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Quodio Stotes
Aug 8, 2010

by angerbot

Master_Odin posted:

What's with everyone following the 3 guys 1 girl (one guy is black) team layout. Seriously, why can't we mix things up, ugh.

Yeah man why can't we have two inuit women one melanesian man and one ambiguous maghrebi?

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Dr. Quarex
Apr 18, 2003

I'M A BIG DORK WHO POSTS TOO MUCH ABOUT CONVENTIONS LOOK AT THIS

TOVA TOVA TOVA
Wow, Zombie Playground. Wow. This is very promising. Of course, that also leads into this discussion, and as to why I am sure I will not want to play it despite it looking great:

Urdnot Fire posted:

While I agree with you for the most part, I'm not getting your reasoning with this statement. It was never advertised as a single-player experience, and the whole point of it is four survivors teaming up. It's okay for some games to be focused on the multi-player experience.
Haha, I was just saying that because clearly a multiplayer zombie game should not "count" (to me) the same as a zombie RPG, such as Dead State or Project Zomboid, which meant Dead Island remained the only big "zombie game" I could even think of along the lines of these Kickstarter projects.

(Feel free to correct that assumption though, zombies are great)

Also, I confess I had no idea that Left 4 Dead was always pitched as a multiplayer game. I just saw that it said "single-player/multiplayer" in the description on Steam before it came out, and it was not until after I saw some people playing it that it dawned on me that it probably had a single-player game in the same sense that Half-Life had a multi-player game.

SupSuper posted:

I wasn't trying to pick on any specific genres, they were just examples I quickly pulled out of thread. I could've used FPS/platformer/RPGmakers/etc but I'm pretty sure everyone's wore out of those to begin with.
True, and yeah, I did not mean to sound too harsh with my criticism or anything, as clearly there are patterns developing. Most of the patterns have to do with making games that are out of style, of course, since you are not seeing any HELP ME MAKE A GOOD BASEKETBALL GAME Kickstarters or anything. HELP ME REMAKE ARCH RIVALS FOR A MODERN OS

seorin posted:

I think the problem is that these genres are so old, many of the people posting have no idea that the genres didn't used to be considered the same.
True enough. Now, obviously, the more into an overgenre (das übergenre) someone is, the more likely they are to further differentiate; people who have never played any games of a particular "type" might not even think about how different two games of the same sort could be. Kind of like how nobody who had ever played any of these games would think Borderlands or Rage was similar to Fallout or Wasteland despite all being post-apocalyptic games. CRPG fanboys like me might sneer at anyone who fails to call Diablo an "action RPG" or improperly labels King's Bounty as a "strategy game" instead of a "strategy game with RPG elements" or something strange like that, but yeah, there are likely people out there who do not even necessarily see how Diablo is different from World of Warcraft.

The MSJ
May 17, 2010

Master_Odin posted:

What's with everyone following the 3 guys 1 girl (one guy is black) team layout. Seriously, why can't we mix things up, ugh.

They have a fat kid, that's new. They also actually have more character.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
I like the 4 kids on the right, actually; Goonan the Barbarian, Road Warrior, Ragged Ann and Mirror's Edge Protagonist (Age 6). Who wouldn't want those characters as your protagonists?

EDIT: I will play Goonan and never, ever stop.

Davincie
Jul 7, 2008

If you look at the concept art in the stretch goals they actually have a lot of variation.

Heran Bago
Aug 18, 2006



Feminist Frequency raised her $15,000 bonus goal. I think "Man with Boobs" and "Mrs. Male Character" have too much overlap, but I'm thrilled about "Positive Female Characters." It's hard to imagine her being positive for an entire video.

http://www.kickstarter.com/projects/566429325/tropes-vs-women-in-video-games

The procedurally generated platformer is 3 days and less than $4,000 away from their goal. I'm not optimistic.
http://www.kickstarter.com/projects/1564776348/the-hardest-platformer-ever

Heran Bago fucked around with this message at 09:34 on May 23, 2012

NieR Occomata
Jan 18, 2009

Glory to Mankind.


