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Yeah, I don't even know if it's possible that Platinum will flop with a MGS game (and the only interesting looking Wii U game). If they do they're probably in trouble though.
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# ? Jun 19, 2012 14:49 |
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# ? May 28, 2024 08:35 |
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I think with a bit more marketing their games could sell well. They're really awesome gameplay wise, they just have this bad habit of only doing new untested IPs with no marketing budget that float under the radar. If they put out the gameplay they're known for with a known IP like Metal Gear I'd hope it sells better. And if it doesn't, at least the game will probably be awesome while we all complain about how Platinum should do Zone of the Enders 3 Edit: If DmC doesn't sell well give Platinum Devil May Cry 5 please THE AWESOME GHOST fucked around with this message at 14:54 on Jun 19, 2012 |
# ? Jun 19, 2012 14:51 |
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Yeah, Platinum Games just keeps getting slapped around when they try all these new things. The Anarchy Reigns delay in North America and Europe? Sega literally never told Platinum they were delaying it and so they have no idea when exactly the game will drop. They kind of strike me as the Japanese equivalent to Obsidian, in that "we're a really good company that has no control of our publisher" kind of way. P-100 is probably going to get crushed too, but I'd be willing to bet Revengeance is going to be their new best seller.
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# ? Jun 19, 2012 14:54 |
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I was disappointed with the Anarchy Reigns delay, but with a clear head now, I can see Sega does care about Platinum's creations. If they didn't they would never had bothered localizing any of them when they all bombed, nor would they have continued to finance said projects. The localization delay is due to Sega's current financial woes and the fact they would rather wait than outright cancel it paints a different picture than outright malice or incompetence.
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# ? Jun 19, 2012 14:59 |
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Policenaut posted:P-100 is probably going to get crushed too, but I'd be willing to bet Revengeance is going to be their new best seller. I'd really like P-100 to do well but you're probably right. Games that aren't Nintendo franchises tedn to not do so well on non-handheld Nintendo consoles.
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# ? Jun 19, 2012 15:00 |
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Policenaut posted:I can't find the quote right now, but I swear I once read something from an SoA executive who was quoted along the lines of "Platinum's games make us look good so we foot the bill". That's a bit more reassuring, then. It sucks that Platinum appears to be getting caught up in sales-massaging to help different quarters, but if that's the likely reason then it indicates Sega feels like Max Anarchy will have enough sales to matter. Maybe they'll even advertise it! I didn't know P* had anything in the pipeline after Revengeance, but p-100 looks pretty nifty. I wasn't planning on getting a wii-u but maybe I can convince my girlfriend to pick one up.
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# ? Jun 19, 2012 15:18 |
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P-100 looks really nifty. I wish it was coming out for more platforms than just Wii-U.
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# ? Jun 19, 2012 15:21 |
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I'm really impressed with how much Platinum Games gets done for such a small Japanese studio. I mean Vanquish came out at the end of 2010 and already they have three new games set to release this year, Anarchy Reigns, Metal Gear Rising and P-100. The guys there just crank out great game after great game. I sure hope they find time to sleep and see their families
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# ? Jun 19, 2012 15:38 |
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MUFFlNS posted:I'm really impressed with how much Platinum Games gets done for such a small Japanese studio. I mean Vanquish came out at the end of 2010 and already they have three new games set to release this year, Anarchy Reigns, Metal Gear Rising and P-100. The guys there just crank out great game after great game. I sure hope they find time to sleep and see their families
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# ? Jun 19, 2012 15:43 |
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MUFFlNS posted:I'm really impressed with how much Platinum Games gets done for such a small Japanese studio. I mean Vanquish came out at the end of 2010 and already they have three new games set to release this year, Anarchy Reigns, Metal Gear Rising and P-100. The guys there just crank out great game after great game. I sure hope they find time to sleep and see their families That's how they keep getting work though. There's a lot of heavy duty talent in that company from when Capcom and other Japanese companies were at the absolute top of their game. I feel like they're the only developer in Japan right now that can straight up be choosy and are respected enough for that to not kill them off. So you have Platinum making your game if you want the talents of a particular person (Shinji Mikami and the other initial founders of it were all EXTREMELY cynical about Capcom and the other big Japanese companies so they're probably a pretty tightly knit group that wants to work together as long as possible). Can you imagine any other developer rolling up to Kojima and just saying "hey man remember that Metal Gear game your team was too incompetent to make while you were making Peacewalker that you just never mention at all now out of shame instead of announcing its cancellation?" and him just being like "Okay cool it's not cancelled now here's money and time." I feel like even if the sales aren't amazing the individuals within Platinum are respected enough that they can still have a few more instances of doing whatever they want before anyone in the industry really holds them accountable. It doesn't hurt that their games are generally outstanding either of course. Neo Rasa fucked around with this message at 15:48 on Jun 19, 2012 |
