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I love charts like that, though. IF IT CONTINUES AT THE CURRENT RATE THEN BY THE END OF THE KICKSTARTER WASTELAND 2 WILL HAVE RAISED OVER SEVENTEEN MILLION DOLLARS!!!!!!!
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# ? Mar 15, 2012 05:19 |
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# ? May 3, 2024 08:07 |
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Fintilgin posted:IF IT CONTINUES AT THE CURRENT RATE THEN BY THE END OF THE KICKSTARTER WASTELAND 2 WILL HAVE RAISED OVER SEVENTEEN MILLION DOLLARS!!!!!!! hahahaha SO MANY DOLLARS. Going to bed at under 30k left to go. I expect to wake up to a funded project.
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# ? Mar 15, 2012 05:21 |
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You know This has to be like the best week ever for Brian Fargo and his Wasteland buddies Like just a plain, feel good, I like people and games are awesome sort of week That's pretty
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# ? Mar 15, 2012 05:22 |
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theblackw0lf posted:Interesting watching some people withdraw their backing as the kickstarter looks more like a success. Bastards. In that case I will add another $150. 17 million here we come!
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# ? Mar 15, 2012 05:24 |
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Any tips for playing through Wasteland? I think someone earlier in the thread said to make characters, load all the equipment onto one character, and delete the rest? So if I'm going to do that and therefore not keeping the starting party, what should I be going for as far as stats and skills for created characters at the beginning?
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# ? Mar 15, 2012 05:24 |
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Quarex posted:I love you, Megadyptes. You were so cynical on the first page, but we could all tell that there was love deep in your heart just waiting to explode like a blood sausage! So, I'm looking at some screenshots of the first game.
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# ? Mar 15, 2012 05:25 |
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What really impresses me is that the average backer contribution is almost $57 per at this point. I think Double Fine's ended up around the high 30's, but it was impressive to watch it crawl up from the 20's. Never played the original Wasteland, but I remember the magazine ad of the cover very well. Had I known it was created by some of the same guys that did The Bard's Tale (played the poo poo out of those on my Apple IIc) I'd have tried to acquire it. Gonna throw my $50 in.
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# ? Mar 15, 2012 05:31 |
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fritz posted:A part of my youth that seems to have escaped the internet is those old guide books, I remember having ones for Wasteland and Bards Tale III and they had this little story about the parties going through the world and doing the game. Well turns out I was wrong about the BT3 one, but I fritz fucked around with this message at 05:46 on Mar 15, 2012 |
# ? Mar 15, 2012 05:31 |
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Philip J Fry posted:What really impresses me is that the average backer contribution is almost $57 per at this point. I think Double Fine's ended up around the high 30's, but it was impressive to watch it crawl up from the 20's. I wonder if that (and the slower rate of progress) could be attributed to a smaller but much more die hard fanbase And I agree on your BT2 comment, those games were just slightly out of my reach when I was young, so I missed a lot of the big ones, but given how much I loved the Bard's Tale, I suspect Wasteland would have blown my little mind ... it's ok though, I acquired a deep and abiding love for cyberpunk and apocalyptica later in life
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# ? Mar 15, 2012 05:36 |
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Peaceful Anarchy posted:Wizardry might be the only thing in that list with the rights still owned by people who worked on the originals. I would pay good money for that kickstarter. fritz posted:A part of my youth that seems to have escaped the internet is those old guide books, I remember having ones for Wasteland and Bards Tale III and they had this little story about the parties going through the world and doing the game. Megadyptes posted:No, Thankyou Quarex, for teaching this bitter and miserable old Goon how to love again. Megadyptes posted:So, I'm looking at some screenshots of the first game. Armor-Piercing posted:Any tips for playing through Wasteland? I think someone earlier in the thread said to make characters, load all the equipment onto one character, and delete the rest? So if I'm going to do that and therefore not keeping the starting party, what should I be going for as far as stats and skills for created characters at the beginning?
