|
a 16 year old girl posted:Using a knock off version of the U.S. Airforce logo for a commercial project doesn't seem like such a brilliant idea either. But is this game going to have actual space physics like I-war had or is it going to stick with the way Wing Commander and X-wing handled flying in space? gently caress. I didn't mean to reply at all to this thread. I will say, now that I'm forced to, that most of the kickstarter videos that spend time complaining for more than a sentence or two about specific states of industry or whatever just come off as being annoying. "ahhh bloo bloo bloo," is a good description of what they are saying. All the extended wasteland bits that had to do with Fargo getting rejected over and over again by publishers was kind of silly. Doublefine had a few sentences and then dropped it (from what I remember). Drifter fucked around with this message at 18:01 on Apr 23, 2012 |
# ? Apr 23, 2012 17:56 |
|
|
# ? May 8, 2024 07:20 |
|
Hey guys we were originally going to use Kickstarter for our game M3CH, but found out we couldn’t because we are UK based and you need to be a US citizen . So instead we set up on indiegogo.com. Similar thing just not as well known. Thought you guys might be interested: http://www.indiegogo.com/m3ch http://www.polycount.com/forum/showthread.php?p=1569530#post1569530 We are doing an open development diary, on Polycount at the moment where we are posting everything there concept art, art, tutorials. We are covering all the areas of game development from concept art to engine work. If you guy are interested I could keep you updated and post fresh art and tutorials on here as well. M3CH
|
# ? Apr 23, 2012 18:43 |
|
Another concept
|
# ? Apr 23, 2012 18:46 |
|
Can I donate to a kickstarter to get you to stop breaking the loving tables?
|
# ? Apr 23, 2012 18:47 |
|
That's cool. Where are your first two games, though?
|
# ? Apr 23, 2012 18:48 |
|
Hooray, people registering just to promote their Kickstarter.
|
# ? Apr 23, 2012 18:54 |
|
You guys should've probably left it in the oven for a bit, judging from the video. All I see is a MY FIRST UDK MOD that didn't really look like to have been worked on for more than a day or so by an experienced programmer. Not trying to be a dick about it, but I have no idea who you guys are and the video doesn't really give me anything super compelling to go on.
|
# ? Apr 23, 2012 18:54 |
|
particle409 posted:I'm not sure if this interests people, but I'm backing a smaller game that is supposedly influenced by Puzzle Quest. The developer released a raw demo, which was fairly reassuring in terms of gameplay. You can get it on their kickstarter page. These guys will get their asses sued off by Ubisoft over how close their name is to Might and Magic. Also the fact that other than the puzzle element everything else seems ripped off from Might and Magic. Now, I loving hate Ubisoft, but they would have a pretty solid case here.
|
# ? Apr 23, 2012 19:05 |
|
Mr.48 posted:These guys will get their asses sued off by Ubisoft over how close their name is to Might and Magic. Also the fact that other than the puzzle element everything else seems ripped off from Might and Magic. Now, I loving hate Ubisoft, but they would have a pretty solid case here. What else besides the name? I agree that they'll probably be contacted by Ubisoft's lawyers, but a name change is easy enough.
|
# ? Apr 23, 2012 19:40 |
|
Harlock posted:Hooray, people registering just to promote their Kickstarter. The best part is not spending the negligible amount to register Fraps.
|
# ? Apr 23, 2012 21:43 |
|
I sure loving hope that isn't indicative of the final framerate.
|
# ? Apr 23, 2012 21:47 |
|
I think M3CH could be pretty neat given enough time but I'm not sure why in the video you guys found the need to say that you're planning on expanding the franchise into the strategy, RPG, and FPS genres. Why? Why bother even thinking about that when the first game barely even exists?
|
# ? Apr 23, 2012 21:57 |
|
Yodzilla posted:I think M3CH could be pretty neat given enough time but I'm not sure why in the video you guys found the need to say that you're planning on expanding the franchise into the strategy, RPG, and FPS genres. Why? Why bother even thinking about that when the first game barely even exists? they probably have a marketing guy on the team, I know a couple local ones and expanding brands is all they think about.
|
# ? Apr 23, 2012 22:19 |
|
Yodzilla posted:I think M3CH could be pretty neat given enough time but I'm not sure why in the video you guys found the need to say that you're planning on expanding the franchise into the strategy, RPG, and FPS genres. Why? Why bother even thinking about that when the first game barely even exists?
|
# ? Apr 23, 2012 22:33 |
|
I just donated a thousand dollars. Welcome to the Something Awful forums.
|
# ? Apr 23, 2012 22:44 |
|
Heh, he's used to Polycount where they resize your images for you.
|
# ? Apr 23, 2012 22:50 |
|
Did someone mention Squad Wars yet? F2P Freespace-style MMO thingy, $250,000 goal, standing at $9,000 as of now from the creators of Jumpgate (whatever that is). Terrible audio in the video, but at least no "hey, didn't you see there" or fake phone call.