# ? Jun 19, 2012 15:45 |
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Neo Rasa posted:Like can you imagine any other developer rolling up to Kojima and just saying "hey man remember that Metal Gear game your team was too incompetent to make while you were making Peacewalker that you just never mention at all now out of shame instead of announcing its cancellation?" and him just being like "Okay cool it's not cancelled now here's money and time." Didn't Kojima and Konami approach Platinum with MGR? I'm too tired to look it up but I thought they worked that out together. edit: Yeah they did
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# ? Jun 19, 2012 15:50 |
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Policenaut posted:Didn't Kojima and Konami approach Platinum with MGR? I'm too tired to look it up but I thought they worked that out together. Every other article I have checked about this (including that Eurogamer one with Kojima himself talking about it) implies that some people from Platinum expressed interest in the game first and liking the concept and such after it was quietly canned, which is what lead to him/Konami approaching them about it. Either way I'm much more interested in the game now that Platinum is handling it. Neo Rasa fucked around with this message at 16:03 on Jun 19, 2012 |
# ? Jun 19, 2012 16:01 |
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Neo Rasa posted:Every other article I have checked about this (including that Eurogamer one with Kojima himself talking about it) implies that some people from Platinum expressed interest in the game first and liking the concept and such after it was quietly canned, which is what lead to him/Konami approaching them about it. Oh, I didn't know that they liked the game originally or anything. I've been up like 28 hours and really didn't feel up to researching more beyond "Kojima approach Platinum" on Google.
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# ? Jun 19, 2012 16:04 |
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Saoshyant posted:I was disappointed with the Anarchy Reigns delay, but with a clear head now, I can see Sega does care about Platinum's creations. If they didn't they would never had bothered localizing any of them when they all bombed, nor would they have continued to finance said projects. The localization delay is due to Sega's current financial woes and the fact they would rather wait than outright cancel it paints a different picture than outright malice or incompetence. Releasing "weird anime game" in Q1 2013 against all of the massive releases happening in the same period is fully the definition of incompetence.
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# ? Jun 19, 2012 16:05 |
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tooooooo bad posted:Releasing "weird anime game" in Q1 2013 against all of the massive releases happening in the same period is fully the definition of incompetence. It's a violent beat'em up that's a lot like Power Stone, it will actually do better in the US than you think. Not releasing it now is for the same reason no one's releasing anything now, the economy sucks and this is an especially bad spring/summer for GameStop/etc. No one's buying games right now, hyped or not. Even Lego Batman 2 (a game with both Lego and BATMAN in its name) was rumored to be pushed to September at one point. With only one new system coming out this holiday though people that are interested in games will have more money to blow on games for the current hardware during and after Christmas. It's actually fairly common delay time, Activision's the only company that really builds their games around the release dates from the ground up. Other company's will delay or suddenly rush a game when they decided it suddenly needs to be released at the start of the next quarter to save them, but the number of games that are mostly complete but sort of sit around for a bit isn't just a Sega thing. The majority of non-sports games published by 2K/Bethesda went through a similar process. Neo Rasa fucked around with this message at 16:30 on Jun 19, 2012 |
# ? Jun 19, 2012 16:24 |
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Neo Rasa posted:It's a violent beat'em up that's a lot like Power Stone, it will actually do better in the US than you think. Not releasing it now is for the same reason no one's releasing anything now, the economy sucks and this is an especially bad spring/summer for GameStop/etc. No one's buying games right now, hyped or not. Even Lego Batman 2 (a game with both Lego and BATMAN in its name) was rumored to be pushed to September at one point. With only one new system coming out this holiday though people that are interested in games will have more money to blow on games for the current hardware during and after Christmas. It's actually fairly common delay time, Activision's the only company that really builds their games around the release dates from the ground up. Other company's will delay or suddenly rush a game when they decided it suddenly needs to be released at the start of the next quarter to save them, but the number of games that are mostly complete but sort of sit around for a bit isn't just a Sega thing. The majority of non-sports games published by 2K/Bethesda went through a similar process. The game is going to bomb in the US (I think it will in any case) but even more so because the competition in the first half of 2013 is going to be insane as the last wave of AAA games come out and try to beat the release of Orbis and Durango. Bioshock: Infinite, Tomb Raider, Gears of War: Judgement, God of War: Ascension, Dead Space 3, Splinter Cell: Blacklist, Crysis 3 and The Last of Us are all slotted for that window.
