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Alteisen
Jun 4, 2007

by FactsAreUseless

quote:

It actually really astounds me that you have this much trouble with the game. I feel like if there was a recount of what you were doing, you'd probably have a lot of people just going over the way you play the game. It sounds like you just fundamentally play it in a different way than others that results in a mess of frustration. This may or may not be the fault of the game, but it does make me wonder. I suppose that a lot of us having played DS1 means we knew which abilities from the previous installment were worth cracking at first sight (Dances, Drain, etc) and which demon skills were proven well.

I've beaten P3P on Maniac, P4 on Expert, Nocturne on Hard, DDS2 on hard, I also finished Devil Survivor 1 twice. I'm quite familiar with the games, the mechanics and Atlus style difficulty.

I simply have less tolerance for the mechanics at this point, to be honest outside of the really stupid and cheap missions like the one where you have to stop soldiers from escaping and they get 20 turns to your one, I never had trouble in DS1.

In DS2 the whole game seems stacked against you, Beldr pops up at level 30, you should be level 30 at that point, the first boss you fight in DS2 is Level 20, you'll be 8 at the most, every boss you fight is way higher than you, humans are just on a whole nother level in terms of cheapness.

Yes they're broken things in the game, that doesn't make it anymore tolerable, not to mention even with all this stuff the final boss is just cheap on cheap, covered with cheap.

As for my comment regarding the hidden boss, well its true, I've fought them all, Hitoshura is pure randomness, Satan is a step by step video otherwise you wipe, Lucifer in DS1 are 3 very specific and unorthodox strategies, its nuts.

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King of Solomon
Oct 23, 2008

S S
Yeah, if there's one thing I'll bitch about in this game, it's how the turn order system works. Enemy units are just loving faster than you, and will generally get several turns to your one. For some reason, whenever you get attacked, your turn order is slowed down, which is complete nonsense.x

I mean, the game overall isn't hard. It has its moments, and I still think the final boss (and to a lesser extent the Mizar boss) is complete horseshit, but the turn order mechanic is completely stacked against you, even when you're not using Chaos Wave/Breath or Evil Wave/Flow.

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

Alteisen posted:

In DS2 the whole game seems stacked against you, Beldr pops up at level 30, you should be level 30 at that point, the first boss you fight in DS2 is Level 20, you'll be 8 at the most, every boss you fight is way higher than you, humans are just on a whole nother level in terms of cheapness.

Uh yeah Dubhe is at level 20, but after Daichi triggers an event its stats are reduced to almost nothing (His Vitality and Agility go down to zero while his Strength and Magic go down to 4 and 3) and it becomes weak to Physical, Ice, Force, and Lightning.

Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.

King of Solomon posted:

Yeah, if there's one thing I'll bitch about in this game, it's how the turn order system works. Enemy units are just loving faster than you, and will generally get several turns to your one. For some reason, whenever you get attacked, your turn order is slowed down, which is complete nonsense.x

I mean, the game overall isn't hard. It has its moments, and I still think the final boss (and to a lesser extent the Mizar boss) is complete horseshit, but the turn order mechanic is completely stacked against you, even when you're not using Chaos Wave/Breath or Evil Wave/Flow.

As I've said a couple times, I think this is completely fair. If it costs time to attack, then there's no reason it shouldn't cost time to counter-attack -- when you can, that is; getting delayed by a ranged attack that you can't counter is definitely bullshit (play your cards wrong and some bosses can attack you 3-4 times in a row before you get a turn).

I like the mechanic because apart from kind of making sense conceptually, it cuts down on Fire Emblem syndrome where a single unit can be sent forward to massacre an army and encourages some finesse in your squad movement because a unit that initiates a skirmish gets a massive advantage. It just needs some tweaking because the way it currently works gives such a disproportionate advantage to ranged attacks, which are already pretty overpowered on their own.

Dragongem
Nov 9, 2009

Heroes of the Storm
Goon Tournament Champion
Ok the 2nd fight in the last day with the Dragon Stream really irks me because it's a giant "HOPE YOU HAVE PIERCE" fight.

King of Solomon
Oct 23, 2008

S S

Dragongem posted:

Ok the 2nd fight in the last day with the Dragon Stream really irks me because it's a giant "HOPE YOU HAVE PIERCE" fight.

Have you tried almighty? At that stage you should at least have holy dance, probably even Megido.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

King of Solomon posted:

Have you tried almighty? At that stage you should at least have holy dance, probably even Megido.

Yeah, it's less a check for Pierce and more a check for defense-bypassing damage in general. By that point in the game, if you haven't started fusing Holy Dance (or Pierce) onto things, you're likely to be having a hell of a time ANYWAY.

