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Nahxela
Oct 11, 2008

Execution

Scott Bakula posted:

What counts as Gryphon bait? The quest wasn't exactly full of ideas
Just a dead monster corpse, apparently. I grabbed a dead spider from a nearby bush and the griffon came flying down.

blowingupcasinos posted:

I am a champion of justice so I made sure Fournival went to jail. Can someone forge a Golden Idol for me? :winkwink: PSN: anothergod
Just an FYI, turning in a forged idol to the merchants will not give you the added inventory. It just completes the quest. You can still hang onto it for the discount, though.

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Jose
Jul 24, 2007

Adrian Chiles is a broadcaster and writer
I had no idea I could pick up corpses

Det_no
Oct 24, 2003
Just carry a body. The pawns in the demo use that tactic and the game might or might not put the body down automatically for you (it does when you have to feed the ogre).

Samurai Sanders
Nov 4, 2003

Pillbug

Scott Bakula posted:

I had no idea I could pick up corpses
They don't have to be corpses either, they can be knocked down and still alive. I like knocking enemies down and then throwing them off cliffs.

FuzzySlippers
Feb 6, 2009

I hope you got the RC for Chomsky. I had him for like 25 hours till he got tossed off a cliff in the Bluemoon tower. When you go the Bluemoon tower for the second time don't be speced into fighter or warrior, oi

Jimbot
Jul 22, 2008

Fereydun posted:

Stabbing yourself does kill you, that's why stabbing the previous Senechal with it kills them. That's why it's also called "Godsbane". The ending really is exactly what you were hoping it was going to be, which is why some of the big romancable options state that the "world feels different" during that last cutscene. Your character is actively denying the chain by stabbing themselves, removing "God" from the equation of life entirely. Remember that pawns become human like their owners after the owner gives them their soul- which is what your character does in the ending as a final gift to them by dying.

Also hilariously the menu song/intro song is about this despite how little it appears to make sense/how little it actually makes sense.

edit: also like every single major quest in the game deals with the idea that simply survival isn't the only reason for living which is probably supposed to temper that theme. Julien is a villain for that exact reason entirely, and Salvation's whole 'philosophy' pretty much springs that "broken window" logic into action (which is why they're also the main villains!)


Holy poo poo, you're right. I watched the ending again on youtube and the guy says exactly that. I guess the language they use threw me off. Looks like I was making issue over nothing. I was confusing the fact that he pulled the blade from his chest, so it made it seem like that was the key to becoming everlasting. It was one part visual disconnect and one part me misunderstanding. That puts a new view on all the previous quests for sure.

I guess my only gripe now is that pawns take on your appearance when you give them your soul. That's just a bit too weird. Especially the ending I watched where the guy had a female arisen and a male pawn.

Buckwild Dorf
Apr 5, 2011

by XyloJW

Jimbot posted:

At the end, stabbing the sword through your chest doesn't kill you, it makes you immortal. It's why the previous guy pulled the sword from his chest and then was killed.
I posted it earlier but I always thought the ending was just some broken window fallacy. They create a crisis to keep the will of living going out of a sense of survival and forge a new Maker in the process. This is demonstrated by a lot of people in the game, but it was all towards defeating/understanding a dragon, when you defeat the dragon you defeat their will to continue down that path. The one fisher guy who has wonderlust demonstrates that people have the will to continue onwards of their on volition and don't need some bullshit reason to. I was really hoping the ending would you breaking that endless cycle of self-fulfilling destiny. The presentation of the whole thing was neat but the logic is just wrong.

Did you not pick up on the part where your pawn becomes you and whatever you were is gone? You are supposed to break the chain and pass the world on to your followers. Pretty much God is supposed to create the world and then leave it, removing interaction and providing free choice (your pawn is now the master).

Judge Tesla
Oct 29, 2011

:frogsiren:
It still bugs me that the Duke, who's now ancient says you cursed him, and you can do nothing to clear your name or even get a chance to explain yourself, or so I believe, its unfortunate the palace is basically locked off to you, due to the REALLY strong guards there.

Fereydun
May 9, 2008

Judge Tesla posted:

It still bugs me that the Duke, who's now ancient says you cursed him, and you can do nothing to clear your name or even get a chance to explain yourself, or so I believe, its unfortunate the palace is basically locked off to you, due to the REALLY strong guards there.