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# ? Jun 19, 2012 17:11 |
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Yeah seriously, at this point Q1 is usually even more packed with AAA games that Q4 is, due to how many huge releases now get slotted for release after Christmas rather than before.
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# ? Jun 19, 2012 17:16 |
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Going to start calling it the "Call of Duty" effect. Nothing wants to go up against it. Games that would normally come out in November all get pushed back to early next year. The only game slated to come out after Black Ops 2 is Hitman. Poor Hitman. Harlock fucked around with this message at 17:23 on Jun 19, 2012 |
# ? Jun 19, 2012 17:18 |
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Harlock posted:Going to start calling it the "Call of Duty" effect. Nothing wants to go up against it. Games that would normally come out in November all get pushed back to early next year. The week after CoD is the traditional Assassin's Creed window and it actually does quite well there but AC3 is releasing in October this year. Hitman has a chance. Anything in October or November before Thanksgiving in the US with a Tuesday to itself will do numbers. Too bad Dishonored and XCom Enemy Unknown come out the same day then!
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# ? Jun 19, 2012 17:35 |
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Call of Duty certainly is incredible, there hasn't ever been an entertainment product like it, really. I wonder if it will ever run out of steam, or just basically define video games in America forever?
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# ? Jun 19, 2012 17:38 |
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Samurai Sanders posted:Call of Duty certainly is incredible, there hasn't ever been an entertainment product like it, really. I wonder if it will ever run out of steam, or just basically define video games in America forever? It will probably eventually. It's a strong IP but its primary selling factor more than anything else is "the game everyone else is playing." That isn't to say it is good or bad, but that it is the same that people know other people are playing. Eventually something will come along that probably eclipses it or siphons off the numbers. ImpAtom fucked around with this message at 17:44 on Jun 19, 2012 |
# ? Jun 19, 2012 17:42 |
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Is the series still ramping up? Did MW3 sell as well as or better than its predecessors? The feeling I get is that people are getting tired of the franchise, but I don't actually know how well it sold. I lost interest when MW2 was announced, but I know I'm in the minority. vv
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# ? Jun 19, 2012 17:48 |
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MW3 did outsell its predecessors and Black Ops 2 topped MW3's first-day preorders (and had ten times the first-day preorders of the first Blops). It is absolutely still growing.
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# ? Jun 19, 2012 17:56 |
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COD is kind of neat in that Treyarch actually seems to try with their games. Black Ops had some interesting stuff and Black Ops 2 with its whole semi-non linear campaign and RTS stuff sounds kind of nice. Even if it is the brownest game on Earth.
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# ? Jun 19, 2012 17:58 |
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Activision has 5 studios working on cranking out Call of Duty stuff. Infinity Ward, Neversoft, Treyarch, Raven Software, and Sledgehammer Games. That's a lot of resources. It's a juggernaut. The games themselves sell like gangbusters plus they have alternate revenue streams with both piecemeal DLC and by buying CoD Elite. A year of which is basically another game sale at $50.
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# ? Jun 19, 2012 18:05 |
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One thing is for sure, CoD and games like it are definitely the overwhelming image of American games to the Japanese, at least, and I suspect other foreigners as well. And it's not a very good image. Of course we see Final Fantasy and all its tropes the same way over here.