King of Solomon
Oct 23, 2008

S S
So, I just hit (post-game optional boss)Nebiros and, uh...what the hell am I supposed to do there? The dude breaks the rules and attacks three times per turn, and is extremely high level. How exactly am I supposed to kill him?

EDIT: Gonna try reflecting phys and force. See what happens there.
EDIT2: Welp, stats not high enough for that.

King of Solomon fucked around with this message at 00:18 on Mar 31, 2012

Pierce
Apr 7, 2007

Fool!

Alteisen posted:

I've beaten P3P on Maniac, P4 on Expert, Nocturne on Hard, DDS2 on hard, I also finished Devil Survivor 1 twice. I'm quite familiar with the games, the mechanics and Atlus style difficulty.

Burned out? DS2 was far easier than DS1, SJ, P3P, or P1 (all I've played) and I found the "cheap" fights less so than any other in DS2. DS1 Baldr made me sell the game after I worked SO hard on a physical MC and it turned out impossible (repurchased DS: Overclocked). There are no roadblocks in DS2 that even come close to that level of bullshit.

My favorite is still SJ, but DS2 comes close because experimentation was way easier and difficulty was more forgiving allowing me to go apeshit.

ImpAtom
May 24, 2007

King of Solomon posted:

So, I just hit (post-game optional boss)Nebiros and, uh...what the hell am I supposed to do there? The dude breaks the rules and attacks three times per turn, and is extremely high level. How exactly am I supposed to kill him?

EDIT: Gonna try reflecting phys and force. See what happens there.

You want to kill his minions. Nebiros will respawn infinite minions (because if any of his minions are alive he will respawn himself.) However, his minions are significantly weaker and each one you gank raises you up a cartoonish number of levels. Just focus on farming and keep the civilians alive until they escape, then you can just stomp him once you've gained like a billion levels.

Alteisen
Jun 4, 2007

by FactsAreUseless

Pierce posted:

Burned out? DS2 was far easier than DS1, SJ, P3P, or P1 (all I've played) and I found the "cheap" fights less so than any other in DS2. DS1 Baldr made me sell the game after I worked SO hard on a physical MC and it turned out impossible (repurchased DS: Overclocked). There are no roadblocks in DS2 that even come close to that level of bullshit.

My favorite is still SJ, but DS2 comes close because experimentation was way easier and difficulty was more forgiving allowing me to go apeshit.

You do know, that the damage you can do to Beldr is based off level not stats, right? You could have continued with your strength based MC.

Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.

King of Solomon posted:

So, I just hit (post-game optional boss)Nebiros and, uh...what the hell am I supposed to do there? The dude breaks the rules and attacks three times per turn, and is extremely high level. How exactly am I supposed to kill him?

EDIT: Gonna try reflecting phys and force. See what happens there.
EDIT2: Welp, stats not high enough for that.

I don't know how far ahead your teams are, but you probably shouldn't bother with the optional fights until you can carry over at least 4 level 80+ demons into a new playthrough. Nebiros' gimmick is that he doesn't actually attack you; he spends all his turns reviving his minions after you kill them, and you can't kill him unless you've killed all his minions. If you have a group with a Kishin and a Dragon who can easily take out two groups, you'll do well. There's no trick to killing Nebiros himself unlike the later optional bosses; just bring your highest level demons and punch him out of the map.

Pierce
Apr 7, 2007

Fool!

Alteisen posted:

You do know, that the damage you can do to Beldr is based off level not stats, right? You could have continued with your strength based MC.

No, I didn't. I threw a bitch fit and sold it.

Alteisen
Jun 4, 2007

by FactsAreUseless

Pierce posted:

No, I didn't. I threw a bitch fit and sold it.

Just like I did with DS2. :iamafag:

Changing the subject for a second, do you guys think we'll see another mainline SMT game ala Strange Journey and Nocturne? Or will it be the Persona stuff which seems to be much more profitable.

Pierce
Apr 7, 2007

Fool!

Alteisen posted:

Just like I did with DS2. :iamafag:

Changing the subject for a second, do you guys think we'll see another mainline SMT game ala Strange Journey and Nocturne? Or will it be the Persona stuff which seems to be much more profitable.

Nice!


I'm hoping EO4 influences some 3DS development. I would love to see some SMT rather than Persona on the 3DS.

Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.
I'm still holding out for a PC game wahahaha who the gently caress am I kidding :smithicide:

Rascyc
Jan 23, 2008

Dissatisfied Puppy
I really want a new Nocturne where I can actually see the demons I fuse.

My gut tells me we'll get another Persona game though.