This is the first time since Banner Saga I've been genuinely excited for a KS project. I dunno what it is-probably a mix of how impressively professional their pitch was, how good the concept art looks, and how realistic and well-thought-out their budget allocation/stretch goals are, but this needs its own thread.

Really impressed. Just top-notch pitch from start to bottom.

CommissarMega posted:

Based on this, I assume? Pic's been around for quite a while, and I've even played a one-shot AFMBE game based on it; might be cool.


Apparently the creator of that image is senior artist of the company making the game.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Davincie posted:

If you look at the concept art in the stretch goals they actually have a lot of variation.

I have to admit, it does have me curious- L4D's characters were pretty much interchangeable save for character banter, but Zombie Playground seems to indicate that each kid has his/her own special abilities, or are restricted to certain weapon sets (I hope the latter isn't the case; sounds too restrictive).

Uncle Wemus
Mar 4, 2004

AntiPseudonym posted:

Y'know the thing that bugs me the most, I don't think I've ever seen a GOOD zombie game that actually leverages the reason why zombies are supposed to be scary. A single zombie bite could remove all of your humanity, and every zombie used to be a person just like you. Having a game where even a single hit could start you on the slow decay to becoming a zombie, where you had to build relationships with people around you (That might even lie about being bitten themselves) and holding onto the slim hope that there might be a cure would make for an awesome zombie game.

But instead all zombie games are just about running around shooting everyone indiscriminately and somehow being the only group of people that don't seem to want to turn into zombies. They might as well be plant monsters or marshmallow men for all the difference it makes.


Wonder if they could set it up like Dead Rising: Have a city layout and instead of hunting down people in hiding and escorting them to saftey the human npcs would be the players. You have to find the others and start forming little groups to round up others and escape/survive. Make the supplies scarce and the player weak so they have reason to group up. Still plenty of potential for dickishness but still stresses teamwork and a strong sense of danger. Like you'd frequently end up like the people in the original Night of the Living Dead movie: trapped together in a semi-safe house waiting out the zombies.

NieR Occomata
Jan 18, 2009

Glory to Mankind.

I think this is the first ks I've seen with 0 physical rewards at any tier. I'm really impressed with their professionalism through and through; even though I love swag, they're obviously scrimping and saving every penny they have to make this game and aren't big stupid morons who want to spend 10k of their funding on like t-shirts or some stupid poo poo.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Quarex posted:

Also, I confess I had no idea that Left 4 Dead was always pitched as a multiplayer game. I just saw that it said "single-player/multiplayer" in the description on Steam before it came out, and it was not until after I saw some people playing it that it dawned on me that it probably had a single-player game in the same sense that Half-Life had a multi-player game.
The single player mode is basically a private bots game. The bots are at least bright enough as of L4D2 when I was playing it, that they were reasonable if you just wanted to play a game and didn't want to deal with lobby/drama bullshit.

SupSuper
Apr 8, 2009

At the Heart of the city is an Alien horror, so vile and so powerful that not even death can claim it.

Quarex posted:

True enough. Now, obviously, the more into an overgenre (das übergenre) someone is, the more likely they are to further differentiate; people who have never played any games of a particular "type" might not even think about how different two games of the same sort could be. Kind of like how nobody who had ever played any of these games would think Borderlands or Rage was similar to Fallout or Wasteland despite all being post-apocalyptic games. CRPG fanboys like me might sneer at anyone who fails to call Diablo an "action RPG" or improperly labels King's Bounty as a "strategy game" instead of a "strategy game with RPG elements" or something strange like that, but yeah, there are likely people out there who do not even necessarily see how Diablo is different from World of Warcraft.
Yeah, I can understand that. Most of these "nostalgia Kickstarters" already have a core audience in mind which will immediately get how their game stands out from the rest so they don't feel the need to go into too much specifics, while plebes like me just see "space game" in the descriptions over and over. Likewise, I can easily tell you how every adventure game coming back is wildly different from one another (so don't question my oldness ;)) while a lot of people would probably have a hard time getting more than just "a point 'n' click adventure" out of all their descriptions. So in the end maybe a lot of these Kickstarters aren't doing too hot because there's not enough people that just "get it" as they assume.

