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Cakeequals
Jun 15, 2011

I'm going to make sweet love to him! FROM THE BACK!!
RRRRRRRRR

Dr. Red Ranger posted:

My warrior pawn has somehow picked up medicant and nexus. Is this bad? If so, are there better and more predictable ways to get them to change beyond the "knowledge chair"? I don't get to pick what to ask and there isn't really an indication of what sort of behavior it will cause when I choose an answer. I think I've been asked something like "I try to be quiet, but I also talk whenever I notice something. Should I continue this behavior?"
".....Yes?"

"Pawn will now talk 2x more often".

poo poo.

If you head to the rift crystal merchant in the encampment, you can pick up potions that change their inclination. Get two of the one you want to be primary, and one of the one you want to be secondary and you're good to go. Also, that pawn dialogue is hilariously poorly written, they should have just gone with "Should I talk a lot? yes/no" or something.

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ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Dr. Red Ranger posted:

My warrior pawn has somehow picked up medicant and nexus. Is this bad? If so, are there better and more predictable ways to get them to change beyond the "knowledge chair"? I don't get to pick what to ask and there isn't really an indication of what sort of behavior it will cause when I choose an answer. I think I've been asked something like "I try to be quiet, but I also talk whenever I notice something. Should I continue this behavior?"
".....Yes?"

"Pawn will now talk 2x more often".

poo poo.

I was literally asked "Should I be silent more?" and soon as I said yes "You're pawn will now talk more."

:psyduck:

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
I assume someone did a really hilariously bad job of translating that question.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

I feel like a bit of a dunce, but what exactly are you guys doing to share your pictures on the forums. The photos I take go to facebook, and from there I've tried putting them on imgur, but they seem to come out half the size of anything you guys post. :confused:

Jimbot
Jul 22, 2008

I was thinking about this earlier and I have to ask (this is for Mass Effect 3 people only, unless you don't care about that game's spoilers):

How do you guys feel this game handled the overall plot and conclusion compared to Mass Effect 3? The overall plot is pretty much the same: It all starts off as a quest to stop the big bad but then you learn that this was all part of an unending cycle. Then you meet then defeat the god character then end the cycle forever, at least you're supposed to in the eyes of the writers of that poo poo ending.

This game has a whole lot more foreshadowing, build-up and pay-off than Mass Effect's stupid Starchild "stop the created from destroying the creator" meta garbage that was introduced out of the blue at the end. The Seneschal's logic is a complete fallacy but it can be sound on the surface and it's somewhat debatable. It's just crazy that a company known for writing complete schlock outdoes a company that writes decent stories at, essentially, the same plot. Plus Capcom got a bit clever and incorporated some video game writing in there, kind of like the "Would you kindly" stuff.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Captain Diarrhoea posted:

Dropped my Conan lite look finally in exchange for the surcoat/helm fighting set :clint: Regardless of pawn talking/general behaviour i do think that their AI's sufficient to make them pretty good fighters on their own. I don't know the extent of their trainability or anything but i seem to be nuking everything just by keeping an up to date mage and sorcerer in addition to my fighting pawn.

I'd been rocking the barbarian look for a while with the hydra armor and the cyclopean visage, and it was working for me, but then I found the Grand Surcout in the Blue Moon Tower and found they went great with the Arm Crests from Madeleine, so I made this:



I love it so much. This is now how I do all my escorts:



For CHIVALRY!

Random Hajile
Aug 25, 2003

Dr. Red Ranger posted:

My warrior pawn has somehow picked up medicant and nexus. Is this bad? If so, are there better and more predictable ways to get them to change beyond the "knowledge chair"? I don't get to pick what to ask and there isn't really an indication of what sort of behavior it will cause when I choose an answer. I think I've been asked something like "I try to be quiet, but I also talk whenever I notice something. Should I continue this behavior?"
".....Yes?"

"Pawn will now talk 2x more often".

poo poo.

You've probably gotten thousands of nexus points sitting around from your pawn getting hired. Go back to the Encampment, and just past the innkeeper there, there's a guy who sells stuff for rift points, including potions which alter pawn tendency. Buy a couple scather potions and a couple of whatever other tendency you want (my new Strider's rocking Utilitarian/Scather, so he constantly climbs over big enemies to stab them in hurty places and frequently grabs downed mage pawns to bring them closer to me, it's pretty great).

As a few others have been saying, though, avoid Guardian if you want a pawn that actively fights things.