If you max out your affinity with the Duke he starts saying the line "To challenge the Dragon is to challenge me." or something to that effect when you talk to him- it's kinda weird but I think that might explain it a 'lil more. There might be more dialogue from the inbetween states since I handed him my Arisen's Bond but generally it seems like his intentions are entirely based on not actually fighting the Dragon at all.

Miijhal
Jul 10, 2011

I am so tired... I am so tired all the time...

Kilometers Davis posted:

Also, anyone care to post your "and then Dragon's Dogma really clicked with me moment"?

I set myself on fire and rode a field of oxen to death. This is amazing.

Sylphosaurus
Sep 6, 2007

Miijhal posted:

I set myself on fire and rode a field of oxen to death. This is amazing.
I threw five bandits off a cliff to their deaths and leveled up by doing so.

Samurai Sanders
Nov 4, 2003

Pillbug
For me it was more simple, I was in a dungeon that one of my pawns had been through before and came to a locked door and the pawn was like "yeah I know where the switch for that is, follow me". That's when I realized that the pawn system was not like anything that had been done before.

everyone wear hats now
Jul 29, 2010

I've been playing for a few days now and so far it's pretty incredible. Last night i fought my way through the withered forest, carving up exploding undead then hiding in the Abbey until dawn.

Speaking of which, it's a little hard to explain but this game has the best Night/Day lighting i've ever seen. It genuinely feels like night whilst travelling around the wilderness and having the lantern light bouncing off the terrain. Most games, it just seems like the brightness has been turned down. Seeing the sun rise through the dead trees in the withered forest was one of the coolest, most evocative gaming moments i've ever experienced.

Killing ogres is a loving chore though.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

I walked into Ophis's room above the gate of her waycastle and she sent the entire bandit clan after me, so I just started chunking them over the side. Then I forgot to pay attention to a sorcerer in the back who hit me with an ice eruption that catapulted me over the edge of the parapet and then down the cliff. It was the most awesome death.

The Moon Monster
Dec 30, 2005

Kilometers Davis posted:

Also, anyone care to post your "and then Dragon's Dogma really clicked with me moment"?

I got pinned down by a wolf and my pawn shouted "I'm coming master!" and slow-mo blink striked it off a cliff. (blink struck?)

The Heckler posted:

Speaking of which, it's a little hard to explain but this game has the best Night/Day lighting i've ever seen. It genuinely feels like night whilst travelling around the wilderness and having the lantern light bouncing off the terrain. Most games, it just seems like the brightness has been turned down. Seeing the sun rise through the dead trees in the withered forest was one of the coolest, most evocative gaming moments i've ever experienced.

One time I was trying to fight a Drake at night and when it took to the air it was almost completely disguised by all the shadows of trees and rocks my lantern was casting. I could only see it once the fire around its mouth started glowing.

The Moon Monster fucked around with this message at 21:35 on May 31, 2012

Thievery
Jul 15, 2008

What happens in 3rd Street stays in 3rd Street.

Lotish posted:

I walked into Ophis's room above the gate of her waycastle and she sent the entire bandit clan after me, so I just started chunking them over the side. Then I forgot to pay attention to a sorcerer in the back who hit me with an ice eruption that catapulted me over the edge of the parapet and then down the cliff. It was the most awesome death.

I was running around here earlier on my level 75 or whatever guy just loving around increasing my ranger skill. The bandits do zero damage to me but as I was jumping or something stupid I got hit with a bunch of arrows, went flying miles off the cliff and died. But I have like 40 wakestones so I just got back up. Love this game.

Count Bleck
Apr 5, 2010

DISPEL MAGIC!

skinny white boy posted:

Did you not pick up on the part where your pawn becomes you and whatever you were is gone? You are supposed to break the chain and pass the world on to your followers. Pretty much God is supposed to create the world and then leave it, removing interaction and providing free choice (your pawn is now the master).

Oh, right.

When 'you' wake up, 'you' shout "MASTER!", and then look at 'your' hands and are a little surprised.

That's some poo poo, Capcom.

Jose
Jul 24, 2007

Adrian Chiles is a broadcaster and writer

Samurai Sanders posted:

For me it was more simple, I was in a dungeon that one of my pawns had been through before and came to a locked door and the pawn was like "yeah I know where the switch for that is, follow me". That's when I realized that the pawn system was not like anything that had been done before.

Its seriously incredible. I was skeptical at first but its really good.

