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Nevermind.
Jesto fucked around with this message at 15:45 on Oct 1, 2014 |
# ? Jan 28, 2012 15:16 |
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# ? Apr 27, 2024 19:54 |
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Jesto posted:Okay, I got Silva Saga II to work without any graphical glitches. The three party system is pretty awesome, though I'm not sure what the downfall to just spamming my mercenaries every round is - and it appears I can release them back to the mercenary guild for more than I paid for them just by training them up? Neat.
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# ? Jan 28, 2012 16:05 |
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bsnes has the advantage of being completely hardware-accurate though. Here, just look at the comparasion shots: http://byuu.org/bsnes/accuracy If your hardware's good enough, bsnes is the way to go for replicating the original hardware experience.
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# ? Jan 28, 2012 17:11 |
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BSNES is definitely the way to go if your PC can handle it. Along with the emulation accuracy, it has the essentials that mainstays ZSNES or SNES9X offer like save states, video filters, audio resampling, turbo/frameskip, cheat support, etc. If your PC is terrible, you can try SNESGT (http://gigo.retrogames.com) instead. The latest SNESGT beta is available here: http://www.emucr.com/2011/01/snesgt-v0230-beta-7.html
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# ? Jan 28, 2012 18:30 |
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Admiral H. Curtiss posted:bsnes has the advantage of being completely hardware-accurate though. Here, just look at the comparasion shots: http://byuu.org/bsnes/accuracy This page reminded me, everyone play Der Langrisser right now. It's amazing.
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# ? Jan 28, 2012 18:34 |
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Douche Bag posted:Is the battle system in Vagrant Story as mystifying as everyone says? I love PS1 RPGSs but I'm not very patient or intelligent. Kind of like FFT around here, it has complexity to it sure but most posters neglect to mention that you can ignore almost all of it. As a dumb kid I got through Vagrant Story by just having a few different weapons of different weapon types. Then I played through it with different weapons for each monster affinity and this was enough to get through all the bonus stuff too (there are some rather resilient bonus bosses). I never really paid much attention to elements except against incredibly obviously elementally attuned enemies. Even if you ended up against a boss where you're doing like 1 damage you can completely overcome this by being good at chains. Great game though. drat shame they never did anything like it again. quote:This page reminded me, everyone play Der Langrisser right now. It's amazing. Looks like I may have to! Unsmart fucked around with this message at 18:44 on Jan 28, 2012 |
# ? Jan 28, 2012 18:41 |
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softcorps posted:Odin Sphere is a bit of a stretch when it comes to being classified as an RPG, but it does have a rich story and there are some basic RPG elements to it. I found out today that there is a PS2 Classics section on PSN, within which Odin Sphere is included. I bought it instantly after reading reports online that the slowdown that plagued the native PS2 version was drastically reduced. My experiences so far support that -- it's not completely gone but it only appears during the busiest of scenes like opening a menu during a debris-filled boss battle. I don't remember the original version moving so fluidly. It almost feels like a new game. Actually the problem with the slowdown was fixed on the European PS2 release of the game as well, so it wasn't actually a limitation of the PS2 so much as it was Vanillaware being incompetent programmers. Agreed though, the game feels completely different when it's not running at half speed the entire time, really fun and enjoyable.
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# ? Jan 28, 2012 19:20 |
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Wendell posted:This page reminded me, everyone play Der Langrisser right now. It's amazing. The translation is here: http://www.romhacking.net/translations/1147/
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# ? Jan 28, 2012 19:29 |
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Langrisser 1 was localized for Genesis as Warsong, and is also worth playing.
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# ? Jan 28, 2012 19:32 |
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quote:Is the battle system in Vagrant Story as mystifying as everyone says? I love PS1 RPGSs but I'm not very patient or intelligent.