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# ? Mar 15, 2012 05:42 |
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Thuryl posted:As a matter of fact I've heard that they would very much like to do this, it's just a matter of finding a way to make it happen. The good news is, having been the driving force behind Skylanders (which is now making absolutely insane amounts of bank for Activision last I heard) Toys For Bob is now in a much stronger position to dictate other "vanity projects" they'd like to do alongside more Skylander stuff. It would not surprise me if they were telling Activision "Okay, we'll do more Skylander, but in return you have to cut us a couple million for a proper Ur-Quan Masters II." Quarex posted:Yeah, I think Sir-Tech knew the end was coming and managed its disintegration better, though that could just be me wanting to believe that is the case. Does anyone here remember the story there? Sir-Tech largely became AnimEigo and they actually license out the name to Japanese developers for more Wizardry games. (The most recent was not very good.) So a kickstarter there is kind of pointless, they aren't interested in more Wizardry because it's been done already. Also it is very to see this gaining traction so quickly. I do wonder how long the "Kickstarter Thing" can sustain itself, however. SpaceDrake fucked around with this message at 05:50 on Mar 15, 2012 |
# ? Mar 15, 2012 05:47 |
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Quarex posted:Ummmmmmmm someone has to know of a good site for this off-hand http://user.tninet.se/~jyg699a/wasteland.html#char This walkthrough has some pointers for building characters that you might find useful and doesn't spoil anything in the character creation section except which skills are basically pointless however. Also if you read down to just before the first area guide (Highpool) it has some general hints and tips without spoiling plot information except some location names. Might be worth it if you don't think you'll have the patience to figure it all out yourself. chiefnewo fucked around with this message at 05:51 on Mar 15, 2012 |
# ? Mar 15, 2012 05:48 |
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$25,000 to go as Day 3 dawns!
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# ? Mar 15, 2012 05:50 |
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Quarex posted:The best thing about Fountain of Dreams for me was the clue book that detailed a party running through the game; I read it cover to cover dozens of times before I could even play the game (I did not have a high-density drive so I had to have one of my Dad's friends perform ARCANE MAGIC to make me a copy that would install on my 8088!). I don't think I ever saw a copy of Fountain of Dreams (and I bet that guide is rare as gently caress nowadays) quote:
I want to say that if you get in a combat with someone else and they're nearby they'll show up on the map as combatants, but it's been a long time...
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# ? Mar 15, 2012 05:52 |
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victrix posted:I wonder if that (and the slower rate of progress) could be attributed to a smaller but much more die hard fanbase Probably that coupled with the killer reward tiers. Also, not everyone had computers back then compared to the hay-day of Schafer's adventure games (around when everyone and their grandma was figuring out how to use them and the internet was crawling out of the ooze,) so I'd imagine Wasteland's demographic back then to be mostly made up of technologically-savvy teens and young adults. They have money now and they haven't forgotten their favorite gaming memories of a genre passed by in favor of consoles, 3D perspectives and other publisher focuses. One of my favorite things to do in TBT was to use the import character feature, using random floppies. The garbled data would unlock some insanely leveled characters and rare, powerful items.
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# ? Mar 15, 2012 05:52 |
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victrix posted:I wonder if that (and the slower rate of progress) could be attributed to a smaller but much more die hard fanbase Nilbop posted:$25,000 to go as Day 3 dawns! Philip J Fry posted:One of my favorite things to do in TBT was use the import character feature, using random floppies. The garbled data would unlock some insanely leveled characters and rare, powerful items. fritz posted:I don't think I ever saw a copy of Fountain of Dreams (and I bet that guide is rare as gently caress nowadays) Though I also distinctly recall that my Dad wrote "Michael" on the front cover of the clue book since that was the name of the representative from Electronic Arts who first informed us that we probably did not have a high-density drive. Maybe if I could track down Michael from Electronic Arts and get him to sign under his name it would be worth more!
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# ? Mar 15, 2012 05:56 |
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Megadyptes posted:So, I'm looking at some screenshots of the first game. She gave you Wasteland Herpes? What do you expect would happen? Also, that's a three-legged prostitute.
