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FF8's guide literally has nothing about the final boss of the game.
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# ? Jul 1, 2012 07:02 |
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# ? Apr 27, 2024 05:30 |
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zakharov posted:FF8's guide literally has nothing about the final boss of the game. Other than that, it was actually pretty good if I'm remembering correctly. The did seriously overhype Omega Weapon though.
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# ? Jul 1, 2012 07:09 |
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zakharov posted:FF8's guide literally has nothing about the final boss of the game. This was actually a pretty popular thing to do in strategy guides from around 1999, 2000-ish. Almost every mainstream guide cut out the final boss section and said "THIS IS A BIG SURPRISE!" I remember the Chrono Cross guide in particular. What a pain in the rear end, too; it said, "You have to cast the spells in a certain order, but we won't tell you what it is!" Who does this? It took me some years to get to the end of CC, and by that time, I'd gotten the soundtrack and stuff and the only reason I was able to pull it off was because I realized that the notes correlated to the song that plays during the end credits. That's honestly kind of both the designers AND the strategy guide authors droppin' the ball there. caleramaen posted:FFXII had a decent guide if I remember correctly. It had a big map of the license board and everything.
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# ? Jul 1, 2012 07:24 |
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FFXII had a decent guide if I remember correctly. It had a big map of the license board and everything.
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# ? Jul 1, 2012 07:25 |
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zakharov posted:FF8's guide literally has nothing about the final boss of the game. It's fitting because the game didn't really have much info on the final boss either
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# ? Jul 1, 2012 07:36 |
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The White Dragon posted:Why the gently caress would you need a map of the license board? You can see the whole drat thing from the time you start the game. In the original game, I'm pretty sure you couldn't see what a license was until you'd unlocked an adjacent one. That made it hard to plan out a good "path" without looking up the license board somewhere. Yet another small thing fixed in the international version.
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# ? Jul 1, 2012 08:20 |
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Schwartzcough posted:In the original game, I'm pretty sure you couldn't see what a license was until you'd unlocked an adjacent one. That made it hard to plan out a good "path" without looking up the license board somewhere. I'd swear you could, how else would I have known how to beeline Zodiac Spear? Maybe I just did educated guesswork, but I totally remember knowing that bo-staves and stuff were on the far side of the board long before I got there. EDIT: Actually, now that I think about it, was it like just an icon of what was under the tile, and it only lit up and gave you the specifics when you bought an adjacent one? Maybe that's how I knew where certain things probably were. Fur20 fucked around with this message at 08:40 on Jul 1, 2012 |
# ? Jul 1, 2012 08:38 |
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You could scroll over and see what something was at any time, but you had to scroll over it. The map was useful as a reference guide you could glance at rather than painstakingly go over each square to see what it was.
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# ? Jul 1, 2012 08:45 |
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You got no details in the OG version. I remember using my backseat characters to scout ahead.
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# ? Jul 1, 2012 08:57 |
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The White Dragon posted:This was actually a pretty popular thing to do in strategy guides from around 1999, 2000-ish. Almost every mainstream guide cut out the final boss section and said "THIS IS A BIG SURPRISE!"
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# ? Jul 1, 2012 09:54 |
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Frocobo posted:Other than that, it was actually pretty good if I'm remembering correctly. The did seriously overhype Omega Weapon though. I never knew that can be beaten without using cheap invincibility potions...Until I discovered Gamefaqs and realized how out of touch these guide books are.
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# ? Jul 1, 2012 09:58 |
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Honestly, on the subject of these guide books: why fret about spoiling the final boss, when you're just going to screenshot recap the most important cutscenes anyway? Unlike cutscenes, bosses aren't really spoilers without context (depending on said bosses name. This games final boss would be a large spoiler if named, but, for example, Necron? That means nothing to those who haven't played the game, they'd just be all "OK, who and what the gently caress is Necron? Guess I fight him after Kuja, but how the hell does that happen?") The guide books appear to have it backwards.
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# ? Jul 1, 2012 10:07 |
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Pierzak posted:Might as well write "Protip: shoot boss until dead" (where did that first come from, anyway?) Some magazine with an article/hint section about Doom, which said: "Protip: To defeat the Cyberdemon, shoot at it until it dies." Which is completely useless for any actual strategy.