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# ? Jan 28, 2012 19:35 |
Be careful with Der Langrisser, ZSNES doesn't emulate the SNES' SPU correctly and it will crash with DL after some time. I don't remember what emulators DL works with besides bSNES because of this. You can turn off the sound with ZSNES to stop the crashing. Also it's probably best to play with a speed up button, DL can have some very long turns where nothing important happens. *edit* Forgot to mention with Vagrant Story is how Scan works because it is not intuitive at all. Once you scan an enemy you can look at them under the Status window. It defaults to Ashely and you can push... the shoulder buttons? to change who you're looking at. It will display the enemy's elemental and weapon type affinities so you know what weapon type to hit with and to throw what elemental gems into your weapon to deal the most damage. Scrublord Prime fucked around with this message at 19:42 on Jan 28, 2012 |
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# ? Jan 28, 2012 19:40 |
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I think I used an old build of snes9x when I played through DL a few years ago. I just use BSNES for everything now, there's really no reason to use the others unless you have a pretty bad machine. Der Langrisser is a really great game though, albeit a tad on the easy side once you get going.
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# ? Jan 28, 2012 19:50 |
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Sakurazuka posted:You only NEED three weapons, one of each damage type (Blunt/Piercing/Edged) all the other stuff like element and creature type affinities are just bonuses on top of that. Its important to note that this advice is objectively correct. Edged/Blunt/Piercing is by far the mathematically most significant determiner of damage and due to the balanced affinity system it is basically impossible to create a 'perfect' set of weapons. For example, you might want to make an anti-skeleton blunt weapon or something, that makes perfect sense, right... but that will make it bad against another enemy type, which you will more than likely need to use blunt weapons against sometime in the future. As well, most enemy classes are composed of enemies that are weak to a variety of damage types. So your awesome piercing lizard spear might become useless when put up against a lizard boss that only takes damage from blunt (which you've made useless on lizards by using it exclusively on skeletons or whatever). Basically, the point is, don't worry about any of this crap or you will find yourself sperging out to an extreme for literally no reason.
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# ? Jan 28, 2012 21:43 |
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Thanks for the replies everyone. It looks like an interesting game and I'm starting to run out of PS1 RPGs sadly . I'll check it out
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# ? Jan 28, 2012 21:49 |
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Douche Bag posted:Thanks for the replies everyone. It looks like an interesting game and I'm starting to run out of PS1 RPGs sadly Tried Arc the Lad 1/2 yet? You should try those at some point. (3 is entirely skippable.)
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# ? Jan 28, 2012 21:49 |
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I think Arc the Lad 1 is the most skippable strategy RPG of all. Talk about bland everything, and utterly lifeless unchallenging fights.
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# ? Jan 28, 2012 21:57 |
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Wendell posted:I think Arc the Lad 1 is the most skippable strategy RPG of all. Talk about bland everything, and utterly lifeless unchallenging fights. But it's pretty short and sets up Arc the Lab II which is pretty good, so might as well play it if you're gonna play II.
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# ? Jan 28, 2012 22:20 |
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Arc the Lad is a strange series to me. It really never hits all the right notes but ends up being pretty good regardless. Arc 1 is short and pretty bland as Wendell said previously. It's nice looking for an early PS1 game though. Arc 2 is a big improvement but is so long. The endgame for Arc 2 is some of the most tedious poo poo I've ever played through. Arc 3 is a total departure and I think a much better game in some ways than the previous two but falls to tedium once you realize most of the game is based on the Hunters Guild missions or whatever. And finally that PS2 Arc the Lad was an interesting experiment thanks to the radial tactical movement (rather than grid based) but it really wasn't much of an Arc game, much like 3. I think all four are worth playing but your enjoyment of any given game in the series totally depends on your expectations and your mood.
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# ? Jan 28, 2012 22:37 |
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Syrg Sapphire posted:Tried Arc the Lad 1/2 yet? You should try those at some point. I haven't actually. Thanks for the heads up. Anyone play this? I feel like I'm scrapping the bottom of the barrel at this point.