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# ? Mar 15, 2012 05:59 |
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Quarex posted:Yeah, I think Sir-Tech knew the end was coming and managed its disintegration better, though that could just be me wanting to believe that is the case. Does anyone here remember the story there? The company was private so I'm not sure the whole story was ever clear. Basically, Sir-Tech was had a publisher and a developer branch both owned by the same small group of people. I think it was a family operation. Eventually they got to the point where that model wasn't working but they were far enough into JA2 and Wiz 8 development that when the publishing arm was shuttered they finished up those games. They had a hell of a time publishing them, though. I remember Wiz 8 was actually done for months just waiting to be published. My impression was that they realized they couldn't keep up with self funded development and the publisher experiences did not go well for those two games. I know it took them a while before they announced Strategy First was getting the Jagged Alliance brand and it seemed more like a strategic decision than a monetary one, though I don't remember it being clear if they sold off that IP or just licensed it. Wizardry was never publicly moved anywhere and seeing as it continues to get spinoffs in Japan I'm assuming they just kept the IP and collect those fees. I think I feel about Sir-Tech the way you do about Wasteland. Wizardry or Jagged Alliance from the original team would make me so happy. SpaceDrake posted:Sir-Tech largely became AnimEigo and they actually license out the name to Japanese developers for more Wizardry games. (The most recent was not very good.) So a kickstarter there is kind of pointless, they aren't interested in more Wizardry because it's been done already. Edit: I guess maybe I'm wrong and they regained the rights after. gently caress. Peaceful Anarchy fucked around with this message at 06:10 on Mar 15, 2012 |
# ? Mar 15, 2012 05:59 |
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Peaceful Anarchy posted:Wizardry was never publicly moved anywhere and seeing as it continues to get spinoffs in Japan I'm assuming they just kept the IP and collect those fees. I think I feel about Sir-Tech the way you do about Wasteland. Wizardry or Jagged Alliance from the original team would make me so happy. It is funny to think about the decades that can pass between the first and the most recent game in these epic CRPG dynasties; Wizardry came out in 1981? and Wizardry 8 in 2003, so its 22 years will soon be surpassed by Wasteland's 25 years. Might & Magic seems to have spanned only 16 years, surprisingly (1 to 9, anyway, not counting Dark Messiah); Ultima, if you count Akalabeth, only had 20 years between it and Ultima 9. Does this mean Wasteland will be the new Continuity Champion?!? I also just learned while Googling that that Japan saw the release of an "Ultima jacket." I cannot believe no-one asked for a Wasteland 2 themed leather jacket in the Kickstarter rewards thread
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# ? Mar 15, 2012 06:07 |
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HotCanadianChick posted:You don't say... I always wanted to try some of the recipes in those.
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# ? Mar 15, 2012 06:10 |
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Quarex posted:I suppose I had not thought of that, but probably. One of those things that may be incredibly rare but also that nobody wants. I don't know, it's at least a little bit of history of the genre that should be out there.
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# ? Mar 15, 2012 06:11 |
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Peaceful Anarchy posted:I think I feel about Sir-Tech the way you do about Wasteland. Wizardry or Jagged Alliance from the original team would make me so happy. There have been so many JA3 abortions since then, and v1.13 is so good. It's really hard to imagine a non-lovely sequel, I think I'm (along with most everyone else) just too traumatised to believe.
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# ? Mar 15, 2012 06:12 |
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$115 donated. Fargo better not gently caress this up. On the subject of old game resurrections, I'd donate at least as much for a modern remake of Covert Action (but that'll never happen as Sid Meier views it as one of his failures). http://en.wikipedia.org/wiki/Covert_Action Mattjpwns fucked around with this message at 06:14 on Mar 15, 2012 |
# ? Mar 15, 2012 06:12 |
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Was wasteland the game you could do some sort of weirdness where you picked up the Chitin armor (of which there were not enough sets for your whole crew) then pop the disk out of the drive, let it grind away till it asked you to put the disk back in, then get a whole second set of goodies from the armory? Because that was my first real game cheating experience, and I treasure it.....if I remember it correctly.
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# ? Mar 15, 2012 06:13 |
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Quarex posted:Right, no offense to the Double Fine people, as they are great and I respect them, but I imagine it is far easier to harbor a lifelong obsession with Wasteland's atmosphere and themes than with Maniac Mansion. Though apparently only Ron Gilbert worked on that one. Funny, I always thought Ron Gilbert was the amazing guy everyone loved back in the day, not Tim Schafer. If this hits 2 mil they should spring for full voice.
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# ? Mar 15, 2012 06:19 |
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fritz posted:I don't know, it's at least a little bit of history of the genre that should be out there. Mattjpwns posted:On the subject of old game resurrections, I'd donate at least as much for a modern remake of Covert Action (but that'll never happen as Sid Meier views it as one of his failures). Slo-Tek posted:Because that was my first real game cheating experience, and I treasure it.....if I remember it correctly.
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# ? Mar 15, 2012 06:20 |
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Quarex posted:That is true, and I remember being totally engrossed in it as a child, not that this means much about its actual quality. I suppose there is the chance I am the only person in the world who could transcribe it for posterity! I say 'do it', or scan it or something. There's a lot of goofballs posting on the WL2 forum, I hope they don't get listened to.
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# ? Mar 15, 2012 06:35 |
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Casimir Radon posted:Tim Schafer started at Lucasarts (Lucasfilm games at the time) a little bit later. I will retract my pledge if they start talking about voice acting.