Sylphosaurus
Sep 6, 2007
Oh man, I guess I'll have to roll with a Fighter/Warrior someday because for once we have actually good looking armour sets that aren't from the Blizzard/Games Workshop school of "BIGGER PAULDRONS!".

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Quest question just got nameless terror and not really sure what to do with it.

Does it just mean bandits will be more often or what?

jerichojx
Oct 21, 2010

Funkmaster General posted:

You haven't done something specific to then around your pawn. Each star represents a specific tactic, not just another point if general knowledge. Try fire (lol), ice, lightning, holy, etc. Try holding them down and letting your pawn kill them. Throw some off a cliff. Use one as bait for a griffin. And so on and so forth.

It's probably Ice. When I switched Tilak to a Mage, she shouted a lot of "It ill likes fire and ice"

Also take out Tilak more. She's a Fighter now at 43 now with completely upgraded Gold Idol items.

PSN: deathbyra

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

ThisIsACoolGuy posted:

Quest question just got nameless terror and not really sure what to do with it.

Does it just mean bandits will be more often or what?

No, there are specific locations where you'll be attacked by members of the nameless, who go by titles. Just outside the north quarry exit, just north of the bridge north of Gran Soren, the bend in the mountain pass just north of the cottage, along the road between the Waycastle and the encampment, and just outside Cassardis. Sometimes it's just one guy, sometimes it's four. The guy outside Cassardis won't spawn until the others are all dead.

Random Hajile
Aug 25, 2003

ThisIsACoolGuy posted:

Quest question just got nameless terror and not really sure what to do with it.

Does it just mean bandits will be more often or what?

There are five ambushes that it'll trigger at night, and if you don't know where to look for them, you might well never find them. One's just outside of the quarry on the Gran Soren side, one's just past a bridge to the north of Gran Soren, one's in the harpy-infested area between the waycastle and gate you had to open while escorting the hydra head, one's between the waycastle and the encampment along the roads, and once you've found all those, their leader will attack you just outside of the starter town. Literally just outside the gates.

Count Uvula
Dec 20, 2011

---

Random Hajile posted:

There are five ambushes that it'll trigger at night, and if you don't know where to look for them, you might well never find them. One's just outside of the quarry on the Gran Soren side, one's just past a bridge to the north of Gran Soren, one's in the harpy-infested area between the waycastle and gate you had to open while escorting the hydra head, one's between the waycastle and the encampment along the roads, and once you've found all those, their leader will attack you just outside of the starter town. Literally just outside the gates.

So is this caused by pissing off Mason? I tried really hard not to mess up that series of quests this time trhough but I didn't talk to Julien during the 'investigate the skeletons' when my pawns wouldn't stop bringing him up.

likecnsnnts
Jun 16, 2008

SPLINTER CELLULITE

Lotish posted:

I didn't mention it because he said he already used it in an earlier post.

Anyway, I have literally visited every pocket of civilization looking for Reynard and can't find him. I'll just have to hope the three petitions and the witness will be enough. Didn't have any negative evidence to turn in.

I'm 80% sure Reynard has a daily schedule. I see him in Cassardis in the morning after staying at the Inn, and I often see him at the Encampment in the afternoon/at night. I've... never seen him in Gran Soren, though.

Some things in this game are a mystery.

see you tomorrow
Jun 27, 2009

Count Uvula posted:

So is this caused by pissing off Mason? I tried really hard not to mess up that series of quests this time trhough but I didn't talk to Julien during the 'investigate the skeletons' when my pawns wouldn't stop bringing him up.

No it happens either way.

Cakeequals
Jun 15, 2011

I'm going to make sweet love to him! FROM THE BACK!!
RRRRRRRRR
Where do you get the Hydra armor anyway? I've never seen it. Google is not being of any help in this matter.

Jimbot
Jul 22, 2008

Lotish posted:

I'd been rocking the barbarian look for a while with the hydra armor and the cyclopean visage, and it was working for me, but then I found the Grand Surcout in the Blue Moon Tower and found they went great with the Arm Crests from Madeleine, so I made this:



I love it so much. This is now how I do all my escorts:



For CHIVALRY!

Your guy looks grossly incandescent. Is he up for some jolly cooperation?

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

Jimbot posted:

Your guy looks grossly incandescent. Is he up for some jolly cooperation?

