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penguinmambo posted:I wonder if that's why she gets to be a more well rounded character. I'm impressed, nobody made the obvious joke here. E: Oh hey new page. While I like optional content in my games, being permanently locked out of content like characters or locations I'm never a huge fan of. Yeah, imagine my face when I reached the final disc of VIII. Kanfy fucked around with this message at 00:37 on Aug 4, 2012 |
# ? Aug 4, 2012 00:33 |
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# ? Apr 26, 2024 07:45 |
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Kanfy posted:I'm impressed, nobody made the obvious joke here. Because it would be in bad taste?
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# ? Aug 4, 2012 00:37 |
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The Sharmat posted:Tifa's supposed to be a tomboy? I thought that was just more mis-recollection and EU style fanon. She's the tomboy because Aeris is a white mage wearing pink and so must have been a demure princess. She's not; you're totally right. If anything, Tifa was the demure princess and Aeris was the slutty tomboy. I think the consensus was that since Tifa ends up as possibly the only female left in the group her characterization is worn down over time.
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# ? Aug 4, 2012 01:41 |
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Brainamp posted:Because it would be in bad taste? When has that ever stopped the internet?
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# ? Aug 4, 2012 01:46 |
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More specifically, this particular part of the internet. All pretensions aside, we're a short step above 4chan.
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# ? Aug 4, 2012 04:27 |
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Orange Fluffy Sheep posted:Oh it's through conscious choice. Lost Number gives 2000 EXP, you see. Why not just have a button that lets you reject EXP, in the same way you can say no to taking items post-battle? ...I just worked really hard to beat that boss, and I want some goddamn level-ups for it, FFIX and XII! (VIII is fine.) [EDIT: removed X 'cause Phelddagrif reminded me there isn't really any levelling up in that.] VagueRant fucked around with this message at 06:50 on Aug 4, 2012 |
# ? Aug 4, 2012 06:04 |
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VagueRant posted:So, here's something that bugs me. The reason boss fights stopped giving you EXP past VII was presumably because of people doing challenges like this, right? It doesn't seem that Square really cottoned on to people doing challenge runs until FFX onward. Bosses in X give experience, but you have to manually level up. In XII there's an accessory that prevents you from getting XP (I think it's available right from the start in the International edition).
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# ? Aug 4, 2012 06:07 |
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Having a "Low-level Game" option that make characters not level up would be a neat feature for a game to have as an unlockable. Might lose some of the absurd number crunching appeal, though.
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# ? Aug 4, 2012 07:35 |
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Hokuto posted:You say that, but CC was the first game I know of to introduce a frameskip functionality that gets unlocked after one clear. If any game offers a valid incentive for replays between that and all the different plot paths, it's this game. If the game weren't explicitly designed to punish anyone with foreknowledge of its quests this might be true.
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# ? Aug 4, 2012 08:38 |
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OFS, just wanted you to know your LLG owns. I've been using it as a guide myself, just yesterday got past Materia Keeper and Palmer. I'll admit, it's not as challenging as I thought it would be, it's basically grinding for items and gil instead of levels. But it is fun, I needed a new way to play FF7. Not looking forward to preparing for the Temple of the Ancients.
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# ? Aug 4, 2012 13:07 |
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bradzilla posted:OFS, just wanted you to know your LLG owns. I've been using it as a guide myself, just yesterday got past Materia Keeper and Palmer. I'll admit, it's not as challenging as I thought it would be, it's basically grinding for items and gil instead of levels. But it is fun, I needed a new way to play FF7. Not looking forward to preparing for the Temple of the Ancients. If it makes you feel any better, I think I overdid it. I've bought all the equipment there is to buy already and I still have enough for a round of Fort Condor and buying Phoenix Downs for the rest of the game. VagueRant posted:So, here's something that bugs me. The reason boss fights stopped giving you EXP past VII was presumably because of people doing challenges like this, right? FF5 was the first, actually. 6 didn't either. 7 brought it BACK from 4. Then 8 and 9 abandonded it. 10 made actually using levels optional which was the neatest thing as you can still grind for gil and random drops in a NSG game.
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# ? Aug 4, 2012 14:15 |
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SweaterGear posted:Having a "Low-level Game" option that make characters not level up would be a neat feature for a game to have as an unlockable. Might lose some of the absurd number crunching appeal, though. Actually, XII International has that exactly. You can unlock a mode where everyone starts on level 1 and never levels up. George posted:If the game weren't explicitly designed to punish anyone with foreknowledge of its quests this might be true. I don't follow you. What "punishment" are you referring to?
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# ? Aug 4, 2012 16:32 |
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Schwartzcough posted:Actually, XII International has that exactly. You can unlock a mode where everyone starts on level 1 and never levels up.
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# ? Aug 4, 2012 16:48 |
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SweaterGear posted:Having a "Low-level Game" option that make characters not level up would be a neat feature for a game to have as an unlockable. Might lose some of the absurd number crunching appeal, though. Tales of Vesperia has EXP modifiers that you can get for later playthroughs. Among them are 1/2 EXP and EXP is always 1 (with a twist).