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# ? Jul 1, 2012 11:22 |
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Nighthand posted:I pulled out my guide to find the pages in question. Note that there's no warning on the previous page that there are major spoilers on the next page. I only have two Final Fantasy game guides, for FFX and FFX-2. Both come from Authorised Collection and they're absolutely incredible guides. They were the only ones I could buy in the UK. They cover pretty much every square inch of the game - the FFX-2 one in particular is incredible in the detail they go to. X-2 needs a guide like that though, considering how convoluted it can be.
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# ? Jul 1, 2012 13:59 |
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Weird BIAS posted:Maybe you're thinking of the PC guide? That sounds like the description of the guide I had for the PC version. Entirely possible, but googling anything related to an FF7 guidebook just brings up that same colour Brady one. I think I'll have to resign myself to never finding a copy again
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# ? Jul 1, 2012 14:36 |
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caleramaen posted:FFXII had a decent guide if I remember correctly. It had a big map of the license board and everything. I'm pretty sure that guide had page references for things listed as question marks. Like they forgot to go back and fill them in.
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# ? Jul 1, 2012 15:56 |
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Phoenix Taichou posted:Entirely possible, but googling anything related to an FF7 guidebook just brings up that same colour Brady one. I think I'll have to resign myself to never finding a copy again I'm 99% sure I have that exact guidebook! Or had, at least. It's probably still hidden in the depths of my parents' basement, but yeah, I was surprised to see that one never got mentioned. As far as I can remember the book wasn't listed as being for a specific version of the game, though there were some inconsistencies here and there so it might have been for PC like someone else said (I was playing on PS1), or it could have been like any other guidebook at the time where they just hosed stuff up because no one checked anything. Would you want me to get a photo or two if I find it so you can see if it's the same one?
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# ? Jul 1, 2012 16:10 |
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BioEnchanted posted:Honestly, on the subject of these guide books: why fret about spoiling the final boss, when you're just going to screenshot recap the most important cutscenes anyway? Unlike cutscenes, bosses aren't really spoilers without context (depending on said bosses name. This games final boss would be a large spoiler if named, but, for example, Necron? That means nothing to those who haven't played the game, they'd just be all "OK, who and what the gently caress is Necron? Guess I fight him after Kuja, but how the hell does that happen?") The guide books appear to have it backwards. The Brady FF7 one did this. (Don't spoil the last boss, just in case.) After spoiling Aeris's death, it does the obnoxious "Sit back, and enjoy the end!" which reeks of lazy writers saying "Yeah, whew, close enough, let's just not bother with the last chapter." iTrust posted:I only have two Final Fantasy game guides, for FFX and FFX-2. Both come from Authorised Collection and they're absolutely incredible guides. They were the only ones I could buy in the UK. They cover pretty much every square inch of the game - the FFX-2 one in particular is incredible in the detail they go to. X-2 needs a guide like that though, considering how convoluted it can be. Really? I thought I remembered the FFX guide constantly saying "For full details on the Sphere Grid, go to Final-Fantasy-X.com!" Because they didn't understand that if I'm going to go over to the computer, connect to the internet, and wait for a page to load, it's going to be Gamefaqs.
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# ? Jul 1, 2012 16:30 |
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XyloJW posted:Really? I thought I remembered the FFX guide constantly saying "For full details on the Sphere Grid, go to Final-Fantasy-X.com!" Because they didn't understand that if I'm going to go over to the computer, connect to the internet, and wait for a page to load, it's going to be Gamefaqs. The guide for IX is infamous for that. It's pretty much pages and pages of "For the strategy, go online to [this address]", to the point that it's pointless buying the guide, when it's just a list of (now dead) internet links.
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# ? Jul 1, 2012 16:39 |
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second-hand smegma posted:newsflash your paltry lake is not an ocean Yeah, but thanks to being a 6' human it looks essentially identical.
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# ? Jul 1, 2012 18:22 |
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The White Dragon posted:I remember the Chrono Cross guide in particular. What a pain in the rear end, too; it said, "You have to cast the spells in a certain order, but we won't tell you what it is!" Who does this? Yeah it's like, gee if only I had some sort of strategy guide!