|
# ? Apr 23, 2012 22:57 |
|
Saoshyant posted:Did someone mention Squad Wars yet? F2P Freespace-style MMO thingy, $250,000 goal, standing at $9,000 as of now from the creators of Jumpgate (whatever that is).
|
# ? Apr 23, 2012 23:04 |
|
mutata posted:Heh, he's used to Polycount where they resize your images for you. gently caress these forums will too if you don't have the poo brain. Also that project looks real stupid and you say M3CH like a loving million times in your blurb. M3CH is a stupid name that does not sound as cool as your marketing friend said it was.
|
# ? Apr 23, 2012 23:11 |
|
They had an open beta a long while back, and it was sorta like an mo version of the X series.
|
# ? Apr 23, 2012 23:11 |
|
Boiled Water posted:They had an open beta a long while back, and it was sorta like an mo version of the X series. Yeah, in an alternate universe where I have any hope it will ever be released I'm super excited for Jumpgate.
|
# ? Apr 23, 2012 23:14 |
|
Is there anything stopping someone from just taking the money from Kickstarter and not making a game/product out of it? Or making a lovely game in like a week that fulfills their promises and pocketing the majority of the money?
|
# ? Apr 23, 2012 23:15 |
|
Xik posted:Come on, it wasn't that bad. I actually thought it was pretty good for a fan film. Drifter posted:gently caress. I didn't mean to reply at all to this thread. I will say, now that I'm forced to, that most of the kickstarter videos that spend time complaining for more than a sentence or two about specific states of industry or whatever just come off as being annoying. "ahhh bloo bloo bloo," is a good description of what they are saying. All the extended wasteland bits that had to do with Fargo getting rejected over and over again by publishers was kind of silly. Doublefine had a few sentences and then dropped it (from what I remember). This is kind of like the person complaining about InXile using the phrase "By Gamers, For Gamers" as a catchphrase despite the fact that it was the company's motto. Harlock posted:Hooray, people registering just to promote their Kickstarter. Cbouncerrun posted:Is there anything stopping someone from just taking the money from Kickstarter and not making a game/product out of it? Or making a lovely game in like a week that fulfills their promises and pocketing the majority of the money?
|
# ? Apr 23, 2012 23:15 |
|
Cbouncerrun posted:Is there anything stopping someone from just taking the money from Kickstarter and not making a game/product out of it? Or making a lovely game in like a week that fulfills their promises and pocketing the majority of the money? You could just make a kickstarter that said 'I'm going to pocket your money' as long as you remember to pay taxes.
|
# ? Apr 23, 2012 23:18 |
|
Saoshyant posted:Did someone mention Squad Wars yet? F2P Freespace-style MMO thingy, $250,000 goal, standing at $9,000 as of now from the creators of Jumpgate (whatever that is). Jumpgate was a full-control spaceflight MMO made in 2000 that had close to realistic physics. I tried it almost 5 years ago when they announced that they were releasing a sequel, Jumpgate Evolution, which at this point is vaporware. The game itself was pretty interesting if a bit grindy, and the remaining dev team would get on every now and again as the (non-player) alien faction and tear poo poo up, which was pretty fun. It was also pretty entertaining to sit at one of the faction starting stations and watch the newbies crash into it as they try to land.
|
# ? Apr 23, 2012 23:20 |
|
Boiled Water posted:You could just make a kickstarter that said 'I'm going to pocket your money' as long as you remember to pay taxes.
|
# ? Apr 23, 2012 23:21 |
|
Boiled Water posted:You could just make a kickstarter that said 'I'm going to pocket your money' as long as you remember to pay taxes. Actually, vaguely similar kickstarter proposals get denied by Kickstarter.
|
# ? Apr 23, 2012 23:21 |
|
Harlock posted:Jumpgate Evolution is exactly what they're pitching here on Kickstarter and that game was in (still in?) development hell. That probably explains the change of name. ToxicFrog posted:Yeah, in an alternate universe where I have any hope it will ever be released I'm super excited for Jumpgate. Well, what's stopping you and the million of
|
# ? Apr 23, 2012 23:22 |
|
Quarex posted:I was going to do a Kickstarter for HELLO, MY NAME IS QUAREX, PLEASE GIVE ME MONEY SO I CAN SPEND IT ON THINGS I LIKE, THANKS and it was totally going to work due to Internet Irony. Then I found out there was an approval process
|
# ? Apr 23, 2012 23:30 |
|
Rebel Blob posted:For that kind of thing you'll have to settle for Indiegogo. Like this wonderful project, give me $2,000 for a new computer. Ah, cute: "Flexible Funding campaign. This campaign will receive all of the funds contributed by Sun Jul 29 at 11:59PM PT." Say what you want about Kickstarter, but at least it doesn't allow shoddy poo poo like this.