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# ? Aug 4, 2012 17:21 |
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You know, unlocking "Level 1 Mode" or whatever seems like a great way to increase replay value, and it seems like it'd be easy to program. I wish more games would take a page from Castlevania and start adding new game modes after you beat the game once. (I read that the shift in Castlevania to the Metroid format and addition of multiple bonus modes was mainly to increase replay value, in fact). What if FF5 had the 4 Job Fiesta built in? What if FF7 had some sort of minimal materia mode? Hell, what if you could play as Sephiroth? In modern terms, it make for a neat final trophy before platinum. gently caress it, I wanna play FF5 and/or 7 as Richter now.
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# ? Aug 4, 2012 17:28 |
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Dark Cohomology posted:You know, unlocking "Level 1 Mode" or whatever seems like a great way to increase replay value, and it seems like it'd be easy to program. I wish more games would take a page from Castlevania and start adding new game modes after you beat the game once. (I read that the shift in Castlevania to the Metroid format and addition of multiple bonus modes was mainly to increase replay value, in fact). You can already do minimal or no materia, just don't equip any.
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# ? Aug 4, 2012 18:59 |
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Broken Loose posted:She's not; you're totally right. If anything, Tifa was the demure princess and Aeris was the slutty tomboy. Without getting too , Tifa is closer to the bokukko stereotype which is broadly a-poor-man's tomboyish in the sense she likes sporty things (I guess being a monk, though I don't know if anyone's class defines them as much as 7 as pre-6 & 9) and, when faced with girly things (her ~feelings~), she gets flustered and awkward. It's usually stapled to the whole Childhood Friend thing. But yeah, she's still the more introverted one.
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# ? Aug 4, 2012 19:15 |
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Some Numbers posted:Tales of Vesperia has EXP modifiers that you can get for later playthroughs. Among them are 1/2 EXP and EXP is always 1 (with a twist). Tales games in general have the Grade Shop as a New Game+ feature that allows you to transfer as much or as little as you want. More games, especially RPGs, should adapt something like that, if you ask me.
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# ? Aug 4, 2012 19:23 |
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Admiral H. Curtiss posted:Tales games in general have the Grade Shop as a New Game+ feature that allows you to transfer as much or as little as you want. More games, especially RPGs, should adapt something like that, if you ask me. Yeah, I personally think that the Grade Shop is the best implementation of New Game+. I think the concept becoming an RPG industry standard would be really awesome.
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# ? Aug 4, 2012 20:02 |
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penguinmambo posted:Without getting too , Tifa is closer to the bokukko stereotype which is broadly a-poor-man's tomboyish in the sense she likes sporty things (I guess being a monk, though I don't know if anyone's class defines them as much as 7 as pre-6 & 9) and, when faced with girly things (her ~feelings~), she gets flustered and awkward. It's usually stapled to the whole Childhood Friend thing. But yeah, she's still the more introverted one. Yeah i'm not surprised it's an anime stock character. Also the game sort of acts as if she isn't conventionally hot despite the character design. For storyline purposes this is Tifa
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# ? Aug 4, 2012 20:16 |
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swamp waste posted:Yeah i'm not surprised it's an anime stock character. I wouldn't claim all FF7's characters are sparklingly original, but they really do fall less readily into cliches than many players realize.
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# ? Aug 4, 2012 22:11 |
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swamp waste posted:Yeah i'm not surprised it's an anime stock character. Also the game sort of acts as if she isn't conventionally hot despite the character design. For storyline purposes this is Tifa I dunno, that girl's got something going on.
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# ? Aug 4, 2012 23:56 |
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Judging from what I've seen on Nicovideo, suffice it to say that it's not just the English speaking world that misremembered Tifa and Aerith's personalities.
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# ? Aug 5, 2012 00:56 |
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This might be why Tifa seems generally well received and no one seems to care for Aerith. I feel entirely the opposite, really. Aerith was actually a nicely developed character. Tifa...well, without getting into dreaded spoilers, she gives me way more reasons to dislike her.
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# ? Aug 5, 2012 01:03 |
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Sometimes, to get my head around whether I think a character is really all that important is to switch their roles with another. It's pretty much the same thing you do with scriptwriting - if you can switch around pieces of dialogue and nothing is really lost to the story, then there's little lost if you took it out completely. If you kept all of the FF7 characters looks and personalities but switched them with another characters ingame "role", how would things turn out? Retain the look and personality of Aeris and Tifa but switch around their roles. Aeris is the childhood friend, Tifa is the mysterious flower girl. While I understand that personality is shaped by background, assume for now they retain their old personality regardless of their background. Or include their new background if you like. I'm curious.