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# ? Jan 28, 2012 22:49 |
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I have fond memories of that game. It's... different. Not amazing and a little grindy though.
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# ? Jan 28, 2012 22:51 |
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Douche Bag posted:I haven't actually. Thanks for the heads up. Despite its simple mechanics and fairly generic plot, the game itself is pretty enjoyable. Plus it has some seriously kick-rear end music. I recommend it, even if it isn't the greatest JRPG in the world.
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# ? Jan 28, 2012 22:56 |
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Levantine posted:And finally that PS2 Arc the Lad There were two of these. You played what I'm told was the better of the two (the first one/fourth game).
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# ? Jan 28, 2012 22:59 |
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Syrg Sapphire posted:There were two of these. Ah yes, I think the final Arc game was some weird mishmash of single player and online with unlockable characters from previous games in the series that you could take online and do....something... with. I never played it and often forget it exists.
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# ? Jan 28, 2012 23:01 |
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Syrg Sapphire posted:There were two of these. I played the 2nd one. Yes, it was really, really bad. It was so bad it killed the franchise.
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# ? Jan 28, 2012 23:02 |
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White Knight Chronicles 2 has dropped to ~$29.99 (New) everywhere for the past couple of weeks: - Amazon - Best Buy - Gamestop New copies come with a Geonet code, which is required to play online. Used copies can buy a code off PSN for $9.99. I picked it up 3 days ago to kill time before FF XIII-2 and have been playing
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# ? Jan 29, 2012 02:36 |
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I haven't followed WKC all that much in general, but how integral is the online portion of it, and how active is the community if it is so?
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# ? Jan 29, 2012 02:49 |
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Gyoru posted:White Knight Chronicles 2 has dropped to ~$29.99 (New) everywhere for the past couple of weeks: 'Sup fellow WKC2 player. You can find me online as Spazmaster, or friend request SPZX on PSN. iastudent posted:I haven't followed WKC all that much in general, but how integral is the online portion of it, and how active is the community if it is so? You can take your character online and get XP, items, whatever, then immediately drop back into SP and continue as you were and vice versa. Multiplayer is the real meat of the game you mostly delve into after single-player. The community is fairly active, with thousands of regular players and more showing up and returning due to new content that's been recently introduced. SpazmasterX fucked around with this message at 03:01 on Jan 29, 2012 |
# ? Jan 29, 2012 02:54 |
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iastudent posted:I haven't followed WKC all that much in general, but how integral is the online portion of it, and how active is the community if it is so? Multiplayer is the main draw. The single player of WKC1 can be completed in 20-40 hours depending on how much side stuff/exploration you do. WKC2's single player (it's a direct sequel to WKC1) can be done in the same amount of time. There was a healthy goon MP population for WKC1 when it came out in 2010. I had over 100 hours logged on my WKC1 save most of which was from the multiplayer. The online portion is like Monster Hunter or Phantasy Star Online. Players meet online in someone's GeoRama (a player built town, yeah you build your own towns and recruit residents). In the WKC1, you can play online with up to 4 players in a party) doing quests. WKC2 ups that amount to 6 players in a party. I'm trying to find Policenaut's archived WKC1 thread because I believe there was a good summary of everything there.
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# ? Jan 29, 2012 03:06 |
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I never finished WKC1, so should I even bother doing it with the improvements from WKC2 or just go on to 2? I'm pretty sure I read there are certain things you can only get it from 1, but it looks like they're only things you'd want if you wanted to go for Platinum, which seems kind of pointless and time consuming. Also, if any of you other WKC2 people want to add me, you can friend request Dryzen.
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# ? Jan 29, 2012 03:54 |
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WKC2 is pretty much just for online if you've played the first. I couldn't finish the single player because after the beginning of the game (and the only new area for at least half the game), you are forced through all the first game's content in reverse with no changes as to how you solve puzzles or traverse the areas. It's super tedious even with the new combat system. Online is way better though. And if you can stomach the single player your Avatar can get an Incorruptus which is badass.