Haha, as soon as I saw this I was going to complain about the lack of a feathered version of that helmet.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Also what exactly should I be doing right now?
I stopped the Duke from choking out his wife and just finished the quest to prove that dudes innocence, nothings really marked and kinda just wandering around picking fights with cyclopse

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

ThisIsACoolGuy posted:

Also what exactly should I be doing right now?
I stopped the Duke from choking out his wife and just finished the quest to prove that dudes innocence, nothings really marked and kinda just wandering around picking fights with cyclopse

Take another quest from the guy who gave you the trial quest.

Count Uvula
Dec 20, 2011

---

ThisIsACoolGuy posted:

Also what exactly should I be doing right now?
I stopped the Duke from choking out his wife and just finished the quest to prove that dudes innocence, nothings really marked and kinda just wandering around picking fights with cyclopse

Aldous has another quest, if you didn't notice. If you mean like, sidequests and poo poo, Ser Maximillian (the guy who gives you the initial round of story quests) should have a investigate the skeletons quest, and there's follow ups to previous side quests with Valmiro and Selene.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

^^^^^Already handled!


Funkmaster General posted:

Take another quest from the guy who gave you the trial quest.

I did his other one first, unless completing both opens a third one and I didn't notice.


Also kinda nervous about the castle, while milling about killing stuff found a group of soldiers huddled around a dead chicken griffon thing, it wasn't a quest but when I examined it "It looks like it could spring to life at any moment!" and the dudes were apparently dragging it back to the Grand Soren.

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

ThisIsACoolGuy posted:

^^^^^Already handled!


I did his other one first, unless completing both opens a third one and I didn't notice.


Also kinda nervous about the castle, while milling about killing stuff found a group of soldiers huddled around a dead chicken griffon thing, it wasn't a quest but when I examined it "It looks like it could spring to life at any moment!" and the dudes were apparently dragging it back to the Grand Soren.

Yes, when you complete all his quests he gets more, up until a point which the game will make very clear.

Also, you should be nervous about that.

Very nervous.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Alright I'll be nervous about giant chicken griffin thing and a band of assassins that may or may not find me. This game sure is strange sometimes!

PunkBoy
Aug 22, 2008

You wanna get through this?
Started NG+, and changed my pawn around. Name is Sasha now, and I'm thinking of building up Strider/Ranger for her. If people want, I can always throw her back on Fighter/Warrior.

Apso
May 30, 2008

neetz posted:

Sent it back with some gear. Hopefully it arrives in full!

I think it's time for me to stick to goon pawns now. There seem to be an absurd number of public ones in what I'm guessing is hacked gear; Julian's armor, the Duke's armor, an eyepatch, Chaos stuff.....

I appreciate it man. I've found pawns from the goon doc to be pretty well-thought out in terms of skills and traits, and at level 50+ having three high-leveled pawns isn't as crucial as it is at lower levels. Beyond having one dedicated healer I mostly look for desirable traits (3 acquisitors? never have to worry about encumbrance or micromanagement of items again).

kontona
May 3, 2003

i'm trying to build a tank-y fighter. what are the best inclinations for them to have?

TenWren
Jan 22, 2012

I didn't like a lot of things about how my current game is going, so I set it aside for now and started a new save on a different profile. My main pawn, Witch Hazel, and I are both mages--old witch sisters, in fact! I attack, she gets support duty (and all my hand-me-downs), and we rely on hired muscle to get us through everything.

I don't expect my main pawn to get a lot of/any invites because she is old, but what do you all look for in a healer/support mage pawn in terms of skills and inclination? If nothing else, the advice will help me in my own game. It's a lot harder (but very fun) this time around. :shobon:

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

kontona posted:

i'm trying to build a tank-y fighter. what are the best inclinations for them to have?

Challenger/Scather, IMO.

Definitely avoid Guardian, despite it sounding perfect for a tank (it isn't) and have Scather as a secondary (having it as a primary makes most other inclinations redundant). Primary is mostly up to preference.

Samurai Sanders
Nov 4, 2003

Pillbug
How much effect does each behavior-altering potion have? How many does it take to go from zero in that category to maxed out?

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
I don't think there are levels of inclination. They either have it or they don't.

Samurai Sanders
Nov 4, 2003

Pillbug

Cbouncerrun posted:

I don't think there are levels of inclination. They either have it or they don't.
Oh...I thought those potions were so cheap because it took a lot of them to significantly change the pawn's inclination, or something.

edit: I want my warrior to do nothing but go forth and kill, so I had her drink (or rather, I used myself?) like four challenger potions.