Momomo
Dec 26, 2009

Dont judge me, I design your manhole

Heavy neutrino posted:

I'm still holding out for a PC game wahahaha who the gently caress am I kidding :smithicide:

I'm trying out Nocturne for the first time on the PS2 emulator, using a mouse and keyboard controls.

It works... alright. There's not really any need for a controller in a game like this, at least.

King of Solomon
Oct 23, 2008

S S
So I just tried fighting that guy again. It took about two hours, and I game overed because I just could not kill him off. Christ.

Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.

King of Solomon posted:

So I just tried fighting that guy again. It took about two hours, and I game overed because I just could not kill him off. Christ.

Again, Nebiros is purely a check of how strong your demons (and those in your compendium too i guess if you want to farm a whole lot) are. If you can't beat him, try again next playthrough.

Freak Futanari
Apr 11, 2008
Okay, this is the second time it happened, so i have to ask: has anyone else experienced random crashes in P2? Like, suddenly the PSP just shuts off? I know i didn't touch the power button, and it has never happened in any other game. :sigh:

King of Solomon
Oct 23, 2008

S S

Heavy neutrino posted:

Again, Nebiros is purely a check of how strong your demons (and those in your compendium too i guess if you want to farm a whole lot) are. If you can't beat him, try again next playthrough.

Oh, I killed Nebiros himself several times. Same with all his minions. I just can't kill all of them in that short a period of time (I don't have any Kishin demons.)

I may just have to wait until my third playthrough after all. :(

ZeeToo
Feb 20, 2008

I'm a kitty!

King of Solomon posted:

So I just tried fighting that guy again. It took about two hours, and I game overed because I just could not kill him off. Christ.

If you can't kill him in a few tries, you won't be able to. He's absolutely incapable of losing a war of attrition, since his teams regenerate without cost. Either you can kill off the whole set of enemies in one shot, or you can't win. It's an incredibly binary fight, and the fact that you can't adjust your humans' skills mid-battle means that it's almost impossible to grind your way to victory.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Technique posted:

Okay, this is the second time it happened, so i have to ask: has anyone else experienced random crashes in P2? Like, suddenly the PSP just shuts off? I know i didn't touch the power button, and it has never happened in any other game. :sigh:

It's never turned off on me, but it's frozen a few times. There doesn't seem to be any rhyme or reason to it, just completely random hard lock.

NIV3K
Jan 8, 2010

:rolleyes:

Alteisen posted:

Just like I did with DS2. :iamafag:

Changing the subject for a second, do you guys think we'll see another mainline SMT game ala Strange Journey and Nocturne? Or will it be the Persona stuff which seems to be much more profitable.
I don't know if the demon negotiation was better in any of the other games that used it, but I couldn't stand it in SJ. In fact, its the entire reason I quit playing the game. The dungeon crawling was great, but DS and Persona have far superior ways of getting Demons/Personas. So if a new mainline game dumps that piece of crap or at least makes it not terrible to use, then I'm all for a new one.

Krad
Feb 4, 2008

Touche

Alteisen posted:

Just like I did with DS2. :iamafag:

Changing the subject for a second, do you guys think we'll see another mainline SMT game ala Strange Journey and Nocturne? Or will it be the Persona stuff which seems to be much more profitable.

They can do whatever they want with the main SMT games, just GIVE US PERSONA 5 ALREADY JESUS. :eng99:

nrook
Jun 25, 2009

Just let yourself become a worthless person!

kthegreat posted:

I don't know if the demon negotiation was better in any of the other games that used it, but I couldn't stand it in SJ. In fact, its the entire reason I quit playing the game. The dungeon crawling was great, but DS and Persona have far superior ways of getting Demons/Personas. So if a new mainline game dumps that piece of crap or at least makes it not terrible to use, then I'm all for a new one.

Strange Journey's demon negotiation system got a lot better once I went chaos. If you do, recruiting chaos demons is easy, and you can just not bother with the other two alignments, since you get enough of them for fusion fodder anyway. There's a nice sub-app (Relax Spray?) that makes it easier too. I assume it's the same way for law.

Azure_Horizon
Mar 27, 2010

by Reene

Rascyc posted:

I really want a new Nocturne where I can actually see the demons I fuse.

My gut tells me we'll get another Persona game though.

Kaneko doesn't seem to have it in him anymore to wanna do something like Nocturne II so I'm guessing the next game we get is Persona 5.

Mild excitement, I guess.

Thuryl
Mar 14, 2007

My postillion has been struck by lightning.

Alteisen posted:

Just like I did with DS2. :iamafag:

Changing the subject for a second, do you guys think we'll see another mainline SMT game ala Strange Journey and Nocturne? Or will it be the Persona stuff which seems to be much more profitable.