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# ? Jun 19, 2012 18:06 |
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I think the thing with COD is that love it or hate it, they really do give you a great package with a lot of content crammed in there for your money. I mean the singleplayer averages what, 8 hours? But it's non-stop action all the way through with high production values and unlike many other games, there's never a dull moment. It's really great fun. Then they give a fully fleshed out co-op mode too, and a really deep multiplayer component crammed with content and modes and all sorts. Whereas most games will give a tacked-on co-op mode, and the multiplayer will be pretty barebones (2 or 3 modes, maybe 8 levels) COD just goes all out and has a unique co-op mode with a lot to do, and the multiplayer is crammed full of modes and a crazy amount of multiplayer maps (what does it average, 16? 18?). I can certainly see why people dislike COD, but it's easy to see why so many love it. They just work really hard to cover all three bases that people could want with a game, great singleplayer/co-op/multiplayer, and it all sees a lot of love and attention. Nobody else in the business does that, and that's why none of them see the success that COD does. The fact that it runs at a rock solid 60fps and doesn't have an online pass certainly helps too though. They just give their customers a ridiculous amount of content for the money that they pay.
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# ? Jun 19, 2012 18:07 |
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Harlock posted:Activision has 5 studios working on cranking out Call of Duty stuff. Infinity Ward, Neversoft, Treyarch, Raven Software, and Sledgehammer Games. That's a lot of resources. It's a juggernaut. Infinity Ward still exists?! I always hear jokes like "Whoa IW sent out their janitor" and the like whenever at an E3 conference or whatever you hear "And here's <some dude> from Infinity Ward!"
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# ? Jun 19, 2012 18:08 |
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MUFFlNS posted:I mean the singleplayer averages what, 8 hours? But it's non-stop action all the way through with high production values and unlike many other games, there's never a dull moment. For me that's the problem with the SP. It's just all Level 1:blatblatblatRUNOVERTHEREblatblatarghyoushotmeNEXTLEVEL Level 2:Shh let's be sneaky and crawl ou- oh poo poo they saw us! blatblatblatRUNOVERTHEREblatblatarghyoushotmeNEXTLEVEL I love gunfire and loud noises and explosions but jeez guys, tone it down a bit. I never checked out MW3 cause BLOPS, MW2 and MW just burnt me out.
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# ? Jun 19, 2012 18:12 |
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I quite like the way COD varies the gameplay in the singleplayer The way they mix up sneaking and action and traveling around the world, in many ways it's kinda like playing as James Bond, just without the girls. Speaking of Activision though, it appears that Tony Hawks Pro Skater HD is a timed exclusive on Xbox Live Arcade. Great to see that Microsoft is still paying for poo poo like this rather than oh I dunno, maybe funding some actual exclusive games for their console. Was really looking forward to playing that game
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# ? Jun 19, 2012 18:26 |
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I don't understand the control issues that people have with inFamous?? it's got a little jank I suppose but I have never had as much fun getting around in a game as I do with inFamous. It's an open world platformer where I can ride power lines and jet across the city from rooftop to rooftop! Really quickly!
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# ? Jun 19, 2012 18:30 |
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Policenaut posted:Infinity Ward still exists?! I always hear jokes like "Whoa IW sent out their janitor" and the like whenever at an E3 conference or whatever you hear "And here's <some dude> from Infinity Ward!" Infinity Ward exists in name only mostly. Pretty much everyone who used to matter left over the contract disputes a long time ago.
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# ? Jun 19, 2012 18:32 |
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Dadjacket posted:I don't understand the control issues that people have with inFamous?? it's got a little jank I suppose but I have never had as much fun getting around in a game as I do with inFamous. It's an open world platformer where I can ride power lines and jet across the city from rooftop to rooftop! Really quickly! I'm having real difficulty with aiming in inFamous 2. Sort of like that issue people reported with Uncharted 3. I want to aim in certain directions and for some reason the controls do something else, like I want to aim to the upper left and sometimes it just goes straight up or in reverse. It's really infuriating.