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# ? Jul 1, 2012 18:29 |
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Pesky Splinter posted:Some magazine with an article/hint section about Doom, which said: As far as I know, that was a photoshopped picture spoofing on Gamepro (thus, the PROTIP) but it was pretty drat accurate for what Gamepro's PROTIPs were actually like at the time. Some were even outwardly mocking, like "PROTIP: Make it to the end of stage 5 and see what happens!"
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# ? Jul 1, 2012 18:43 |
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Pesky Splinter posted:The guide for IX is infamous for that. It's pretty much pages and pages of "For the strategy, go online to [this address]", to the point that it's pointless buying the guide, when it's just a list of (now dead) internet links. I've always assumed it was created by some older manager who didn't yet have the Internet going "I was reading the paper yesterday...this Internet thing seems pretty big, make sure we use it for our next guide." He leaves, then everybody else looks at each other wondering how they can use the Internet on a printed hardcopy strategy guide...and the rest is
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# ? Jul 1, 2012 19:02 |
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KataraniSword posted:As far as I know, that was a photoshopped picture spoofing on Gamepro (thus, the PROTIP) but it was pretty drat accurate for what Gamepro's PROTIPs were actually like at the time. Some were even outwardly mocking, like "PROTIP: Make it to the end of stage 5 and see what happens!" I wouldn't be surprised if it WAS an actual Gamepro quote, I seem to recall them being a really sarcastic and hang-loose sort of magazine back when SNES games were still being made. I actually kind of enjoy that tongue-in-cheek style, but we don't really get that anymore because the entire games journalism industry takes itself way too seriously these days.
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# ? Jul 1, 2012 19:17 |
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Well this LP has caused me to do what most of them do. go back and play/beat this game. Also I see why you guys have been saying the enemy skill materia is overpowered, I never once used anything other the regen in the last boss fight because of it.
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# ? Jul 1, 2012 19:18 |
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The White Dragon posted:This was actually a pretty popular thing to do in strategy guides from around 1999, 2000-ish. Almost every mainstream guide cut out the final boss section and said "THIS IS A BIG SURPRISE!" I remember the Chrono Cross guide in particular. What a pain in the rear end, too; it said, "You have to cast the spells in a certain order, but we won't tell you what it is!" Who does this? I was annoyed finding enemies that were not listed in any guide for several games. Bionic Kraken especially.
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# ? Jul 1, 2012 19:43 |
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iTrust posted:I only have two Final Fantasy game guides, for FFX and FFX-2. Both come from Authorised Collection and they're absolutely incredible guides. They were the only ones I could buy in the UK. They cover pretty much every square inch of the game - the FFX-2 one in particular is incredible in the detail they go to. X-2 needs a guide like that though, considering how convoluted it can be.
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# ? Jul 1, 2012 19:58 |
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Illuyankas posted:I got the FFX-2 guide along with the game itself (before I heard anything about it beyond FFX sequel) and it was phenomenal. Just cracking it open after my first playthrough and seeing exactly how much content I'd missed - all the secret dungeons, minigames, extra % scenes listed and mapped, optimal routes, everything - was insane. I've never seen a better game guide. I have that guide too, and I find it pretty funny that despite how MASSIVE the book is, it's still incomplete (I don't think it tells you where to get every Garment Grid, for instance). A more padded game I have never seen.
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# ? Jul 1, 2012 20:05 |
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Phelddagrif posted:I have that guide too, and I find it pretty funny that despite how MASSIVE the book is, it's still incomplete (I don't think it tells you where to get every Garment Grid, for instance). A more padded game I have never seen. The funny part is you dont miss out on ANYTHING fun by playing the game straight like it wants you.
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# ? Jul 1, 2012 21:39 |
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Losem posted:Well this LP has caused me to do what most of them do. go back and play/beat this game. Also I see why you guys have been saying the enemy skill materia is overpowered, I never once used anything other the regen in the last boss fight because of it. It's also hurt by the fact elemental-specifics (besides maybe making armor) and poison (like in Xenosaga where it's brutal) are not huge deal breakers in this game. If you have the patience to just let a battle go on longer, for the most part a single magic attack that won't be completely absorbed will work for nearly all enemies. And if you're responsible about healing, there's even less gently caress YOU GO LEVEL style bosses. I have a suspicion the easiness is due to the fact you can attack with blue magic, physical magic, AND even items regularly, but because job classes don't really exist you're pretty unlimited in using everything so its very hard to ever gimp yourself. Rigged Death Trap posted:The funny part is you dont miss out on ANYTHING fun by playing the game straight like it wants you. Yeah, in an era where the only bonus you get lately is "slightly modified ending you'll just look up on youtube" and no real bonus you could use in-game, I stopped worrying about stuff. For X2 once i got all the costumes (GUYS I LIKE COSTUMES BTW) just to look at em, I was pretty much happy with my progress without working about skittles on my credits screen. keet fucked around with this message at 22:23 on Jul 1, 2012 |
# ? Jul 1, 2012 22:00 |
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This doesn't look like a dictionary to me. I might get it as I am finding stuff that isn't on gamefaqs.