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# ? Jan 29, 2012 03:59 |
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Levantine posted:And if you can stomach the single player your Avatar can get an Incorruptus which is badass. Best part of that is the transformation sequence changing depending on what type of weapon you have equipped. But I love stock footage, so maybe that's just me.
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# ? Jan 29, 2012 04:03 |
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I just wish there was some snazzy dialogue during the transformation other than "Verto!" Everyone else gets to talk about how awesome their knight is and I just twirl around for a sec and say the magic word. Although I guess that's kind of fitting for my character.
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# ? Jan 29, 2012 06:10 |
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Is there a modern(ish) rpg similar to Dragon force on the saturn? I googled around but not much came up.
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# ? Jan 29, 2012 15:36 |
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canada jezus posted:Is there a modern(ish) rpg similar to Dragon force on the saturn? I googled around but not much came up. Dragon Force 2? I've really never played a game like on any system it so that's probably the closest you'll get.
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# ? Jan 29, 2012 17:25 |
Paperhouse posted:Vagrant Story's weapon system is fairly simple but just poorly explained I think. The more you hit an enemy of a certain type, the better that weapon gets at killing that type of enemy. That's basically it. You just have to make sure you switch weapons a lot and make sure you have every type covered so you don't run into an enemy that you can't scratch There's also the rhythm game aspect of the game with chaining your attacks together - it's been forever since I played the game, but I remember deliberately avoiding certain weapons because I didn't like their timing and couldn't just chain them forever like other weapon types. The parts also retain bonuses so really every weapon is unique and has its own characteristics depending on what you used it for. The story to that game was always incomprehensible to me but I always loved the battle and weapons systems.
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# ? Jan 29, 2012 17:36 |
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canada jezus posted:Is there a modern(ish) rpg similar to Dragon force on the saturn? I googled around but not much came up. On DS, there's Spectral Force Genesis. Both are Neverland/Idea Factory games. An English fan translation is in the works for Dragon Force 2. It's in public testing right now.
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# ? Jan 29, 2012 17:55 |
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Miijhal posted:I just wish there was some snazzy dialogue during the transformation other than "Verto!" Everyone else gets to talk about how awesome their knight is and I just twirl around for a sec and say the magic word. Although I guess that's kind of fitting for my character. That's because we get the "mass production" model and not the fancy pants unique ones.
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# ? Jan 29, 2012 20:30 |
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Oh god. Learn from my stupid mistake, RPG thread. I'm playing Etrian Odyssey 3 and I just beat the boss of B8, Ketos, by the skin of my teeth after half an hour. The only two people left alive at the end were my Arbalist and Zodiac. I had forgotten to buy a return thread. They did not make it to the teleporter on B5.
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# ? Jan 30, 2012 17:10 |
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MinionOfCthulhu posted:Oh god. Learn from my stupid mistake, RPG thread. I'm playing Etrian Odyssey 3 and I just beat the boss of B8, Ketos, by the skin of my teeth after half an hour. The only two people left alive at the end were my Arbalist and Zodiac. I had forgotten to buy a return thread. They did not make it to the teleporter on B5. Always buy two threads. Always. Edit: On that note, I'm a little weary of games where a Game Over means lost time. I think more titles should have a penalty to the characters, but not a penalty to the players. Lost money, halved experience, whatever, just not "Hey remember that hour and a half you spent getting this far? You just wasted all of your time." This is one thing I really liked about Dragon Quest. Morpheus fucked around with this message at 17:45 on Jan 30, 2012 |
# ? Jan 30, 2012 17:34 |
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# ? Apr 27, 2024 19:54 |
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Yeah, Dragon Quest has been doing that since 1986. Get with it, other RPG makers.
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# ? Jan 30, 2012 18:09 |