Also golems loving suck in a Fighter/Sorcerer/Mage/Magick Archer party

Woohoo I have to climb to every loving weak point. Fortunately I levelled half way to the first golem and changed from sorcerer

VDay
Jul 2, 2003

I'm Pacman Jones!
I had a great moment last night. Was fighting some harpies by a really steep hill next to a cliff, and got picked up by one. It starts flying towards the bottom of the hill (after picking me up from the top) so as I spin the left stick to break free I'm thinking about how screwed I am since the fall is definitely going to kill me. I break free and start plummeting, and about two-thirds of the way down another harpy swoops in and picks me out of mid-loving-air, saving my life.

"Holy poo poo that was amazi--" it promptly flies over the edge of the cliff and throws me off of it and I fall to my death 100 feet below.

"Well gently caress."

Nelson Mandingo
Mar 27, 2005




quote:

Also, anyone care to post your "and then Dragon's Dogma really clicked with me moment"?

I was fighting some goblins in the middle of a graveyard. I am a warrior and my main pawn is a fighter. My main pawn Vixen grabs the final goblin and goes "Strike now master!". Cut to me sprinting straight at the main pawn. There is a grave stone in front of me. My character hops on it automatically, I leap into the air so fluidly it looks like I put one foot on the gravestone and used it to help me leap.

I soar through the air, click the heavy attack button and manage to put the tip of my Thousandlimbs right down the middle of the goblin, instantly killing him. Let my character use the full heavy leaping attack recover animation off that one too.

Honest Thief
Jan 11, 2009

Kilometers Davis posted:

Also, anyone care to post your "and then Dragon's Dogma really clicked with me moment"?
Was escorting someone, that blonde saleswoman, and she kept stopping for whatever, so I just picked her up and carried all the way.

Another time, was escorting this dude and we got ambushed by a chimera in nighttime, vicious fight ensued. Later on I tried crossing the gap of a cliff by throwing him the other side.

Jose
Jul 24, 2007

Adrian Chiles is a broadcaster and writer
Whoever the gently caress put that weak golem point on the hand needs sacking god drat

Overemotional Robot
Mar 16, 2008

Robotor just hasn't been the same since 9/11...

Funkmaster General posted:

Buy the art of metamorphosis (or, if you're post game, the power of metamorphosis) from the rift crystal dealer, then save and return to main menu to enter the character editor from there.


Oh for gently caress's sake, thank you. I could not for the life of me figure this out.

Count Bleck
Apr 5, 2010

DISPEL MAGIC!

Scott Bakula posted:

Whoever the gently caress put that weak golem point on the hand needs sacking god drat

gently caress that point, that's cake.

gently caress the foot point. :colbert:

Samurai Sanders
Nov 4, 2003

Pillbug

Count Bleck posted:

gently caress that point, that's cake.

gently caress the foot point. :colbert:
You mean you don't knock the golem over in the process of fighting it? I always do at least once, and that's when I take out the foot point. It never reveals its hand point like that though.

Jose
Jul 24, 2007

Adrian Chiles is a broadcaster and writer

Count Bleck posted:

gently caress that point, that's cake.

gently caress the foot point. :colbert:

Stab it in the head repeatedly then jump off has worked fine for me and I'm the only person hurting it. I can't wait for my Main Pawn to max sorcerer and become my healer again so I can get melee damage

WeakLad
Aug 30, 2008

So I'm watching my friend play on his file and he enters the room to fight the Ur Dragon.

The dragon flies off the moment my friend sets foot into the the arena and doesn't come back.

We've tried entering and exiting the room, reloading a save and checkpoint save, and even disconnected from online and tried going in offline.

What the hell?

davidHalestorm
Aug 5, 2009

bear is driving! posted:

Wyrms and Wyverns are world spawns in post game. There is one that trolls around the skies outside Grand Soren in post game.

Are Wyrms and dragons supposed to be different monsters in this game? 'Cause I found a Dragon, by accident, hanging around in the DevilFire grove area.

turn off the TV
Aug 4, 2010

moderately annoying

davidHalestorm posted:

Are Wyrms and dragons supposed to be different monsters in this game? 'Cause I found a Dragon, by accident, hanging around in the DevilFire grove area.

There are drakes, wyrms, wyverns, and dragons. They are each different things.

WeakLad posted:

So I'm watching my friend play on his file and he enters the room to fight the Ur Dragon.

The dragon flies off the moment my friend sets foot into the the arena and doesn't come back.