There have been murmurings about Persona 5 for ages now, and they've only got so long to make the drat thing before this current generation of consoles becomes obsolete.

If they do make Persona 5, I kinda hope they take a cue from DS2 and make the social links work a bit more like the FATE system: being able to advance your relationship through any event that gave you points with a character felt a lot more natural than getting someone's life story dished out to you over the course of 10 meetings in the same order regardless of what's going on with the plot.

Artix
Apr 26, 2010

He's finally back,
to kick some tail!
And this time,
he's goin' to jail!

Thuryl posted:

There have been murmurings about Persona 5 for ages now, and they've only got so long to make the drat thing before this current generation of consoles becomes obsolete.

Atlus is always on the tail-end of a system's lifeline. gently caress, Raidou 2 came out for the PS2 in 2009, and Persona 4 was the tail end of 2008. I wouldn't be surprised in the least to learn that P5 won't be for another year or two.

Eggplant Squire
Aug 14, 2003


Technique posted:

Okay, this is the second time it happened, so i have to ask: has anyone else experienced random crashes in P2? Like, suddenly the PSP just shuts off? I know i didn't touch the power button, and it has never happened in any other game. :sigh:

I played P2 a lot and never had it crash. I THINK it locked up once but I can't be sure.

TheLoser
Apr 1, 2011

You make my korokoro go dokidoki.

Artix74 posted:

Atlus is always on the tail-end of a system's lifeline. gently caress, Raidou 2 came out for the PS2 in 2009, and Persona 4 was the tail end of 2008. I wouldn't be surprised in the least to learn that P5 won't be for another year or two.


The fact that they're releasing a new version of Persona 4 on the Vita mere months after the thing's launch should be considered a miracle. The same goes for Overclocked on the 3DS too.

Speaking of, I'm right at that point before "that one boss" on day 3 everyone's been warning me about. I keep looking at my teams and skills and think to myself, "I just need to fix a few more things before I try."

I don't think this is going to end...

Oldstench
Jun 29, 2007

Let's talk about where you're going.
Just about to start SJ. Any non-spoiler tips for, effectively, an SMT virgin that will keep me from having to restart?

Tallgeese
May 11, 2008

MAKE LOVE, NOT WAR


It's not really possible to mess up that badly, don't worry.

Krad
Feb 4, 2008

Touche

Oldstench posted:

Just about to start SJ. Any non-spoiler tips for, effectively, an SMT virgin that will keep me from having to restart?

Don't worry too much about your alignment, there's a point where you can change it to whatever you want it to be.

And fuse constantly.

DrManiac
Feb 29, 2012

Artix74 posted:

Atlus is always on the tail-end of a system's lifeline. gently caress, Raidou 2 came out for the PS2 in 2009, and Persona 4 was the tail end of 2008. I wouldn't be surprised in the least to learn that P5 won't be for another year or two.


Yep, it looks like persona 5 has been in development since late 2010. I would guess either 2013 or 2014 since it's apparently in a new engine.

http://www.siliconera.com/2011/08/30/persona-5-is-in-development-but-wont-be-released-for-quite-some-time/


[e] I can't loving wait to see how it looks since it will be the first current gen megten game.

Catalina
May 20, 2008



DrManiac posted:

Yep, it looks like persona 5 has been in development since late 2010. I would guess either 2013 or 2014 since it's apparently in a new engine.

http://www.siliconera.com/2011/08/30/persona-5-is-in-development-but-wont-be-released-for-quite-some-time/


[e] I can't loving wait to see how it looks since it will be the first current gen megten game.

I can tell I'm getting old, because I'm happy that a game I'm looking forward to has a long development cycle, rather than just wondering when it's going to come out.

sponges
Sep 15, 2011

Is it necessary to keep your characters roughly the same level in Persona 4? Two of mine (Kanji and Teddie) are way behind everyone else and I don't really feel like taking the time to grind out levels for them. Just wondering if it's gonna bite me in the rear end down the road

Dolphin Fetus
May 31, 2006

We must kill them. We must incinerate them. Pig after pig. Cow after cow. Village after village. Army after army.

DrManiac posted:

Yep, it looks like persona 5 has been in development since late 2010. I would guess either 2013 or 2014 since it's apparently in a new engine.

http://www.siliconera.com/2011/08/30/persona-5-is-in-development-but-wont-be-released-for-quite-some-time/


[e] I can't loving wait to see how it looks since it will be the first current gen megten game.

God I hope it comes out on ps3 and not wii.

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DrManiac
Feb 29, 2012

Dolphin Fetus posted:

God I hope it comes out on ps3 and not wii.


According to the link it's only coming to the ps3

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