Also I'm sure you could describe any game these days as "X with RPG elements" and be right on the money. :v:

Al!
Apr 2, 2010

:coolspot::coolspot::coolspot::coolspot::coolspot:

CommissarMega posted:

Based on this, I assume? Pic's been around for quite a while, and I've even played a one-shot AFMBE game based on it; might be cool.


There you go, you weirdos, here's your game where you get to kill children.

Megazver
Jan 13, 2006
The Zombie Playground's artist is truly awesome, but it would be nice if they actually had more, like, gameplay stuff.

InShaneee
Aug 11, 2006

Cleanse them. Cleanse the world of their ignorance and sin. Bathe them in the crimson of ... am I on speakerphone?
Fun Shoe

Megazver posted:

The Zombie Playground's artist is truly awesome, but it would be nice if they actually had more, like, gameplay stuff.

This is what's troubling me. This is a really cool pitch, and I love everything Jason Chan's done, but seeing some in-game assets at the very least would make it a lot easier to back this (it doesn't help that their company, Massive Black, doesn't appear to have any programmers/programming experience, either).

Heran Bago
Aug 18, 2006



Cloudberry Kingdom, the procedurally generated 2D platformer, is firing up its Beta on Steam for those who did that. They also hired on a real artist so the game might start not looking like a flash cartoon.

Arthur D Wolfe
Sep 26, 2007

"Holy shit you are a
loathsome jerk, Arthur.
"
Good news for those who are not too fond of Steam: the new Carmageddon will be available as a DRM-free download soon after release. If anyone was on the fence due to a religious aversion to Steam, now is the time to open up your wallet.

Arnold of Soissons
Mar 4, 2011

by XyloJW

Heran Bago posted:

Cloudberry Kingdom, the procedurally generated 2D platformer, is firing up its Beta on Steam for those who did that. They also hired on a real artist so the game might start not looking like a flash cartoon.

That game looks pretty cool, I hadn't heard of it before. But I'm not a bad enough dude to actually play it. You should see how few levels I was able to beat in super meat boy.

Davincie
Jul 7, 2008

Cross of the Dutchman released a gameplay trailer:
https://www.youtube.com/watch?v=DRmE5IIGFUA

Davincie fucked around with this message at 21:58 on May 23, 2012

Mq
Jul 7, 2005
Lazy fat bastard

Arthur D Wolfe posted:

Good news for those who are not too fond of Steam: the new Carmageddon will be available as a DRM-free download soon after release. If anyone was on the fence due to a religious aversion to Steam, now is the time to open up your wallet.

And they have rights for the original games and hinted they are looking into GOG for some reason :toot:

Heran Bago
Aug 18, 2006



If you put up the $15 for a copy of Carmageddon you get both the DRM-free version and the DRM-full version. That's two copies, one to play with and one to trade for Team Fortress hats or something. The DRM-free version will be missing Steam achievements and probably online multiplayer, but it will still have LAN/Hamachi multiplayer.

And here's the 'other' section of the mail they're sending out:

quote:

· Carmageddon & GOG – “Stay tuned for further announcements... ;)” we can confirm we are looking into this at the moment and will let you lot here at Kickstarter know as soon as we know more!

· For those that choose the “be a pedestrian” reward it’s as simple as sending a few pictures of yourself in good light!

· We are currently looking into using the original sound track for Carmageddon! This is something we want too!

· Carmageddon: reincarnation will be more closer to Carmageddon 1 than 2

· Number of peds per level will vary depending on the environment, our prototype city level has 1500 for a nice level of density.