We've tried entering and exiting the room, reloading a save and checkpoint save, and even disconnected from online and tried going in offline.

What the hell?

Go rest for a day and come back.

Samurai Sanders
Nov 4, 2003

Pillbug

Giggily posted:

There are drakes, wyrms, wyverns, and dragons. They are each different things.
Are they all color-swaps of each other? I guess I don't know which one I have been fighting recently.

Overemotional Robot
Mar 16, 2008

Robotor just hasn't been the same since 9/11...

Kilometers Davis posted:

Also, anyone care to post your "and then Dragon's Dogma really clicked with me moment"?

It was when I realized the game is basically an 80s fantasy movie. Kids as heroes, the "dwarves" are basically just little people like in every fantasy movie - oh my god you can almost make Time Bandits... :aaaaa:

coyo7e
Aug 23, 2007

by zen death robot

Miijhal posted:

Since my pawn is He-Man, I gave him bright yellow hair, but other than that, I'll be keeping him as is.

Also, is there any reason I shouldn't kill Valmiro? I really want to kill Valmiro.
Kill him, greenwarish-leeching retards deserve to die.

Samurai Sanders
Nov 4, 2003

Pillbug
It's good that pawns that have gone insane are still sane enough to use that anti-insanity drug if it is in their inventory.

davidHalestorm
Aug 5, 2009

Samurai Sanders posted:

Are they all color-swaps of each other? I guess I don't know which one I have been fighting recently.

Well, the one that I found had wings and can fly, so I assumed that's a dragon. How far are you along in the game? I think I'm still in the early game. I haven't leveled up past 30 yet.

Buckwild Dorf
Apr 5, 2011

by XyloJW

Kilometers Davis posted:

Also, anyone care to post your "and then Dragon's Dogma really clicked with me moment"?

I launched a pawn at a harpy and the harpy carried them off. Harpies would be much more enjoyable if they lowered the frequency of how often you encounter them (gently caress you moonbit pass).

turn off the TV
Aug 4, 2010

moderately annoying

Samurai Sanders posted:

Are they all color-swaps of each other? I guess I don't know which one I have been fighting recently.

More or less. Each has different abilities. Drakes use fire, Wyverns use.. purple stuff, and Wyrms use ice. Their hearts are also located in different places - the Drake's heart is on its chest, the Wyverns on its back, and the Wyrm's heart is in its stomach.

FZeroRacer
Apr 8, 2009

skinny white boy posted:

Did you not pick up on the part where your pawn becomes you and whatever you were is gone? You are supposed to break the chain and pass the world on to your followers. Pretty much God is supposed to create the world and then leave it, removing interaction and providing free choice (your pawn is now the master).

In regards to the ending:

I think you don't kill yourself. Perhaps it could be seen as discarding your physical shell in a sense. There are a couple of things that tip me off about this:

1. The way the final boss removes Godsbane from his chest in the same position (or close to it) that you stab yourself. Judging from his demeanor as well, if it was as easy as killing yourself I imagine he would've done so much longer ago.

2. In NG+ your Arisen becomes the Seneschal of another person's world. NG+ also refers to the eternal cycle. Could just be a silly reference but since DD seems to like the whole cycle thing...

As an aside, Selene's story explains why your pawn becomes you. As a pawn travels with the master and learns more about the world, they become their master. A pawn is a fragment of the master's soul without any will of its own that slowly becomes human as time goes on. Selene was originally a pawn but gifted life by her master. Plus during the ending she directly says that your pawn is just like her, interestingly enough.


I think the ending is ambiguous enough that there's a lot of different ways you could look at it.

FZeroRacer fucked around with this message at 22:20 on May 31, 2012

Killsion
Feb 16, 2011

Templars Rock.
Welp, I don't remember the generation but I hopped into the Chamber of Lament expecting death, and sure enough, Ur-Dragon had 0 health. I assume I got the killing blow. Got a couple Abyssinal pieces, Dwells-In-Light, and and a few other things, also a bajillion wakestones.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Man, I'm really glad I did decide to keep my friend's 48 pawn, 5 hours in and everything still two-shots me. I guess it gets easier when I get the dodge ability?

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see you tomorrow
Jun 27, 2009

Getting a real kick out of pawns cautioning me about how hazardous the pools near the Greatwall are immediately before going stomping right into them and losing their poo poo about being poisoned, silenced, and blinded all at once.

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