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# ? Jul 1, 2012 22:27 |
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Not sure how that relates to the thread, but holy poo poo that's some thick guide. Disgaea is a pretty complicated game mechanics-wise, but what the hell would you need that many pages for?
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# ? Jul 1, 2012 22:31 |
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penguinmambo posted:The twist of ff7 is cloud never crossdressed in wall market. Cloud's been a lady all along. The war being over was her excuse not to progress in the military for fear of being discovered. Her crazy is due to unresolved romantic issues towards Sephiroth. Tifa isn't saying poo poo because it kind of subconciously creeps her out and she isn't in touch with her sexuality to ask Cloud if she's a dude. This is canon
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# ? Jul 1, 2012 22:43 |
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The White Dragon posted:It took me some years to get to the end of CC, and by that time, I'd gotten the soundtrack and stuff and the only reason I was able to pull it off was because I realized that the notes correlated to the song that plays during the end credits. That's honestly kind of both the designers AND the strategy guide authors droppin' the ball there. CC tangent: Strategy guide authors yes, designers not so much. The game itself does give you other cues to the sequence, though you do have to know "hey, I should be looking out for a sequence of colors/tones" in the first place. The final boss itself will even play the sequence for you eventually, if you get it to low enough HP without either killing it or loving up the sequence with your own interruptions.
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# ? Jul 1, 2012 22:47 |
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Admiral H. Curtiss posted:Not sure how that relates to the thread, but holy poo poo that's some thick guide. Disgaea is a pretty complicated game mechanics-wise, but what the hell would you need that many pages for? The pages have pretty small dimensions, but mostly it's that DoubleJump was famous for producing ridiculously high-quality guides with small profit margins until they went bankrupt.
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# ? Jul 1, 2012 22:48 |
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Admiral H. Curtiss posted:Not sure how that relates to the thread, but holy poo poo that's some thick guide. Disgaea is a pretty complicated game mechanics-wise, but what the hell would you need that many pages for? Character and item charts, 2 of every level, lots of post-game content. it's also smaller. Slightly larger than your usual paperback, not magazine-sized. Shame doublejump went under, they knew what they were doing with guides.
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# ? Jul 1, 2012 22:48 |
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iTrust posted:The PAL release of the game had that screenshot of Cloud lowering Aeris into the water on the back of the case, I didn't know what the hell it was referencing until I actually played the game though, so I don't know if it's a spoiler. The screenshot itself is pretty ambiguous in terms of what is going on there. Of course, the guide is terrible due to the text on the page and all that. People have mentioned this a couple of times, but in the US Sony did a huge ad campaign for it with signs on buses and a really exciting TV ad. The ad was all FMV, and included a shot of the funeral scene. I think if you don't know any context at all the scene comes across as a sleeping beauty kind of moment.
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# ? Jul 1, 2012 23:02 |
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It'd have been super awkward if Aeris had survived being impaled only for Cloud to drown her. And I think I've found the best ever FFVII fan art: Sephiroth is all
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# ? Jul 2, 2012 00:51 |
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Pesky Splinter posted:It'd have been super awkward if Aeris had survived being impaled only for Cloud to drown her. At first glance, I thought this was a cake - like a "sorry for your loss" cake in extremely bad taste.
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# ? Jul 2, 2012 01:17 |
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# ? Apr 27, 2024 05:30 |
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Pesky Splinter posted:It'd have been super awkward if Aeris had survived being impaled only for Cloud to drown her. I like how Cloud's eye is literally bugging out of his head staring at dead Aeris.
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# ? Jul 2, 2012 01:18 |