny be to replicate Oswald's moveset?
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# ? Dec 31, 2011 04:07 |
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Playing that new KOF, and it kind of sucks how linear some characters are and how others like Kula can do Marvel combos in the corner. I've been using the gimmick team of Ryo/Robert/Takuma. Ryo... always loved the guy but he clearly has the least tricks of the three, regardless of how cool his parry is. Also, his sprite is loving terrible. SNKP literally forgot their own colors.
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# ? Dec 31, 2011 04:09 |
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http://www.avoidingthepuddle.com/news/2011/12/30/korean-ttt2-videos-featuring-legends-like-nin-rain-knee-and.html Auuuuugh yeah folks, pro TTT2 vids~
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# ? Dec 31, 2011 14:30 |
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Hey Uncle Istvan, when you get the chance, can I talk with your team for a bit? I'm not sure how you guys communicate or anything. Thanks
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# ? Dec 31, 2011 17:38 |
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this game could have been great without those 8-10 second juggles:( desperate move by namco to attract more new players by making this game into combo porn instead of adding actual innovations.
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# ? Dec 31, 2011 21:19 |
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I dont get what you mean, 8-10s juggles are tekken. Play something else Im just glad jun is back in so I can do my easy mode combos Fauxtool fucked around with this message at 21:27 on Dec 31, 2011 |
# ? Dec 31, 2011 21:22 |
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Fauxtool posted:I dont get what you mean, 8-10s juggles are tekken. Play something else Yeah, 10-hit combos have definitely been in since Tekken 1. I did find it interesting that the guy who designed Virtua Fighter wouldn't let anyone code a move they couldn't physically do.
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# ? Dec 31, 2011 21:27 |
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redmercer posted:Yeah, 10-hit combos have definitely been in since Tekken 1. That sounds fishy to me, Kage-Maru has about 10 moves someone couldnt physically do. Fauxtool fucked around with this message at 21:36 on Dec 31, 2011 |
# ? Dec 31, 2011 21:32 |
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Fauxtool posted:That sounds fishy to me, Kage-Maru has about 10 moves someone couldnt physically do. Well, I just heard that from the man himself in a Game Center CX interview, he may have been full of poo poo. Or maybe you just don't want to pick a fight with a Japanese programmer.
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# ? Dec 31, 2011 21:46 |
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They probably just had a Japanese dude do a normal suplex thing that Kage does then made it more "ninja".
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# ? Dec 31, 2011 21:48 |
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Brosnan posted:this game could have been great without those 8-10 second juggles:( Youtube comment? TTT2 is too Marvel for my tastes, who ever heard of long juggling combos in this series? That's insane.
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# ? Dec 31, 2011 22:28 |
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Combos are not manly. It's better if we take turns pressing a button at random and trade blows. Whoever wins is the true skilledest non-cheap tactics spammer.
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# ? Dec 31, 2011 22:30 |
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Dias posted:Youtube comment? It is the first comment on the webpage with those videos.
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# ? Dec 31, 2011 22:44 |
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Brosnan posted:this game could have been great without those 8-10 second juggles:( Despite being a Tekken fiend, I think the in depth customization is cool. I wish more FGs would do this
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# ? Dec 31, 2011 22:57 |
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Innovative~ https://www.youtube.com/watch?v=ZGdwRKcZDlo
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# ? Dec 31, 2011 23:01 |
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For those who give a poo poo, the full MBAACC PC version is out. I was planning on maining C. P. Ciel, but following up her QCF+A is nigh on maddening, unless there's something I'm missing with that. However, I took some time out with F. Riesbyfe, and goddamn is she powerful. Why yes, I would like 4.3k for B, C, EX, thank you. Edit: Herp loving derp, I was relying on old 1.05 footage for my combo reference. That explains a lot. I did find this though. Holy drat. https://www.youtube.com/watch?v=TtjyJt2xw84 ACES CURE PLANES fucked around with this message at 01:59 on Jan 1, 2012 |
# ? Jan 1, 2012 01:29 |
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S-Alpha posted:For those who give a poo poo, the full MBAACC PC version is out. I'm quite enjoying H/VSion myself. Her basic BnB is a neaty 4.2k too, and easy to execute to boot, plus she has a lot of tools. Weirdly enough, the guys that play Melty around here think she's not great anymore. Dunno why.
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# ? Jan 1, 2012 01:48 |
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# ? Apr 28, 2024 04:18 |
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Dias posted:I'm quite enjoying H/VSion myself. Her basic BnB is a neaty 4.2k too, and easy to execute to boot, plus she has a lot of tools. Weirdly enough, the guys that play Melty around here think she's not great anymore. Dunno why.
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# ? Jan 1, 2012 02:38 |