· Steam workshop is something we are looking into

· We have to balance level of detail with maintaining a consistent high frame-rate

· When we say the pope wanted it banned it turned out to just be an MP called Greg Pope J

NINbuntu 64
Feb 11, 2007

The MSJ posted:

And we have another zombie game: Zombie Playground.
http://www.kickstarter.com/projects/massiveblack/zombie-playground-zpg-3d-action-online-battle-rpg

It's "an online, team based, action arena game with RPG elements". Players "take on the role of a kid during a zombie apocalypse as seen through his or her imagination". Runic's Eric Schaefer is working on it, as well as composer Shawn Lee (he worked on Bully) and artist Jason Chan. Jason Chan is from concept art studio Massive Black that will also be providing artists and animators. Aesop Rock will be providing music.






They are asking for $100,000, a pretty reasonable amount, but they have already set stretch goals up until $2 million. That's pretty ambitious, considering that not many game Kickstarters reached that level. Then again, they promise Linux support at $1 million, and you know those Linux people are (they always donate the most during the Humble Bundles). I kinda like that the higher reward tiers allow you to become increasingly more visible in the game with the money you give them.

See, when I say "doing something that distinguishes them from the crowd" this is exactly what I mean. They've come up with a cool art-style, they're running with a cool concept, and everything about it just says that there's a fun product in all this.

lordfrikk
Mar 11, 2010

Oh, say it ain't fuckin' so,
you stupid fuck!
The girl in the Carmageddon update video really reminds me of my friend as far as the voice is concerned. Scary stuff when she wants to :ohdear:

Megazver
Jan 13, 2006

Davincie posted:

Cross of the Dutchman released a gameplay trailer:
https://www.youtube.com/watch?v=DRmE5IIGFUA

To be honest, that looks like rear end, gameplay-wise.

Arnold of Soissons
Mar 4, 2011

by XyloJW

Megazver posted:

To be honest, that looks like rear end, gameplay-wise.
I'm not a fan of the art direction, either. I love the idea and I love it that they're trying to do something Dutch, because it's so rare to see, but I just don't like looking at it.

Megazver
Jan 13, 2006

Arnold of Soissons posted:

I'm not a fan of the art direction, either. I love the idea and I love it that they're trying to do something Dutch, because it's so rare to see, but I just don't like looking at it.

I do like the art, but the gameplay seems to be "sloooowly amble towards the enemy and spam left-click."

Heran Bago
Aug 18, 2006



Feminist Frequency's Tropes Women vs. in Video Games has extended its goal a second time because people really want to see those videos. The new goal of $20,000 will buy her better sound and lighting equipment. Also stickers added as a $50 reward.

I don't care how crappy they are I just want the videos.


VVVV She already has Final Cut Pro, a lighting rig, a handycam, and a DIY soundproofing setup like you can see on the kickstarter's page. She's covered.

Heran Bago fucked around with this message at 10:10 on May 24, 2012

Alan Smithee
Jan 4, 2005


A man becomes preeminent, he's expected to have enthusiasms.

Enthusiasms, enthusiasms...
I'm sure she's got some valid things to say but drat, she could hire a boom op and buy giant floodlights for that amount of money. Which is kinda overkill for a webcam video

Pledge $10,000 and I will rent a live studio and you get to be in the audience.

I can think of worse Kickstarters to contribute to sure

Alan Smithee fucked around with this message at 09:33 on May 24, 2012

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

NINbuntu 64 posted:

See, when I say "doing something that distinguishes them from the crowd" this is exactly what I mean. They've come up with a cool art-style, they're running with a cool concept, and everything about it just says that there's a fun product in all this.

I'm getting a Heart of Darkness vibe from it, just good.

The MSJ
May 17, 2010

RPS finally covers Kinetic Void.

Juc66
Nov 20, 2005
Lord of The Pants
I hope all these privateer inspired games do well, I've been missing on some space combat stuff for quite a while.
(X3, with its learning curve like dwarf fortress, turned me off immediately)

I half expect to start seeing kickstarters from EA or Activision for these more niche titles to see if there's enough interest to put a team toward making such and such game, and it'd take away a lot of the risk that's inherient in making a game that's not for the largest target audience possible.