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# ? Aug 5, 2012 11:38 |
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Well, that's the thing. I get the feeling that her background with Zack is pretty much exactly the reason Aerith behaves the way that she does. If we jump over to Crisis Core (and I'm not spoiling a whole lot by saying this), we find out that she has all sorts of slightly goofy men literally falling into her life, from Zack to Tseng to Cloud. She doesn't seem to take any of them very seriously, and the one time she decides to with Zack, well...we know where that goes. I think if you read into it, she was probably a bit traumatized, and Cloud doing his Cloud thing must have made it a lot worse.
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# ? Aug 5, 2012 12:38 |
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Crossposting from the FF Megathread. Apparently FF7 PC was released yesterday and pulled because the authentication system wasn't working.
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# ? Aug 5, 2012 17:48 |
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Elentor posted:Crossposting from the FF Megathread. Apparently FF7 PC was released yesterday and pulled because the authentication system wasn't working. Stay classy, Squeenix. Tired of that DRM that lets you play the game? Try new SecuROM Ultra Advanced! Making sure those filthy paying customers can't even see it, let alone pirate it!
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# ? Aug 6, 2012 08:40 |
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Filthy goddamn payers, trying to take whats RIGHTFULLY THE PROPERTY OF SQUARE-ENIX. We know that they are just paying for it to put it up on torrents and earn "haxxor cred". We'll loving show them.
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# ? Aug 6, 2012 08:56 |
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Schwartzcough posted:I don't follow you. What "punishment" are you referring to? Almost every quest in Chrono Cross is triggered by talking to the right person in the right place at the right time. If you know where to go you tend to go there first and then arduously work backwards to figure out which random NPC actually triggers anything happening there. It's where the two worlds really start to fail as a device, too, because it doubles this problem.
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# ? Aug 6, 2012 09:32 |
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George posted:Almost every quest in Chrono Cross is triggered by talking to the right person in the right place at the right time. If you know where to go you tend to go there first and then arduously work backwards to figure out which random NPC actually triggers anything happening there. It's where the two worlds really start to fail as a device, too, because it doubles this problem. Uh... first time or any time I've ever played CC, frameskip or no knowledge or whatever, I've never had a problem triggering quests. The two worlds fail in other ways, but that's... not really one of them.
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# ? Aug 6, 2012 09:55 |
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George posted:Almost every quest in Chrono Cross is triggered by talking to the right person in the right place at the right time. If you know where to go you tend to go there first and then arduously work backwards to figure out which random NPC actually triggers anything happening there. It's where the two worlds really start to fail as a device, too, because it doubles this problem. Yeah, I've never heard of anyone having this problem, and can't think of where it would happen.
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# ? Aug 6, 2012 14:52 |
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NothingToFyr posted:Stay classy, Squeenix.
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# ? Aug 6, 2012 16:05 |
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100 HOGS AGREE posted:Someone in the megathread said the music was the midi files from the original pc release, converted into ogg format. For fucks sake Square, FF7 is one of your most revered games and the Final Fantasy name is your biggest cash machine. Would it kill you to have someone spend a day putting in the MP3's to at least maintain the illusion that you care?
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# ? Aug 6, 2012 17:01 |
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AndwhatIseeisme posted:For fucks sake Square, FF7 is one of your most revered games and the Final Fantasy name is your biggest cash machine. Would it kill you to have someone spend a day putting in the MP3's to at least maintain the illusion that you care? First Day DLC, for just $15.99! The same poo poo but higher quality!
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# ? Aug 6, 2012 17:07 |
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AndwhatIseeisme posted:For fucks sake Square, FF7 is one of your most revered games and the Final Fantasy name is your biggest cash machine. Would it kill you to have someone spend a day putting in the MP3's to at least maintain the illusion that you care? If they wanted to do that they wouldn't be using SecuROM or be releasing a basically totally unaltered terrible port from '97, would they? They don't care and they don't care if the world knows they don't care. This is basically them saying "here's your FF7 rerelease you monkeys now shut up, give us your money, and slink back into your mud holes". Come to think of it, that's probably putting it mildly. Sigh.
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# ? Aug 6, 2012 17:13 |
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Either that or it's network executive mentality. "See, they didn't even buy the remake they were crying for, so not putting any more effort in that direction makes total sense."
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# ? Aug 6, 2012 17:52 |
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Broken Loose posted:She's not; you're totally right. If anything, Tifa was the demure princess and Aeris was the slutty tomboy. Whoa, back up. What exactly was slutty about her?
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# ? Aug 6, 2012 17:53 |
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The gobbledeguck dialogue makes it weird, but I guess something could be read into her "Selling my flower" gig. And promising dates for favors.
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# ? Aug 6, 2012 18:01 |
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# ? Apr 26, 2024 07:45 |
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Leovinus posted:Whoa, back up. What exactly was slutty about her? Aeris had an ex boyfriend! Everyone knows that anime girls who so much as look at a man beyond the Hero are horrible impure whores.
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# ? Aug 6, 2012 18:13 |