Samurai Sanders fucked around with this message at 07:17 on Jun 11, 2012

Count Uvula
Dec 20, 2011

---

Cbouncerrun posted:

I don't think there are levels of inclination. They either have it or they don't.

They have levels, but I think it's only the order that matters and not specific values, i.e. each AI check it checks your primary inclination's conditions, and if that check fails it checks your secondary, then your third (which is invisible to the player), and so on.

For example, with Challenger/Scather inclinations, if there are any mages or archers, your pawn will run towards them and attack. If there are none, they'll pick the strongest, which is most likely determined by highest max-HP. Now, there's a lot of missing info, like whether scather will always dead-end when enemies are accessible or if there are loop-holes that allow other inclinations to activate. It's also easily possible they weigh options against eachother, i.e. if healing's priority is based on percent missing and doesn't just have a flat 'oh poo poo heal now heal now' point. This would make poo poo ridiculously complicated to figure out if you want to be optimal in building your pawn.

e: FURTHER MUSING: It may only actually use the primary/secondary on second thought, since medicant mages will always try to heal you outside of combat even if you're missing 3 health or something dumb as hell, while those without only heal you if you hit the emergency healing point.

Samurai Sanders posted:

How much effect does each behavior-altering potion have? How many does it take to go from zero in that category to maxed out?

Judging by the initial pawn personality questionnaire, adding to one takes from all the others. 2-3 pots seems to always be enough to take one up to primary, however.

e: More detail added. x2

Count Uvula fucked around with this message at 07:27 on Jun 11, 2012

VDay
Jul 2, 2003

I'm Pacman Jones!
Drinking a potion automatically makes that inclination your secondary, unless it was already that in which case it becomes the primary. Basically you can completely change your pawn's main/secondary affinities with 3 potions. 2 to get whatever you want as primary, then one to make that thing secondary.

Wrist Watch
Apr 19, 2011

What?

Haha holy crap, I started out not liking this pawn I picked up, but it turns out he's the best thing ever. He's somehow been trained to be a kleptomaniac, so we'll be in the middle of fighting things and he'll just start spouting off lines about how he just wants the loot and doesn't really care about the enemies. I can just kinda wander around and he'll pick up things I'd completely miss, it's great.

He almost killed himself trying to get an apple as it rolled down and off a cliff.

fookolt
Mar 13, 2012

Where there is power
There is resistance
Probably been asked before but I can't find any answers: Is there a gameplay differences between the different encumbrance levels?

Or is it all fine until you hit over-encumbered or whatever?

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

fookolt posted:

Probably been asked before but I can't find any answers: Is there a gameplay differences between the different encumbrance levels?

Or is it all fine until you hit over-encumbered or whatever?

Every encumbrance level has a speed modifier. Lower weight = faster. There's a strider augment that lowers your effective encumbrance level as it pertains to speed by 1.

Higher encumbrance also means your stamina drains faster.

Samurai Sanders
Nov 4, 2003

Pillbug

fookolt posted:

Probably been asked before but I can't find any answers: Is there a gameplay differences between the different encumbrance levels?

Or is it all fine until you hit over-encumbered or whatever?
Oh yeah, if you go above light you'll start really noticing your character slowing down, at least I do. Also stamina regenerates slower.

Cthulhuchan
Nov 10, 2005

Rose: Sip martini thoughtfully.

Such as this one.

Just a tiny sip couldn't hurt...
I decided to fool around with the rusty weapons a bit, in particular the rusty mace. At three stars it causes both poison and topor, and has poo poo-all for damage, like 60 physical. The proc rate or debuff buildup or however it works is fairly low, such that it's not terribly useful against the rank and file monsters. Even with it's weak hits unenchanted the effect tended to proc around the point they were nearly dead already. So instead, I went and gave a dragon tetanus.

Holy crap, this was so useful. The drake was basically in permanent topor and nearly constantly poisoned from the point topor first proc'd. Prior to trying this, the drake had been tearing me a new rear end in a top hat, so I definitely recommend trying it. Even better, By sheer luck the mace got dragonforged. Not only did the damage jump to an almost respectable 144, but I'm pretty sure the proc rate has jumped considerably, since the saurians I was fighting afterward would typically get slowed by half their health.

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Manatee Cannon
Aug 26, 2010



Your equipment has a higher chance to be dragonforged at a higher rank (and none at all at base) so it's not that surprising it was forged.

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