Skeezy
Jul 3, 2007

I'd give money to that Zombie Playground thing just based on the fact that Aesop Rock was putting some music in.

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...

The MSJ posted:

RPS finally covers Kinetic Void.

Yes they did! Its a pretty good article too. I appreciate their honesty.

Thewittyname
May 9, 2010

It's time to...
PRESS! YOUR! LUCK!

NINbuntu 64 posted:

See, when I say "doing something that distinguishes them from the crowd" this is exactly what I mean. They've come up with a cool art-style, they're running with a cool concept, and everything about it just says that there's a fun product in all this.

It does look cool, but I have two big concerns. One, they basically admit that their full vision for the game requires $2 million. It's good they're being honest about it, but they're not going to raise anywhere near that much. It seems to me the $100,000 only gets you a demo level, not a game. Second, no one on the team is a programmer. Obviously they'll hire some, but it makes me question their ability to produce a game on a strict budget.

Thewittyname fucked around with this message at 16:09 on May 24, 2012

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

Al! posted:

There you go, you weirdos, here's your game where you get to kill children.

I find the fact that it's children killing those children (and adults) vaguely disturbing. But those are my feelings towards the zombie genre, in games, in general.

Quodio Stotes
Aug 8, 2010

by angerbot

Heran Bago posted:

Feminist Frequency's Tropes Women vs. in Video Games has extended its goal a second time because people really want to see those videos. The new goal of $20,000 will buy her better sound and lighting equipment. Also stickers added as a $50 reward.

I don't care how crappy they are I just want the videos.


VVVV She already has Final Cut Pro, a lighting rig, a handycam, and a DIY soundproofing setup like you can see on the kickstarter's page. She's covered.

Such a stupid amount of money for a project that could be funded for 300 hundred dollars and all it really is is a series of videos pointing out incredibly obvious things to a crowd of people who already are aware of them. I didn't know you could make 20k preaching to the choir.

Arthur D Wolfe
Sep 26, 2007

"Holy shit you are a
loathsome jerk, Arthur.
"

Rinkles posted:

I find the fact that it's children killing those children (and adults) vaguely disturbing. But those are my feelings towards the zombie genre, in games, in general.
For those that enjoy the genre, that is the entire charm. Zombies are mindless and terrifying enemies that cannot be reasoned with. It does not matter if you are man, woman, or child: you will have to fight to survive. That sort of thing does a number on the human psyche, and some people really enjoy that unsettling sensation.

NINbuntu 64
Feb 11, 2007

Quodio Stotes posted:

Such a stupid amount of money for a project that could be funded for 300 hundred dollars and all it really is is a series of videos pointing out incredibly obvious things to a crowd of people who already are aware of them. I didn't know you could make 20k preaching to the choir.

The choir is donating. The idea is that this is something that other people will get to see and it will do a more in-depth analysis than "this is a thing."

NieR Occomata
Jan 18, 2009

Glory to Mankind.

That Kinetic Void referral thing sounds like a horrifically bad idea right out of the gate, and probably will break KS' TOS.

I really really really hope you got the ok from KS before putting that up since it could easily be seen as directly contradicting your reward system.

NieR Occomata fucked around with this message at 21:30 on May 24, 2012

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LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...

Occupation posted:

That Kinetic Void referral thing sounds like a horrifically bad idea right out of the gate, and probably will break KS' TOS.

I really really really hope you got the ok from KS before putting that up since it could easily be seen as directly contradicting your reward system.

Other Kickstarters have done similar things, and there is nothing in the TOS against it. it has literally no downside for us either, so I don't see how its a bad idea. You seem to be really jaded against anything Kickstarter really, its kinda curious.

LumberingTroll fucked around with this message at 21:31 on May 24, 2012

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