|
# ? Apr 23, 2012 23:34 |
|
Saoshyant posted:Well, what's stopping you and the million of Given that JG:E was in development for something like ten years and delayed multiple times without ever seeing the light of day, I'm not convinced lack of funding is the problem.
|
# ? Apr 23, 2012 23:39 |
|
Rebel Blob posted:For that kind of thing you'll have to settle for Indiegogo. Like this wonderful project, give me $2,000 for a new computer. The funny thing is, even I was not going to be able to just go through with a simple "take people's money for no reason!" plan and was thinking about like painting the names of all the donors on the walls of my house, or something. But ... I do not think "mentioning you in a YouTube video" is quite enough. The only time I have seen "Flexible Funding" used by something that seems legitimate is this: http://www.indiegogo.com/graveyardmenace, though I only think it is legitimate because he is an old friend of mine and I have actually seen him finish movie projects. (any "Late Show" connoisseurs might even recognize him from the fact that he got married at Taco Bell a few years back and made the Leno/Letterman/O'Brien mentioning rounds and was even on the Today Show, so clearly this is a man serious about desperately seeking fame at any cost)
|
# ? Apr 23, 2012 23:45 |
|
Saoshyant posted:Ah, cute: "Flexible Funding campaign. This campaign will receive all of the funds contributed by Sun Jul 29 at 11:59PM PT." The motherboard he picked has the wrong socket for that processor. Some computer sales associate he is. Is there no approval process on that indie site? That's just flat out begging for money.
|
# ? Apr 24, 2012 00:01 |
|
randombattle posted:Also that project looks real stupid and you say M3CH like a loving million times in your blurb. M3CH is a stupid name that does not sound as cool as your marketing friend said it was. "What should we call our mech game?" "How about 'Mech'?" "Too boring. How about M3C4?" "Br1114nt!" - A couple of morons
|
# ? Apr 24, 2012 00:02 |
|
Saoshyant posted:Terrible audio in the video... That and why the extreme close up with sad music playing? I was expecting the guy to shed a tear or something. *Action* -> *ships blowing up* -> * sad face with sad music "they're shutting down mah server"* all in the first minute.
|
# ? Apr 24, 2012 00:18 |
|
buttopticor posted:Actually, vaguely similar kickstarter proposals get denied by Kickstarter. I'm actually curious is there a way or site to see an archive of rejected Kickstarters? Arnold of Soissons posted:I looks kind of like a combination of Mount And Blade and King's Bounty, except it somehow doesn't look fun.
|
# ? Apr 24, 2012 00:22 |
|
"This Muhthreek entertainmental program has certainly piqued my interest, what with the edgy conversion of one of the letters into a digit. To whence do I sling my similarly edgy shekels?"
|
# ? Apr 24, 2012 00:29 |
|
Valen posted:The motherboard he picked has the wrong socket for that processor. Some computer sales associate he is. You'd think the guy from Pete and Pete would be able to afford his own computer edit: Oh dear lord he pronounces meme "mimi"
|
# ? Apr 24, 2012 00:41 |
|
Quarex posted:Double Fine also had not spent the last decade of their company's existence trying and failing to get a single game made and failed every time. Double Fine WAS still making adventure-like games. InXile has never gotten anywhere with their interest in making Wasteland 2. That is a pretty huge difference in "reasons to complain about publishers." Double Fine started their project out like "hey, maybe we can make a cute little throwback ," InXile started it with "THIS IS IT. Wasteland 2 could have existed as soon as 2003 if publishers did not exist. Please help me." People are complaining because like 90% of Fargo's pitch wasn't "look at what a cool game we want to make", it was "Publishers loving suck, gently caress publishers." His entire early campaign was built off of negativity and nostalgia. The marked difference in pitch quality and general attitude between when he wasn't funded and when he was was staggering, and he still decided to spend his final, awkward ustream party thing to have another parting shot at game publishers. Great message there, dude. NieR Occomata fucked around with this message at 01:53 on Apr 24, 2012 |
# ? Apr 24, 2012 01:51 |
|
|
# ? May 8, 2024 07:20 |
|
Shadley Puffin posted:"This Muhthreek entertainmental program has certainly piqued my interest, what with the edgy conversion of one of the letters into a digit. To whence do I sling my similarly edgy shekels?" I kept mentally wanting to pronounce it muh-threech. Edit: Occupation posted:People are complaining because like 90% of Fargo's pitch wasn't "look at what a cool game we want to make", it was "Publishers loving suck, gently caress publishers." Publishers suck. Tim Schafer spent the final minutes of his livestream party talking about how publishers suck and how great it was to have an option. Imagine you're an artist with a vision for something truly amazing that's never been done before, and the only way you can get it made is to bend over for some idiot in a suit who will give you all the money you need just as long as you agree to make your game into a clone of MW3? Would you want to talk about how great that person is? BobTheJanitor fucked around with this message at 01:55 on Apr 24, 2012 |
# ? Apr 24, 2012 01:53 |