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# ? Mar 15, 2012 06:36 |
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ShankyMcStabber posted:One thing I always liked about the early EA folio releases. They stood nice on a bookshelf and could be easily identified without taking up silly amounts of space like Centauri Alliance did (look it up). I just want to say how glad I am someone brought up Centauri Alliance. It's one of my favourite CRPGs, but I rarely if ever see it mentioned anywhere. Turns out I'm not the only one who knows about that game, after all! You also mentioned Deathlord in the same post, which makes me double happy. Quarex posted:I think Centauri Alliance slipped through my "identify and track down every MS-DOS CRPG" efforts from a few years ago. There is no MS-DOS version of Centauri Alliance, as far as I'm aware. It was only released for C64 and Apple II.
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# ? Mar 15, 2012 06:37 |
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SO GLAD this is on the front page of games! I would have never known about this otherwise. I mean, I am as die hardy a fan of old-school Lucasarts adventure games as anyone and the Double Fine kickstarter was amazing, but... Wow. I had no idea this was even a possibility. Wasteland, Bard's Tale, Wizardry, those made my early gaming experiences. Also awesome to see all these relatively old school PC gamers come out of the woodwork on this one. It's sort of crushing when someone talks about having played Halo or like some SNES game as being "back in the day". Now I want my M.U.L.E. sequel!
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# ? Mar 15, 2012 06:41 |
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Seashell Salesman posted:I will retract my pledge if they start talking about voice acting.
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# ? Mar 15, 2012 06:41 |
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After seeing the success of both DoubleFine and Wasteland 2, I'm perhaps most excited about how this changes the gaming industry landscape. While the budget for AAA games couldn't really be found by crowd sourcing (20+ million on average is quite the tall order), I think at the very least, it will give publishers some pause as to what they think they know about consumer demand. I mean, we still have to wait a year or two for either of these KickStarters to generate a product, and we'll have to see about the numbers sold to really determine how this affects the industry. It's just interesting to see a potential paradigm shift occurring before your very eyes.
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# ? Mar 15, 2012 06:53 |
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fritz posted:I say 'do it', or scan it or something. Also, while the goofballs may be prominent, there are usually anti-goofballs around to bring things back to reality. It will be pretty amazing though when we all think things are going well and then they release a top-down CGA game where all the text is recorded on punch cards. CrookedB posted:There is no MS-DOS version of Centauri Alliance, as far as I'm aware. It was only released for C64 and Apple II. Edit: $888,888 super lucky!!! All right not really the last 8.
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# ? Mar 15, 2012 06:58 |
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890k/900k The ten 10,000$ private party slots are sold out, but noone wants a 2,500$ Exploded Blood Sausage for some reason.
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# ? Mar 15, 2012 07:01 |
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$889,567 PLEDGED OF $900,000 GOAL I should stay up and try to be the guy that pushes it to $900,000.
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# ? Mar 15, 2012 07:01 |
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sauer kraut posted:890k/900k
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# ? Mar 15, 2012 07:05 |
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This is kind of OT but I wonder if Brian Mitsoda has considered a Kickstarter campaign for Dead State, his turn-based zombie apocalypse RPG. He announced it way back before Kickstarter was even a thing and it's basically a hobby of his with his wife at this point. I guess the primary thing might be that they made the mistake of going into partnership with Iron Tower Studies, the RPG Codex-affiliated volunteer game dev company that's been toiling away for years and years and years on their Age of Decadence fantasy RPG. If I could give Mitsoda money without any of it going to those silly dickheads, I would.
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# ? Mar 15, 2012 07:05 |
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So what's the next long forgotten genre that should be resurrected via kickstarter? Personally I'm thinking small scale tycoon games ala Theme Hospital. What happened to those?
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# ? Mar 15, 2012 07:06 |
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thepopstalinist posted:This is kind of OT but I wonder if Brian Mitsoda has considered a Kickstarter campaign for Dead State, his turn-based zombie apocalypse RPG. He announced it way back before Kickstarter was even a thing and it's basically a hobby of his with his wife at this point. I hope those developers don't start kickstarters because I don't think those games are ever going to get made no matter what, the developers are of the "stop talking to everybody for six months and delay 2 years" types.
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# ? Mar 15, 2012 07:07 |
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# ? May 3, 2024 08:07 |
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Less than 9k to go, this is going to be the best Thursday ever Now someone needs to wait a month for the nerds to gather more money and start a kickstarter for Bad Blood 2 and the world will be complete.
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# ? Mar 15, 2012 07:12 |