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# ? Jun 19, 2012 18:32 |
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I only played the first bit of MW3's single player cause it was super duper shooting-galleryish, was the whole thing like that? I played through all the previous ones and thought they were pretty fun streamlined action games, but figured they basically just gave up on single player w/ the new one so I didnt bother much with it. e: Tho I'm also loving Max Payne 3 single player, and thats probably even worst wrt the gallery effect.. so maybe I just wasnt feeling it at the time. time is a wastin fucked around with this message at 18:40 on Jun 19, 2012 |
# ? Jun 19, 2012 18:34 |
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Re: Call of Duty The singleplayer isn't anything remarkable these days. They attempt to go for these big set pieces but they just fall flat and are boring in a way that you didn't think action sequences could be. They were pretty novel and interesting early on in the franchise's history, but now they're commonplace and expected. They lose the punch and effect that was intended. Watching E3 this year when the main character in Black Ops 2 gets in a fighter jet sounds like it should be exciting, but the on rails nature of the game (with the illusion of freedom by braking/accelerating) just comes off looking lame. Not to mention that the AI from both your teammates and enemies is very poor. The video of someone finishing the first level of Black Ops without firing a shot is pretty funny/sad. Modern Warfare is approaching 5 years old now and the series just feels tired. I get the appeal of the series and I once enjoyed it incessantly a while back. I appreciate that they try to have a co-op campaign when many games just eschew it. I'm still waiting for a Rainbow Six Vegas 3 that may never come . I think the game could use a break between titles. Let the series breathe a bit. I understand it's a business and money is going to be made when money can be made. The changes from title to title might mean something when more time is given between them. Another thing I'd like to see them try is just having a multiplayer only title at a cheaper price point. The singleplayer can just be thrown out the window as far as I'm concerned.
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# ? Jun 19, 2012 18:37 |
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OneDeadman posted:Infinity Ward exists in name only mostly. Pretty much everyone who used to matter left over the contract disputes a long time ago. With how decent both MW3 and Black Ops turned out, I'm actually skeptical that Respawn will do any better. It's kind of weird that EA made a big deal about getting those guys and we haven't heard a single peep about what they might be doing.
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# ? Jun 19, 2012 18:40 |
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Dadjacket posted:I don't understand the control issues that people have with inFamous?? it's got a little jank I suppose but I have never had as much fun getting around in a game as I do with inFamous. It's an open world platformer where I can ride power lines and jet across the city from rooftop to rooftop! Really quickly! For me it was a combination of the aforementioned bugginess (seriously, I haven't heard of falling through the ground in a game since, like...I dunno, Haze?) and the fact that I played the Assassin's Creed series first and it seems to do parkour a lot better. I can't describe why, exactly, but it feels like inFamous needs a priority system or something, like if Cole is jumping towards the corner of a building and a wire, sometimes he'll hit the wire, sometimes he'll grab the corner of the building, when pretty much every time I just want him to hit the wire. There are some instances (like the last Satellite Uplink mission) where precision is absolutely required, and Cole just likes to do stupid things like grabbing onto roof huts or something instead of MOVING. Most of the time in AC when I die it feels like my fault. Most of the time when I die (or screw up) in inFamous, it feels like the game's fault. To be fair, though, I'm having a much easier time in inFamous 2.
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# ? Jun 19, 2012 18:45 |
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DrNutt posted:With how decent both MW3 and Black Ops turned out, I'm actually skeptical that Respawn will do any better. It's kind of weird that EA made a big deal about getting those guys and we haven't heard a single peep about what they might be doing. Yeah it's funny how that turned out, but by far the absolute worst game in the series was MW2, and since Activision got rid of those guys, the quality of COD games has increased significantly. It pretty much speaks for itself doesn't it?
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# ? Jun 19, 2012 18:45 |
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We'll see about that after Black Ops 2 comes out. What they showed at E3 looked absolutely abysmal.
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# ? Jun 19, 2012 18:49 |
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# ? May 28, 2024 08:35 |
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Not CoD specifically, I am wondering if America will ever bore of the whole modern military FPS genre itself, of if it will just go on forever.
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# ? Jun 19, 2012 18:51 |